mrlongshen 22 Posted May 19, 2015 How to make this script on equip ? Someone [if str>= 245] +10 Str,Agi,Dex +5% Atk[if vit>= 245] +10 Vit,Dex,Luk +5% HP[if int>= 245] +10 Int,Dex,Agi +5% matk[if dex>= 245] +10 Dex,Luk,Agi +5% long ranged physical damage Quote Share this post Link to post Share on other sites
0 Soul1992 2 Posted May 19, 2015 if(readparam(bStr)>=245){ bonus bStr,10; bonus bDex,10; bonus bAgi,10; bonus2 bAddClass,Class_All,5;} },{},{} if(readparam(bVit)>=245){ bonus bVit,10; bonus bLuk,10; bonus bDex,10; bonus bMaxHPrate,5;} },{},{} if(readparam(bInt)>=245){ bonus bInt,10; bonus bDex,10; bonus bAgi,10; bonus bMatkRate,5;} },{},{} if(readparam(bDex)>=245){ bonus bLuk,10; bonus bDex,10; bonus bAgi,10; bonus bLongAtkRate,5;} },{},{} 1 mrlongshen reacted to this Quote Share this post Link to post Share on other sites
0 evilpuncker 503 Posted May 19, 2015 hercules didn't got Class_All last time I checked Quote Share this post Link to post Share on other sites
0 Kuya Jeo 120 Posted May 19, 2015 (edited) OnEquipScript: <" if(readparam(bStr)>=245) { bonus bStr,10; bonus bAgi,10; bonus bDex,10; bonus bAtkRate,5; } "> OnEquipScript: <" if(readparam(bVit)>=245) { bonus bVit,10; bonus bLuk,10; bonus bDex,10; bonus bMaxHPrate,5; } "> OnEquipScript: <" if(readparam(bInt)>=245) { bonus bInt,10; bonus bAgi,10; bonus bDex,10; bonus bMatkRate,5; } "> OnEquipScript: <" if(readparam(bDex)>=245) { bonus bDex,10; bonus bAgi,10; bonus bLuk,10; bonus bLongAtkRate,5; } "> you can use either Script: <" "> or OnEquipScript: <" "> Edited May 19, 2015 by Zhao Chow Quote Share this post Link to post Share on other sites
0 mrlongshen 22 Posted May 20, 2015 OnEquipScript: <" if(readparam(bStr)>=245) { bonus bStr,10; bonus bAgi,10; bonus bDex,10; bonus bAtkRate,5; } "> OnEquipScript: <" if(readparam(bVit)>=245) { bonus bVit,10; bonus bLuk,10; bonus bDex,10; bonus bMaxHPrate,5; } "> OnEquipScript: <" if(readparam(bInt)>=245) { bonus bInt,10; bonus bAgi,10; bonus bDex,10; bonus bMatkRate,5; } "> OnEquipScript: <" if(readparam(bDex)>=245) { bonus bDex,10; bonus bAgi,10; bonus bLuk,10; bonus bLongAtkRate,5; } "> you can use either Script: <" "> or OnEquipScript: <" "> no i want to use it on item. huhuh the item only 1 Quote Share this post Link to post Share on other sites
0 Kuya Jeo 120 Posted May 20, 2015 (edited) OnEquipScript: <" if(readparam(bStr)>=245) { bonus bStr,10; bonus bAgi,10; bonus bDex,10; bonus bAtkRate,5; } "> OnEquipScript: <" if(readparam(bVit)>=245) { bonus bVit,10; bonus bLuk,10; bonus bDex,10; bonus bMaxHPrate,5; } "> OnEquipScript: <" if(readparam(bInt)>=245) { bonus bInt,10; bonus bAgi,10; bonus bDex,10; bonus bMatkRate,5; } "> OnEquipScript: <" if(readparam(bDex)>=245) { bonus bDex,10; bonus bAgi,10; bonus bLuk,10; bonus bLongAtkRate,5; } "> you can use either Script: <" "> or OnEquipScript: <" "> no i want to use it on item. huhuh the item only 1 here you go, test it first OnEquipScript: <" if(readparam(bStr)>=245) { bonus bStr,10; bonus bAgi,10; bonus bDex,10; bonus bAtkRate,5; } if(readparam(bVit)>=245) { bonus bVit,10; bonus bLuk,10; bonus bDex,10; bonus bMaxHPrate,5; } if(readparam(bInt)>=245) { bonus bInt,10; bonus bAgi,10; bonus bDex,10; bonus bMatkRate,5; } if(readparam(bDex)>=245) { bonus bDex,10; bonus bAgi,10; bonus bLuk,10; bonus bLongAtkRate,5; } "> Edited May 20, 2015 by Zhao Chow 1 mrlongshen reacted to this Quote Share this post Link to post Share on other sites
0 mrlongshen 22 Posted May 21, 2015 Thanks you. Work fine. Quote Share this post Link to post Share on other sites
How to make this script on equip ?
Someone
[if str>= 245] +10 Str,Agi,Dex +5% Atk
[if vit>= 245] +10 Vit,Dex,Luk +5% HP
[if int>= 245] +10 Int,Dex,Agi +5% matk
[if dex>= 245] +10 Dex,Luk,Agi +5% long ranged physical damage
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