koko24 1 Posted June 14, 2015 Hello i have a little problem, just asking if where should i look so i can fix it Example During PVP Player A(Devo) Player B(Champ) Player A Devo Player B Then they go into PVP Room, Player B still have devo Status where should i look so that the devo shouldnt be like that? Quote Share this post Link to post Share on other sites
0 Kuya Jeo 120 Posted June 14, 2015 @@koko24 open this filespath : trunk/src/config/classes/general.h change : /** * when enabled, reflect damage doesn't bypass devotion (and thus damage is passed to crusader) * uncomment to enable **///#define DEVOTION_REFLECT_DAMAGE into this : /** * when enabled, reflect damage doesn't bypass devotion (and thus damage is passed to crusader) * uncomment to enable **/#define DEVOTION_REFLECT_DAMAGE just remove the comment line // Quote Share this post Link to post Share on other sites
0 evilpuncker 504 Posted June 14, 2015 and recompile Quote Share this post Link to post Share on other sites
0 Kuya Jeo 120 Posted June 14, 2015 @@evilpuncker i think i misread it haha, he said that if they warp in pvp room or any map the devotion will not cancel Quote Share this post Link to post Share on other sites
Hello i have a little problem,
just asking if where should i look so i can fix it
Example During PVP
Player A(Devo) Player B(Champ)
Player A Devo Player B
Then they go into PVP Room,
Player B still have devo Status
where should i look so that the devo shouldnt be like that?
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