About This File
This is a configurable refiner that I made after reading the request from this topic.
It contains the following options (all of them configurable):
- Normal refine
- Refine N times at once (It's possible to allow this for a different group)
- Set different zeny and item requirements based on item's WeaponLv field
- Display information about the refine like: the safe refine and the chance of the next level.
- Allow the usage of items that increase the success chance
- Allow the usage of items that avoids the item from being destroyed when the refine fails
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(2.0) Ask if want to use items to protect / increase refine chance
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(2.0) Define custom effects when refine fails: stay as is, decrease one level or go back to +0
Everything is configurable at the end of the script.
I made some tests and it seems to be working correctly, if you run into any bug or wants to suggest a new feature, please let me know and I'll see what I can do.
What's New in Version 2.1 See changelog
Released
- - Fixed chance bug when refining multiple times
- - Reworked fail results and added option to display Fail Warning
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