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About This File

This is a configurable refiner that I made after reading the request from this topic.

 

It contains the following options (all of them configurable):

  • Normal refine
  • Refine N times at once (It's possible to allow this for a different group)
  • Set different zeny and item requirements based on item's WeaponLv field
  • Display information about the refine like: the safe refine and the chance of the next level.
  • Allow the usage of items that increase the success chance
  • Allow the usage of items that avoids the item from being destroyed when the refine fails
  • (2.0) Ask if want to use items to protect / increase refine chance
  • (2.0) Define custom effects when refine fails: stay as is, decrease one level or go back to +0

Everything is configurable at the end of the script.

 

I made some tests and it seems to be working correctly, if you run into any bug or wants to suggest a new feature, please let me know and I'll see what I can do.


What's New in Version 2.1.1   See changelog

Released

  • - Fixed wrong zeny removal



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