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Showing content with the highest reputation on 06/25/18 in Posts

  1. 2 points
    bWolfie

    [Event] Wheel of fortune

    I updated the pastebin. There was an error it was pointing to OnEnd instead of OnStop. Thanks.
  2. 1 point
    w0wZukuBg

    [Showcase] New World Mini

    You did not think that I would stop at the mini Rune-Midgards?!) Yes, you are absolutely right, this is it!) A series of mini locations continues with a mini New World, corresponding to the 14.2 episode. So cute, so mini, like in mobile rpg games ^^) .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. nw_mini Please rate it if the map is good enough
  3. 1 point
    4144

    Nemo patcher

    Oh, i have it not pushed fixed too... WIll push after some time
  4. 1 point
    =General *Did a small text update in the skill config file. *Changed the packet used for displaying homunculus spirit spheres to ZC_SPIRIT. *EFST_SET_ENTER *EFST_SET_ENTER2 +Added support for these packets. *Added the "status_sc2icon" function. *Recoded the system that displays status animations for renewal era status's. +Status's that were added in during the renewal era don't use OPT3 for resending -animation display's to other player's clients around you. Instead they are -displayed with a seprate packet called EFST_SET_ENTER. +This recode get rid of those 2 huge walls of code that was just temp code and -replaces them with much much smaller and more efficent code, along with the -adding of support for this packet. This makes it so I don't have to add anything -to it when it comes to new skills. The recode also allows these animations to be -shown on monsters and homunculus that come into view of a player. =Skills *SP_SOULCOLLECT +Fixed a issue where the status icon would display remaining time when the duration -is infinite.
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