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Showing content with the highest reputation on 02/25/21 in all areas

  1. 1 point
    Finaly find it, it come from this: In status.c, status_calc_regen, minimum value is 1, means all job whatever if they have skill or sitting regen bonus, will display this "1" heal regen if (regen->skill != NULL) { regen->skill->hp = cap_value(regen->skill->hp, 1, INT16_MAX); regen->skill->sp = cap_value(regen->skill->sp, 1, INT16_MAX); } if (regen->sitting != NULL) { regen->sitting->hp = cap_value(regen->sitting->hp, 1, INT16_MAX); regen->sitting->sp = cap_value(regen->sitting->sp, 1, INT16_MAX); } We've change for this and it's work fine if (regen->skill != NULL) { regen->skill->hp = cap_value(regen->skill->hp, 0, INT16_MAX); regen->skill->sp = cap_value(regen->skill->sp, 0, INT16_MAX); } if (regen->sitting != NULL) { regen->sitting->hp = cap_value(regen->sitting->hp, 0, INT16_MAX); regen->sitting->sp = cap_value(regen->sitting->sp, 0, INT16_MAX); }
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