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Ind

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  1. Upvote
    Ind got a reaction from chir0n in How to compile Hercules in CentOS5   
    try to open it via terminal see what error it says when you try to launch it from it ( ./login-server )
  2. Upvote
    Ind got a reaction from chir0n in How to compile Hercules in CentOS5   
    there is no txt server, these exe are the ones you want (login-server/char-server/map-server)
  3. Upvote
    Ind got a reaction from jTynne in Introducing Hercules' Stress Test Server   
    Thank you all for the feedback, its much appreciated.
    We could (when I first designed this I wanted to know how much I could create, and I did 16k online at once at constant 80% cpu usage on my old dual-core) but I don't think that much are needed, as it goes live if we feel more are necessary we'll just raise the amount.
  4. Upvote
    Ind got a reaction from Kiel in Download Section is now up~!   
    Hercules Download Section
     
    Where?!!
    [*]Here~

    The rules
    [*]None exclusive to this download section as of yet, all our forum rules extend to our download section -- e.g. no warez. Probably not for long, our moderators surely will think of some as issues show up.

    Why so few categories
    [*]Since we're starting from scratch we thought it'd be best if we didn't have a high number of empty categories, we'll be creating new categories as we see necessary, example: if the sprites & palettes section gets crowded (i.e. with different types of sprites) we'll create a new subcategory section for said type, and so on as more files come in.
    In short, we'll be expanding as necessity comes.

    Upcoming Modifications
    [*]JayPee came up with a very interesting idea we'll be implementing soon, making downloads on certain areas (e.g. control panels) be capable of having their download link be their respective repository's latest zip file ( e.g. from a github project ), as to allow users to always download the latest version as opposed to having to rely on the files' author to update their file on our system.
    [*]We are not yet sure whether we'll be implementing paid file support, however if we do we already have a few modification ideas from our staff whos got frustrated by similar systems' inability to counter frauds (for example introduction of measures on first-time buyers)


  5. Upvote
    Ind got a reaction from Igniz in Hercules CC Program   
    barely announced it and already heard some stuff, nevermind them -- I'll clear this point tho
    The "Community Participation Badges" (they didn't even mind to rename it) was introduced by me to them while I was in their staff last year.
     
    Yeah, such a surprise! (not)
  6. Upvote
    Ind got a reaction from kyeme in Download Section is now up~!   
    Hercules Download Section
     
    Where?!!
    [*]Here~

    The rules
    [*]None exclusive to this download section as of yet, all our forum rules extend to our download section -- e.g. no warez. Probably not for long, our moderators surely will think of some as issues show up.

    Why so few categories
    [*]Since we're starting from scratch we thought it'd be best if we didn't have a high number of empty categories, we'll be creating new categories as we see necessary, example: if the sprites & palettes section gets crowded (i.e. with different types of sprites) we'll create a new subcategory section for said type, and so on as more files come in.
    In short, we'll be expanding as necessity comes.

    Upcoming Modifications
    [*]JayPee came up with a very interesting idea we'll be implementing soon, making downloads on certain areas (e.g. control panels) be capable of having their download link be their respective repository's latest zip file ( e.g. from a github project ), as to allow users to always download the latest version as opposed to having to rely on the files' author to update their file on our system.
    [*]We are not yet sure whether we'll be implementing paid file support, however if we do we already have a few modification ideas from our staff whos got frustrated by similar systems' inability to counter frauds (for example introduction of measures on first-time buyers)


  7. Upvote
    Ind got a reaction from Wolfeh in Introducing Hercules' Stress Test Server   
    Introducing Hercules' Stress Test Server
    Hello~!
     
    The "Stress" Part
    Over 1.000 IndAI units (equivalent to +1k online players) will be in the server playing 24/7, farming, going to pvp, doing woe, playing battlegrounds, doing anything a player does, this will create a perfect scenario for us to debug and test Hercules.
     
    The Development Benefits
    We'll be able to keep track of performance usage 24/7, making us able to detect whenever a update increases a server's usage, allowing us to further optimise said update in order to take the processing down. With the AI characters doing stuff non-stop 24/7 we'll be able to identify and fix any crashes existent. Hercules will gain a super stability boost thanks to this. How to connect / Moving in and out
    This is the fun part.
    No new clients, and no sclient/clientinfo/blablabla edits will be required. get to the test server by typing '@hercules warp', test whatever you like, and go back to your server with '@hercules leave'. This technology *might* also be employed in the future by us to create hercules-hosted inter-server events.
     
    Entirely Secure
    The only data your server will pass to our test server upon warp is the name of the character (and maybe hairstyle vals).
    The test server is unable to modify (or even access) any data on your server, it is entirely secure and damage-free.
     
    Unique to Hercules
    The ability to connect through your ordinary client will be made possible by our custom server hosted over at herc.ws, the code won't be made public.
     
    Coming
    I felt inspired to write about this feature, which is why this announce is out before the feature itself.
    This is one of the features to be powered by our Hercules Plugin Manager and will be made public once the HPM implementation reaches the level capable of sustaining it.

    FAQ
    what if i dont want my players to go to the test server?@hercules is a command like any other, you can restrict access by groups.conf (by default only gms will be able to use it) what if i dont have a test server to use as a gateway to the hercules stress test server?we will also provide clients for those who don't have/want to use a server as the gateway
  8. Upvote
    Ind got a reaction from kami-shi in Hercules CC Program   
    Hercules CC Program
    Hello~! - What?!
    We're changing how the CC Badge works, making it a position that actually makes sense with it's name: a position given to community members who've contributed to Hercules.
     
    Badge Requirement
    Any of the following will make you elegible to receive the title, be aware the position is not automatically-granted, the staff who oversees the section in question will appoint you to receive the title.
    Outstanding presence in the bug report section Outstanding presence in the wiki Outstanding presence in the support sections (helping others) Outstanding presence in the downloads sections (sharing your stuff) Help the development by providing key information Any other outstanding effort to contribute to Hercules not necessarily listed here (we'll add more items as we see fit)  
    Position Benefits
    We have plans/intentions to implement specific benefits depending on why each title was given (e.g. if its because you're active in the bug reports section you may receive pseudo-moderation-powers on that section), however at this point in time the title is only a title -- there are no benefits to it yet.
  9. Upvote
    Ind got a reaction from malufett in Hercules CC Program   
    barely announced it and already heard some stuff, nevermind them -- I'll clear this point tho
    The "Community Participation Badges" (they didn't even mind to rename it) was introduced by me to them while I was in their staff last year.
     
    Yeah, such a surprise! (not)
  10. Upvote
    Ind got a reaction from jTynne in Download Section is now up~!   
    Hercules Download Section
     
    Where?!!
    [*]Here~

    The rules
    [*]None exclusive to this download section as of yet, all our forum rules extend to our download section -- e.g. no warez. Probably not for long, our moderators surely will think of some as issues show up.

    Why so few categories
    [*]Since we're starting from scratch we thought it'd be best if we didn't have a high number of empty categories, we'll be creating new categories as we see necessary, example: if the sprites & palettes section gets crowded (i.e. with different types of sprites) we'll create a new subcategory section for said type, and so on as more files come in.
    In short, we'll be expanding as necessity comes.

    Upcoming Modifications
    [*]JayPee came up with a very interesting idea we'll be implementing soon, making downloads on certain areas (e.g. control panels) be capable of having their download link be their respective repository's latest zip file ( e.g. from a github project ), as to allow users to always download the latest version as opposed to having to rely on the files' author to update their file on our system.
    [*]We are not yet sure whether we'll be implementing paid file support, however if we do we already have a few modification ideas from our staff whos got frustrated by similar systems' inability to counter frauds (for example introduction of measures on first-time buyers)


  11. Upvote
    Ind reacted to sketchyphoenix in Hercules CC Program   
    I need all the badges so I can go to Indigo Plateau and be a Pokemon Master.
  12. Upvote
    Ind got a reaction from Mumbles in Hercules CC Program   
    barely announced it and already heard some stuff, nevermind them -- I'll clear this point tho
    The "Community Participation Badges" (they didn't even mind to rename it) was introduced by me to them while I was in their staff last year.
     
    Yeah, such a surprise! (not)
  13. Upvote
    Ind got a reaction from Eurydice in Hercules CC Program   
    barely announced it and already heard some stuff, nevermind them -- I'll clear this point tho
    The "Community Participation Badges" (they didn't even mind to rename it) was introduced by me to them while I was in their staff last year.
     
    Yeah, such a surprise! (not)
  14. Upvote
    Ind got a reaction from Eurydice in Hercules CC Program   
    Hercules CC Program
    Hello~! - What?!
    We're changing how the CC Badge works, making it a position that actually makes sense with it's name: a position given to community members who've contributed to Hercules.
     
    Badge Requirement
    Any of the following will make you elegible to receive the title, be aware the position is not automatically-granted, the staff who oversees the section in question will appoint you to receive the title.
    Outstanding presence in the bug report section Outstanding presence in the wiki Outstanding presence in the support sections (helping others) Outstanding presence in the downloads sections (sharing your stuff) Help the development by providing key information Any other outstanding effort to contribute to Hercules not necessarily listed here (we'll add more items as we see fit)  
    Position Benefits
    We have plans/intentions to implement specific benefits depending on why each title was given (e.g. if its because you're active in the bug reports section you may receive pseudo-moderation-powers on that section), however at this point in time the title is only a title -- there are no benefits to it yet.
  15. Upvote
    Ind got a reaction from kyeme in Hercules CC Program   
    barely announced it and already heard some stuff, nevermind them -- I'll clear this point tho
    The "Community Participation Badges" (they didn't even mind to rename it) was introduced by me to them while I was in their staff last year.
     
    Yeah, such a surprise! (not)
  16. Upvote
    Ind got a reaction from Hadeszeus in Introducing Cash Shop Support   
    Cash Shop Support
    Hello~! - What?!
    1st, getting this together has only been possible thanks to Yommy 2nd, really, without Yommy's help this wouldn't have worked 3rd, did I already mention Yommy made this possible? screenHercules006.jpg
    cashshop_db.conf format
    //==================================================== //=       _   _                     _ //=      | | | |                   | | //=      | |_| | ___ _ __ ___ _   _| | ___  ___ //=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __| //=      | | | |  __/ | | (__| |_| | |  __/\__ \ //=      \_| |_/\___|_|  \___|\__,_|_|\___||___/ //=                                                   //=            http://herc.ws/board/                         //==================================================== //= http://herc.ws/board/topic/367-introducing-cash-shop-support/ cash_shop: ( {     cat_0: { //New         Apple:100         ID531:250     }     cat_1: { //Popular         ID513:100         Banana_Juice:250     }     cat_2: { //Limited         Grape:100         ID533:250     }     cat_3: { //Rental         ID515:100         Carrot_Juice:250     }     cat_4: { //Permanent         Green_Herb:100         ID510:250     }     cat_5: { //Scroll         ID501:100         ID502:250     }     cat_6: { //Usable         White_Potion:150         Blue_Potion:500     }     cat_7: { //Other         ID909:400         ID907:500     } } ) Is it ready?!
    The packets work, you can buy, list, etc. BUUUUT I wouldn't bet it is 100% complete -- I'm not very aware of how the cashpoint stuff works, I'd guess the behavior is not 100% -- BUUUT getting the packets to work was the toughest part, just drop us a bug report and we sure will fix any broken formulas instantly. I'm not aware of what the official servers have in it being sold either, I've put random garbage with absurdly high prices in the db (so we all can debug). BTW This only works on ragexe (not ragexere!) clients, e.g. : http://herc.ws/board/topic/289-2013-ragexe-area/ Special Thanks
    Yommy Yommy ...Yommy! malufett Judas Beret kLabMouse And everyone whos helped us get the 2013 client to work, Thank you All! to Beret and Yommy for the new file format suggestion! Links~!
    Commit cashshop_db.conf file
  17. Upvote
    Ind got a reaction from Uzieal in Introducing Cash Shop Support   
    Cash Shop Support
    Hello~! - What?!
    1st, getting this together has only been possible thanks to Yommy 2nd, really, without Yommy's help this wouldn't have worked 3rd, did I already mention Yommy made this possible? screenHercules006.jpg
    cashshop_db.conf format
    //==================================================== //=       _   _                     _ //=      | | | |                   | | //=      | |_| | ___ _ __ ___ _   _| | ___  ___ //=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __| //=      | | | |  __/ | | (__| |_| | |  __/\__ \ //=      \_| |_/\___|_|  \___|\__,_|_|\___||___/ //=                                                   //=            http://herc.ws/board/                         //==================================================== //= http://herc.ws/board/topic/367-introducing-cash-shop-support/ cash_shop: ( {     cat_0: { //New         Apple:100         ID531:250     }     cat_1: { //Popular         ID513:100         Banana_Juice:250     }     cat_2: { //Limited         Grape:100         ID533:250     }     cat_3: { //Rental         ID515:100         Carrot_Juice:250     }     cat_4: { //Permanent         Green_Herb:100         ID510:250     }     cat_5: { //Scroll         ID501:100         ID502:250     }     cat_6: { //Usable         White_Potion:150         Blue_Potion:500     }     cat_7: { //Other         ID909:400         ID907:500     } } ) Is it ready?!
    The packets work, you can buy, list, etc. BUUUUT I wouldn't bet it is 100% complete -- I'm not very aware of how the cashpoint stuff works, I'd guess the behavior is not 100% -- BUUUT getting the packets to work was the toughest part, just drop us a bug report and we sure will fix any broken formulas instantly. I'm not aware of what the official servers have in it being sold either, I've put random garbage with absurdly high prices in the db (so we all can debug). BTW This only works on ragexe (not ragexere!) clients, e.g. : http://herc.ws/board/topic/289-2013-ragexe-area/ Special Thanks
    Yommy Yommy ...Yommy! malufett Judas Beret kLabMouse And everyone whos helped us get the 2013 client to work, Thank you All! to Beret and Yommy for the new file format suggestion! Links~!
    Commit cashshop_db.conf file
  18. Upvote
    Ind got a reaction from frenzmu06 in 2013 Ragexe Area   
    FIXEEEED THE CART PROBLEM! SPECIAL THANKS TO JUDAS STREUSEL <3
    will be in the repository within the hour

  19. Upvote
    Ind got a reaction from EriNa_KillerSoul in Introducing Cash Shop Support   
    Cash Shop Support
    Hello~! - What?!
    1st, getting this together has only been possible thanks to Yommy 2nd, really, without Yommy's help this wouldn't have worked 3rd, did I already mention Yommy made this possible? screenHercules006.jpg
    cashshop_db.conf format
    //==================================================== //=       _   _                     _ //=      | | | |                   | | //=      | |_| | ___ _ __ ___ _   _| | ___  ___ //=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __| //=      | | | |  __/ | | (__| |_| | |  __/\__ \ //=      \_| |_/\___|_|  \___|\__,_|_|\___||___/ //=                                                   //=            http://herc.ws/board/                         //==================================================== //= http://herc.ws/board/topic/367-introducing-cash-shop-support/ cash_shop: ( {     cat_0: { //New         Apple:100         ID531:250     }     cat_1: { //Popular         ID513:100         Banana_Juice:250     }     cat_2: { //Limited         Grape:100         ID533:250     }     cat_3: { //Rental         ID515:100         Carrot_Juice:250     }     cat_4: { //Permanent         Green_Herb:100         ID510:250     }     cat_5: { //Scroll         ID501:100         ID502:250     }     cat_6: { //Usable         White_Potion:150         Blue_Potion:500     }     cat_7: { //Other         ID909:400         ID907:500     } } ) Is it ready?!
    The packets work, you can buy, list, etc. BUUUUT I wouldn't bet it is 100% complete -- I'm not very aware of how the cashpoint stuff works, I'd guess the behavior is not 100% -- BUUUT getting the packets to work was the toughest part, just drop us a bug report and we sure will fix any broken formulas instantly. I'm not aware of what the official servers have in it being sold either, I've put random garbage with absurdly high prices in the db (so we all can debug). BTW This only works on ragexe (not ragexere!) clients, e.g. : http://herc.ws/board/topic/289-2013-ragexe-area/ Special Thanks
    Yommy Yommy ...Yommy! malufett Judas Beret kLabMouse And everyone whos helped us get the 2013 client to work, Thank you All! to Beret and Yommy for the new file format suggestion! Links~!
    Commit cashshop_db.conf file
  20. Upvote
    Ind got a reaction from Judas in 2013 Ragexe Area   
    FIXEEEED THE CART PROBLEM! SPECIAL THANKS TO JUDAS STREUSEL <3
    will be in the repository within the hour

  21. Upvote
    Ind got a reaction from mkbu95 in Introducing Cash Shop Support   
    Cash Shop Support
    Hello~! - What?!
    1st, getting this together has only been possible thanks to Yommy 2nd, really, without Yommy's help this wouldn't have worked 3rd, did I already mention Yommy made this possible? screenHercules006.jpg
    cashshop_db.conf format
    //==================================================== //=       _   _                     _ //=      | | | |                   | | //=      | |_| | ___ _ __ ___ _   _| | ___  ___ //=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __| //=      | | | |  __/ | | (__| |_| | |  __/\__ \ //=      \_| |_/\___|_|  \___|\__,_|_|\___||___/ //=                                                   //=            http://herc.ws/board/                         //==================================================== //= http://herc.ws/board/topic/367-introducing-cash-shop-support/ cash_shop: ( {     cat_0: { //New         Apple:100         ID531:250     }     cat_1: { //Popular         ID513:100         Banana_Juice:250     }     cat_2: { //Limited         Grape:100         ID533:250     }     cat_3: { //Rental         ID515:100         Carrot_Juice:250     }     cat_4: { //Permanent         Green_Herb:100         ID510:250     }     cat_5: { //Scroll         ID501:100         ID502:250     }     cat_6: { //Usable         White_Potion:150         Blue_Potion:500     }     cat_7: { //Other         ID909:400         ID907:500     } } ) Is it ready?!
    The packets work, you can buy, list, etc. BUUUUT I wouldn't bet it is 100% complete -- I'm not very aware of how the cashpoint stuff works, I'd guess the behavior is not 100% -- BUUUT getting the packets to work was the toughest part, just drop us a bug report and we sure will fix any broken formulas instantly. I'm not aware of what the official servers have in it being sold either, I've put random garbage with absurdly high prices in the db (so we all can debug). BTW This only works on ragexe (not ragexere!) clients, e.g. : http://herc.ws/board/topic/289-2013-ragexe-area/ Special Thanks
    Yommy Yommy ...Yommy! malufett Judas Beret kLabMouse And everyone whos helped us get the 2013 client to work, Thank you All! to Beret and Yommy for the new file format suggestion! Links~!
    Commit cashshop_db.conf file
  22. Upvote
    Ind got a reaction from JulioCF in Introducing Cash Shop Support   
    Cash Shop Support
    Hello~! - What?!
    1st, getting this together has only been possible thanks to Yommy 2nd, really, without Yommy's help this wouldn't have worked 3rd, did I already mention Yommy made this possible? screenHercules006.jpg
    cashshop_db.conf format
    //==================================================== //=       _   _                     _ //=      | | | |                   | | //=      | |_| | ___ _ __ ___ _   _| | ___  ___ //=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __| //=      | | | |  __/ | | (__| |_| | |  __/\__ \ //=      \_| |_/\___|_|  \___|\__,_|_|\___||___/ //=                                                   //=            http://herc.ws/board/                         //==================================================== //= http://herc.ws/board/topic/367-introducing-cash-shop-support/ cash_shop: ( {     cat_0: { //New         Apple:100         ID531:250     }     cat_1: { //Popular         ID513:100         Banana_Juice:250     }     cat_2: { //Limited         Grape:100         ID533:250     }     cat_3: { //Rental         ID515:100         Carrot_Juice:250     }     cat_4: { //Permanent         Green_Herb:100         ID510:250     }     cat_5: { //Scroll         ID501:100         ID502:250     }     cat_6: { //Usable         White_Potion:150         Blue_Potion:500     }     cat_7: { //Other         ID909:400         ID907:500     } } ) Is it ready?!
    The packets work, you can buy, list, etc. BUUUUT I wouldn't bet it is 100% complete -- I'm not very aware of how the cashpoint stuff works, I'd guess the behavior is not 100% -- BUUUT getting the packets to work was the toughest part, just drop us a bug report and we sure will fix any broken formulas instantly. I'm not aware of what the official servers have in it being sold either, I've put random garbage with absurdly high prices in the db (so we all can debug). BTW This only works on ragexe (not ragexere!) clients, e.g. : http://herc.ws/board/topic/289-2013-ragexe-area/ Special Thanks
    Yommy Yommy ...Yommy! malufett Judas Beret kLabMouse And everyone whos helped us get the 2013 client to work, Thank you All! to Beret and Yommy for the new file format suggestion! Links~!
    Commit cashshop_db.conf file
  23. Upvote
    Ind got a reaction from kyeme in Introducing Cash Shop Support   
    Cash Shop Support
    Hello~! - What?!
    1st, getting this together has only been possible thanks to Yommy 2nd, really, without Yommy's help this wouldn't have worked 3rd, did I already mention Yommy made this possible? screenHercules006.jpg
    cashshop_db.conf format
    //==================================================== //=       _   _                     _ //=      | | | |                   | | //=      | |_| | ___ _ __ ___ _   _| | ___  ___ //=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __| //=      | | | |  __/ | | (__| |_| | |  __/\__ \ //=      \_| |_/\___|_|  \___|\__,_|_|\___||___/ //=                                                   //=            http://herc.ws/board/                         //==================================================== //= http://herc.ws/board/topic/367-introducing-cash-shop-support/ cash_shop: ( {     cat_0: { //New         Apple:100         ID531:250     }     cat_1: { //Popular         ID513:100         Banana_Juice:250     }     cat_2: { //Limited         Grape:100         ID533:250     }     cat_3: { //Rental         ID515:100         Carrot_Juice:250     }     cat_4: { //Permanent         Green_Herb:100         ID510:250     }     cat_5: { //Scroll         ID501:100         ID502:250     }     cat_6: { //Usable         White_Potion:150         Blue_Potion:500     }     cat_7: { //Other         ID909:400         ID907:500     } } ) Is it ready?!
    The packets work, you can buy, list, etc. BUUUUT I wouldn't bet it is 100% complete -- I'm not very aware of how the cashpoint stuff works, I'd guess the behavior is not 100% -- BUUUT getting the packets to work was the toughest part, just drop us a bug report and we sure will fix any broken formulas instantly. I'm not aware of what the official servers have in it being sold either, I've put random garbage with absurdly high prices in the db (so we all can debug). BTW This only works on ragexe (not ragexere!) clients, e.g. : http://herc.ws/board/topic/289-2013-ragexe-area/ Special Thanks
    Yommy Yommy ...Yommy! malufett Judas Beret kLabMouse And everyone whos helped us get the 2013 client to work, Thank you All! to Beret and Yommy for the new file format suggestion! Links~!
    Commit cashshop_db.conf file
  24. Upvote
    Ind got a reaction from Napster in Introducing Cash Shop Support   
    Cash Shop Support
    Hello~! - What?!
    1st, getting this together has only been possible thanks to Yommy 2nd, really, without Yommy's help this wouldn't have worked 3rd, did I already mention Yommy made this possible? screenHercules006.jpg
    cashshop_db.conf format
    //==================================================== //=       _   _                     _ //=      | | | |                   | | //=      | |_| | ___ _ __ ___ _   _| | ___  ___ //=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __| //=      | | | |  __/ | | (__| |_| | |  __/\__ \ //=      \_| |_/\___|_|  \___|\__,_|_|\___||___/ //=                                                   //=            http://herc.ws/board/                         //==================================================== //= http://herc.ws/board/topic/367-introducing-cash-shop-support/ cash_shop: ( {     cat_0: { //New         Apple:100         ID531:250     }     cat_1: { //Popular         ID513:100         Banana_Juice:250     }     cat_2: { //Limited         Grape:100         ID533:250     }     cat_3: { //Rental         ID515:100         Carrot_Juice:250     }     cat_4: { //Permanent         Green_Herb:100         ID510:250     }     cat_5: { //Scroll         ID501:100         ID502:250     }     cat_6: { //Usable         White_Potion:150         Blue_Potion:500     }     cat_7: { //Other         ID909:400         ID907:500     } } ) Is it ready?!
    The packets work, you can buy, list, etc. BUUUUT I wouldn't bet it is 100% complete -- I'm not very aware of how the cashpoint stuff works, I'd guess the behavior is not 100% -- BUUUT getting the packets to work was the toughest part, just drop us a bug report and we sure will fix any broken formulas instantly. I'm not aware of what the official servers have in it being sold either, I've put random garbage with absurdly high prices in the db (so we all can debug). BTW This only works on ragexe (not ragexere!) clients, e.g. : http://herc.ws/board/topic/289-2013-ragexe-area/ Special Thanks
    Yommy Yommy ...Yommy! malufett Judas Beret kLabMouse And everyone whos helped us get the 2013 client to work, Thank you All! to Beret and Yommy for the new file format suggestion! Links~!
    Commit cashshop_db.conf file
  25. Upvote
    Ind got a reaction from Jedzkie in Introducing Hercules' Stress Test Server   
    Introducing Hercules' Stress Test Server
    Hello~!
     
    The "Stress" Part
    Over 1.000 IndAI units (equivalent to +1k online players) will be in the server playing 24/7, farming, going to pvp, doing woe, playing battlegrounds, doing anything a player does, this will create a perfect scenario for us to debug and test Hercules.
     
    The Development Benefits
    We'll be able to keep track of performance usage 24/7, making us able to detect whenever a update increases a server's usage, allowing us to further optimise said update in order to take the processing down. With the AI characters doing stuff non-stop 24/7 we'll be able to identify and fix any crashes existent. Hercules will gain a super stability boost thanks to this. How to connect / Moving in and out
    This is the fun part.
    No new clients, and no sclient/clientinfo/blablabla edits will be required. get to the test server by typing '@hercules warp', test whatever you like, and go back to your server with '@hercules leave'. This technology *might* also be employed in the future by us to create hercules-hosted inter-server events.
     
    Entirely Secure
    The only data your server will pass to our test server upon warp is the name of the character (and maybe hairstyle vals).
    The test server is unable to modify (or even access) any data on your server, it is entirely secure and damage-free.
     
    Unique to Hercules
    The ability to connect through your ordinary client will be made possible by our custom server hosted over at herc.ws, the code won't be made public.
     
    Coming
    I felt inspired to write about this feature, which is why this announce is out before the feature itself.
    This is one of the features to be powered by our Hercules Plugin Manager and will be made public once the HPM implementation reaches the level capable of sustaining it.

    FAQ
    what if i dont want my players to go to the test server?@hercules is a command like any other, you can restrict access by groups.conf (by default only gms will be able to use it) what if i dont have a test server to use as a gateway to the hercules stress test server?we will also provide clients for those who don't have/want to use a server as the gateway
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