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Judas

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Posts posted by Judas


  1. Hey milk, it's been busy with the new year coming up, so my priority on things have been shifting. I've already fixed a good amount of bugs with what we started with, with what you reported with a few remaining so far. Just wanted to let you know that it's not my intention to ignore you.


  2. <?xml version="1.0"encoding="euc-kr" ?><clientinfo><servicetype>korea</servicetype><servertype>primary</servertype><connection><display>RO</display> <balloon>RO</balloon>    <desc>RO</desc>     <address>127.0.0.1</address>     <port>6900</port>     <version>45</version>     <langtype>0</langtype>     <registrationweb></registrationweb>     <aid>              <admin></admin>        <yellow></yellow>      </aid>  </connection></clientinfo> 

  3. for (i = 0; i < (SC_MAX); i++) {		if (sd->sc.data[i] != NULL) {			sprintf(output, "Status ID - %d", i);			clif->message(fd, output);		}	}

    So basically tweak the stats command to also output the different statuses the player has?

     

     

    I just attached that to the @stats command. I was looking for a way to grab the name of the ID, like enum to string, but not sure of the way to do that in the code.

  4.  

    It doesn't look too bad to create. What are the requirements? Like how long does this clone stay up for and what not 

    the clone will stay up as long as the player is connected ingame. if the player got disconnected or logout then the clone will disappear

    Alright.

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