jaiko23
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Everything posted by jaiko23
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Hi Sir @@Neo i got a problem here.. also added this already WEAPONTYPE_dorcuus = 99 [Weapon_IDs.WEAPONTYPE_dorcuus] = "_1830" [Weapon_IDs.WEAPONTYPE_dorcuus] = Weapon_IDs.WEAPONTYPE_KNUKLE .. i can see my item properly in my inventory,, but when i click it, always got error... sprite is good, already used it before on 2012 client any idea where did i went wrong? tried this too . . . Nevermind, i guess it is the sprite error >.< or can someone try my sprite?
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OnEquipScript: <"if(!hascashmount())setcashmount();"> OnUnequipScript: <"if(hascashmount())setcashmount();"> yea i was about to post it again, hahaha and glad that someone already answer my question before asking it thanks @@Angelmelody !
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wow great.. lemme try this (Y) Wooooo great i love you !! it works like a charm <3 oh btw mr @@Zhao Chow how bout a script when i unequip it? oppps, nevermind... did it on my own using this: OnUnequipScript: <" setcashmount(0); ">
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hi its me again.. ive been thinking lately and searching on google, but cant seems to find answers, so im here again hoping that, can someone tells me how to make new mounts like for example novice riding on a poring? is it possible? if so, is it possible also to put it on an item/equip where in if a character(novice) wears it, he will get his poring(Riding on it).. thanks guys btw sorry im not sure if its okay to post it in here
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how bout for 20130807 ? i already added this #if PACKETVER >= 20130807 packetKeys(0x7E241DE0,0x5E805580,0x3D807D80); #ifdef PACKETVER_RE #else #endif // PACKETVER_RE #endif also // Whether to enable the official packet obfuscation support (good vs WPE) // 0: disabled // 1: optional (not recommended) -- identifies whether it is required // 2: enabled (recommended) packet_obfuscation: 2 and added at diff first, second and third as 7E241DE0,5E805580 and 3D807D80 using nemo patcher v2.5... also im running pre-renewal... but rpe is still working on my server.. where did i miss?
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erm can someone tell me where to put this code? XD thanks ! can i just add this code anywhere at skill.c? okay nevermind did it on my own
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wow thanks. no wonder i cant find em... im looking at battle.c skill.c even at skill_db lol thanks lemme try this
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hi its me again.. i was wondering.. im trying to find SG Skill which is Demon(increase your atkspd by getting you blind)... can someone point out where is can i remove the blind effect of that skill?
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ohhh sorry sorry sorry... your make extra effort for my trouble sorry for causing you guys lots of trouble :| Yay thanks a lot @@Winterfox your script is working perfectly ! phew.. so happy to have you here
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oooh so thats how this script works... erm... is there anyway possible to make it like auto unequipped.. and cannot be equipped on that certain map? i wanna disable this item while on woe do you have idea mr @@Zhao Chow
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got no error but nothing happens.. i can still wear the item and when im entering payon, i still wear the item... >.< sorry for the trouble @@Winterfox
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yea i was about to tell you that something gone wrong.. okay lemme try it again I got this error.. and its not working.. here is the code... - script ItemRestrictionSystem 1,{ OnInit: setarray( .mapNames$, "prtg_cas01", "prtg_cas02", "prtg_cas03", "prtg_cas04", "prtg_cas05", "aldeg_cas01", "aldeg_cas02", "aldeg_cas03", "aldeg_cas04", "aldeg_cas05", "payon" ); setarray( .restrictedItemIds, 30158, 30159, 30160, 30161, 30162, 30163, 30164, 30165, 30166, 30167, 30168, 30169, 30170, 30145 ); for( .@i = 0; .@i < getarraysize( .mapNames$ ); .@i++ ) setmapflag(.mapNames$[ .@i ], mf_loadevent ); end; OnPCLoadMapEvent: getmapxy( .@currentMap$, .@x, .@y, 0 ); for( .@i = 0; .@i < getarraysize( .mapNames$ ); .@i ++) { if( .@currentMap$ == .mapNames$[ .@i ] ) { .@onMap$ = .mapNames$[ .@i ]; break; } } if( !.@onMap$ == "" ) end; freeloop( 1 ); while( .@currentMap$ == .@onMap$ ) { for( .@i = 1; .@i <= 20; .@i++ ) for( .@j = 0; .@j < getarraysize( .restrictedItemIds ); .@j++ ) if ( getequipid( .@i ) == .restrictedItemIds[ .@j ] ) unequip .restrictedItemIds[ .@j ]; getmapxy( .@currentMap$, .@x, .@y, 0 ); sleep2 2000; } freeloop( 0 ); end; } any idea? @@Winterfox
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Nice ill try this out thanks !
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actually its a custom items.. okay ill try that.. thanks and also will this automatically unequip the item when entering woe cast? like for example prtg_cas01? i have read one before about using script like onpcevent or something like that...
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Hi guys its me again i just wanna ask.. how can i restrict specific items on woe? i already tried putting it in the map_zone_db but still not getting the result i want.. here: disabled_items: { Assumptio_5_Scroll: true Greed_Scroll: true Pty_Assumptio_Scroll: true ID30145: true ID30158: true ID30159: true ID30160: true ID30161: true ID30162: true ID30163: true ID30164: true ID30165: true ID30166: true ID30167: true ID30168: true ID30169: true ID30170: true } /* 5 second duration increase on GvG */ /* knockback disabled */ /* GvG Mode Damage Reductions */ /* - weapon_damage_rate -40% */ /* - magic_damage_rate -40% */ /* - misc_damage_rate -40% */ /* - long_damage_rate -20% */ /* - short_damage_rate -20% */ mapflags: ( "invincible_time_inc 5000", "noknockback", "weapon_damage_rate 60", "magic_damage_rate 60", "misc_damage_rate 60", "long_damage_rate 80", "short_damage_rate 80", "nocashshop", "gvg_noparty", ) these items are costume and located at shadow armor/65536... so can anybody help me about this one?
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Prevent equipping of certain item on certain map
jaiko23 replied to Lelantos's question in Script Requests
hi i have a question about this.. i wanna disable a custom suit on woe.. however i tried to put it already in map_zone_db.conf but still not solving my problem.. this costume suit is in location of 65536 = Shadow Armor... i was wondering how that script work -
This one on attachment.. its a build in npc when i download hercules... at npc/custom/etc anyway its not that important but im just curious how it works.. the problem here is, when the referee summon my monster.. it is on the outside of the ring.. not inside... monster_arena.txt
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im not sure if its okay to post it here but ive been searching this and i cant seems to find the answer.. the option monster arena. ive been trying it for a while but i cant get it to work, does somebody know how this works? my monster doesnt goes in and fight...
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Thanks for both of you guys !! I love you <3 you really help me a lot
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if(getcharid(3) == account_id || strcharinfo(0) == "Player Name" || #vip == 1) so if guild id... ill just use if(getcharid(3) == guild_id || getcharid(3) == account_id || strcharinfo(0) == "Player Name" || #vip == 1) is this correct mr @@Oxxy ? yay thank you very much ! Glad your here to help us
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sir additional.... what if on a certain account? for example.. user id is : jaiko23 and also what if on a certain guild name? for example.. guildname is : Hellraios btw sir @@Oxxy its working thanks a lot for your help
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Question !... how can i set a certain players name for VIP buffs?
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i see.. okay ill try that... thank you mr @@evilpuncker
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Hi im here again.. i just wanna ask. where can i edit guild extension skill? i already made the base cap members to 25, and i just want the guild member limit to 25... do i have to re edit base cap? thanks in advance
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actually i got this setup SC_PROTECTWEAPON, 28 SC_PROTECTSHIELD, 28 SC_PROTECTARMOR, 28 SC_PROTECTHELM, 28 .. fcp is not being dispelled by proff.. but still being dispelled by tarot.. im gonna try that @zhao.. thanks !