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Takumirai

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Everything posted by Takumirai

  1. Note: - I'm not the one who make this script, i just combine and search some script from [eathena,hercules,rathena] - I'm sorry if i post this in public for those who are using this as paid script. - Don't use this script to sell to other players. - Report any bugs/errors here. - Please give Thanks to all the effort of scripters out there. - Don't Claim this script as yours. - Please Give Thanks before downloading. (i don't want the credits, your thank you is for those who give effort for making this script). Mechanics: - Party vs Party (you can set how many player in party) - Players who win and loss can obtain prize in random or desired prize. - It can check if your job is repeated. - Others can check if someone is playing. - If Idle or not attacking, script automatically call it a draw. - Automated Count Down and Barricade. [ PLEASE REPORT ANY PROBLEM, BUGS, ERROR ] - @AnnieRuru Can you help optimize this script thanks. =================================== Party v.s. Party ============================================= Configuration: //== CONFIG START ==// set $@charsymbol$,"#"; // Set the symbol of your char command ex. # set $@npcname$,"^009966War Organizer^000000"; // Set NPC name set $@party_mem,7; // Set minimum members per party, if a party has 6 members below including the leader, leader can't register his/her party set $@arena_map$,"guild_vs3"; // Set where you want the players to battle set $@team1_arena_mapX,15; // Set the starting X position of Team 1 set $@team1_arena_mapY,49; // Set the starting Y position of Team 1 set $@team2_arena_mapX,85; // Set the starting X position of Team 2 set $@team2_arena_mapY,49; // Set the starting Y position of Team 2 set $@starting_map$,"quiz_02"; // Set where you want the players to be warped after the player was killed. set $@starting_mapX,350; set $@starting_mapY,379; //== Set Winning Party Rewards ==// set $@reward_winitem_qnty,0; // Important, set to how many reward items you set below for the winning party setarray $@win_itemid[0],0; // Set the item id of the reward item setarray $@win_itemname$[0],"Red Potion", // Set the name of the reward item "Orange Potion", "Yellow Potion", "White Potion", "Blue Potion"; setarray $@win_itemnum[0],0; // Set the quantity of the reward //== Set Losing Party Rewards ==// set $@reward_loseitem_qnty,0; // Important, set to how many reward items you set below for losing party setarray $@lse_itemid[0],0; // Set the item id of the reward item setarray $@lse_itemname$[0],"Red Potion", // Set the name of the reward item "Orange Potion"; setarray $@lse_itemnum[0],0; // Set the quantity of the reward //== Set Draw Rewards ==// set $@reward_drawitem_qnty,0; // Important, set to how many reward items you set below for draw result setarray $@drw_itemid[0],0; // Set the item id of the reward item setarray $@drw_itemname$[0],"Yellow Potion", // Set the name of the reward item "White Potion"; setarray $@drw_itemnum[0],0; // Set the quantity of the reward //== CONFIG END ==// party war .txt
  2. I agree why make a fully non bug pre renewal svn. So that we can use it.
  3. An npc that u click and choose a menu of your item to be refine to safe limit only.. an refiner to safe limit only no beyond tnx
  4. Can anyone update this src? Or make it a plugin instead
  5. Thanks also patskie the menu is working great now..
  6. Thanks how to make it like this.. for example item apple 10/10 if you have 10 items in green color but if you have only 5 it will appear 5/10 apple in red color can you rescript if you mind thanks so much
  7. can i ask a support where i am wrong in this script?
  8. I would like to ask item_db renewal some items or new items will be convert to pre-renewal
  9. please update this thanks.
  10. can i know what did you change on the script? thank you for answering it
  11. there's a problem again on the event, if in the next period of events , sometimes the NPC broadcast that the event is On but when player click the NPC it say mes "Check Schedule NPC, Event is Offline."; but the NPC broadcast it's time for the event
  12. Anyone using this? http://ucp-anticheat.org/download.html Its free to use they said
  13. I see.. so this wont work on hercules?. I just want to limit my gm staff on spawning mobs on events.. is there an alternative thanks gmocean
  14. can you tell me where is wrong on the script?
  15. i just want to ask about this script if you don't mind the problem here, when all player die the npc didn't recognize the winner. - hope you can check the problem thanks
  16. Still can't whisper .. can you make it if I whisper spawn: "mvp" I can spawn mvp in the list and group 3 and above can only whisper it
  17. - can anyone help me - the script dont state what's the error in the script - when i pm mvp nothing happens - thanks in advance
  18. - The problem is when the NPC Announce announce "Run or Die event registration start", bc_all; - It will Announce announce "Run or Die event registration close", bc_all; - Even if not yet 2 sec. or 3sec it close the registration, i want it 3 minutes registration before closing announce "Run or Die event registration is open in 3 minute", bc_all; announce "Run or Die event registration is open in 2 minute", bc_all; announce "Run or Die event registration is open in 1 minute", bc_all; then announce "Run or Die event registration close", bc_all; - Thanks in advance.
  19. - The problem is when the NPC Announce announce "Run or Die event registration start", bc_all; - It will Announce announce "Run or Die event registration close", bc_all; - Even if not yet 2 sec. or 3sec it close the registration, i want it 3 minutes registration before closing announce "Run or Die event registration is open in 3 minute", bc_all; announce "Run or Die event registration is open in 2 minute", bc_all; announce "Run or Die event registration is open in 1 minute", bc_all; then announce "Run or Die event registration close", bc_all; - Thanks in advance.
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