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Reins

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Everything posted by Reins

  1. so what do you pointing out? all the selected monster to be use on this bindatcmd should have same spawn time?
  2. hi hercules i want to request a bindatcmd likes this there's a list of MVP of normal MVP then when they killed when i use @mvptimer they will show on dispbottom their exact time of next respawn example List of MVP 1. Phreeoni // 2. Lord Knight Seyren // 3. Dracula // let say that the Phreeoni is dead, then the player use @mvptimer so it this stuff will show on dispbottom 1. Phreeoni - will spawn in 1 hour and 30 minutes 2. Lord Knight Seyren - will spawn in 5 hours and 45 minutes 3. Dracula - will spawn in 3 minutes Thanks.
  3. This script is not woe controller script and is not dependent on any woe controller, I.e you can use any woe controller with this script. okay sir thanks i'll report if some bugs occur!
  4. sir how can it is really need the basic WoE config script needed here? how about using custom woe configuration like Euphy WoE Controller thanks
  5. Yah that's the problem if NPC can wear those headgears lol and players will try to guess it anyway nevermind that i was blown off in your slot machine i sent you a private pm because it gives some sort of cutins hehe.
  6. ohh i see how about a instead of monster disguise, headgear guessing stuff
  7. Hi Hercules I would like to request a script that same mechanics as Monster Disguise Event which the NPC disguise as monster and the players will guess what monster he/she disguised, For now i want is an NPC with consist of 10 rounds price per round is 10 poring coins ofcourse there is a timer which NPC is activated like every hour other than that the mechanics goes here i want is the NPC will send a general message in lowercase/UPPERCASE/numbers/symbols which the player will gonna type too so the fastest type will be the winner of the round example Round 1: NPC: Type this --> kjdsS#4^3 Player 1: kjdsS#4^3 NPC: Player 1 Win the Round 1 and so forth thanks guys
  8. You've got it nicely documented at the endo of the script. sorry i didn't notice lol thanks
  9. Hi there, where i can change the value of success / fail rates?
  10. The errors are now gone but when i tried this stuff setarray .price[0],7539,3,1; //requirement is 3 zennies & consume 3 zenies? setarray .price[0],7539,3,0; //requirement is 3 Poring Coin to play but it doesn't consume the 3 Poring Coins and able to Play
  11. Thanks i've using it now it throws an error after @reloadscript
  12. Hi thanks for this it works for me smoothly but how will i change the currency to be used on this? instead zeny it will use a certain item let say Poring Coin(Item ID# 7539)
  13. Hello Folks, I need assistance regards to my custom skill effect i just want to have when the skill has been trigger that effect will be wall of fog all over the caster's screen since i use this codes, I can't attain how will i do it to display the wall of fog on whole caster's screen clif_specialeffect(bl,405,AREA); clif_specialeffect(src,405, AREA); Thanks
  14. how you make those values on the table show?
  15. nice work how can i trigger this into a custom skill? seems npc_metamorphosis are not working >.<
  16. Hi Hercules, As the title stated can i request old fcp effect which cancels strip status?
  17. Reins

    R>callfunc OBB

    Hi, im requesting for a callfunc script that will give 1 item once the box is open just like a OBB. Thanks
  18. i try that still not working
  19. I made a callfunc script , I remove all 3rd job skills how can i trigger this can callfunc on item when worn let say on headgear, the callfunc gives certain skills depends on job when the headgear is worn, I try it on my test-server no errors but the skills wont show up thanks http://pastebin.com/9U4124QK
  20. Hi, Can i request a npc like this a npc will ask a char name then when confirmed that it is existing it will show all items and storage in a list thanks
  21. so you mean the 6 * skill_lv + status->get_lv(src) / 4 + status_get_dex(src) / 10 i will change it to 1? Obviously,I did tell you 'skill_lv' ohh sorry i not merely familiar to source but thanks !
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