Jump to content

keough

Members
  • Content Count

    171
  • Joined

  • Last visited

  • Days Won

    7

Posts posted by keough


  1. Aeromesi, on 12 Nov 2015 - 07:00, said:

    It's probably not a problem with the client but just the revision you're using, old revisions are always buggy :P

    yeah but this latest revision is way too advance or so many changes on my server settings.. the only problem in my SVN was the critical display nothing more than that.. is there any way to fix it?

     

    The latest revision db got the new structure display of MOB DB and i also using PRE-RE. while i am using the old one with modified monsters.


  2. Good Day Hercules!

     

    I would like to ask where can i see the critical display in SRC? i mean the red critical display when attacking? because there is something weird in my server..

     

    my SVN was from the month of JUNE 2015 and there is no CRIT Display on normal monster, but it shows on PVP WOE which means it only appears on players.

     

    and then i downloaded the new SVN this November 11, 2015 with the same client i use 2013-08-07 and then it works.. the CRIT DISPLAY shown on normal monsters.. and then i switch again on my old SVN with the same client..

     

    but the CRIT Display doesn't show up.

     

    What seems to be the problem with this? Please Help me! Thank you in advance!


  3. Hello guys! a noob question i guess, but i just want to make sure before i do this..

     

    How can i remove the alliance of all guild in a live server? what should i do and what database should i reset? and i know i can set it on the battle flag to set the max alliance into 0

     

    but before it was set to 0 and no alliance in my server, but now we have to remove the alliance again.. can someone help me with a good advice and good guide?

     

    Thank you guys!!


  4. Don't think you can reload the zones, as that all gets initialized when the server starts.

     

    And yes you can block certain items/cards, but will they be for the whole server? or just certain maps/events? specifics help :P

     

    Hello thank you for a reply, i want to disable this items

        disabled_items: {        ID11501: true        ID11502: true	ID12016: true	ID14522: true	ID13549: true	ID251: true	ID5203: true	ID4105: true	ID4141: true	ID4044: true

     

     

    on these maps for GvG event 

    guild_vs1

    guild_vs2

    guild_vs3

    guild_vs4

    guild_vs5

     

    i hope there is another way, because other are usable items, maybe the usable item can be autostorage when you enter the map? is that possible?


  5. Before you can reloadskilldb and reloaditemdb for restricted items and some skills but now i do not know how to reload map_zone_db.txt

     

    anyone knows how? or just restart server? is there any solution on how to block certain usable items and card  in-game while the server is running?

     

    Thank you for those who help!


  6. This is the official cash dye clothes and i want to make it official to hercules. 

     

    I got it on ABS SAKRAY AEGIS script.

     

    npc "prt_in" "Dinorah Lacostt" 4_F_LGTGIRL 285 167 3 0 0OnClick:        dialog "[Stylist Dinorah Lacostt]"        dialog "Heeeeeello~wooooooooo. I am"        dialog "a stylist who can change your"        dialog "clothes to match your"        dialog "unique style~ uh-huh!"        wait        dialog "[Stylist Dinorah Lacostt]"        dialog "If you give me a"        dialog "^FF0000New Clothing Dye Coupon^000000,"        dialog "I'll change the color"        dialog "of your clothes~"        wait        dialog "[Stylist Dinorah Lacostt]"         dialog "And if you give me an"        dialog "^FF0000Original Clothing Dye Coupon^000000,"        dialog "I'll change the color"        dialog "of your clothes..."        dialog "back to the original!"        wait        dialog "[Stylist Dinorah Lacostt]"        dialog "Ah, you should be advised that"        dialog "^FF0000if you change your job^000000"        dialog "^FF0000after you've dyed your clothes,^000000"        dialog "^FF0000the original color will be shown^000000"        dialog "^FF0000on the screen. But if you relog,^000000"        dialog "^FF0000you can see the dyed color again.^000000"        wait        dialog "[Stylist Dinorah Lacostt]"        dialog "^FF0000And one more thing!!^000000"        dialog "^FF0000We have only one color for^000000"        dialog "^FF0000each job class. So, if you^000000"        dialog "^FF0000dye twice, the color will be^000000"        dialog "^FF0000the same. It would be useless.^000000"        wait        dialog "[Stylist Dinorah Lacostt]"        dialog "Uh-huh~ Now, I told"        dialog "you everything."        dialog "Tell me what you want~"        wait        choose menu "Dye clothes." "Restore original color." "Stop talking."                case 1                        if v[Clothing_Dye_Coupon] > 0                                                dialog "[Stylist Dinorah Lacostt]"                                dialog "Good choice~ I'll do it~"                                dialog "Very, very~ quickly~"                                dialog "Yeaaap!"                                wait                                dialog "[Stylist Dinorah Lacostt]"                                dialog "Huh~ It's done very"                                dialog "quickly~. Isn't it pretty?"                                dialog "From now on~ swagger on"                                dialog "the streets with these"                                dialog "beautiful clothes!!!"                                dropitem Clothing_Dye_Coupon 1                                changepallete 1 2                                                               close                                return                        else                                dialog "[Stylist Dinorah Lacostt]"                                dialog "No-ou~ You don't have"                                dialog "a ^FF0000New Clothing Dye Coupon^000000~"                                dialog "Please visit me again"                                dialog "after you get one~"                                close                                return                        endif                break                case 2                        if v[Clothing_Dye_Coupon2] > 0                                if ((v[VAR_JOB] == NOVICE_H) | (v[VAR_JOB] == SWORDMAN_H) | (v[VAR_JOB] == THIEF_H) | (v[VAR_JOB] == MAGICIAN_H) | (v[VAR_JOB] == MERCHANT_H) | (v[VAR_JOB] == ARCHER_H) | (v[VAR_JOB] == ACOLYTE_H))                                        dialog "[Stylist Dinorah Lacostt]"                                        dialog "Good choice~ I'll do it~"                                        dialog "Very, very~ quickly~"                                        dialog "Yeaaap!"                                        wait                                        dialog "[Stylist Dinorah Lacostt]"                                        dialog "Huh~ It's done very"                                        dialog "quickly~. Isn't it pretty?"                                        dialog "From now on~ swagger on"                                        dialog "the streets with these"                                        dialog "beautiful clothes!!!"                                        dropitem Clothing_Dye_Coupon2 1                                        changepallete 1 0                                        close                                        return                                elseif ((v[VAR_JOB] == KNIGHT_H) | (v[VAR_JOB] == CRUSADER_H) | (v[VAR_JOB] == ASSASSIN_H) | (v[VAR_JOB] == ROGUE_H) | (v[VAR_JOB] == PRIEST_H) | (v[VAR_JOB] == MONK_H) | (v[VAR_JOB] == HUNTER_H) | (v[VAR_JOB] == BARD_H) | (v[VAR_JOB] == DANCER_H) | (v[VAR_JOB] == WIZARD_H) | (v[VAR_JOB] == SAGE_H) | (v[VAR_JOB] == BLACKSMITH_H) | (v[VAR_JOB] == ALCHEMIST_H))                                        dialog "[Stylist Dinorah Lacostt]"                                        dialog "Good choice~ I'll do it~"                                        dialog "Very, very~ quickly~"                                        dialog "Yeaaap!"                                        wait                                        dialog "[Stylist Dinorah Lacostt]"                                        dialog "Huh~ It's done very"                                        dialog "quickly~. Isn't it pretty?"                                        dialog "From now on~ swagger on"                                        dialog "the streets with these"                                        dialog "beautiful clothes!!!"                                        dropitem Clothing_Dye_Coupon2 1                                        changepallete 1 0                                        close                                        return                                else                                        dialog "[Stylist Dinorah Lacostt]"                                        dialog "Good choice~ I'll do it~"                                        dialog "Very, very~ quickly~"                                        dialog "Yeaaap!"                                        wait                                        dialog "[Stylist Dinorah Lacostt]"                                        dialog "Huh~ It's done very"                                        dialog "quickly~. Isn't it pretty?"                                        dialog "From now on~ swagger on"                                        dialog "the streets with these"                                        dialog "beautiful clothes!!!"                                        dropitem Clothing_Dye_Coupon2 1                                        changepallete 1 0                                        close                                        return                                endif                        else                                dialog "[Stylist Dinorah Lacostt]"                                dialog "No-ou~ You don't have an"                                dialog "^FF0000Original Clothing Dye Coupon^000000~"                                dialog "Please visit me again"                                dialog "after you get one~"                                close                                return                        endif                break                case 3                        dialog "[Stylist Dinorah Lacostt]"                        dialog "Visit me again if"                        dialog "you change your mind~~"                        close                        return                break        endchoosereturn

     

    thanks!


  7. Good day! i would like to request a script that increase drop rates..

     

    well my current drop rate it 3x and i want it to make 4x every monday, tuesday, wednesday, and thursday.

     

    the time start will be 3:00PM to 4:00PM and 8:00PM to 10:00PM

     

    once the happy hour starts it will announce and also announce when it ends. just a simple script i guess.

     

    Thank you in advance!


  8. How to change this script? i want that the stylist only offer Hairstyle change and Hairstyle Color, and the cloth dye will be remov

    //===== Hercules Script ======================================//= Stylist//===== By: ==================================================//= Euphy//===== Current Version: =====================================//= 1.1//===== Description: =========================================//= Changes your hair style, hair color, and cloth color.//===== Additional Comments: =================================//= 1.1 Switched to 'getbattleflag', credits to Saithis. [Euphy]//============================================================prontera,170,180,1	script	Stylist#custom_stylist	2_M_DYEINGER,{	setarray .@styles[1],getbattleflag("max_cloth_color"),getbattleflag("max_hair_style"),getbattleflag("max_hair_color");	setarray .@Look[1],7,1,6;	set .@s, select(" ~ Cloth color: ~ Hairstyle: ~ Hair color");	set .@Revert, getlook(.@Look[.@s]);	set .@style,1;	while(1) {		setlook .@Look[.@s], .@style;		message strcharinfo(0),"This is style #"+.@style+".";		set .@menu$, " ~ Next (^0055FF"+((.@style!=.@styles[.@s])?.@style+1:1)+"^000000): ~ Previous (^0055FF"+((.@style!=1)?.@style-1:.@styles[.@s])+"^000000): ~ Jump to...: ~ Revert to original (^0055FF"+.@Revert+"^000000)";		switch(select(.@menu$)) {			case 1: set .@style, ((.@style!=.@styles[.@s])?.@style+1:1); break;			case 2: set .@style, ((.@style!=1)?.@style-1:.@styles[.@s]); break;			case 3: message strcharinfo(0),"Choose a style between 1 - "+.@styles[.@s]+".";				input .@style,0,.@styles[.@s];				if (!.@style) set .@style, rand(1,.@styles[.@s]);				break;			case 4: set .@style, .@Revert; setlook .@Look[.@s], .@Revert; break;		}	}}

     

     

     

    Anyone can help? thank yoU!


  9. Hello i download the latest hercules at the GIT download Hercules-Master zip file and compile the emu, and also i am using 2013-08-07aRagexe.exe

     

    I always input the correct password but it gives error always and the password given was not like that its like gibberish look at it

     

    and now i am having problem loggin in to the server it gives me this error

    2rrp0ti.png

     

     

    and then i created an account thru the client using _M and _F method and i create a username: hahaha123 / pass: hohoho123

    i was successfully login in-game with no problem, but when i log out it's incorrect again, i check the sql and it give me this result

    a37n6.png

     

    Thats not the password i type. why is it giving random password.


  10. Hello i download the latest hercules at the GIT download Hercules-Master zip file and compile the emu, and also i am using 2013-08-07aRagexe.exe

     

    I always input the correct password but it gives error always and the password given was not like that its like gibberish look at it

     

    and now i am having problem loggin in to the server it gives me this error

    2rrp0ti.png


  11. Hello guys, anyone got the official cash shop coupon clothes dye NPC?

     

    I got this image from iRO here is the description. i'm looking for this in hercules and rathena but don't show up. anyone got this npc script?

     

     

     

    The new spring line of fashions have arrived from the Schwartzwald Republic!

    A new shipment of clothing dyes has arrived just in time for the fashion mavens of Rune Midgard to offer new alternate clothing colors!

    Exclusive to the Kafra shop is the new Omni Clothing Dye coupon (150kp), which can be traded, vended and stored. Now you can share the passion for fashion with your friends!

    Also, you won't be left guessing about what color the dye will be. There will now be in-game images to help you decide. Talk to the Dinorah Lacostt in the second floor of the Eden Group HQ, she can show you dye options for your class or for other quests. You do not need to have purchased the omni coupon to browse the options.

     

    ClothingDYE01.jpg


  12.  

    The Quest you mean is in the First Mate npc isn't it??, if so here i move exchanger to be part of npc main menu and remove time setting

     

    //        //=====//     /==/     /==/          /==/      //       //     //     /==/     /==/  /=/     /==/         //      //=====//              /==/  /=/             /==============/     /========/   /==//===/    /==/     /==///     //=//////    /==/      /==//=/       /==/    /==/==/==/==/==/     /     /  /   /==/         /==/     /==///    // ==        /==/      /==//=/       /==/    /==/  /==/  /==/     ======/  /   /==/         /==/     /==///   //   ==      /==/      /==/  /=/     /==/    /==/  /==/  /==/     / /===/  /   /==/         /==/     /==///  //     ==    /==/      /==/   /=/    /==/    /==/  /==/  /==/     / /===/  /   /==/         /==/=====/==/// //       ==  /==/      /==/    /=/   /==/    /==/  /==/  /==/     /========/   /==/         /==///////==/// ================ rAthena Script ==================================================// ============== Information =======================================================// = iRO Daily Quest : Swab the Deck// = Made by :// = Rikimaru//===== Current Version: =============================================== //= 1.4//===== Compatible With: =============================================== //= any rAthena SVN//===== Description: =================================================== //= The iRO Daily Quest : Swab the Deck//= Usefull for having fun in a Server with a Mini Quest//= Has a counter of 20 Hours until the Players can do the Quest agian.//===== Additional Comments: =========================================== //= 1.3 Finished Scripting all NPC's [Rikimaru]//= 1.4 Fixed a saved Variable Typo [Rikimaru]//====================================================================== //============== DO NOT REMOVE MY CREDITS AND CLAIM MY WORK AS YOURS ===alberta,104,60,5	script	[Quest] First Mate	748,{	set .@npcname$,"[ First Mate ]";	set .@BeadID,6222;	mes .@npcname$;	mes "Hey , do you want to do the Daily Quest?";	next;	switch(select("Yes,sure!:No,bye!:Exchange Shiny Beads:Cancel")) {	case 1:		mes .@npcname$;		mes "Okay you have to go to the alberta Ship";		mes "and enter one of the Portals and Catch A Hydra!";		next;		mes .@npcname$;		mes "If you catch it,you'll get a Mystic Hydra Ball,";		mes "if you got it,come back to me,if you failed,";		mes "come back to me and get a new Hydra Ball,to";		mes "catch the rats!";		next;		mes .@npcname$;		mes "So,here take this,";		mes "and come back when you finished.";		getitem 12408,1;		close;	case 2:		mes .@npcname$;		mes "Okay,goodbye!";		close;	case 3:		mes .@npcname$;		mes "Hey,how many Mystic Leaf Cat Balls";		mes "do you want to exchange to Shiny Beads?";		next;		mes .@npcname$;		mes "Input the Amount of the Mystic Leaf Cat Balls,which you want to exchange.";		mes "If you input 0 , you're going to cancel the deal.";		next;		if (input(.@beadamount,1,30000) || countitem(6221) < .@beadamount) {			mes .@npcname$;			mes "I'm sorry,but you're missing some items!";			close;		}		mes .@npcname$;		mes "Do you really want to exchange";		mes ":"+ .@beadamount +" Mystic Leaf Cat Balls";		mes "for "+ .@beadamount +" Shiny Beads?";		next;		switch(select("Yes!:No!")) {		case 1:			mes .@npcname$;			mes "Okay converting... ... ...";			delitem 6221, .@beadamount;			getitem .@BeadID, .@beadamount;			set BaseExp,+50000;// CHANGE THE EXP AMOUNT!!			set JobExp,+40000;// CHANGE THE EXP AMOUNT!!			next;			mes .@npcname$;			mes "Okay you can exchange the Shiny Beads at the Second Mate.";			close;		case 2:			mes .@npcname$;			mes "Okay goodbye!";			close;		}	case 4:		close;	}}// ============================ End of the First Mate Script ===================================alberta,107,59,5	script	[Quest] Second Mate	100,{set .@npcname$,"^0000FF[ Second Mate ]^000000";set .BeadID,6222;setarray @ItemID[0],5159,5158,2281,2283,2295,5094,14545,12221,12210,11501,11502;setarray @Cost[0],20,10,10,10,30,100,2,1,2,1,1;setarray @itemcount[0],1,1,1,1,1,1,3,5,3,100,100;mes .@npcname$;mes "Hello ["+strcharinfo(0)+"],do";mes "you want to buy some items?";mes "You'll have to give me Shiny";mes "Beads for the Items!";next;	if (select("Yes,sure","No,nevermind!") == 2) 		close;	next;	mes .@npcname$;	mes "Item = Cost";	for( set .@i, 0; .@i < getarraysize(@ItemID); set .@i, .@i + 1 ) {		mes "^0000ff"+@itemcount[.@i]+"x "+getitemname(@ItemID[.@i])+"^000000 = ^00aa00"+@Cost[.@i]+"^000000";		if( .@i < 1 )			set .@menu$, getitemname(@ItemID[.@i]);		else			set .@menu$, .@menu$+":"+getitemname(@ItemID[.@i]);	}	next;	select(.@menu$);	set @choice, @menu - 1;	mes @npcname$;	if(countitem(.BeadID) <@Cost[@choice]) {		mes "You need more Shiny Beads for "+@itemcount[@choice]+"x '"+getitemname(@ItemID[@choice])+"'";		close;	}	mes "Are u realy sure to trade "+@itemcount[@choice]+"x '^ff0000"+getitemname(@ItemID[@choice])+"^000000' for ^00aa00"+@Cost[@choice]+"^000000 Shiny Beads?";	if(select("No! Cancel!:Yes, Trade me!") == 1 ) {		mes "Canceled the Trade";		close;	}	set .@new, .BeadID - @Cost[@choice];	if( .@new < 0 )		set .@new, 0;	delitem .BeadID,@Cost[@choice];	getitem @ItemID[@choice], @itemcount[@choice];	mes "The Trade was succesfull. Have fun with the Item!";	close;}alb_ship,0,0,0,0	monster	Suspicious Hydra	2081,20,300000,150000,1

     

    The First Mate should give you another Hydra Ball for the next 20 hours only, not everytime. but while waiting for 20 hours, still you can exchange for beads if you have mystic hydra ball.


  13. this quest supposed to be daily and you can repeat this after 20 hours

     

    //        //=====//     /==/     /==/          /==/      //       //     //     /==/     /==/  /=/     /==/         //      //=====//              /==/  /=/             /==============/     /========/   /==//===/    /==/     /==///     //=//////    /==/      /==//=/       /==/    /==/==/==/==/==/     /     /  /   /==/         /==/     /==///    // ==        /==/      /==//=/       /==/    /==/  /==/  /==/     ======/  /   /==/         /==/     /==///   //   ==      /==/      /==/  /=/     /==/    /==/  /==/  /==/     / /===/  /   /==/         /==/     /==///  //     ==    /==/      /==/   /=/    /==/    /==/  /==/  /==/     / /===/  /   /==/         /==/=====/==/// //       ==  /==/      /==/    /=/   /==/    /==/  /==/  /==/     /========/   /==/         /==///////==/// ================ rAthena Script ==================================================// ============== Information =======================================================// = iRO Daily Quest : Swab the Deck// = Made by :// = Rikimaru//===== Current Version: =============================================== //= 1.4//===== Compatible With: =============================================== //= any rAthena SVN//===== Description: =================================================== //= The iRO Daily Quest : Swab the Deck//= Usefull for having fun in a Server with a Mini Quest//= Has a counter of 20 Hours until the Players can do the Quest agian.//===== Additional Comments: =========================================== //= 1.3 Finished Scripting all NPC's [Rikimaru]//= 1.4 Fixed a saved Variable Typo [Rikimaru]//====================================================================== //============== DO NOT REMOVE MY CREDITS AND CLAIM MY WORK AS YOURS ===alberta,104,60,5	script	[Quest] First Mate	748,{//============================= Settings ==========================set .@npcname$,"[ First Mate ]";set .BeadID,6222;//======================= End =====================================if(countitem(6221) > 0 && gettimetick(2) - exchangedalready > (60 * 60 * 20)) {mes .@npcname$;mes "Hey,how many Mystic Leaf Cat Balls";mes "do you want to exchange to Shiny Beads?";next;mes .@npcname$;mes "Input the Amount of the Mystic Leaf Cat Balls,which you want to exchange.";mes "If you input 0 , you're going to cancel the deal.";next;input @beadamount;if (@beadamount == 0) {close;}mes .@npcname$;mes "Do you really want to exchange";mes ":"+ @beadamount +" Mystic Leaf Cat Balls";mes "for "+ @beadamount +" Shiny Beads?";next;switch(select("Yes!:No!")) {	case 1:	mes .@npcname$;	mes "Okay converting... ... ...";	if(countitem(6221) < @beadamount) goto l_noitem;	delitem 6221,@beadamount;	getitem .BeadID,@beadamount;	set BaseExp,+50000;// CHANGE THE EXP AMOUNT!!	set JobExp,+40000;// CHANGE THE EXP AMOUNT!!	set exchangedalready,gettimetick(2);	next;	mes .@npcname$;	mes "Okay you can exchange the Shiny Beads at the Second Mate.";	close;	case 2:	mes .@npcname$;	mes "Okay goodbye!";	close;	}l_noitem:mes .@npcname$;mes "I'm sorry,but you're missing some items!";close;}mes .@npcname$;mes "Hey , do you want to do the Daily Quest?";next;switch(select("Yes,sure!:No,bye!:Cancel")) {	case 1:	mes .@npcname$;	mes "Okay you have to go to the alberta Ship";	mes "and enter one of the Portals and Catch A Hydra!";	next;	mes .@npcname$;	mes "If you catch it,you'll get a Mystic Hydra Ball,";	mes "if you got it,come back to me,if you failed,";	mes "come back to me and get a new Hydra Ball,to";	mes "catch the rats!";	next;	mes .@npcname$;	mes "So,here take this,";	mes "and come back when you finished.";	getitem 12408,1;	close;	case 2:	mes .@npcname$;	mes "Okay,goodbye!";	close;	case 3:	close;	}}// ============================ End of the First Mate Script ===================================alberta,107,59,5	script	[Quest] Second Mate	100,{set .@npcname$,"^0000FF[ Second Mate ]^000000";set .BeadID,6222;setarray @ItemID[0],5159,5158,2281,2283,2295,5094,14545,12221,12210,11501,11502;setarray @Cost[0],20,10,10,10,30,100,2,1,2,1,1;setarray @itemcount[0],1,1,1,1,1,1,3,5,3,100,100;mes .@npcname$;mes "Hello ["+strcharinfo(0)+"],do";mes "you want to buy some items?";mes "You'll have to give me Shiny";mes "Beads for the Items!";next;	if (select("Yes,sure","No,nevermind!") == 2) 		close;	next;	mes .@npcname$;	mes "Item = Cost";	for( set .@i, 0; .@i < getarraysize(@ItemID); set .@i, .@i + 1 ) {		mes "^0000ff"+@itemcount[.@i]+"x "+getitemname(@ItemID[.@i])+"^000000 = ^00aa00"+@Cost[.@i]+"^000000";		if( .@i < 1 )			set .@menu$, getitemname(@ItemID[.@i]);		else			set .@menu$, .@menu$+":"+getitemname(@ItemID[.@i]);	}	next;	select(.@menu$);	set @choice, @menu - 1;	mes @npcname$;	if(countitem(.BeadID) <@Cost[@choice]) {		mes "You need more Shiny Beads for "+@itemcount[@choice]+"x '"+getitemname(@ItemID[@choice])+"'";		close;	}	mes "Are u realy sure to trade "+@itemcount[@choice]+"x '^ff0000"+getitemname(@ItemID[@choice])+"^000000' for ^00aa00"+@Cost[@choice]+"^000000 Shiny Beads?";	if(select("No! Cancel!:Yes, Trade me!") == 1 ) {		mes "Canceled the Trade";		close;	}	set .@new, .BeadID - @Cost[@choice];	if( .@new < 0 )		set .@new, 0;	delitem .BeadID,@Cost[@choice];	getitem @ItemID[@choice], @itemcount[@choice];	mes "The Trade was succesfull. Have fun with the Item!";	close;}alb_ship,0,0,0,0	monster	Suspicious Hydra	2081,20,300000,150000,1

     

    But i dont see the message for 20 hours.


  14. Hello, i might say that is a delayed NPC for daily quest.

     

    This is daily basis and this npc give you a quest daily but upon login you have to wait 1 hour to talk to him without logging out. so you must stay for 1 hour to talk to him.

    and if 1 hour has been pass, you can now talk to him and have some quest like gathering items in exchange for manuals and bubble gums. and after the quest it will be available again for tomorrow.

    same cycle, wait 1 hour, talk and do a quest, then finish, repeat again for tomorrow.

     

    Something like that.

     

    Hope you understand what i mean :)

     

    Thank you!

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.