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Everything posted by evilpuncker
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I don't think that it is only server sided but also client sided into manner.txt file inside data folder
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@@zackdreaver @@daim I've updated it now, lets just wait for someone to approve the new version of it
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if @@AnnieRuru was even active
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I don't think so It is possible? ockquote>yeah, almost everything is possible with coding but don't expect a system like that to be done for free or even to find anyone willing to do it IndAI <3 just a dream for us ;(
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seems like you forgot to re-compile your emulator, since it is still trying to find the .txt file instead of .conf file
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Translating 147k+ entries is not funny! the current design is like this: this script: mes "[Airship Staff]"; mes "When you see a broadcast"; mes "announcing that we have"; mes "arrived at your destination,"; mes "please use one of the exits"; mes "located at the north and"; mes "south ends of the Airship."; next; mes "[Airship Staff]"; mes "If you happen to miss"; mes "your stop, don't worry."; mes "The Airship is constantly"; mes "en route and you'll get"; mes "another chance to arrive"; mes "to your intended destination."; close; will generate something like 13 separated strings to translate, my proposal is to make every "npc window" (the text between the start and the close/next) just a single entry, something like this: "[Airship Staff]"; <-- 1 entry only because it repeats "When you see a broadcast announcing that we have arrived at your destination, please use one of the exits located at the north and south ends of the Airship."; <-- 2 entry "If you happen to miss your stop, don't worry. The Airship is constantly en route and you'll get another chance to arrive to your intended destination."; <-- 3 entry @@Ind @@Haru link to related topic
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http://herc.ws/board/topic/9082-job-db1txt-redesign/
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@@Tio Akima here it opens just fine, try reinstalling poedit or maybe try to open the pot file directly with poedit (abrir com...) instead of using "Criar Nova Tradução"
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http://depositfiles.org/files/7q2wae2f6
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@@Triedge more info here http://herc.ws/board/topic/7940-yomrawr-client-release/
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19573, should be 19573);
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2015-04 DAMN!!!! Wish it could have some undiff version. be compatible with nemo or some way to make a diff. or just help the crownfunding here
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@@Jman when trying to login: This user account is not authorized to login. Contact an administrator
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all changes in that link, or just download latest hercules and update your server
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@itemIDfromList = callfunc("F_Rand",19507,19509,19510,19513,19514,19515,19516,19517,19518,19519,19520,19521,19522,19574,19573);getitem @itemIDfromList,1;
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it would generate just a single entry: blablablablablablablablablablablabla ockquote> because it is too painful to translate line per line Isn't there find and replace button?Well, it isn't good for replacing all with one line, since there may be NPC with next line something different, and on different language, sometimes they need to be reordered or merged into one. yeah, actually the right thing to do is rework the NPC files... by the way, there is still a problem with the translated file, it is too large, 22mb~ =0
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@@Ind I have a suggestion (if you ever read this lol) is it possible to make the entries to cover the whole text instead of lines? example: instead of the following script generate 4 entries it would generate just a single entry: because it is too painful to translate line per line
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We all know that with the time, every server got some problems like: lack of new content, inflation, etc. So I thought about making a list of problems that appear with the time so we can work on something to deal with them my input for now is: - too much zeny (inflation) - too many rares obtained feel free to contribute with your own knowledge
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http://pastebin.com/uryNy3MA you are using space instead of tab here: guild_vs2<TAB>mapflag<TAB>pvp_noguild
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seems like you made something wrogn since your script is full of spaces instead of tabs, so I can't debug it
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paste your pvp_warper.txt in pastebin.com and post here please
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@ http://upaste.me/r/5fb018382bf3be115
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search for you npc files that uses 4020 class id..this error is due that you are using player class for a npc in which is not possible... should not be possible to use player classes in npcs by making a mob with player things (mob_avail.txt) and then using that mod id in npc?
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is their aura client sided?
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apply those changes to your emulator and see if problem persists