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evilpuncker

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Everything posted by evilpuncker

  1. he want to change it to get advantage in some other server, not on his own, that is why he said "illegal"
  2. - script map_self_announce -1,{OnPCLoadMapEvent: if (compare("prontera,geffen,payon", strcharinfo(3))) announce "You have entered the map: " + strcharinfo(3), bc_self, 0x00FFFF,FW_NORMAL,16; end;}prontera mapflag loadeventgeffen mapflag loadeventpayon mapflag loadevent
  3. I guess there is a limit
  4. announce "hi",bc_self, 0x00FFFF,FW_NORMAL,16;
  5. I can give you all from bRO if you teach me how to
  6. post here how you made it
  7. evilpuncker

    ERROR !

    post how you solved it so other people with same problem can fix it too
  8. what about making a config so user need to pay a 'fee' everytime he uses the command? (nice to deal with zeny inflation ingame lol)
  9. http://herc.ws/board/topic/8100-remove-discounts/
  10. sim, tenho 100% de certeza, reveja cada passo meticulosamente pois algum erro seu deve estar passando desapercebido, tenha certeza de q está usando a última versão do NEMO (foi atualizado alguns dias atrás) e tenha certeza de q diffou para ler a sua DATA.ini e tenha certeza de q a sua grf esteja escrita corretamente lá (e q ela seja a primeira da lista a ser carregada)
  11. dude just stick with the map zone thing, they will be able to bring it, (even use it depending on your settings) but it won't have any effect
  12. I guess you can do that easily with bind thing xD getbattleflag("bg_weapon_damage_rate");
  13. things like that makes me go nuts lol, developers got a life too, and no, they are not worrying about futile things, they do what their time allows them to do, oboro quest is a futile thing rebellion skills will be released once we got proper info, want to speed up the process? go level up a rebellion in kRO and try to get all skill formulas, seems like you think that developers have all their time available to help us while we don't have a shit back to the community? (I'm speaking for myself now), I try to contribute with the community as much as I can, you should consider doing the same (or even better) instead of just asking for support every damn time, sorry for talking so much but your "do it and that and stop doing futile things" with no love nor respect to the developers made me mad
  14. have you ever told @@Tokeiburu of those problems instead? he is an awesome guy and always fixes his tools whenever someone reports a problem, you should try it
  15. https://github.com/HerculesWS/Hercules/blob/master/src/map/battle.c#L496
  16. his mapflag file is kinda messed up lol
  17. this would be so awesome to see implemented
  18. I know that this section is dead but I'll let my suggestion here anyway: a new script command or additional parameters to the "getexp" command so we can be able to give experience to pets, homunculus, (and even guilds so we can deprecate the guildgetexp command)
  19. this is supposed to be changed ingame talking to the npc, you can change it by using the following as well:
  20. case 3: //Announcer Setting next; mes "[Loki]"; mes "What kind of announcer you want to use?";
  21. maybe because of the same problem we described above? lets wait for Ai4rei to release a proxy plugin for it
  22. it is already possible using the following: mapflags: ("adjust_skill_damage RK_HUNDREDSPEAR 250") The 250, means what? Additional '250' damage or additional '250%'? If yes, then how can we reduce it. Can we use a negative value? Thanks for the reply! 50 = half damage 100 = normal damage 200 = twice
  23. it is already possible using the following: mapflags: ("adjust_skill_damage RK_HUNDREDSPEAR 250")
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