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madtoyz

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Everything posted by madtoyz

  1. EXAMPLE. (are this correct what im doing ? ) db/re/map_zone_db.conf { name: "WOE" disabled_skills: { MO_BODYRELOCATION: "PLAYER" }}, npc/basicnpc/skill_disable.txt prtg_cas03 mapflag zone WOE npc/scripts_custom.conf npc: npc/basicnpc/skill_disable.txt
  2. How to disable certain skills time WOE ?.. example : disable skill Body Relocation
  3. item_db2.txt 29965,Old_Blue_Box,Renzo Egg Scroll 5,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 603,1; },{},{} script i copy from OBB in item_db.txt then which one i need to make after that ? item_group? item_package? or item_chain?
  4. i can delete part if(readparam(bStr)>=120) ? 1490,Gigantic_Lance,Gigantic Lance,4,20,,20000,20,,3,0,0x00000080,7,2,34,4,140,1,5,{ bonus bAspd,-10; bonus bBaseAtk,300; },{},{ heal 0,-600; }
  5. refer : http://ro3.gameflier.com.my/index.php?select=mall&id=720 How to make Egg scroll ?
  6. Then how about if player just put str 100 and got extra str from equipment. i mean, the addition of such status +20. is there accepted too? if str 100 +20 instead additional status costume EQ then it will be 120. its counted..as long as its sum is 120 or more then you're fit to the criteria.. can it change like before ?. use wieght only ? no counting str over then 120 ?
  7. Then how about if player just put str 100 and got extra str from equipment. i mean, the addition of such status +20. is there accepted too? if str 100 +20 instead additional status costume EQ then it will be 120.
  8. thats mean now need str 120 ? then damage will increase with weapon weight ?
  9. player issue is always about spiral clashing,asura strike,crazy vine,sling,Self destruction,etc 3rd job skills.
  10. Which part i need to writedown the OnClock in this script ? //Made by Karul//==========Start/Announcer NPCizlude,142,184,3 script Satan Catcher Event 793,{set .@name$,"^9932CC[Satan Catcher] ^000000";if(getgmlevel() < 80) { mes .@name$; mes "Sorry you are no Level 80 GM"; close; } else { L_Main: mes .@name$; mes "What do you want to do?"; switch(select("Item [" + getitemname($@SatanReward) + "]:Start Event")) { case 1: next; mes .@name$; mes "What item do you want as the reward?"; input $@SatanReward; next; mes .@name$; mes "How many of that item(s) do you want to give?"; input $@SatanRewardItems; next; mes .@name$; mes "This is your amount:"; mes ""+$@SatanRewardItems+""; next; goto L_Main; case 2: next; mes .@name$; mes "Starting Event..."; close2; Announce "Satan Catcher Event is being held!",bc_all; sleep 5000; Announce "The warp portal has appeared in izlude infront of me!",bc_all; enablenpc "satanevent"; initnpctimer; end; OnTimer30000: Announce "Thirty Seconds Have Passed By!",bc_all; sleep 5000; Announce "Hurry to infront of me if you want to join!",bc_all; end; OnTimer40000: Announce "Twenty seconds left!",bc_all; end; OnTimer50000: Announce "Ten seconds left!",bc_all; end; OnTimer55000: Announce "5!",bc_all; sleep 1000; Announce "4!",bc_all; sleep 1000; Announce "3!",bc_all; sleep 1000; Announce "2!",bc_all; sleep 1000; Announce "1!",bc_all; sleep 1000; Announce "0!",bc_all; sleep 1000; disablenpc "satanevent"; donpcevent "Rewarder::OnEnable"; stopnpctimer; end; } }OnInit: disablenpc "satanevent"; hideonnpc "Rewarder";}//=================Warp NPCizlude,140,182,0 warp satanevent 1,1,2008rwc_08,50,51//=================Reward NPC2008rwc_08,50,51,5 script Rewarder 793,{set .@sname$,"[Rewarder]"; mes .@sname$; if(.@SATAN == 1) goto L_SATAN; mes "Please tell me your name."; next; input .@charname$; if(.@charname$ != strcharinfo(0)) { mes .@name$; mes "Are you sure that is your character name?"; close; } mes .@name$; mes "Congratulations You Have Won!"; Announce "Congratulations to " + .@charname$ + "! He / She has won " + $@SatanRewardItems + " " + getitemname($@SatanReward) + "(s)!",bc_all; getitem $@SatanReward,$@SatanRewardItems; atcommand "@go 0"; hideonnpc "Rewarder"; end; L_SATAN: mes .@sname$; mes "Please tell me your name"; next; input .@charname$; if(.@charname$ != strcharinfo(0)) { mes .@name$; mes "Are you sure that is your character name?"; close; } mes .@name$; mes "Congratulations You Have Won!"; Announce "Congratulations to " + .@charname$ + "! He / She has won " + $@SatanRewardItems + " " + getitemname($@SatanReward) + "(s)!",bc_all; getitem $@SatanReward,$@SatanRewardItems; set SATAN,0; atcommand "@go 0"; hideonnpc "Rewarder"; end; OnEnable: set .@aname$,"[Rewarder]"; mapannounce "2008rwc_08","" + .@aname$ + ": I will be summoning 100 different kinds of Satan Morroc.",16; sleep 5000; mapannounce "2008rwc_08","" + .@aname$ + ": Only one of these Satan Morrocs are the real one.",16; sleep 5000; mapannounce "2008rwc_08","" + .@aname$ + ": The correct one will be called 'Satan Morroc'.",16; sleep 5000; mapannounce "2008rwc_08","" + .@aname$ + ": Kill the wrong one, you're out. Kill the right one, you win.",16; sleep 5000; mapannounce "2008rwc_08","" + .@aname$ + ": Now let's play!",16; goto L_Start; end;L_Start: set .@aname$,"[Rewarder]"; mapannounce "2008rwc_08","" + .@aname$ + ": 5!",16; sleep 1000; mapannounce "2008rwc_08","" + .@aname$ + ": 4!",16; sleep 1000; mapannounce "2008rwc_08","" + .@aname$ + ": 3!",16; sleep 1000; mapannounce "2008rwc_08","" + .@aname$ + ": 2!",16; sleep 1000; mapannounce "2008rwc_08","" + .@aname$ + ": 1!",16; sleep 1000; mapannounce "2008rwc_08","" + .@aname$ + ": GO!",16; sleep 1000; areamonster "2008rwc_08",39,63,63,45,"Satan Morroc",4200,1,"satanwin::OnMobKilled"; areamonster "2008rwc_08",63,63,37,46,"Satanic Morroc",4200,10,"satanlose::OnMobKilled"; areamonster "2008rwc_08",39,63,63,45,"Satan Moroc",4200,10,"satanlose::OnMobKilled"; areamonster "2008rwc_08",63,63,37,46,"Satan Morocc",4200,10,"satanlose::OnMobKilled"; areamonster "2008rwc_08",39,63,63,45,"Satin Mrroc",4200,10,"satanlose::OnMobKilled"; areamonster "2008rwc_08",63,63,37,46,"I am Satan Morroc",4200,5,"satanlose::OnMobKilled"; areamonster "2008rwc_08",39,63,63,45,"Corrom Natas",4200,1,"satanlose::OnMobKilled"; areamonster "2008rwc_08",63,63,37,46,"SaTaN MoRrOc",4200,1,"satanlose::OnMobKilled"; areamonster "2008rwc_08",39,63,63,45,"Sattan Morroc",4200,1,"satanlose::OnMobKilled"; areamonster "2008rwc_08",63,63,37,46,"Say Ten More Rocks",4200,10,"satanlose::OnMobKilled"; areamonster "2008rwc_08",39,63,63,45,"Satan of the Morroc",4200,10,"satanlose::OnMobKilled"; areamonster "2008rwc_08",63,63,37,46,"Morroc's Satan",4200,10,"satanlose::OnMobKilled"; areamonster "2008rwc_08",39,63,63,45,"S4t4n M0rr0c",4200,10,"satanlose::OnMobKilled"; areamonster "2008rwc_08",63,63,37,46,"Saten Morroc",4200,10,"satanlose::OnMobKilled"; areamonster "2008rwc_08",39,63,63,45,"Stan Morrc",4200,1,"satanlose::OnMobKilled"; end;}//========Killed the right one- script satanwin -1,{ set .@aname$,"[Rewarder]";OnMobKilled: dispbottom "Satan Morroc: ASDFGHJKL; You found me."; set .@SATAN,1; atcommand "@doommap"; killmonster "2008rwc_08","All"; mapannounce "2008rwc_08","" + .@aname$ + " Come to me and tell me your name.",16; hideoffnpc "Rewarder"; end;}//========Killed the wrong one- script satanlose -1,{OnMobKilled: dispbottom "Satan Morroc: ASDFGHJKL; You haven't found my twin!"; atcommand "@go 0"; end;}// -- Mapflags (If Wanted)2008rwc_08 mapflag nowarp2008rwc_08 mapflag nowarpto2008rwc_08 mapflag noteleport2008rwc_08 mapflag nosave2008rwc_08 mapflag nomemo2008rwc_08 mapflag nobranch2008rwc_08 mapflag noloot2008rwc_08 mapflag noskill2008rwc_08 mapflag nopenalty
  11. i got the same problem also,many of skill renewal is to weak then pre-renewal system setup.
  12. im using renewal setup. This is my gigantic lance item_db 1490,Gigantic_Lance,Gigantic Lance,4,20,,20000,20,,3,0,0x00000080,7,2,34,4,140,1,5,{ bonus bAspd,-10; if(readparam(bStr)>=120){ bonus bBaseAtk,300; } },{},{ heal 0,-600; } This is my skill_Cast_db 397,150:250:350:450:500:500:500:500:500:500,1200:1400:1600:1800:2000,0,0,1000,0,150:250:350:450:500:500:500:500:500:500 This is my skill_db 397,5,8,1,-1,0x0,0,5,5,no,0,0,0,weapon,0, LK_SPIRALPIERCE,Spiral Pierce My player say that the gigantic dmg is to low compare to glorious spear.
  13. mob_db2 4200,PORING,Poring,Poring,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 need i change the name also ? and how about the mob_avail ?.im still blur with it.
  14. How to edit spiral clasing skill ? because when i test on gigantic lance,damage still same like normal spear. what i know is,more weight weapon more damage
  15. i mean "desciption" is like this : 1002,PORING,Poring,Poring,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,512,150,619,20,0,0,0,0,4001,1 sorry make you confused, using sprite satan morocc using mob_db poring new mobid
  16. if this...when we summon satan morocc,that mob will become description poring ?. satan morocc = 1916 I want make costumID for satan morocc with poring description.
  17. How to make satan morocc but description mob copying poring ? Sprite Satan Morocc. Description is copy from monster Poring.
  18. How to make custom aura when we use combo items ?
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