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madtoyz

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Posts posted by madtoyz


  1. Make your custom wing just like official items robe
    archangel wings and fallen angel wings.

    screenRENZORAGNAROK001-1.jpg

    What you need is :
    1. data extureÀ¯ÀúÀÎÅÍÆäÀ̽º
    collection (image in description)
    item (image in inventory and equipment)

    collection.jpg
    item.jpg

    2. datasprite
    ¾ÆÀÌÅÛ (drop items)
    ¾Ç¼¼»ç¸® (image appear on the character)

    drops.jpg

    3. inside datasprite¾Ç¼¼»ç¸®
    ¿© (female)
    ³² (male)

    jantina.jpg
    female.jpg
    male.jpg

    4. datasprite·Îºê (robe)
    bloodwings (this is my folder names for custom wing) you can change it,later we talk about it.

    robe-2.jpg

    5. inside datasprite·Îºêbloodwings

    ¿© (female)
    ³² (male)

    robefemale-1.jpg
    robemale-1.jpg


    6. dataluafiles514lua filesdatainfo
    spriterobeid.lub or spriterobeid.lua
    spriterobename.lub or spriterobename.lua (read folder at datasprite·Îºê (robe) )

    datainfo.jpg

    7. datacskroption.lub

    cskroption.jpg

    MORE DETAILS GUIDEs :
    1. You can copy all names job from datasprite·Îºêõ»ç³¯°³ (this is folder Fallen Angel Wings).
    NOTICE : male have 110 of act,110 of spr and female have 120 of act,120 of spr format from ¾Ç¼¼»ç¸® folder. Can check picture at above on inside datasprite·Îºêbloodwings.
    ?male

    ´ÑÀÚ_³²¸¶¹ý»ç_³²¸ùÅ©_³²¸ùÅ©¾ËÆÄÄ«_³²¿©¸§_³²¿©¿ì¸¶¹ý»ç_³²¿©¿ì¿ö·Ï_³²¿©¿ì¼¼ÀÌÁö_³²¿©¿ì¼Ò¼­·¯_³²¿©¿ìÀ§Àúµå_³²¿©¿ìÇÁ·ÎÆä¼­_³²¿©¿ìÇÏÀÌÀ§Àúµå_³²¿¬±Ý¼ú»ç_³²¿ö·Ï_³²±¸ÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²±×¸®Æù°¡µå_³²±â»ç_³²±Ã¼ö_³²±æ·Îƾũ·Î½º_³²±Ç¼º_³²±Ç¼ºÀ¶ÇÕ_³²±Ç¼ºÆ÷¸µ_³²»çÀÚ±â»ç_³²»çÀڷ鳪ÀÌÆ®_³²»çÀڷε峪ÀÌÆ®_³²»çÀڷξⰡµå_³²»çÀÚÅ©·ç¼¼ÀÌ´õ_³²»çÀÚÆȶóµò_³²»êŸ_³²»óÀÎ_³²»óÀθäµÅÁö_³²°¡µå_³²°áÈ¥_³²°Ç³Ê_³²°Ë»ç_³²µµµÏ_³²µÎ²¨ºñ´ÑÀÚ_³²µÎ²¨ºñ¼Ò¿ï¸µÄ¿_³²·¹ÀÎÁ®_³²·¹ÀÎÁ®´Á´ë_³²·é³ªÀÌÆ®_³²·é³ªÀÌÆ®»Ú¶ì_³²·Î±×_³²·Îµå³ªÀÌÆ®_³²·ÎµåÆäÄÚ_³²¼¼ÀÌÁö_³²¼Ò¿ï¸µÄ¿_³²¼Ò¼­·¯_³²¼ºÁ÷ÀÚ_³²½¦µµ¿ìüÀ̼­_³²½´¶ó_³²½´¶ó¾ËÆÄÄ«_³²½´ÆÛ³ëºñ½º_³²½´ÆÛ³ëºñ½ºÆ÷¸µ_³²½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²½º³ªÀÌÆÛ_³²½ºÅäÄ¿_³²¾ÆÅ©ºñ¼ó_³²¾ÆÅ©ºñ¼ó¾ËÆÄÄ«_³²¾î¼¼½Å_³²¾î½Ø½ÅÅ©·Î½º_³²¹Î½ºÆ®·²_³²¹ÌÄÉ´Ð_³²¹ÌÄɴиäµÅÁö_³²¹Ùµå_³²³ëºñ½ºÆ÷¸µ_³²Á¦³×¸¯_³²Á¦Ã¶°ø_³²Á¦Ã¶°ø¸äµÅÁö_³²Ã¨ÇÇ¿Â_³²Ã¨Çǿ¾ËÆÄÄ«_³²Å¸Á¶±Ã¼ö_³²Å¸Á¶·¹ÀÎÁ®_³²Å¸Á¶½º³ªÀÌÆÛ_³²Å¸Á¶¹Î½ºÆ®·²_³²Å¸Á¶¹Ùµå_³²Å¸Á¶Å©¶ó¿î_³²Å¸Á¶ÇåÅÍ_³²À§Àúµå_³²Å©¸®¿¡ÀÌÅÍ_³²Å©¸®¿¡ÀÌÅ͸äµÅÁö_³²Å©·ç¼¼ÀÌ´õ_³²Å¬¶ó¿î_³²Å±Ǽҳâ_³²Å±ǼҳâÆ÷¸µ_³²ÆäÄڰdzÊ_³²ÆäÄÚ°Ë»ç_³²ÆäÄÚÆäÄÚ_±â»ç_³²ÆäÄÚÆȶóµò_³²Æȶóµò_³²Ãʺ¸ÀÚ_³²Ä̺£·Î½º±æ·Îƾũ·Î½º_³²Ä̺£·Î½ºµµµÏ_³²Ä̺£·Î½º·Î±×_³²Ä̺£·Î½º½¦µµ¿ìüÀ̼­_³²Ä̺£·Î½º½ºÅäÄ¿_³²Ä̺£·Î½º¾î½ê½Å_³²Ä̺£·Î½º¾î½ê½ÅÅ©·Î½º_³²ÇÁ¸®½ºÆ®_³²ÇÁ¸®½ºÆ®¾ËÆÄÄ«_³²ÇÁ·ÎÆä¼­_³²ÇåÅÍ_³²ÇÏÀÌÀ§Àúµå_³²ÇÏÀÌÇÁ¸®_³²ÇÏÀÌÇÁ¸®½ºÆ®¾ËÆÄÄ«_³²È­ÀÌÆ®½º¹Ì½º_³²È­ÀÌÆ®½º¹Ì½º¸äµÅÁö_³²frog_kagerou_³²kagerou_³²º¹»ç¾ËÆÄÄ«_³²


    female
    ´ÑÀÚ_¿©¸¶µµ±â¾î_¿©¸¶¹ý»ç_¿©¸ùÅ©_¿©¸ùÅ©¾ËÆÄÄ«_¿©¿©¸§_¿©¿©¿ì¸¶¹ý»ç_¿©¿©¿ì¿ö·Ï_¿©¿©¿ì¼¼ÀÌÁö_¿©¿©¿ì¼Ò¼­·¯_¿©¿©¿ìÀ§Àúµå_¿©¿©¿ìÇÁ·ÎÆä¼­_¿©¿©¿ìÇÏÀÌÀ§Àúµå_¿©¿¬±Ý¼ú»ç_¿©¿¬±Ý¼ú»ç¸äµÅÁö_¿©¿î¿µÀÚ_¿©¿î¿µÀÚ2_¿©¿ø´õ·¯_¿©¿ö·Ï_¿©¿þµù±¸ÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©±×¸®Æù°¡µå_¿©±â»ç_¿©±Ã¼ö_¿©±æ·Îƾũ·Î½º_¿©±Ç¼º_¿©±Ç¼ºÀ¶ÇÕ_¿©±Ç¼ºÆ÷¸µ_¿©»çÀÚ±â»ç_¿©»çÀڷ鳪ÀÌÆ®_¿©»çÀڷε峪ÀÌÆ®_¿©»çÀڷξⰡµå_¿©»çÀÚÅ©·ç¼¼ÀÌ´õ_¿©»çÀÚÆȶóµò_¿©»êŸ_¿©»óÀÎ_¿©»óÀθäµÅÁö_¿©°¡µå_¿©°áÈ¥_¿©°Ç³Ê_¿©°Ë»ç_¿©µµµÏ_¿©µÎ²¨ºñ´ÑÀÚ_¿©µÎ²¨ºñ¼Ò¿ï¸µÄ¿_¿©·¹ÀÎÁ®_¿©·¹ÀÎÁ®´Á´ë_¿©·é³ªÀÌÆ®_¿©·é³ªÀÌÆ®»Ú¶ì_¿©·Î±×_¿©·Îµå³ªÀÌÆ®_¿©·ÎµåÆäÄÚ_¿©¼¼ÀÌÁö_¿©¼Ò¿ï¸µÄ¿_¿©¼Ò¼­·¯_¿©¼ºÁ÷ÀÚ_¿©½¦µµ¿ìüÀ̼­_¿©½´¶ó_¿©½´¶ó¾ËÆÄÄ«_¿©½´ÆÛ³ëºñ½º_¿©½´ÆÛ³ëºñ½ºÆ÷¸µ_¿©½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_h_¿©½º³ªÀÌÆÛ_¿©½ºÅäÄ¿_¿©¾ÆÅ©ºñ¼ó_¿©¾ÆÅ©ºñ¼ó¾ËÆÄÄ«_¿©¾î¼¼½Å_¿©¾î½Ø½ÅÅ©·Î½º_¿©¹«Èñ_¿©¹«Èñ_¿©_¹ÙÁö¹«Èñ¹ÙÁö_¿©¹ÌÄÉ´Ð_¿©¹ÌÄɴиäµÅÁö_¿©³ëºñ½ºÆ÷¸µ_¿©Á¦³×¸¯_¿©Á¦³×¸¯¸äµÅÁö_¿©Á¦Ã¶°ø_¿©Á¦Ã¶°ø¸äµÅÁö_¿©Ã¨ÇÇ¿Â_¿©Ã¨Çǿ¾ËÆÄÄ«_¿©Å¸Á¶¿ø´õ·¯_¿©Å¸Á¶±Ã¼ö_¿©Å¸Á¶·¹ÀÎÁ®_¿©Å¸Á¶½º³ªÀÌÆÛ_¿©Å¸Á¶¹«Èñ_¿©Å¸Á¶Â¤½Ã_¿©Å¸Á¶ÇåÅÍ_¿©À§Àúµå_¿©À©´õ·¯_¿©Å©¸®¿¡ÀÌÅÍ_¿©Å©¸®¿¡ÀÌÅ͸äµÅÁö_¿©Å©·ç¼¼ÀÌ´õ_¿©Å±Ǽҳâ_¿©Å±ǼҳâÆ÷¸µ_¿©ÆäÄڰdzÊ_¿©ÆäÄÚ°Ë»ç_¿©ÆäÄÚÆäÄÚ_±â»ç_¿©ÆäÄÚÆȶóµò_¿©Æȶóµò_¿©Ãʺ¸ÀÚ_¿©Ä̺£·Î½º±æ·Îƾũ·Î½º_¿©Ä̺£·Î½ºµµµÏ_¿©Ä̺£·Î½º·Î±×_¿©Ä̺£·Î½º½¦µµ¿ìüÀ̼­_¿©Ä̺£·Î½º½ºÅäÄ¿_¿©Ä̺£·Î½º¾î½ê½Å_¿©Ä̺£·Î½º¾î½ê½ÅÅ©·Î½º_¿©Áý½Ã_¿©ÇÁ¸®½ºÆ®_¿©ÇÁ¸®½ºÆ®¾ËÆÄÄ«_¿©ÇÁ·ÎÆä¼­_¿©ÇåÅÍ_¿©ÇÏÀÌÀ§Àúµå_¿©ÇÏÀÌÇÁ¸®_¿©ÇÏÀÌÇÁ¸®½ºÆ®¾ËÆÄÄ«_¿©È­ÀÌÆ®½º¹Ì½º_¿©È­ÀÌÆ®½º¹Ì½º¸äµÅÁö_¿©frog_oboro_¿©º¹»ç¾ËÆÄÄ«_¿©oboro_¿©


    2. You copy and paste the act,spr files from datasprite¾Ç¼¼»ç¸® into datasprite·Îºêbloodwings then rename it into job class.

    copyandpaste.jpg
    renameit.jpg

    3. You will need spriterobeid.lub/lua and spriterobename.lub/lua. Can find it at dataluafiles514lua filesdatainfo.
    Add this stuff into your spriterobename.lub/lua
    ROBE_BLOODWINGS = 5

    Notice : The end of word doesnt have ","

    Add this stuff into your spriterobename.lub/lua
    RobeNameTable = {[SPRITE_ROBE_IDs.ROBE_BLOODWINGS] = "bloodwings",RobeNameTable_Eng = {[SPRITE_ROBE_IDs.ROBE_BLOODWINGS] = "_bloodwings",

    Notice : The end of word need have ","

    spriterobeid.jpg
    spriterobename.jpg

    4. Last thing you need do is open datacskroption.lub and add this stuff
    [29005] = {unidentifiedDisplayName = "Blood Wings",unidentifiedResourceName = "_bloodwings",unidentifiedDescriptionName = {"Unidentified item, can be identified with [Magnifier].",},identifiedDisplayName = "Blood Wings",identifiedResourceName = "_bloodwings",identifiedDescriptionName = {"Large, Blood Wings of a fallen dark angel.","All Stats + 1.","Base stats (without modifiers) is equal to 20 or higher,","-Str -> Attack + 1","-Int -> Magic Attack + 1","-Vit -> Tolerance to Neutral Property + 1%","-Agi -> Increase ASPD (After Attack delay -1%)","-Dex -> Ranged Attack +1%","-Luk -> Inflict 1% more critical attack.","Class : ^777777Garment^000000","Defense : ^77777718^000000","Weight : ^77777720^000000","Required Level : ^7777771^000000","Applicable Job : ^777777Every Job^000000",},slotCount = 1,ClassNum = 5},


    cskroption-1.jpg

    5. my SS for Bloodwings
    screenRENZORAGNAROK003.jpg

     

    ps : the original guide is from here : http://rathena.org/board/topic/72734-guidecustom-wings-at-robe-place/?hl=cskroption

    And also dont miss understand about cskroption.lub.Cskroption.lub was make by judas.

    Now client 2013 has itemInfo.lub similar with cskroption.lub code.


  2. Have two way.

     

    1. Decrease your EDP level from 5 to 2.

    db/re/skill_tree.conf

    change the MaxLevel : 5

    }		ASC_EDP: {			MaxLevel: 5			ASC_CDP: 1		}

    Will become like this.

    }		ASC_EDP: {			MaxLevel: 2			ASC_CDP: 1		}

     

    2. Change formula EDP. (i think change it here)

    src/map/battle.c

    change the value 100.

    	#ifdef RENEWAL_EDP			if( sc->data[SC_EDP] && skill_id != AS_GRIMTOOTH && skill_id != AS_VENOMKNIFE && skill_id != ASC_BREAKER ){			eatk = eatk * sc->data[SC_EDP]->val4 / 100;			damage += damage * sc->data[SC_EDP]->val3 / 100;

    Will become like this.

    	#ifdef RENEWAL_EDP			if( sc->data[SC_EDP] && skill_id != AS_GRIMTOOTH && skill_id != AS_VENOMKNIFE && skill_id != ASC_BREAKER ){			eatk = eatk * sc->data[SC_EDP]->val4 / 100;			damage += damage * sc->data[SC_EDP]->val3 / 50;

     

    The second way i dont know much better,just the way im thinking


  3. Always if we obtain hercules git via tortoise,the svn is base on SQL.Which mean if want to running server offline on own computer need to use mySQL or vertrigo or etc something about it.

    How about if people dont want to use SQL system ?.Just like me,want use svn base on TXT server.Any members can give me guide how to created svn become txt version ?


  4. Yeah. All main data files are in data.grf or rdata.grf. When you use a custom data like Alexandria's one, you do only "overread" the files of the official GRF with the ones in your custom GRF.

     

    Example: Official GRFs have all text in Korean; your custom GRF has mostly all text in English. And what's your server UI language? English, right?

     

    This is just half the truth because the GRF precedence is actually read from your DATA.INI file in your client folder.

     

    your answer give me more information about the data


  5. my bad...fix already..just change lil bit part in data/cskroption.lub or data/itemInfo.lub

    unidentifiedDisplayName = "Baal Helmet",		unidentifiedResourceName = "_baal_helmet",		unidentifiedDescriptionName = {			"Unidentified item, can be identified with [Magnifier].",		},		identifiedDisplayName = "Baal Helmet",		identifiedResourceName = "_baal_helmet",		identifiedDescriptionName = {

    delete "_" (underline)

    unidentifiedDisplayName = "Baal Helmet",		unidentifiedResourceName = "baal_helmet",		unidentifiedDescriptionName = {			"Unidentified item, can be identified with [Magnifier].",		},		identifiedDisplayName = "Baal Helmet",		identifiedResourceName = "baal_helmet",		identifiedDescriptionName = {

  6. screenRenzoReborn000_zps6e2aa761.jpg

     

    client hexed : 2012-04-18 (use from Hercules.exe made by judas at http://herc.ws/board/topic/38-latest-kro-installation-small-client-package/#entry137 )

    Type : [UI] Group : Name : Allow Chat FloodDescription : Allows you to repeat the same line n-times.Value : 10Note : PL Author : Shinryo====================Type : [Fix]Group : Name : Always Call SelectKoreaClientInfo()Description : Calls SelectKoreaClientInfo() always before SelectClientInfo() allowing you to use features that would be only visible on korean service type.Value : Note : RecommendedPL Author : Shinryo====================Type : [Fix]Group : Name : Chat @-BugDescription : Allows you to use the @ symbol without changing shortcuts.Value : Note : RecommendedPL Author : Shinryo====================Type : [UI]Group : Name : Custom Window TitleDescription : Changes the window title to a custom one.Value : Hercules Test ClientNote : PL Author : Shinryo====================Type : [Fix]Group : Name : Disable 1rag1 & 1sak1Description : Allows you to start the client without 1rag1 & 1sak1 as command line parameters.Value : Note : RecommendedPL Author : Shinryo====================Type : [Fix]Group : Name : Disable 4 Letter User Character LimitDescription : Removes the limit of min. 4 characters when creating a character.Value : Note : PL Author : Shinryo====================Type : [Fix]Group : Name : Disable 4 Letter User ID LimitDescription : Removes the limit of min. 4 characters for the account name.Value : Note : PL Author : Shinryo====================Type : [Fix]Group : Name : Disable 4 Letter User Password LimitDescription : Removes the limit of min. 4 characters for the account password.Value : Note : PL Author : Shinryo====================Type : [Fix]Group : Name : Disable Hallucination Wavy ScreenDescription : Tells the client to ignore the wavy screen effect.Value : Note : RecommendedPL Author : Shinryo====================Type : [Fix]Group : Name : Disable HShieldDescription : Prevents AhnLabs HackShield from beeing loaded during client start up.Value : Note : RecommendedPL Author : Shinryo====================Type : [Add]Group : Name : Disable Nagle AlgorithmDescription : The Nagle Algorithm delays packet transfer by combining small packets into a large one reducing bandwidth while increasing latency.Value : Note : RecommendedPL Author : Shinryo====================Type : [Fix]Group : Name : Disable RagexeRE Filename CheckDescription : Allows you to rename the executable to whatever you want.Value : Note : RecommendedPL Author : Shinryo====================Type : [UI]Group : Name : Disable Swear FilterDescription : Allows you to skip the swear prevention function.Value : Note : PL Author : Shinryo====================Type : [UI]Group : Name : Enable ASCII in TextDescription : Allows use of non-english characters in chat.Value : Note : RecommendedPL Author : Ai4rei/AN====================Type : [Add]Group : Name : Enable DNS SupportDescription : Allows the client to read fully-qualified host names inside the clientinfo xml file.Value : Note : RecommendedPL Author : Shinryo====================Type : [Data]Group : Name : Enable Multiple GRFsDescription : Tells the client to load grf files based on a list within data.ini.Value : Note : RecommendedPL Author : Shinryo====================Type : [UI]Group : Name : Enable Official Custom FontsDescription : Tells the client to read *.eot files on all langtypes.Value : Note : PL Author : Shinryo====================Type : [UI]Group : Name : Enable Title Bar MenuDescription : Changes the window style to display all buttons (minimize, maximize, close) and the icon in the title bar.Value : Note : PL Author : Shinryo====================Type : [UI]Group : Name : Enforce Official Login BackgroundDescription : Forces the client to use kRO login backgrounds on all langtypes.Value : Note : PL Author : Shinryo====================Type : [UI]Group : Name : Extended Chat BoxDescription : Increases max input chars of main/battle chat box from 70 to 234.Value : Note : PL Author : Shinryo====================Type : [UI]Group : Name : Extended Chat Room BoxDescription : Increases max input chars of chat room boxes from 70 to 234.Value : Note : PL Author : Shinryo====================Type : [UI]Group : Name : Extended NPC DialogDescription : Increases max input chars of NPC dialog boxes from 2052 to a value of choice.Value : 4096Note : PL Author : Ai4rei/AN====================Type : [UI]Group : Name : Extended PM BoxDescription : Increases max input chars of PM boxes from 70 to 234.Value : Note : PL Author : Shinryo====================Type : [UI]Group : Name : Fix Camera Angles MediumDescription : Allows you to rotate around the x-axis for almost 60 degrees.Value : Note : PL Author : Shinryo====================Type : [Fix]Group : Name : Force Send Client Hash PacketDescription : Forces the client to send a packet with the client MD5 in all service types.Value : Note : PL Author : GreenBox====================Type : [UI]Group : Name : Ignore Missing File ErrorsDescription : Prevents the client from displaying error messages about missing files.Value : Note : PL Author : Shinryo====================Type : [UI]Group : Name : Ignore Missing Palette ErrorsDescription : Prevents the client from displaying error messages about missing palettes.Value : Note : PL Author : Shinryo====================Type : [Data]Group : Name : Increase Headgear View IDDescription : Allows you to increase the maximal view id used in LUA script files.Value : 30000Note : PL Author : Shinryo====================Type : [UI]Group : Name : Increase Zoom Out 75%Description : Allows you to zoom out 75% further from the ground.Value : Note : PL Author : Shinryo====================Type : [UI]Group : Name : Only First Login BackgroundDescription : Displays always the first login background.Value : Note : PL Author : Shinryo====================Type : [Data]Group : Name : Read msgstringtable.txtDescription : Allows you to read the message string table on all languages.Value : Note : RecommendedPL Author : Shinryo====================Type : [Data]Group : Name : Read questid2display.txtDescription : Allows you to read the quest table on all languages.Value : Note : RecommendedPL Author : Shinryo====================Type : [UI]Group : Name : Remove Gravity AdsDescription : Removes advertisements from the login interface.Value : Note : PL Author : Shinryo====================Type : [UI]Group : Name : Remove Gravity LogoDescription : Removes gravitys logo from the login interface.Value : Note : PL Author : Shinryo====================Type : [UI]Group : Name : Remove Hourly Game Grade BannerDescription : Removes age appropriance banner that appears for 10 seconds every hour at o'clock to the left of the mini-map.Value : Note : PL Author : Ai4rei/AN====================Type : [UI]Group : Name : Remove Hourly Playtime-MinderDescription : Removes hourly announces keeping track of your time spent in-game and telling you to stop playing after 3 hours.Value : Note : PL Author : Ai4rei/AN====================Type : [Fix]Group : Name : Remove Login Auto CloseDescription : Prevents the client to close when the login is refused.Value : Note : RecommendedPL Author : GreenBox====================Type : [UI]Group : Name : Remove Login Error CodeDescription : Removes numeric error code in parentheses from login error messages.Value : Note : PL Author : Ai4rei/AN====================Type : [UI]Group : Name : Remove Quake Skill EffectDescription : Removes all visual shake effects that happen when casting Heaven's Drive, Explosion Spirits and similar skills.Value : Note : PL Author : Ai4rei/AN====================Type : [UI]Group : Name : Remove Serial DisplayDescription : Removes the display of the client serial number in the login window (bottom right corner).Value : Note : PL Author : Shinryo====================Type : [Fix]Group : Name : Restore Login WindowDescription : Tells the client to use the old login interface prior to Gravitys new token based login system.Value : Note : RecommendedPL Author : Shinryo====================Type : [UI]Group : Name : Skip License ScreenDescription : Jumps directly to the login interface without displaying the license screen.Value : Note : PL Author : Shinryo====================Type : [Fix]Group : Name : Skip Packet Header ObsfucationDescription : Prevents the client from obsfucationg the packet header.Value : Note : PL Author : Shinryo, v2 = Earthlingz====================Type : [UI]Group : Name : Translate ClientDescription : Translates the client with strings stored in WDGTranslateClient.txtValue : Note : PL Author : Ai4rei/AN====================Type : [UI]Group : Name : Translate Client Into EnglishDescription : Translates hardcoded text inside the client into english.Value : Note : RecommendedPL Author : Shinryo====================Type : [UI]Group : Name : Use Arial On All LangtypesDescription : Changes the default font to Arial on all language types.Value : Note : PL Author : Shinryo====================Type : [UI]Group : Name : Use Normal Guild BracketsDescription : Changes the bracket style of language type 0 to use square brackets.Value : Note : PL Author : Shinryo====================Type : [Data]Group : Name : Use Plain Text DescriptionsDescription : Tells the client that text files are not encoded.Value : Note : PL Author : Shinryo====================Type : [UI]Group : Name : Use Ragnarok IconDescription : Tells the client to use the default Ragnarok icon.Value : Note : PL Author : Shinryo==================== 

    data folder :

    i using both of this lub

     

    data/cskroption.lub

    	[29905] = {		unidentifiedDisplayName = "Baal Helmet",		unidentifiedResourceName = "_baal_helmet",		unidentifiedDescriptionName = {			"Unidentified item, can be identified with [Magnifier].",		},		identifiedDisplayName = "Baal Helmet",		identifiedResourceName = "_baal_helmet",		identifiedDescriptionName = {			"Add a 20% resistance against Stone, Freeze, Stun. Each refine increases resistance by 4%.",			"However, the resistance increases only up to + 10 refine.",			"All stats +5",			"Class : ^777777Headgear^000000",			"Defense : ^77777750^000000",			"Location : ^777777Upper^000000",			"Weight : ^77777710^000000",			"Applicable Job : ^777777All Job^000000",		},		slotCount = 1,		ClassNum = 2004	},

    data/itemInfo.lub

    	[29905] = {		unidentifiedDisplayName = "Baal Helmet",		unidentifiedResourceName = "_baal_helmet",		unidentifiedDescriptionName = {			"Unidentified item, can be identified with [Magnifier].",		},		identifiedDisplayName = "Baal Helmet",		identifiedResourceName = "_baal_helmet",		identifiedDescriptionName = {			"Add a 20% resistance against Stone, Freeze, Stun. Each refine increases resistance by 4%.",			"However, the resistance increases only up to + 10 refine.",			"All stats +5",			"Class : ^777777Headgear^000000",			"Defense : ^77777750^000000",			"Location : ^777777Upper^000000",			"Weight : ^77777710^000000",			"Applicable Job : ^777777All Job^000000",		},		slotCount = 1,		ClassNum = 2004	},

    luafiles514/lua files/datainfo/accessoryid.lub

    	ACCESSORY_BAAL_HELMET = 2004, 

     

    luafiles514/lua files/datainfo/accname.lub

    	[ACCESSORY_IDs.ACCESSORY_BAAL_HELMET] = "_baal_helmet",

    server folder

    db/item_db2.txt

    29905,baal_helmet,Baal Helmet,5,20,,10,,50,,1,0xFFFFFFFF,7,2,256,,0,1,2004,{ bonus bAllStats,5; bonus2 bResEff,Eff_Stone,2000+(getrefine()*400); bonus2 bResEff,Eff_Freeze,2000+(getrefine()*400); bonus2 bResEff,Eff_Stun,2000+(getrefine()*400); },{},{}


  7.  

    the data folder in client translation rev37 will be convert become grf right ?.

    i dont see any of idnum2itemdesctable/idnum2itemdisplaynametable/idnum2itemresnametable txt at there,which mean the hexed will read on data.grf/rdata.grf (kro) right ?.

     

    and how about if i want to add some new items ?need i to create a new idnum2itemdesctable/idnum2itemdisplaynametable/idnum2itemresnametable txt or copy back idnum2itemdesctable/idnum2itemdisplaynametable/idnum2itemresnametable txt from kro data ?

    just extract it using grf extractor then when you've done to edit, Add and repack.. :)

     

    for more info click >> Custom_Items

     

    ok, thanks for the information


  8. the data folder in client translation rev37 will be convert become grf right ?.
    i dont see any of idnum2itemdesctable/idnum2itemdisplaynametable/idnum2itemresnametable txt at there,which mean the hexed will read on data.grf/rdata.grf (kro) right ?.

    and how about if i want to add some new items ?need i to create a new idnum2itemdesctable/idnum2itemdisplaynametable/idnum2itemresnametable txt or copy back idnum2itemdesctable/idnum2itemdisplaynametable/idnum2itemresnametable txt from kro data ?

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