yashin16
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I don't need lol only if i run it in offline mode, and i said its normal in offline mode. Online mode u can't run thouse windows lol only using putty or ssh and they run the 3 server together lol not like cmd window
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run 3 server? bro i told The emulator worked normal in offline mode no errors, when I put it in my host and I change only the the char ip, ip map ip, and sql_conection to my infos, doesn't work, no errors only socket error. I did the same to work offline and worked lol. I did'nt changed any port. if u want i can send u the sql archives
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First i got #5 socket error but the emulator continued to load, but in the end appeared that # 6 socket error
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Her guys... I put xxx on ip and some important information Char-server.conf // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: "xxx.xxx.xxx.197" // The character server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: "127.0.0.1" // Login Server Port login_port: 6900 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: "xxx.xxx.xxx.197" // Character Server Port char_port: 6121 } Map-server.conf // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. char_ip: "xxx.xxx.xxx.197" // The map server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: "127.0.0.1" // Character Server Port char_port: 6121 // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. map_ip: "xxx.xxx.xxx.197" // Map Server Port map_port: 5121 } sql_connection archive // For IPs, ideally under linux, you want to use localhost instead of 127.0.0.1. // Under windows, you want to use 127.0.0.1. If you see a message like // "Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)" // and you have localhost, switch it to 127.0.0.1 db_hostname: "127.0.0.1" db_port: 3306 db_username: "xxxx" db_password: "xxxx" db_database: "xxxx" //codepage:"" }
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Bro i didn't changed anything on the new conf, i just gaave an exemple of old configuration. That configuration doesn't work on the new conf.] As i said, i didn't changed the port, i changed only char ,map and login ip to my host ip
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KeiKun, Nothing is running at port 6900, on my old Hercules conf my server worked well. "sql.db_hostname: 127.0.0.1 sql.db_port: 3306 sql.db_username: root sql.db_password: sql.db_database: sql.codepage: // MySQL Character SQL server char_server_ip: 127.0.0.1 char_server_port: 3306 char_server_id: root char_server_pw: char_server_db: // MySQL Map SQL Server map_server_ip: 127.0.0.1 map_server_port: 3306 map_server_id: root map_server_pw: map_server_db: // MySQL Log SQL Database log_db_ip: 127.0.0.1 log_db_port: 3306 log_db_id: root log_db_pw: log_db_db: log_codepage: log_login_db: loginlog" I changed the same thing on the new configuration, only changing passwords, login, db name, and the main ip. i can send u the archives if u want to look .-.
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yashin16 started following #socket error
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Guys! My server is running normal in offline mode but when i change it to my host ip and migrate him to my host, the server connects but get socket error .-. I got your Hercules-stable I'm sending 3 pics, 1 running he server offline at my pc and 2 pics in my host .-. i did'nt changed the ports , only changed the 127.0.0.1 of char ip and map ip to my host ip. with the old conf sql in my old hercules emulator , the host ip works fine. Someone can help me? i have 60 ppl w8ting for this Ro .-.
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yashin16 started following Rebellion Class without Skill DMG and miss
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yashin16 reacted to a question: how to fix this??
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I have problem in rebellion class on my Ro server , the skills are giving miss or only appears the sprite of the skill without damage and without miss. You guys know what this problem is and how to solve it? Thx Black Hat
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Guys! Help me with that problem .-. The emblems are no longer appearing on the flags of the castles , i tried to reloadscript and restart server, nothing worked. ps: I did not change the files in the guild folder.
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Criei um item que dá uma classe custom com todas as skills do jogo ( não coloquei allskill e nem criei uma nova skill tree , mas sim , coloquei skill uma por uma no script hehe), como essa classe é vip , eu queria colocar ela sem restrição de skill use como no permissions skill_unconditional: true, mas queria apenas para o char que estivesse usando o item e não para a acc toda. Tentei até o: Nouse: { skill_unconditional: true } Alguém saberia como fazer isso? Agradeço... hahaha xD
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[V1.0R1] DeathArena - O Full dos Full PvP
yashin16 replied to sbk_'s topic in Lançamentos de Scripts
Boa tarde! Belo npc pvp, consegui add o npc no servidor ( easy) mas quando tentei colocar no site os arquivos e testar o ranking aparece mensagem de erro na pagina ao invés da tabela de ranking. Poderia me ajudar? Obrigado -
I configured the whole server with high damage, but when I put it online with a Hoster, the damage was normal (low damage) skill and hit damage. Does anyone know how to solve it? Configurei o server todo com dano alto de skill e de hit mas quando passei para a host e liguei o servidor online o dano ficou baixo novamente, alguém sabe com resolver? thx
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yashin16 reacted to an answer to a question: Death Knight Sprite
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Saquei! hehe, mas então não falei do spr da classe Death Knight ou Dark Knight que tem no meu emulador '-' e seria para eu colocar o trocar o spr da classe add a .act e .spr com o nome exemplo abaixo