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kami-shi

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  1. Upvote
    kami-shi got a reaction from exneval in 34 Kamishi's Clothes & Hair Palettes (Updated 2018!!)   
    View File 34 Kamishi's Clothes & Hair Palettes (Updated 2018!!)
    Support All classes including new Mounts, Oboro, Kagerou, Rebellion and 3rd Costumes ! Yay ! =3
    The palettes are ranged from 0 to 35.
    For this pack to look the best you must use my corrected classes sprites and Haziel's 3rd Costumes sprites
    These palettes are from my big 700 palette pack !
    If you want more, you may contact me here :  Paletting services (More than 700 Palettes, Races and Colors! :3).
    Thank you ! >o<
    Submitter kami-shi Submitted 07/12/17 Category Sprites & Palettes  
  2. Upvote
    kami-shi got a reaction from Cyro in 34 Kamishi's Clothes & Hair Palettes (Updated 2018!!)   
    View File 34 Kamishi's Clothes & Hair Palettes (Updated 2018!!)
    Support All classes including new Mounts, Oboro, Kagerou, Rebellion and 3rd Costumes ! Yay ! =3
    The palettes are ranged from 0 to 35.
    For this pack to look the best you must use my corrected classes sprites and Haziel's 3rd Costumes sprites
    These palettes are from my big 700 palette pack !
    If you want more, you may contact me here :  Paletting services (More than 700 Palettes, Races and Colors! :3).
    Thank you ! >o<
    Submitter kami-shi Submitted 07/12/17 Category Sprites & Palettes  
  3. Upvote
    kami-shi reacted to matheus00123 in 34 Kamishi's Clothes & Hair Palettes (Updated 2018!!)   
    Speaking the truth, I did not check, so it's complete, it will help a lot of people, it will defuse my mistake.
  4. Upvote
    kami-shi reacted to matheus00123 in 34 Kamishi's Clothes & Hair Palettes (Updated 2018!!)   
    Perfect for a free package, could have added the 34 of the summoner classes with cart
  5. Upvote
    kami-shi got a reaction from Arduino in 34 Kamishi's Clothes & Hair Palettes (Updated 2018!!)   
    View File 34 Kamishi's Clothes & Hair Palettes (Updated 2018!!)
    Support All classes including new Mounts, Oboro, Kagerou, Rebellion and 3rd Costumes ! Yay ! =3
    The palettes are ranged from 0 to 35.
    For this pack to look the best you must use my corrected classes sprites and Haziel's 3rd Costumes sprites
    These palettes are from my big 700 palette pack !
    If you want more, you may contact me here :  Paletting services (More than 700 Palettes, Races and Colors! :3).
    Thank you ! >o<
    Submitter kami-shi Submitted 07/12/17 Category Sprites & Palettes  
  6. Upvote
    kami-shi got a reaction from Habilis in 34 Kamishi's Clothes & Hair Palettes (Updated 2018!!)   
    View File 34 Kamishi's Clothes & Hair Palettes (Updated 2018!!)
    Support All classes including new Mounts, Oboro, Kagerou, Rebellion and 3rd Costumes ! Yay ! =3
    The palettes are ranged from 0 to 35.
    For this pack to look the best you must use my corrected classes sprites and Haziel's 3rd Costumes sprites
    These palettes are from my big 700 palette pack !
    If you want more, you may contact me here :  Paletting services (More than 700 Palettes, Races and Colors! :3).
    Thank you ! >o<
    Submitter kami-shi Submitted 07/12/17 Category Sprites & Palettes  
  7. Upvote
    kami-shi reacted to Habilis in 34 Kamishi's Clothes & Hair Palettes (Updated 2018!!)   
    Thanks, will definitely try it out soon!!!
  8. Upvote
    kami-shi got a reaction from bWolfie in 34 Kamishi's Clothes & Hair Palettes (Updated 2018!!)   
    View File 34 Kamishi's Clothes & Hair Palettes (Updated 2018!!)
    Support All classes including new Mounts, Oboro, Kagerou, Rebellion and 3rd Costumes ! Yay ! =3
    The palettes are ranged from 0 to 35.
    For this pack to look the best you must use my corrected classes sprites and Haziel's 3rd Costumes sprites
    These palettes are from my big 700 palette pack !
    If you want more, you may contact me here :  Paletting services (More than 700 Palettes, Races and Colors! :3).
    Thank you ! >o<
    Submitter kami-shi Submitted 07/12/17 Category Sprites & Palettes  
  9. Upvote
    kami-shi reacted to anacondaq in Warning: size of symbol `ShowWarning` changed from ....   
    xDDDD. Man, this is kamishi, she is not stupid:)
  10. Upvote
    kami-shi got a reaction from hemagx in November Digest 2013   
    That is a lot of work. You guys are great, I can see this emulator going faaaaaaaaar!
     
    /me is fan
  11. Upvote
    kami-shi got a reaction from evilpuncker in November Digest 2013   
    That is a lot of work. You guys are great, I can see this emulator going faaaaaaaaar!
     
    /me is fan
  12. Upvote
    kami-shi reacted to Gepard in Flux Control Panel for Hercules   
    Flux Control Panel for Hercules
     
    Flux CP is now officialy available for Hercules!
     
    It is fully working with both pre-Renewal and Renewal Hercules servers. We will continue developing it, so it is always up-to-date and compatible with latest Hercules.
     
    New theme
    Hercules' Flux CP comes with a brand new theme. It's a grey-ish modern and clean HTML5 theme, called Emphaino.
    It has a nice dropdown menu located on top of the screen, and a customizable footer area, where you can put some stuff that should be visible all the time (like links to social media, forums etc.).
     
    A picture is worth a thousand words:



     
    It's a HTML5 theme, so it requires a decent browser, or IE9+ (if you insist on using that).
     
    Theme selection
    Having two themes is great, but until now it was impossible to make use of them both. That's why theme selector has been added to both themes, so your users can pick whichever theme they like more.
     
    Again, preview:

     
    Extra credits
    Authors of original FluxCP & FluxCP-rA. Authors of Emphaino theme (originally for Wordpress).

     
    Download
    Hercules' FluxCP Github repository: https://github.com/HerculesWS/FluxCP
     
    Issues
    Bug reports, questions and suggestions are all welcome directly on GitHub: https://github.com/HerculesWS/FluxCP/issues
     
    Enjoy~
  13. Upvote
    kami-shi reacted to sketchyphoenix in Hercules CC Program   
    I need all the badges so I can go to Indigo Plateau and be a Pokemon Master.
  14. Upvote
    kami-shi reacted to Ind in Hercules CC Program   
    Hercules CC Program
    Hello~! - What?!
    We're changing how the CC Badge works, making it a position that actually makes sense with it's name: a position given to community members who've contributed to Hercules.
     
    Badge Requirement
    Any of the following will make you elegible to receive the title, be aware the position is not automatically-granted, the staff who oversees the section in question will appoint you to receive the title.
    Outstanding presence in the bug report section Outstanding presence in the wiki Outstanding presence in the support sections (helping others) Outstanding presence in the downloads sections (sharing your stuff) Help the development by providing key information Any other outstanding effort to contribute to Hercules not necessarily listed here (we'll add more items as we see fit)  
    Position Benefits
    We have plans/intentions to implement specific benefits depending on why each title was given (e.g. if its because you're active in the bug reports section you may receive pseudo-moderation-powers on that section), however at this point in time the title is only a title -- there are no benefits to it yet.
  15. Upvote
    kami-shi reacted to Ind in Hercules April 22 Patch   
    Hercules April 22 Patch
    Hello~! - What?!
    1st, most of these things were meant to be released separately but as I started to work with them one thing hooked up to another and I ended up deciding to get all out at once No second today! The all-long, all-mighty list
    New Map Zone DB Updates Added New "All" Zone, easy way to add modifiers to all maps in the game. Automatically inherited by all existent zones. Added new zone setting disabled_commands, can disable any command in any zone "command-name: min-group-lv" also supports min group level to override, to enable back a command disabled by inheritance just use "command-name: 0" Added new zone setting skill_damage_cap (as requested by the community), can cap any skill damage to any range of unit types, and also a new core config "HMAP_ZONE_DAMAGE_CAP_TYPE" that controls how the cap is applied (before or after modifiers) New target-type support (used by skill_damage_cap and disabled_skills): PET (special thanks to frenzmu06 for bringing it up!), CLONE and MOB_BOSS Added support to ids! item and skill ids may now be employed in all sections of the file in the place of item/skill names Detailed Map Zone DB Update Hercules Channel System Update Added a IRC bridge as requested by the community, allows users outside of the game (but in a irc network e.g. thru mobile/cel app) to communicate with anyone in-game that is within a specific #channel, and vice-versa Detailed Channel System Update Added Beret and Yommy's suggestion on cash shop file format, also added support for item ids Added Ryuuzaki's kafra point support to the new cashshop Updated map-server's save_setting, added new option: 128, to save buyingstore transactions on the fly Revisited bindatcmd feature, dropped level support, added group level support and added a new flag capable of deciding whether calls to that command should be logged in the atcommand log. Performance Improvement Added a in-memory list to store existent shops (saves iterating through all online players) Modified searchstore to use said db above, making its queries faster Improved pc_groups processing, decreased runtime ram usage by a about 1mb. Improved @command log processing through groups, now caching the state (no longer does dbmap lookup). Improved atcommand.conf file processing (was doing a extra lookup instead of using atcommand_exists already-performed lookup result) Improved atcommand's help file processing (no more lookups! string is now cached directly in the atcommandinfo struct of each command) and data management Improved @help's processing: dropped the huge config file lookup and replaced by using the caches. Improved atcommand logging, added option to not log specific commands (so you dont waste log room with stuff such as @iteminfo/@mobinfo/etc) -- atcommand.conf nolog group Sightly improved zone inheritance processing. Speeded up mvp drop processing Speeded up item log processing Speeded up mob item drop processing Misc With map_zone_db's new clone support, flag 0x8000 (no-clone-use) in the skill db was dropped With map_zone_db's new way to block commands, mapflag nogo was dropped. Fixed a number of discrepancies between unsigned and signed variables in many packets. Fixed loading messages for exp_db, attr_fix, statpoint, mob_chat_db, mob_pouch, mob_branch, mob_classchange, mob_boss, mob_poring and item_group_db pets from gms who cant drop items no longer can loot items (prevents exploit where gm kills something, pet loots, then drops and action is not logged nor blocked). Fixed combo bonuses that used getrefine on weapons/cards that affect weapons. Added @searchstore as to offer same availability to gms as @auction/@mail does Improved 2013 client charselect procedure, all thanks to Yommy! Links~!
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