Vixus
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Everything posted by Vixus
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Exactly what i need.. didnt tested it yet.. but if i do have some errors ill report it.. Rathena Herc.. i do have both.. ill try it on rathena and herc later
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requesting for a shop NPC that will jump on random location after a player bought an item like jumper event but shop NPC.. like prontera,155,155,5 shop annie 757,501:50,502:50,503:50 set $@ran, rand(1,10); if ($@ran == 10) set $@jmpmap$,"hugel"; if ($@ran == 9) set $@jmpmap$,"yuno"; if ($@ran == 8) set $@jmpmap$,"comodo"; if ($@ran == 7) set $@jmpmap$,"xmas"; if ($@ran == 6) set $@jmpmap$,"aldebaran"; if ($@ran == 5) set $@jmpmap$,"izlude"; if ($@ran == 4) set $@jmpmap$,"payon"; if ($@ran == 3) set $@jmpmap$,"geffen"; if ($@ran == 2) set $@jmpmap$,"morocc"; if ($@ran == 1) set $@jmpmap$,"prontera"; OnBuyItem: movenpc "annie"+$@ran+"",1,1; //move the NPC setnpcdisplay "annie"+$@ran+"",1002; end; }
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Hello Good day hercules.. can you help me with something.. like how to make a player disguised that is triggered by an NPC ex. prontera,155,155,5 script disguise 811,{ disguise: Poring set baseatk 10 set skill poring skill set players skill: off so when a player disguised as a poring.. he or she can use poring skill.. and cant use other skill in example.. a wizard disguised as poring.. the wizard cant use all of his or her skills except for the poring skill thanks
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Can you modify this? When certain amount of monsters killed.. you'll get bonus stats.. example.. when the player killed 500 porings dispbottom congrats you gain atk + 1 for killing 500 porings something like that..