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Posts posted by Atomik
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Hello there,
Can any one help me with a Simple instance script so i can read it and learn how instance works .
1) A npc that teleport you to an instance.
2) few monsters in that instance
3) Npcs inside the instance that destroys Instance once done.
Please help <#.
---Atomik. -
Come on herc , help me out !
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Hi guys ,
Can some one tell me how to add custom loggin background in 2016 client ?
i tried the old method but it din work out T_T , please help. -
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Thanks alot , Understood ! <3
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Hey Blinzer,
Here's the script
https://gist.github.com/anonymous/d77f426ff1f97f6348d31ef00d759cec
This script should access monster ids upto 2083 as you requested.
u can add or remove the monster npc is skipping .
on line 137, Simply Remove the monster id and " , " after it
GLHF ! -
Hey guys ,
So i was going through this script , i dont know who it was made by but as i'm trying to learn how to script i read whole script and try to understand how it works
so i had a little doubt here please help me if u can.
Here's the Script: https://pastebin.com/myhNdrkjSo as this script pretty much gives u a skill and then stores the skill it gave u in "StalkerSkill"
and everytime u login it checks for StalkerSkill and gives u the skill back . so it isnt lost .
But problem is when u speak to the NPC in order to get a new it only checks for the skill that you obtained from NPC.
So if u have a skill that You got from the NPC it will remove that skill and assign u new one .
But what about the skill that a stalker copied from other player . When m doing that its stacking up 2 skills .Is there a way to fix it , and if yes how ?
Please Help me out with this one Guys <3
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Hey Guys,
So i'm trying to learn how to script from herc Documentation and m stuck at getarg() i cant understand what exactly it does , if possible can any one please explain it to me.
PLEASE <3
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Hey guys,
so i've been trying to set item drop rate to 100 % but idk why its not working i had to go to Mobdb.conf and edit them to make them a 100% drop rate item
my drops.conf also looks completely fine.Spoiler//================= Hercules Configuration ================================ //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2014-2016 Hercules Dev Team //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see <http://www.gnu.org/licenses/>. //========================================================================= // Battle (Drops) Configuration File //========================================================================= // Note 1: Value is a config switch (true/false) // Note 2: Value is in percents (100 means 100%) //========================================================================= // If an item is dropped, does it go straight into the users inventory? (Note 1) item_auto_get: false // How long does it take for an item to disappear from the floor after it is dropped? (in milliseconds) flooritem_lifetime: 60000 // Grace time during which only the person who did the most damage to a monster can get the item? (in milliseconds) item_first_get_time: 3000 // Grace time during which only the first and second person who did the most damage to a monster can get the item? (in milliseconds) // (Takes effect after item_first_get_time elapses) item_second_get_time: 1000 // Grace time during which only the first, second and third person who did the most damage to a monster can get the item? (in milliseconds) // (Takes effect after the item_second_get_time elapses) item_third_get_time: 1000 // Grace time to apply to MvP reward items when the Most Valuable Player can't get the prize item and it drops on the ground? (in milliseconds) mvp_item_first_get_time: 10000 // Grace time for the first and second MvP so they can get the item? (in milliseconds) // (Takes effect after mvp_item_first_get_time elapses) mvp_item_second_get_time: 10000 // Grace time for the first, second and third MvP so they can get the item? (in milliseconds) // (Takes effect after mvp_item_second_get_time elapses) mvp_item_third_get_time: 2000 // Item drop rates (Note 2) // The rate the common items are dropped (Items that are in the ETC tab, besides card) item_rate_common: 10000 item_rate_common_boss: 500 item_drop_common_min: 1 item_drop_common_max: 10000 // The rate healing items are dropped (items that restore HP or SP) item_rate_heal: 10000 item_rate_heal_boss: 5000 item_drop_heal_min: 1 item_drop_heal_max: 10000 // The rate at which usable items (in the item tab) other then healing items are dropped. item_rate_use: 10000 item_rate_use_boss: 10000 item_drop_use_min: 1 item_drop_use_max: 10000 // The rate at which equipment is dropped. item_rate_equip: 50000000 item_rate_equip_boss: 500 item_drop_equip_min: 1 item_drop_equip_max: 10000 // The rate at which cards are dropped item_rate_card: 1500 item_rate_card_boss: 1 item_drop_card_min: 1 item_drop_card_max: 10000 // The rate adjustment for the MVP items that the MVP gets directly in their inventory item_rate_mvp: 10000 item_drop_mvp_min: 1 item_drop_mvp_max: 10000 // The rate adjustment for card-granted item drops. item_rate_adddrop: 10000 item_drop_add_min: 1 item_drop_add_max: 10000 // Rate adjustment for Treasure Box drops (these override all other modifiers) item_rate_treasure: 100 item_drop_treasure_min: 1 item_drop_treasure_max: 10000 // Use logarithmic drops? (Note 1) // Logarithmic drops scale drop rates in a non-linear fashion using the equation // Droprate(x,y) = x * (5 - log(x)) ^ (ln(y) / ln(5)) // Where x is the original drop rate and y is the drop_rate modifier (the previously mentioned item_rate* variables) // Use the following table for an idea of how the rate will affect drop rates when logarithmic drops are used: // Y: Original Drop Rate // X: Rate drop modifier (eg: item_rate_equip) // X\Y | 0.01 0.02 0.05 0.10 0.20 0.50 1.00 2.00 5.00 10.00 20.00 // -----+--------------------------------------------------------------- // 50 | 0.01 0.01 0.03 0.06 0.11 0.30 0.62 1.30 3.49 7.42 15.92 // 100 | 0.01 0.02 0.05 0.10 0.20 0.50 1.00 2.00 5.00 10.00 20.00 // 200 | 0.02 0.04 0.09 0.18 0.35 0.84 1.61 3.07 7.16 13.48 25.13 // 500 | 0.05 0.09 0.22 0.40 0.74 1.65 3.00 5.40 11.51 20.00 33.98 // 1000 | 0.10 0.18 0.40 0.73 1.30 2.76 4.82 8.28 16.47 26.96 42.69 // 2000 | 0.20 0.36 0.76 1.32 2.28 4.62 7.73 12.70 23.58 36.33 53.64 // 5000 | 0.50 0.86 1.73 2.91 4.81 9.11 14.45 22.34 37.90 53.91 72.53 //10000 | 1.00 1.67 3.25 5.28 8.44 15.24 23.19 34.26 54.57 72.67 91.13 //20000 | 2.00 3.26 6.09 9.59 14.83 25.49 37.21 52.55 77.70 97.95 100% //50000 | 5.00 7.87 13.98 21.12 31.23 50.31 69.56 92.48 100% 100% 100% item_logarithmic_drops: false // Can the monster's drop rate become 0? (Note 1) // Default: false (as in official servers). drop_rate0item: false // Makes your LUK value affect drop rates on an absolute basis. // Setting to 100 means each luk adds 0.01% chance to find items // (regardless of item's base drop rate). drops_by_luk: 0 // Makes your LUK value affect drop rates on a relative basis. // Setting to 100 means each luk adds 1% chance to find items // (So at 100 luk, everything will have double chance of dropping). drops_by_luk2: 0 // Whether or not Marine Spheres and Floras summoned by Alchemist drop items? // This setting has three available values: // 0: Nothing drops. // 1: Only marine spheres drop items. // 2: All alchemist summons drop items. alchemist_summon_reward: 1
Please help
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Links are dead, Can some one update them please :).
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12 hours ago, 4144 said:For disable doram, need change one flag lin lua files, but i not remember what file exactly.
Somewhere was information about this flag. It named Doram or EnableDoram something like this
Thanks
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Hey Guys ,
Can some one please tell me1) How many custom jobs can we add to game at max.
2) How many custom Skills can we add to game(max).3) is there a way to add custom skill effect ?
4) Can there be custom Mounts ?
5) What is latest Client ? And what features does it have ?
6) Any way to remove Doram from Latest Client ?7) What Kind of client is this
Spoiler
<3 Y'alll
- Atomik -
Updated Link:
- Beginner Scripts -
SpoilerBasic Healer & Buffer Script ( 5 Parts )
A Basic Healer Script. Here we will cover most, if not all of the basics of scripting.
Basic Item Trader Script ( 2 Parts )
A basic item trader script. Here we will learn how to give players an item in exchange for other items.
Basic Floating Rates Script - Complete ( 2 Parts )
Here we will create a " floating " npc. And have it adjust base & job experience rates.
- Intermediate Scripting -
SpoilerIntermediate Healer & Buffer Script - Complete ( 2 Parts )
An Intermediate version of the Basic Healer & Buffer script.
Custom AtCommand @buff - Complete ( 2 Parts )
A custom @command, that will buff the player with preset buffs, have a cast time, cost zeny, have a cooldown time, and will unlock more buffs the more they use it !!
Bounty Hunting PvP Script - Complete ( 2 Parts )
An intermediate level PvP script. This script is intended to help improve your scripting abilities, while also making you feel more comfortable about PvP scripts.
- Advanced Scripting -
(I DO NOT OWN ANY OF THESE TUTORIALS , I'M JUST TRYING TO HELP COMMUNITY BY RE-LINKING THE GUIDES )
Happy Scripting !
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Do you have a alternate link because herc blog is down T_T , please help.
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Hey guys,
Just wanted to know if its possible to create Multiple instances for a single map.
For Example .
A guy takes a Quest and he is teleported to a Map to complete the following quest of killing a monsters.
At same time another guy takes the same QUEST But then i dont want him to go in same map as the other guy instead of that i want to create a separate instance for this guy .
So i wanna make it like the quest can be only done solo .
Kindly help me out with it <3
Regards,
Atomik -
Can u guide me through , As i'm trying to do this Ragnarok wont accept the code
doing it for that ingame feature thingy .
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Hey guys ,
Just wanted to know if there's a way to set a default Height and width for the window that's poped up when the link is clicked .on this
mes "You can Refer <URL>wiki for help<INFO>https://irowiki.org/wiki/Main_Page</INFO></URL> anytime";
So that if i set default width and height to 500x500 it always opens a box of 500x 500.
Kindly help me out. -
Hello Guys,
It's a pleasure to meet you all, its been a while since i've played RO , but it feels good to be back .when i left RO the only emulator i knew about / was around was rAthena, so now u know i'm really old player
But yet i'm young , here's my brief introduction.
i'm 20 years old, i can codee infact i love to code .i'm a certified Ethical Hacker
my favorite programming language is PYTHON ! <3
i can code using c++ & c# .
Not a pro , but can code in PHP aswell.
( just in case if someone wants to know i follow laravel framework)i'm here to learn stuff from ya'll and grow my skill set .
^_^ Thanks For using your valuable time to read my introduction xD
Cu around , Peas !
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Hi Guys,
So i've been trying to install fluxcp on my local host .
i've xampp ready and all but when ever i try to enter fluxcp folder i get redirected to localhost/dashboardi've been trying to fix it for a while now .
My cp location is : C:\xampp\htdocs\fluxwhen i type localhost/flux in my URL bar it redirects me to localhost/dashboard
Kindly help me out
Regards,
Atomik.
Help Learning Instance and how it works. <3
in Script Support
Posted
Thanks alot <3