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Petey Pablo

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Everything posted by Petey Pablo

  1. Cutin that can trigger every 10:00AM and it will remove the cutin display after 3mins. Thank you
  2. Need help what is the problem [Error]: timer_do_delete error : function mismatch [154]00000000(unknown timer function) != 00AF28B0(unit_walk_toxy_timer) [Error]: --- failed assertion -------------------------------------------- [Error]: D:\Ragnarok\Hercules\src\common\timer.c:398: '0' in function `unknown' [Error]: --- end failed assertion ---------------------------------------- This is my git 'dd7f653b00239299cdecb7ca826c21e5957863da'
  3. What error is this? I dont know what script is this please anyone can help me fix. Thank you [Warning]: script:implode: array length = 0
  4. Where to add this? What part/line? Thank you
  5. how to remove the arena 4 room? this is the mvp_arena script //===== Hercules Script ====================================== //= MVP Arena //===== By: ================================================== //= Darkchild //===== Current Version: ===================================== //= 1.4 //===== Description: ========================================= //= Rooms containing 16 different MVPs //===== Additional Comments: ================================= //= 1.0 - First version of script //= 1.1 - Optimised The MVP arena [massdriller] //= 1.2 - NPC in prontera [Silent] //= 1.3 - Removed Duplicates //= 1.4 - Optimized, text edited [Euphy] //============================================================ // Entrance prontera,159,192,4 script MVP Warper 8_M_JPNMASTER,{ mes "[ ^0065DFMVP Warper^000000 ]"; mes "Would you like to enter"; mes "the MVP Arena?"; if (select("Yes!","No thanks.") == 2) close; warp "quiz_00",50,24; close; } // Information quiz_00,49,31,4 script MVP Arena Guide 4_M_TWTEAMAN,{ mes "[ ^0065DFMVP Arena Guide^000000 ]"; mes "Welcome and behold this sacred place. Here you will find out if you truly have what it takes to call yourself a warrior."; next; switch(select("Information","Heal me!","Return to Prontera","Cancel")) { case 1: mes "[ ^0065DFMVP Arena Guide^000000 ]"; mes "There are four Keepers, and each can spawn four different MVPs."; mes "There are eight rooms per Keeper, and sixteen MVPs in total."; close; case 2: specialeffect(EF_HEAL2, AREA, playerattached()); percentheal 100,100; close; case 3: warp "prontera",156,179; close; case 4: close; } } // Keepers function script Keeper { mes "[ ^0065DF"+strnpcinfo(NPC_NAME_VISIBLE)+"^000000 ]"; mes "Which arena would you"; mes "like to enter?"; set .@menu$,""; for(set .@i,1; .@i<9; set .@i,.@i+1) set .@menu$, .@menu$+"Arena "+.@i+" ["+getmapusers("pvp_n_"+.@i+"-"+getarg(0))+"/20]:"; set .@i, select(.@menu$); if (getmapusers("pvp_n_"+.@i+"-"+getarg(0))>19) { mes "[ ^0065DF"+strnpcinfo(NPC_NAME_VISIBLE)+"^000000 ]"; mes "Sorry, this arena is full!"; close; } warp "pvp_n_"+.@i+"-"+getarg(0),102,102; close; } quiz_00,56,31,4 script Alpha MVP 4_F_TWGIRL,{ callfunc "Keeper",2; } quiz_00,58,31,4 script Beta MVP 4_F_TWMIDWOMAN,{ callfunc "Keeper",3; } quiz_00,60,31,4 script Theta MVP 4_M_TWBOY,{ callfunc "Keeper",4; } quiz_00,62,31,4 script Epsilon MVP 4_M_TWMIDMAN,{ callfunc "Keeper",5; } // Protectors function script Protector { mes "[ ^0065DFMVP-Protector^000000 ]"; switch(select( ((getarg(0)=="")?"":"Harder Monsters"), "Heal", "Exit")) { case 1: warp getarg(0),102,102; end; case 2: specialeffect(EF_HEAL2, AREA, playerattached()); percentheal 100,100; close; case 3: warp "prontera",156,179; end; } } pvp_n_1-2,100,100,4 script MVP-Protector#01 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_2-2"; } pvp_n_2-2,100,100,4 script MVP-Protector#02 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_3-2"; } pvp_n_3-2,100,100,4 script MVP-Protector#03 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_4-2"; } pvp_n_4-2,100,100,4 script MVP-Protector#04 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_5-2"; } pvp_n_5-2,100,100,4 script MVP-Protector#05 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_6-2"; } pvp_n_6-2,100,100,4 script MVP-Protector#06 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_7-2"; } pvp_n_7-2,100,100,4 script MVP-Protector#07 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_8-2"; } pvp_n_8-2,100,100,4 script MVP-Protector#08 4_F_JOB_HUNTER,{ callfunc "Protector",""; } pvp_n_1-3,100,100,4 script MVP-Protector#09 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_2-3"; } pvp_n_2-3,100,100,4 script MVP-Protector#10 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_3-3"; } pvp_n_3-3,100,100,4 script MVP-Protector#11 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_4-3"; } pvp_n_4-3,100,100,4 script MVP-Protector#12 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_5-3"; } pvp_n_5-3,100,100,4 script MVP-Protector#13 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_6-3"; } pvp_n_6-3,100,100,4 script MVP-Protector#14 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_7-3"; } pvp_n_7-3,100,100,4 script MVP-Protector#15 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_8-3"; } pvp_n_8-3,100,100,4 script MVP-Protector#16 4_F_JOB_HUNTER,{ callfunc "Protector",""; } pvp_n_1-4,100,100,4 script MVP-Protector#17 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_2-4"; } pvp_n_2-4,100,100,4 script MVP-Protector#18 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_3-4"; } pvp_n_3-4,100,100,4 script MVP-Protector#19 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_4-4"; } pvp_n_4-4,100,100,4 script MVP-Protector#20 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_5-4"; } pvp_n_5-4,100,100,4 script MVP-Protector#21 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_6-4"; } pvp_n_6-4,100,100,4 script MVP-Protector#22 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_7-4"; } pvp_n_7-4,100,100,4 script MVP-Protector#23 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_8-4"; } pvp_n_8-4,100,100,4 script MVP-Protector#24 4_F_JOB_HUNTER,{ callfunc "Protector",""; } pvp_n_1-5,100,100,4 script MVP-Protector#25 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_2-5"; } pvp_n_2-5,100,100,4 script MVP-Protector#26 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_3-5"; } //pvp_n_3-5,100,100,4 script MVP-Protector#27 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_4-5"; } //pvp_n_4-5,100,100,4 script MVP-Protector#28 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_5-5"; } pvp_n_5-5,100,100,4 script MVP-Protector#29 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_6-5"; } pvp_n_6-5,100,100,4 script MVP-Protector#30 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_7-5"; } pvp_n_7-5,100,100,4 script MVP-Protector#31 4_F_JOB_HUNTER,{ callfunc "Protector","pvp_n_8-5"; } pvp_n_8-5,100,100,4 script MVP-Protector#32 4_F_JOB_HUNTER,{ callfunc "Protector",""; } // Alpha pvp_n_1-2,0,0,0,0 monster Eddga 1115,3,60000,66000 pvp_n_1-2,0,0,0,0 monster Mistress 1059,1,60000,66000 pvp_n_2-2,0,0,0,0 monster Mistress 1059,3,60000,66000 pvp_n_2-2,0,0,0,0 monster Moonlight 1150,1,60000,66000 pvp_n_3-2,0,0,0,0 monster Mistress 1059,1,60000,66000 pvp_n_3-2,0,0,0,0 monster Moonlight 1150,2,60000,66000 pvp_n_3-2,0,0,0,0 monster Maya 1147,1,60000,66000 pvp_n_4-2,0,0,0,0 monster Eddga 1115,1,60000,66000 pvp_n_4-2,0,0,0,0 monster Mistress 1059,1,60000,66000 pvp_n_4-2,0,0,0,0 monster Moonlight 1150,1,60000,66000 pvp_n_4-2,0,0,0,0 monster Maya 1147,1,60000,66000 pvp_n_5-2,0,0,0,0 monster Eddga 1115,1,60000,66000 pvp_n_5-2,0,0,0,0 monster Mistress 1059,2,60000,66000 pvp_n_5-2,0,0,0,0 monster Moonlight 1150,1,60000,66000 pvp_n_5-2,0,0,0,0 monster Maya 1147,2,60000,66000 pvp_n_6-2,0,0,0,0 monster Eddga 1115,2,60000,66000 pvp_n_6-2,0,0,0,0 monster Mistress 1059,3,60000,66000 pvp_n_6-2,0,0,0,0 monster Moonlight 1150,1,60000,66000 pvp_n_6-2,0,0,0,0 monster Maya 1147,2,60000,66000 pvp_n_7-2,0,0,0,0 monster Eddga 1115,3,60000,66000 pvp_n_7-2,0,0,0,0 monster Mistress 1059,3,60000,66000 pvp_n_7-2,0,0,0,0 monster Moonlight 1150,2,60000,66000 pvp_n_7-2,0,0,0,0 monster Maya 1147,2,60000,66000 pvp_n_8-2,0,0,0,0 monster Eddga 1115,3,60000,66000 pvp_n_8-2,0,0,0,0 monster Mistress 1059,3,60000,66000 pvp_n_8-2,0,0,0,0 monster Moonlight 1150,3,60000,66000 pvp_n_8-2,0,0,0,0 monster Maya 1147,3,60000,66000 // Beta pvp_n_1-3,0,0,0,0 monster Phreeoni 1159,3,60000,66000 pvp_n_1-3,0,0,0,0 monster Turtle General 1312,1,60000,66000 pvp_n_2-3,0,0,0,0 monster Phreeoni 1159,2,60000,66000 pvp_n_2-3,0,0,0,0 monster Turtle General 1312,1,60000,66000 pvp_n_2-3,0,0,0,0 monster Orc Hero 1087,1,60000,66000 pvp_n_3-3,0,0,0,0 monster Phreeoni 1159,1,60000,66000 pvp_n_3-3,0,0,0,0 monster Turtle General 1312,1,60000,66000 pvp_n_3-3,0,0,0,0 monster Orc Hero 1087,1,60000,66000 pvp_n_3-3,0,0,0,0 monster Orc Lord 1190,1,60000,66000 pvp_n_4-3,0,0,0,0 monster Phreeoni 1159,2,60000,66000 pvp_n_4-3,0,0,0,0 monster Turtle General 1312,1,60000,66000 pvp_n_4-3,0,0,0,0 monster Orc Hero 1087,1,60000,66000 pvp_n_4-3,0,0,0,0 monster Orc Lord 1190,1,60000,66000 pvp_n_5-3,0,0,0,0 monster Phreeoni 1159,1,60000,66000 pvp_n_5-3,0,0,0,0 monster Turtle General 1312,2,60000,66000 pvp_n_5-3,0,0,0,0 monster Orc Hero 1087,2,60000,66000 pvp_n_5-3,0,0,0,0 monster Orc Lord 1190,1,60000,66000 pvp_n_6-3,0,0,0,0 monster Phreeoni 1159,2,60000,66000 pvp_n_6-3,0,0,0,0 monster Turtle General 1312,1,60000,66000 pvp_n_6-3,0,0,0,0 monster Orc Hero 1087,2,60000,66000 pvp_n_6-3,0,0,0,0 monster Orc Lord 1190,2,60000,66000 pvp_n_7-3,0,0,0,0 monster Phreeoni 1159,3,60000,66000 pvp_n_7-3,0,0,0,0 monster Turtle General 1312,1,60000,66000 pvp_n_7-3,0,0,0,0 monster Orc Hero 1087,2,60000,66000 pvp_n_7-3,0,0,0,0 monster Orc Lord 1190,3,60000,66000 pvp_n_8-3,0,0,0,0 monster Phreeoni 1159,3,60000,66000 pvp_n_8-3,0,0,0,0 monster Turtle General 1312,3,60000,66000 pvp_n_8-3,0,0,0,0 monster Orc Hero 1087,3,60000,66000 pvp_n_8-3,0,0,0,0 monster Orc Lord 1190,3,60000,66000 // Theta pvp_n_1-4,0,0,0,0 monster Drake 1112,3,60000,66000 pvp_n_1-4,0,0,0,0 monster Osiris 1038,1,60000,66000 pvp_n_2-4,0,0,0,0 monster Drake 1112,2,60000,66000 pvp_n_2-4,0,0,0,0 monster Osiris 1038,1,60000,66000 pvp_n_2-4,0,0,0,0 monster Doppelganger 1046,1,60000,66000 pvp_n_3-4,0,0,0,0 monster Drake 1112,1,60000,66000 pvp_n_3-4,0,0,0,0 monster Osiris 1038,1,60000,66000 pvp_n_3-4,0,0,0,0 monster Doppelganger 1046,1,60000,66000 pvp_n_3-4,0,0,0,0 monster Lord of Death 1373,1,60000,66000 pvp_n_4-4,0,0,0,0 monster Drake 1112,2,60000,66000 pvp_n_4-4,0,0,0,0 monster Osiris 1038,1,60000,66000 pvp_n_4-4,0,0,0,0 monster Doppelganger 1046,2,60000,66000 pvp_n_4-4,0,0,0,0 monster Lord of Death 1373,1,60000,66000 pvp_n_5-4,0,0,0,0 monster Drake 1112,3,60000,66000 pvp_n_5-4,0,0,0,0 monster Osiris 1038,2,60000,66000 pvp_n_5-4,0,0,0,0 monster Doppelganger 1046,2,60000,66000 pvp_n_5-4,0,0,0,0 monster Lord of Death 1373,1,60000,66000 pvp_n_6-4,0,0,0,0 monster Drake 1112,3,60000,66000 pvp_n_6-4,0,0,0,0 monster Osiris 1038,2,60000,66000 pvp_n_6-4,0,0,0,0 monster Doppelganger 1046,2,60000,66000 pvp_n_6-4,0,0,0,0 monster Lord of Death 1373,2,60000,66000 pvp_n_7-4,0,0,0,0 monster Drake 1112,3,60000,66000 pvp_n_7-4,0,0,0,0 monster Osiris 1038,2,60000,66000 pvp_n_7-4,0,0,0,0 monster Doppelganger 1046,3,60000,66000 pvp_n_7-4,0,0,0,0 monster Lord of Death 1373,2,60000,66000 pvp_n_8-4,0,0,0,0 monster Drake 1112,3,60000,66000 pvp_n_8-4,0,0,0,0 monster Osiris 1038,3,60000,66000 pvp_n_8-4,0,0,0,0 monster Doppelganger 1046,3,60000,66000 pvp_n_8-4,0,0,0,0 monster Lord of Death 1373,3,60000,66000 // Epsilon pvp_n_1-5,0,0,0,0 monster Incantation Samurai 1492,3,60000,66000 pvp_n_1-5,0,0,0,0 monster Pharoh 1157,1,60000,66000 pvp_n_2-5,0,0,0,0 monster Incantation Samurai 1492,2,60000,66000 pvp_n_2-5,0,0,0,0 monster Pharoh 1157,1,60000,66000 pvp_n_2-5,0,0,0,0 monster Dark Lord 1272,1,60000,66000 pvp_n_3-5,0,0,0,0 monster Incantation Samurai 1492,1,60000,66000 pvp_n_3-5,0,0,0,0 monster Pharoh 1157,1,60000,66000 pvp_n_3-5,0,0,0,0 monster Dark Lord 1272,1,60000,66000 pvp_n_3-5,0,0,0,0 monster Baphomet 1039,1,60000,66000 //pvp_n_4-5,0,0,0,0 monster Incantation Samurai 1492,3,60000,66000 //pvp_n_4-5,0,0,0,0 monster Pharoh 1157,1,60000,66000 //pvp_n_4-5,0,0,0,0 monster Dark Lord 1272,1,60000,66000 //pvp_n_4-5,0,0,0,0 monster Baphomet 1039,1,60000,66000 pvp_n_5-5,0,0,0,0 monster Incantation Samurai 1492,2,60000,66000 pvp_n_5-5,0,0,0,0 monster Pharoh 1157,2,60000,66000 pvp_n_5-5,0,0,0,0 monster Dark Lord 1272,2,60000,66000 pvp_n_5-5,0,0,0,0 monster Baphomet 1039,1,60000,66000 pvp_n_6-5,0,0,0,0 monster Incantation Samurai 1492,2,60000,66000 pvp_n_6-5,0,0,0,0 monster Pharoh 1157,2,60000,66000 pvp_n_6-5,0,0,0,0 monster Dark Lord 1272,2,60000,66000 pvp_n_6-5,0,0,0,0 monster Baphomet 1039,1,60000,66000 pvp_n_7-5,0,0,0,0 monster Incantation Samurai 1492,2,60000,66000 pvp_n_7-5,0,0,0,0 monster Pharoh 1157,2,60000,66000 pvp_n_7-5,0,0,0,0 monster Dark Lord 1272,2,60000,66000 pvp_n_7-5,0,0,0,0 monster Baphomet 1039,2,60000,66000 pvp_n_8-5,0,0,0,0 monster Incantation Samurai 1492,3,60000,66000 pvp_n_8-5,0,0,0,0 monster Pharoh 1157,2,60000,66000 pvp_n_8-5,0,0,0,0 monster Dark Lord 1272,2,60000,66000 pvp_n_8-5,0,0,0,0 monster Baphomet 1039,2,60000,66000 // Mapflags pvp_n_1-1 mapflag pvp_nightmaredrop off pvp_n_2-1 mapflag pvp_nightmaredrop off pvp_n_3-1 mapflag pvp_nightmaredrop off pvp_n_4-1 mapflag pvp_nightmaredrop off pvp_n_5-1 mapflag pvp_nightmaredrop off pvp_n_6-1 mapflag pvp_nightmaredrop off pvp_n_7-1 mapflag pvp_nightmaredrop off pvp_n_8-1 mapflag pvp_nightmaredrop off pvp_n_1-2 mapflag pvp_nightmaredrop off pvp_n_2-2 mapflag pvp_nightmaredrop off pvp_n_3-2 mapflag pvp_nightmaredrop off pvp_n_4-2 mapflag pvp_nightmaredrop off pvp_n_5-2 mapflag pvp_nightmaredrop off pvp_n_6-2 mapflag pvp_nightmaredrop off pvp_n_7-2 mapflag pvp_nightmaredrop off pvp_n_8-2 mapflag pvp_nightmaredrop off pvp_n_1-3 mapflag pvp_nightmaredrop off pvp_n_2-3 mapflag pvp_nightmaredrop off pvp_n_3-3 mapflag pvp_nightmaredrop off pvp_n_4-3 mapflag pvp_nightmaredrop off pvp_n_5-3 mapflag pvp_nightmaredrop off pvp_n_6-3 mapflag pvp_nightmaredrop off pvp_n_7-3 mapflag pvp_nightmaredrop off pvp_n_8-3 mapflag pvp_nightmaredrop off pvp_n_1-4 mapflag pvp_nightmaredrop off pvp_n_2-4 mapflag pvp_nightmaredrop off pvp_n_3-4 mapflag pvp_nightmaredrop off pvp_n_4-4 mapflag pvp_nightmaredrop off pvp_n_5-4 mapflag pvp_nightmaredrop off pvp_n_6-4 mapflag pvp_nightmaredrop off pvp_n_7-4 mapflag pvp_nightmaredrop off pvp_n_8-4 mapflag pvp_nightmaredrop off pvp_n_1-5 mapflag pvp_nightmaredrop off pvp_n_2-5 mapflag pvp_nightmaredrop off pvp_n_3-5 mapflag pvp_nightmaredrop off //pvp_n_4-5 mapflag pvp_nightmaredrop off pvp_n_5-5 mapflag pvp_nightmaredrop off pvp_n_6-5 mapflag pvp_nightmaredrop off pvp_n_7-5 mapflag pvp_nightmaredrop off pvp_n_8-5 mapflag pvp_nightmaredrop off
  6. This is the error [Error]: script error in file 'npc/custom/daily_reward.txt' line 67 column 18 parse_simpleexpr: unmatched ')' 64: sleep2 1000; 65: for(.@k = 0; .@k < 2; .@k++){ 66: if(!.@k){ * 67: if(!vip_status(VIP_STATUS_ACTIVE) && .VIPRewards$[#VIPRewardCon + 1] != ""){ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^ 68: //message strcharinfo(0),"[Daily Rewards]: Become a VIP for more rewards."; 69: continue; 70: } else if(#VIPRewardCon >= .@VIPSize){ Daily reward script //===== EinherjarRO Scripts ================================== //= Requested //===== By: ================================================== //= Stolao //===== Current Version: ===================================== //= 2.1C //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= //= A reward system for players who play more frequently //===== Todo ================================================= //= Make Logging out then it continue count //===== Additional Comments: ================================= //= 2.00 Origional Make //= 2.01 Fixed Logic Bug //= 2.02 Fixed Year Multiplier //= 2.03 Added an IP check //= 2.04 Split Rewards up //= 2.05 Move ip check to Daily reward collection //= 2.06 Added ability to see next day via commands/relogging //= 2.07 Added Delay //= 2.08 Moved Delay to none VIP only //= 2.09 Removed some useless lines //= 2.0A Removed Menus due to bugs //= 2.0B Fixed VIP Cutin //= 2.0C Added it showing previos day cutin //= 2.0D Added a for loop //= 2.0E Fixed Ramined logged in time calculation (visual bug) //= 2.0F Added a F_InsertPlural to "more minute" //= 2.10 Added a Mac Check //= 2.11 Changed the IP check to [Sader1992] version //= 2.12 Enable Bound Type //= 2.13 Added 'collectreward', 'dailyreward', 'collectdaily' Commands //= 2.14 Added 'nextreward' Command //= 2.15 Added Daily Buffs //= 2.16 Added Exp Rewards //= 2.17 Removed Reards for Autotraders //= 2.18 Move Buffs to Daily so VIP wont trigger twice //= 2.19 Optimized Slightly //= 2.1A Fixed a bug with VIP getting bonus rewards in normal rewards //= 2.1B Fixed some documentaion //= 2.1C Fixed extra '[' //===== Contact Info: ======================================== //= [Stolao] //= Email: [email protected] //============================================================ prontera,5,5,5 script LOGIN HIDDEN_NPC,{ OnPCLoginEvent: if(!@logintime) @logintime = gettime(DT_YEAR) * 60 * 24 * 365 + gettime(DT_DAYOFYEAR) * 60 * 24 + gettime(DT_HOUR) * 60 + gettime(DT_MINUTE); OnLoginCmnd: .@i = gettime(DT_YEAR) * 12 * 31 + gettime(DT_MONTH) * 31 + gettime(DT_DAYOFMONTH); if(.Reset && .@i > #LastDailyReward + 1) #DRewardCon = 0; if(.Reset && .@i > #LastVIPReward + 1) #VIPRewardCon = 0; .@VIPSize = getarraysize(.VIPRewards$); .@Size = getarraysize(.Rewards$); if(#DRewardCon >= .@Size && #VIPRewardCon >= .@VIPSize){ #LastDailyReward = .@i; #LastVIPReward = .@i; end; } sleep2 1000; for(.@k = 0; .@k < 2; .@k++){ if(!.@k){ if(!vip_status(VIP_STATUS_ACTIVE) && .VIPRewards$[#VIPRewardCon + 1] != ""){ //message strcharinfo(0),"[Daily Rewards]: Become a VIP for more rewards."; continue; } else if(#VIPRewardCon >= .@VIPSize){ message strcharinfo(0),"[Daily Rewards]: No more VIP rewards remaining this month."; continue; } else if(.@i <= #LastVIPReward){ message strcharinfo(0),"[Daily Rewards]: VIP Rewards already collected today"; continue; } } else { if(#DRewardCon >= .@Size){ message strcharinfo(0),"[Daily Rewards]: No more rewards remaining this month."; continue; } else if(.@i <= #LastDailyReward){ message strcharinfo(0),"[Daily Rewards]: Rewards already collected today."; continue; } } if(!.@k) explode(.@XT$,.VIPRewards$[#VIPRewardCon + 1],","); else { if(.IPCheck){ query_sql("SELECT account_id FROM `login` WHERE last_ip = '"+getcharip()+"'", .@AccountId); .@Size = getarraysize(.@AccountId); for(.@i=0; .@i < .@Size; .@i++){ query_sql("SELECT `value` FROM `acc_reg_num` WHERE `account_id` = '"+.@AccountId[.@i]+"' AND `key` = '#LastDailyReward'",.@LastIp2); if(.@i <= .@LastIp2){ message strcharinfo(0),"[Daily Rewards]: Rewards are limited to 1 per IP sorry."; continue; } } } if(.MacCheck){ query_sql("SELECT last_unique_id FROM `login` WHERE account_id = "+getcharid(3)+"", .@last_unique_id$); query_sql("SELECT account_id FROM `login` WHERE last_unique_id = '"+.@last_unique_id$+"'", .@AccountId2); .@Size = getarraysize(.@AccountId2); for(.@i=0; .@i < .@Size; .@i++){ query_sql("SELECT `value` FROM `acc_reg_num` WHERE `account_id` = '"+.@AccountId2[.@i]+"' AND `key` = '#LastDailyReward'",.@MacCheck2); if(.@i <= .@MacCheck2){ message strcharinfo(0),"[Daily Rewards]: Rewards are limited to 1 per computer sorry."; continue; } } } if(.Rest){ .@time = gettime(DT_YEAR) * 60 * 24 * 365 + gettime(DT_DAYOFYEAR) * 60 * 24 + gettime(DT_HOUR) * 60 + gettime(DT_MINUTE); if(.@time < @logintime + .Rest){ .@delay = @logintime + .Rest - .@time; message strcharinfo(0),"[Daily Rewards]: to collect reward you must remain logged in for "+callfunc("F_InsertPlural",.@delay,"more minute")+"."; continue; } } deletearray .@XT$[0],getarraysize(.@XT$); .@NextDay = #DRewardCon + 1; explode(.@XT$,.Rewards$[.@NextDay],","); } if(checkvending() & 2 && .Mode & 256){ message strcharinfo(0),"[Daily Rewards]: Venders cannot recive rewards."; end; } .@Size = getarraysize(.@XT$); deletearray .@TT[0],getarraysize(.@TT); deletearray .@itms[0],getarraysize(.@itms); deletearray .@qnts[0],getarraysize(.@qnts); for(.@x = y = 0; .@x < .@Size; .@x++) .@TT[.@x] = atoi(.@XT$[.@x]); if(.Mode & 1 && (.@TT[4] > 0 || .@vip[4] > 0)){ .@Size = getarraysize(.@TT); for(.@x = 4; .@x <= .@Size - 1 ; .@x += 2){ .@itms[.@y] = .@TT[.@x]; .@qnts[.@y] = .@TT[.@x + 1]; .@y++; } if(checkweight2(.@itms,.@qnts)){ for(.@x = 0; .@x < .@y; .@x++){ if(.Mode & 128) getitembound .@itms[.@x], .@qnts[.@x], .Bound_Mode; else getitem .@itms[.@x], .@qnts[.@x]; } } else { message strcharinfo(0),"[Daily Rewards]: You cannot carry the prizes, please use storage and relog."; continue; } } if(.Mode & 2 && (.@TT[1])){ #Loyalty += .@TT[1]; message strcharinfo(0),"[Daily Rewards]: Recieved "+ .@TT[1] +" "+.Points$; } if(.Mode & 4 && (.@TT[0])){ zeny += .@TT[0]; message strcharinfo(0),"[Daily Rewards]: Recieved "+ .@TT[0] +"z"; } if(.Mode & 8 && (.@TT[3] || .@TT[4])) getexp .@TT[3], .@TT[4]; if(!.@k){ if(.Mode & 32) cutin .VIPCutins$[#VIPRewardCon],4; #VIPRewardCon++; #LastVIPReward = .@i; sleep2 1000; if(.Mode & 64) cutin .VIPCutins$[#VIPRewardCon],4; message strcharinfo(0),"[Daily Rewards]: You have collected your VIP reward, for "+callfunc("F_InsertPlural",#VIPRewardCon,"day")+" this month."; } else { if(.Mode & 16){ .@Size = getarraysize(.BuffInfo); for(.@x = 0; .@x < .@Size; .@x += 4){ if(.@NextDay == .BuffInfo[.@x + 1]) sc_start .BuffInfo[.@x], .BuffInfo[.@x + 2] * 60000, .BuffInfo[.@x + 3]; } } if(.Mode & 32) cutin .Cutins$[#DRewardCon],4; #DRewardCon++; #LastDailyReward = .@i; sleep2 1000; if(.Mode & 64) cutin .Cutins$[#DRewardCon],4; message strcharinfo(0),"[Daily Rewards]: You have collected your daily reward, for "+callfunc("F_InsertPlural",#DRewardCon,"day")+" this month."; } if(.Mode & 32 || .Mode & 64){ sleep2 15000; cutin "",255; } } end; OnNextCmnd: .@time = gettime(DT_YEAR) * 60 * 24 * 365 + gettime(DT_DAYOFYEAR) * 60 * 24 + gettime(DT_HOUR) * 60 + gettime(DT_MINUTE); if(.@time >= @logintime + .Rest){ message strcharinfo(0),"[Daily Rewards]: your next reward is available."; } else { .@i = gettime(DT_YEAR) * 12 * 31 + gettime(DT_MONTH) * 31 + gettime(DT_DAYOFMONTH); if(.@i <= #LastDailyReward) message strcharinfo(0),"[Daily Rewards]: Your next reward will be aviable tomorrow."; else { .@days = (.@time >= @logintime + .Rest) / 60 / 24; .@hours = ((.@time >= @logintime + .Rest) / 60) % 24; .@mins = (.@time >= @logintime + .Rest) % 60; message strcharinfo(0),"[Daily Rewards]: You have "+ ((.@days) ? .@days +" Days " : "") + ((.@hours) ? .@hours +" Hours " : "") + ((.@mins) ? .@mins +" Minutes " : "") +"till your next reward."; } if(.Mode & 32 || .Mode & 64){ if(.@NextDay >= getarraysize(.Rewards$)) .@g = 0; else .@g = #DRewardCon + 1; cutin .Cutins$[.@g],4; } } end; OnHour00: if(gettime(DT_DAYOFMONTH) == 1){ query_sql("DELETE FROM `acc_reg_num` WHERE `key` = '#DRewardCon' OR `key` = '#VIPRewardCon' OR `key` = '#LastVIPReward' OR `key` = '#LastDailyReward'"); addrid(0); #DRewardCon = #VIPRewardCon = #LastVIPReward = #LastDailyReward = 0; } end; OnInit: // Basic Settings // 1: Item | 2: Points | 4: Zeny | 8: Exp // 16: Gain Buffs // 32: Show Cutins | 64: Show Next Day Cutin // 128: Item Rewards Bound // 256: No Rewards for Autotraders // (a bit value, e.g. 3 = Items & Points from Multi) .Mode = 1|2|4|16|32|64|128|256; // Item Binding Mode // Bound_Account : Account Bound item // Bound_Guild : Guild Bound item // Bound_Party : Party Bound item // Bound_Char : Character Bound item .Bound_Mode = Bound_Account; // To disable the command '@loginreward' comment the next lines // * Needs extra commands for typos bindatcmd("relog","LOGIN::OnLoginCmnd",0,99); bindatcmd("collectreward",strnpcinfo(3)+"::OnLoginCmnd",0,99); bindatcmd("dailyreward",strnpcinfo(3)+"::OnLoginCmnd",0,99); bindatcmd("collectdaily",strnpcinfo(3)+"::OnLoginCmnd",0,99); bindatcmd("nextreward",strnpcinfo(3)+"::OnNextCmnd",0,99); // Reset days back to 0 on a skipped day. // Toggle // [0] = Off // [1] = On .Reset = 0; // .Rest // Delay after login to collect rewards // In Minutes .Rest = 0; // Point Name .Points$ = "Loyalty Points"; // Ip check to prevent multi accounts // Toggle // [0] = Off // [1] = On .IPCheck = 0; // Consecutive Days Buff // Each buff contains 4 variables // <Type>,<Days>,<Duration>,<Rate>, // Buff 1 // <Type>,<Days>,<Duration>,<Rate>, // Buff 2 // ...; // // Example: 188,7,45,3 // -On the 7th day logged in Player gains +3 Str for 45 mins // // Type is 188, which references which SC_ to use, SC_INCSTR in this example // -For a full list of SC_ visit the db/const.txt // Days is days buff is applied, in this example 7, so every 7th day, 14,21,28.... // Duration is buff duration is Minuits, in this example 45 mins // Rate is buff val1, in this example player gains 3 Str setarray .BuffInfo ,260,2,360,1 // Life Insurance for 360 on 2nd Day ,198,3,120,10 // +10% Hp for 120 Mins on 3rd Day ,260,4,360,1 // Life Insurance for 360 on 4th Day ,196,5,120,25 // +25 Flee for 120 Mins on 5th Day ,198,6,120,10 // +10% Hp for 120 Mins on 6th Day ,257,7,240,50 // +50% Exp for 240 Mins on 7th Day ,260,8,360,1 // Life Insurance for 360 on 8th Day ,198,9,120,10 // +10% Hp for 120 Mins on 9th Day ,196,10,120,25 // +25 Flee for 120 Mins on 10th Day ,198,12,120,10 // +10% Hp for 120 Mins on 12th Day ,257,14,240,50 // +50% Exp for 240 Mins on 14th Day ,196,15,120,25 // +25 Flee for 120 Mins on 15th Day ,260,16,360,1 // Life Insurance for 360 on 16th Day ,198,18,120,10 // +10% Hp for 120 Mins on 18th Day ,196,20,120,25 // +25 Flee for 120 Mins on 20th Day ,257,21,240,50 // +50% Exp for 240 Mins on 21st Day ,260,22,360,1 // Life Insurance for 360 on 22nd Day ,198,24,120,10 // +10% Hp for 120 Mins on 24th Day ,196,25,120,25 // +25 Flee for 120 Mins on 25th Day ,260,26,360,1 // Life Insurance for 360 on 26th Day ,198,27,120,10 // +10% Hp for 120 Mins on 27th Day ,257,28,240,50 // +50% Exp for 240 Mins on 28th Day ,196,30,120,25; // +25 Flee for 120 Mins on 30th Day // Daily Prize items: // "<Zeny>,<Points>,<BaseExp>,<JobExp>,<itemID-1>,<amount-1>,<itemID-2>,<amount-2>...etc", // Day 1 // "<Zeny>,<Points>,<BaseExp>,<JobExp>,<itemID-1>,<amount-1>,<itemID-2>,<amount-2>...etc" // Day 2 // ...; // Total length of any days string must be 255 or shorter setarray .Rewards$[1], "1000", // Day 1: 1000 Zeny "0,0,0,0,501,5", // Day 2: 5 Red Potion "0,0,0,0,506,5", // Day 3: 5 Green Potion "2000", // Day 4: 2000 Zeny "2000", // Day 5: 2000 Zeny "0,0,0,0,502,5", // Day 6: 5 Orange Potion "0,0,0,0,12208,1", // Day 7: 1 Battle Manual "2500", // Day 8: 2500 Zeny "2500", // Day 8: 2500 Zeny "2500", // Day 9: 2500 Zeny "0,0,0,0,503,5", // Day 10: 5 White Potion "2500", // Day 11: 2500 Zeny "2500", // Day 12: 2500 Zeny "2500", // Day 13: 2500 Zeny "0,0,0,0,503,5,506,3", // Day 14: 5 White Potion + 3 Green Potion "2500", // Day 15: 2500 Zeny "2500", // Day 16: 2500 Zeny "2500", // Day 17: 2500 Zeny "0,0,0,0,503,5,506,3", // Day 18: 5 White Potion + 3 Green Potion "2500", // Day 19: 2500 Zeny "2500", // Day 20: 2500 Zeny "0,0,0,0,604,3", // Day 21: 1 Dead Branch "2500", // Day 22: 2500 Zeny "0,0,0,0,503,5,506,3", // Day 23: 5 White Potion + 3 Green Potion "2500", // Day 24: 2500 Zeny "2500", // Day 25: 2500 Zeny "0,0,0,0,503,5,506,3", // Day 26: 5 White Potion + 3 Green Potion "2500", // Day 27: 2500 Zeny "2500"; // Day 28: 2500 Zeny // VIP Prize items: // "<Zeny>,<Points>,<BaseExp>,<JobExp>,<itemID-1>,<amount-1>,<itemID-2>,<amount-2>...etc", // Day 1 // "<Zeny>,<Points>,<BaseExp>,<JobExp>,<itemID-1>,<amount-1>,<itemID-2>,<amount-2>...etc" // Day 2 // ...; // Total length of any days string must be 255 or shorter // // Note VIPs Collect both VIP and Normal Player rewards setarray .VIPRewards$[1], "1000", // Day 1: 1000 Zeny "0,0,0,0,501,5", // Day 2: 5 Red Potion "0,0,0,0,506,5", // Day 3: 5 Green Potion "2000", // Day 4: 2000 Zeny "2000", // Day 5: 2000 Zeny "0,0,0,0,502,5", // Day 6: 5 Orange Potion "0,0,0,0,12208,1", // Day 7: 1 Battle Manual "2500", // Day 8: 2500 Zeny "2500", // Day 8: 2500 Zeny "2500", // Day 9: 2500 Zeny "0,0,0,0,503,5", // Day 10: 5 White Potion "2500", // Day 11: 2500 Zeny "2500", // Day 12: 2500 Zeny "2500", // Day 13: 2500 Zeny "0,0,0,0,503,5,506,3", // Day 14: 5 White Potion + 3 Green Potion "2500", // Day 15: 2500 Zeny "2500", // Day 16: 2500 Zeny "2500", // Day 17: 2500 Zeny "0,0,0,0,503,5,506,3", // Day 18: 5 White Potion + 3 Green Potion "2500", // Day 19: 2500 Zeny "2500", // Day 20: 2500 Zeny "0,0,0,0,604,3", // Day 21: 1 Dead Branch "2500", // Day 22: 2500 Zeny "0,0,0,0,503,5,506,3", // Day 23: 5 White Potion + 3 Green Potion "2500", // Day 24: 2500 Zeny "2500", // Day 25: 2500 Zeny "0,0,0,0,503,5,506,3", // Day 26: 5 White Potion + 3 Green Potion "2500", // Day 27: 2500 Zeny "2500"; // Day 28: 2500 Zeny // Cutin Array // Shows a cutin before collecting for each date // Start at 0 if showing next day setarray .Cutins$, "kafra_01", "kafra_02", "kafra_03", "kafra_04", "kafra_05", "kafra_06", "kafra_07", "kafra_01", "kafra_02", "kafra_03", "kafra_04", "kafra_05", "kafra_06", "kafra_07", "kafra_01", "kafra_02", "kafra_03", "kafra_04", "kafra_05", "kafra_06", "kafra_07", "kafra_08", "kafra_01", "kafra_02", "kafra_03", "kafra_04", "kafra_05", "kafra_06", "kafra_07", "kafra_08", "kafra_09", "kafra_01", "kafra_02", "kafra_03"; // Cutin Array // Shows a cutin on collecting for each date setarray .VIPCutins$, "kafra_01", "kafra_02", "kafra_03", "kafra_04", "kafra_05", "kafra_06", "kafra_07", "kafra_01", "kafra_02", "kafra_03", "kafra_04", "kafra_05", "kafra_06", "kafra_07", "kafra_01", "kafra_02", "kafra_03", "kafra_04", "kafra_05", "kafra_06", "kafra_07", "kafra_08", "kafra_01", "kafra_02", "kafra_03", "kafra_04", "kafra_05", "kafra_06", "kafra_07", "kafra_08", "kafra_09", "kafra_01", "kafra_02", "kafra_03"; end; }
  7. hourly reward error [Error]: script error in file 'npc/custom/hourly_reward.txt' line 26 column 19 parse_simpleexpr: unmatched ')' 24: { 25: OnHourCmnd: * 26: switch(checkquest(61000,PLAYTIME)){ ~~~~~~~~~~~~~~~~~~~~~~~~~^ 27: case 2: 28: .@NextHour = #HReward + 1; 29: explode(.@XT$,.Rewards$[.@NextHour],","); this is the script //===== EinherjarRO Scripts ================================== //= Hourly Rewards //===== By: ================================================== //= Stolao //===== Current Version: ===================================== //= 2.00 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= //= A reward system for players for every hour of play up to //= a limited number of hours a week, each character will have //= a unique //===== Todo ================================================= //= Suggestions? //===== Comments: ============================================ //= quest_db.txt //= 61000,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hourly Rewards Cooldown" //===== Additional Comments: ================================= //= 2.00 Remake using Quest DB //===== Contact Info: ======================================== //= [Stolao] //= Email: [email protected] //============================================================ prontera,5,5,5 script Hourly 4_M_CRU_HEAD,{ OnHourCmnd: switch(checkquest(61000,PLAYTIME)){ case 2: .@NextHour = #HReward + 1; explode(.@XT$,.Rewards$[.@NextHour],","); for(.@x = y = 0; .@x < .@Size; .@x++) .@TT[.@x] = atoi(.@XT$[.@x]); if(.Mode & 1 && (.@TT[4] > 0 || .@vip[4] > 0)){ .@Size = getarraysize(.@TT); for(.@x = 4; .@x <= .@Size - 1 ; .@x += 2){ .@itms[.@y] = .@TT[.@x]; .@qnts[.@y] = .@TT[.@x + 1]; .@y++; } if(checkweight2(.@itms,.@qnts)){ for(.@x = 0; .@x < .@y; .@x++){ if(.Mode & 32) getitembound .@itms[.@x], .@qnts[.@x], .Bound_Mode; else getitem .@itms[.@x], .@qnts[.@x]; } } else { message strcharinfo(0),"[Hourly Rewards]: You cannot carry the prizes, please use storage and reuse command."; end; } } if(.Mode & 2 && (.@TT[1])){ #Hourlypoint += .@TT[1]; message strcharinfo(0),"[Hourly Rewards]: Recieved "+ .@TT[1] +" "+.Points$; } if(.Mode & 4 && (.@TT[0])){ zeny += .@TT[0]; message strcharinfo(0),"[Hourly Rewards]: Recieved "+ .@TT[0] +"z"; } if(.Mode & 8 && (.@TT[3] || .@TT[4])) getexp .@TT[3], .@TT[4]; #HReward++; erasequest 61000; case -1: .@Size = getarraysize(.Rewards$); if(#HReward >= .@Size){ message strcharinfo(0),"[Hourly Rewards]: No more rewards remaining this week, ."; end; } setquest 61000; end; case 0: case 1: message strcharinfo(0),"[Hourly Rewards]: Rewards not ready again yet."; end; } OnHour00: if(gettime(DT_DAYOFWEEK) == SUNDAY){ query_sql("DELETE FROM `acc_reg_num` WHERE `key` = '#HReward'"); addrid(0); #HReward = 0; } end; OnInit: // Basic Settings // 1: Item | 2: Points | 4: Zeny | 8: Exp // 16: Item Rewards Bound // (a bit value, e.g. 3 = Items & Points from Multi) .Mode = 1|2|4|16; // Item Binding Mode // Bound_Account : Account Bound item // Bound_Guild : Guild Bound item // Bound_Party : Party Bound item // Bound_Char : Character Bound item .Bound_Mode = Bound_Account; // To disable the command '@loginreward' comment the next lines // * Needs extra commands for typos bindatcmd("hourly",strnpcinfo(3)+"::OnHourCmnd",0,99); bindatcmd("hourlyreward",strnpcinfo(3)+"::OnHourCmnd",0,99); // Point Name .Points$ = "Hourly Points"; // Hourly Prize items: // "<Zeny>,<Points>,<BaseExp>,<JobExp>,<itemID-1>,<amount-1>,<itemID-2>,<amount-2>...etc", // Hour 1 // "<Zeny>,<Points>,<BaseExp>,<JobExp>,<itemID-1>,<amount-1>,<itemID-2>,<amount-2>...etc" // Hour 2 // ...; // Total length of any days string must be 255 or shorter // This is total hours collected per week, max possible is 167 setarray .Rewards$[1], "1000,1", // Hour 1: 1000 Zeny + 1 #Hourlypoint "0,1,0,0,501,5", // Hour 2: 5 Red Potion "0,1,0,0,506,5", // Hour 3: 5 Green Potion "2000,1", // Hour 4: 2000 Zeny "2000,1", // Hour 5: 2000 Zeny "0,1,0,0,502,5", // Hour 6: 5 Orange Potion "0,1,0,0,12208,1", // Hour 7: 1 Battle Manual "2500,1", // Hour 8: 2500 Zeny "2500,1", // Hour 8: 2500 Zeny "2500,1", // Hour 9: 2500 Zeny "0,1,0,0,503,5", // Hour 10: 5 White Potion "2500,1", // Hour 11: 2500 Zeny "2500,1", // Hour 12: 2500 Zeny "2500", // Hour 13: 2500 Zeny "0,1,0,0,503,5,506,3", // Hour 14: 5 White Potion + 3 Green Potion "2500,1", // Hour 15: 2500 Zeny "2500,1", // Hour 16: 2500 Zeny "2500,1", // Hour 17: 2500 Zeny "0,1,0,0,503,5,506,3", // Hour 18: 5 White Potion + 3 Green Potion "2500,1", // Hour 19: 2500 Zeny "2500,1", // Hour 20: 2500 Zeny "0,1,0,0,604,3", // Hour 21: 1 Dead Branch "2500,1", // Hour 22: 2500 Zeny "0,1,0,0,503,5,506,3", // Hour 23: 5 White Potion + 3 Green Potion "2500,1"; // Hour 24: 2500 Zeny }
  8. how to add this bonus script on db: "Add The Chance of Gaining Level 1-5 Stat Food item each time an monster is killed" Thank you!
  9. @bump need help please how to make if they killed by mobs and player the gold points will be reset
  10. How to fix this error [Error]: script error in file 'npc/custom/legendro/go.txt' line 63 column 61 script:add_word: invalid word. A word consists of undercores and/or alphanumeric characters, and valid variable prefixes/postfixes. 60: if (.deadlock && !Hp) { 61: message strcharinfo(0), "You may not use @go when you are dead."; 62: } else if (.town && !getmapflag(strcharinfo(3), mf_town)) { * 63: message strcharinfo(0), "You may only use @go in towns."; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^ 64: } else if (getmapflag(strcharinfo(3), mf_pvp)) { 65: message strcharinfo(0), "You cannot use @go in PvP Maps."; 66: } else if (.delay && @go_delay > gettimetick(2)) {
  11. Need help to fix this 2 error [Error]: script error in file 'npc/custom/hourly_rewards.txt' line 48 column 18 parse_simpleexpr: unmatched ')' 45: } 46: } 47: if(.s_vip){ * 48: if(!vip_status(VIP_STATUS_ACTIVE)){ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^ 49: message strcharinfo(0),"[Hourly Rewards]: if you are a VIP you will get Hourly Rewards!."; 50: addtimer .s_time, strnpcinfo(3)+"::OnHourlyRewards"; 51: end; [Error]: npc_parsesrcfile: Unable to parse, probably a missing or extra TAB in file 'npc/custom/hourly_rewards.txt', line '160'. Skipping line... * w1=prontera,151,171,5 * w2=pointshop * w3=Hourly Rewards Shop * w4=667,#HourlyRewards,901:1,902:10,903:15,904:1,905:200 This is the hourly rewards script //===== rAthena Script ======================================= //= saders Hourly Rewards //===== By: ================================================== //= Sader1992 //https://rathena.org/board/profile/30766-sader1992/ //===== Current Version: ===================================== //= 1.2 //===== Compatible With: ===================================== //= rAthena Project //https://rathena.org/board/files/file/3647-saders-hourly-rewards/ //https://github.com/sader1992/sader_scripts //===== Description: ========================================= //==== all the configuration are in the last //==== support gepard / ip / or without them //==== if you use ip/gepard sql will be used for that //==== can add minimem level to get the rewards //==== can change the time //==== can ban the vending from the rewards (it will reset after relogin) //==== can add rewards else then variable //==== there is a shop npc for the variable //==== you can make it only for vip //==== can ban idle players for X time from the Hourly Rewards //==== player can ban his char from getting the reward by @HourlyBan (it will reset after relogin) //============================================================ //==== please send me a message if you find error //==== if you like my work maybe consider support me at paypal //==== [email protected] //============================================================ //==== 1.1 FIX Critical issue with gepard/ip and compatibility with my other scripts //==== 1.2 FIX GrPard Variable //============================================================ - script sader_Hourly_Rewards FAKE_NPC,{ OnHourlyRewards: if(#Hourly_Ban){ message strcharinfo(0),"[Hourly Rewards]: You did ban this char from the Hourly Rewards , Relogin to change that ."; addtimer .s_time, strnpcinfo(3)+"::OnHourlyRewards"; end; } if(.s_idle){ if(checkidle() > .s_idle_time){ message strcharinfo(0),"[Hourly Rewards]: No Hourly Rewards for IDLE Players!."; addtimer .s_time, strnpcinfo(3)+"::OnHourlyRewards"; end; } } if(.s_vip){ if(!vip_status(VIP_STATUS_ACTIVE)){ message strcharinfo(0),"[Hourly Rewards]: if you are a VIP you will get Hourly Rewards!."; addtimer .s_time, strnpcinfo(3)+"::OnHourlyRewards"; end; } } if(BaseLevel < .s_hourly_level){ message strcharinfo(0),"[Hourly Rewards]: if you are level "+.s_hourly_level+" and more you will get Hourly Rewards!."; addtimer .s_time, strnpcinfo(3)+"::OnHourlyRewards"; end; } if(.s_vinding){ if(checkvending() & .s_vinding){ message strcharinfo(0),"[Hourly Rewards]: No Hourly Rewards for Venders , Relogin to change that ."; if(.s_GePard_ip){ query_logsql("delete from `sader_variables_log` where `variable` = '#Hourly_Rewads_Check' AND `account_id`= '"+getcharid(3)+"'"); } #Hourly_Rewads_Check = 0; #Hourly_Ban = 1; addtimer .s_time, strnpcinfo(3)+"::OnHourlyRewards"; end; } } #Hourly_Rewads_Check += 1; if(.s_GePard_ip == 1){ query_sql("SELECT `last_unique_id` FROM `login` WHERE `account_id` = '"+getcharid(3)+"'", .@s_last_unique_id$); query_logsql("SELECT value FROM `sader_variables_log` WHERE unique_id = '"+.@s_last_unique_id$+"' AND `variable` = '#Hourly_Rewads_Check'", .@s_GePard); if(.@s_GePard >= #Hourly_Rewads_Check){ message strcharinfo(0),"[Hourly Rewards]: You already got the Hourly Rewards from this PC"; #Hourly_Rewads_Check -= 1; addtimer .s_time, strnpcinfo(3)+"::OnHourlyRewards"; end; } if(.@s_GePard == 0){ query_logsql("INSERT INTO `sader_variables_log` (`unique_id`,`ip`,`variable`,`index`,`value`, `account_id`, `char_id`, `char_name`) VALUES ('"+.@s_last_unique_id$+"', '"+getcharip()+"', '#Hourly_Rewads_Check', '0', '"+#Hourly_Rewads_Check+"', '"+getcharid(3)+"', '"+getcharid(0)+"', '"+strcharinfo(0)+"')"); } query_logsql("Update `sader_variables_log` SET `value` = '"+#Hourly_Rewads_Check+"' WHERE `unique_id`= '"+.@s_last_unique_id$+"' AND `variable` = '#Hourly_Rewads_Check'"); }else if(.s_GePard_ip == 2){ query_logsql("SELECT value FROM `sader_variables_log` WHERE ip = '"+getcharip()+"' AND `variable` = '#Hourly_Rewads_Check'", .@s_ip); if(.@s_ip >= #Hourly_Rewads_Check){ message strcharinfo(0),"[Hourly Rewards]: You already got the Hourly Rewards from this IP"; #Hourly_Rewads_Check -= 1; addtimer .s_time, strnpcinfo(3)+"::OnHourlyRewards"; end; } if(.@s_ip == 0){ query_logsql("INSERT INTO `sader_variables_log` (`unique_id`,`ip`,`variable`,`index`,`value`, `account_id`, `char_id`, `char_name`) VALUES ('"+.@s_last_unique_id$+"', '"+getcharip()+"', '#Hourly_Rewads_Check', '0', '"+#Hourly_Rewads_Check+"', '"+getcharid(3)+"', '"+getcharid(0)+"', '"+strcharinfo(0)+"')"); } query_logsql("Update `sader_variables_log` SET `value` = '"+#Hourly_Rewads_Check+"' WHERE `ip`= '"+getcharip()+"' AND `variable` = '#Hourly_Rewads_Check'"); } message strcharinfo(0),"[Hourly Rewards]: you Gain your Reward."; callsub Hourly_Rewads; addtimer .s_time, strnpcinfo(3)+"::OnHourlyRewards"; end; OnHourlyBan: if(!#Hourly_Ban){ message strcharinfo(0),"[Hourly Rewards]: You did ban this char from the Hourly Rewards , Relogin to change that ."; if(.s_GePard_ip){ query_logsql("delete from `sader_variables_log` where `variable` = '#Hourly_Rewads_Check' AND `account_id`= '"+getcharid(3)+"'"); } #Hourly_Rewads_Check = 0; #Hourly_Ban = 1; addtimer .s_time, strnpcinfo(3)+"::OnHourlyRewards"; } end; OnUnHourlyBan: #Hourly_Ban = 0; end; OnPCLogoutEvent: if(.s_GePard_ip){ query_logsql("delete from `sader_variables_log` where `variable` = '#Hourly_Rewads_Check' AND `account_id`= '"+getcharid(3)+"'"); } if(#Hourly_Ban == 1){ #Hourly_Ban = 0; } #Hourly_Rewads_Check = 0; end; OnPCLoginEvent: addtimer .s_time, strnpcinfo(3)+"::OnHourlyRewards"; end; OnMyHourlyPoints: message strcharinfo(0),"[Hourly Rewards]: You have " + #HourlyRewards + " Hourly Points ."; end; OnInit: .s_idle = 0; // ban hourly rewards from idle players ? 0 no / 1 yes {if player didn't move for x time he wont get hourly reward} , DEFAULT = 0 .s_idle_time = 1800; // this the time for idle in secend , DEFAULT = 1800 (30 min) .s_vip = 0; // 1 = only for VIP / 0 = for everyone , DEFAULT = 0 .s_time = 3600000; // 1000 = 1 secend | 60000 = 1 min | 3600000 = 1 houre , DEFAULT = 3600000 (1 hr) .s_hourly_level = 0; // Minimam level to get the Houerly rewards / 0 = no minimem level , DEFAULT 0 .s_GePard_ip = 0; // 0 = no Gepard / 1 = Gepard / 2 = IP , DEFAULT 0 .s_vinding = 7; // DEFAULT 7 / 0 = will give the reward even if vending / 1 = no normal vending / 2 = no @autotrade / 4 = no buyingstore | Example: if you want to ban normal vend and buying store you add the numbers 1+4=5 query_logsql("CREATE TABLE IF NOT EXISTS `sader_variables_log` (`unique_id` INT( 11 ) UNSIGNED NOT NULL DEFAULT '0',`ip` VARCHAR(100) NOT NULL,`variable` VARCHAR(32) NOT NULL, `index` INT NOT NULL, `value` INT NOT NULL,`account_id` INT NOT NULL,`char_id` INT NOT NULL,`char_name` VARCHAR(30) NOT NULL) ENGINE=MyISAM"); bindatcmd("UnHourlyBan",strnpcinfo(3)+"::OnUnHourlyBan",99,99); bindatcmd("HourlyBan",strnpcinfo(3)+"::OnHourlyBan",0,99); bindatcmd("MyHourlyPoints",strnpcinfo(3)+"::OnMyHourlyPoints",0,99); bindatcmd("MHP",strnpcinfo(3)+"::OnMyHourlyPoints",0,99); end; Hourly_Rewads: //put the Hourly Rewards here #HourlyRewards += 1; //getitem 905,1; // if you want to add items as reward you can add them here like that //getexp 10000,5000; // if you wanna add exp as reward add them here like that //if(#Hourly_Rewads_Check == 5){getitem 905,1;} // like this you can add reward for Xhr and this reward will be given for that X in this example 5 mean that the player did pass 5hr //if(#Hourly_Rewads_Check >= 5){getitem 905,1;} // like this you can add reward for Xhr and this reward will be given for that X in this example 5 mean that the player did pass 5hr or more return; } prontera,151,171,5 pointshop Hourly Rewards Shop 667,#HourlyRewards,901:1,902:10,903:15,904:1,905:200 //<ITEM_ID>:<PRICE>,<ITEM_ID>:<PRICE>,<ITEM_ID>:<PRICE>,<ITEM_ID>:<PRICE>
  12. No error but the gold points reset is not working if player died inside the gold room
  13. This is the error [Error]: buildin_getmonsterinfo: Wrong Monster ID: 0 [Debug]: Source (NPC): gold_room_main (invisible/not on a map) [Info]: 'Count Floyd' logged in. (AID/CID: '2000001/150002', IP: '127.0.0.1', Group '0'). [Error]: buildin_getmonsterinfo: Wrong Monster ID: 2000000 [Debug]: Source (NPC): gold_room_main (invisible/not on a map) This is the script prontera,164,152,3 script Gold Room#goldroom 4_M_EINMINER,{ doevent "gold_room_main::OnTalk"; } // warp portal back prontera ordeal_3-2,178,193,0 warp gold_room_back_prt#1 1,1,prontera,155,181 ordeal_3-2,73,265,0 warp gold_room_back_prt#2 1,1,prontera,155,181 ordeal_3-2,129,193,0 warp gold_room_back_prt#3 1,1,prontera,155,181 ordeal_3-2,106,153,0 warp gold_room_back_prt#4 1,1,prontera,155,181 ordeal_3-2,242,281,0 warp gold_room_back_prt#5 1,1,prontera,155,181 // peco peco summon ordeal_3-2,0,0,0,0 monster Peco Peco 1019,200,60000,0,"gold_room_main::OnKill" - script gold_room_main FAKE_NPC,{ OnInit: // gold room map .Map$ = "ordeal_3-2"; // entrance fee .zeny_cost = 1000000; // rate to get gold .rate = 50; // gold random amount setarray .gold_amount,1,2; setmapflag .Map$,mf_noteleport; setmapflag .Map$,mf_pvp; setmapflag .Map$,mf_pvp_noguild; setmapflag .Map$,mf_pvp_noparty; setmapflag .Map$,mf_nobranch; setmapflag .Map$,mf_nosave; setmapflag .Map$,mf_nomemo; setmapflag .Map$,mf_noreturn; setmapflag .Map$,mf_nowarp; setmapflag .Map$,mf_nowarpto; end; OnTalk: mes "Enter Gold Room ?"; if ( .zeny_cost ) mes F_InsertComma( .zeny_cost ) + " Zeny"; switch ( select( "Enter Gold Room", "Exchange Gold Point", "Cancel" )) { case 1: if ( Zeny < .zeny_cost ) { mes "Not enough Zeny."; } else { Zeny -= .zeny_cost; warp .Map$,0,0; } break; case 2: mes "You got "+F_InsertComma( #GOLDPOINTS )+" Points"; input .@value,0,#GOLDPOINTS; if ( checkweight( 969, .@value ) ) { #GOLDPOINTS -= .@value; getitem 969,.@value; mes "Gained "+.@value+" Gold."; } else { mes "You overweight."; } default: break; } close; OnKill: if ( .rate < rand( 100 ) ) { .@point = rand( .gold_amount[0],.gold_amount[1] ); #GOLDPOINTS += .@point; dispbottom "Gained "+.@point+" Point. You got "+F_InsertComma( #GOLDPOINTS )+" Points now."; } end; OnPCDieEvent: .@killerrid = killerrid; if ( strcharinfo(3) == .Map$ && .@killerrid != getcharid(3) && getmonsterinfo( .@killerrid,MOB_NAME ) != "null" ) { #GOLDPOINTS = 0; dispbottom "You died, you lost all the point."; } end; }
  14. Need help to fix this error [Error]: script_rid2sd: fatal error ! player not attached! [Debug]: Function: __setr (2 parameters): [Debug]: Data: variable name='.Bound_Mode' index=0 [Debug]: Data: variable name='Bound_Account' index=0 [Debug]: Source (NPC): LOGIN (invisible/not on a map) [Warning]: script_get_val: cannot access player variable 'Bound_Account', defaulting to 0 This is the full script //===== EinherjarRO Scripts ================================== //= Daily Rewards //===== By: ================================================== //= Stolao //===== Current Version: ===================================== //= 1.8D //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= //= A reward system for players who play more frequently //===== Todo: ================================================ //= Maybe make .MinWait an array mins,days,weeks,months,years; //= Make Logging out then it continue count //= Seperate Timer from script for optional go collect reward //= Remove use of sleep2 //= Suggestions? //===== Additional Comments: ================================= //= For Older See Old Versions //= 1.7C Added custom item binding mode [Secretdataz] //= 1.7D Added cutin for next day option + command //= 1.7E Added IP Check //= 1.7F Moved .Rest Message to after .MinWait Check //= 1.80 Added MacAddress check for those using Gepard Shield (disabled by default) //= 1.81 Fixed Typo in .MacCheck //= 1.82 Moved .Rest Check before rewards check to prevent bug //= 1.83 Added strnpcinfo(3) for bindatcomands //= 1.84 Rephrased some conf settings //= 1.85 Fixed Capilazation //= 1.86 Small Tabulation Tweaks //= 1.87 Noted Changes to Reward Farmatting //= 1.88 Added 'fixreward' Command for those who get negative wait times ( not sure of issues still) //= 1.89 Changed soeme Messaging Formatting //= 1.8A Made Fix Command GM 99 Only, to use on others do '#fixreward' //= 1.8B Added Overwieght Collection //= 1.8C Added 'collectreward', 'collectdaily' and 'dailyreward' commands //= 1.8D Fix MacAddress and IP Check [sader1992] //===== Contact Info: ======================================== //= [Stolao] //= Email: [email protected] //============================================================ - script LOGIN FAKE_NPC,{ OnWhisperGlobal: OnLoginCmnd: OnPCLoginEvent: .@t = (gettime(7) * 365 * 24 * 60) + (gettime(8) * 24 * 60) + (gettime(3) * 60) + gettime(2) - .Rest; if(.IPCheck){ query_sql("SELECT account_id FROM `login` WHERE last_ip = '"+getcharip()+"'", .@AccountId); for(.@i=0;.@i<getarraysize(.@AccountId);.@i++){ query_sql("SELECT `value` FROM `acc_reg_num` WHERE `account_id` = '"+.@AccountId[.@i]+"' AND `key` = '#LastDailyReward'",.@LastIp2); if(.@t < (.@LastIp2 + .MinWait)){ message strcharinfo(0),"[Daily Rewards]: Rewards are limited to 1 per IP sorry."; end; } } } if(.MacCheck){ query_sql("SELECT last_unique_id FROM `login` WHERE account_id = "+getcharid(3)+"", .@last_unique_id$); query_sql("SELECT account_id FROM `login` WHERE last_unique_id = '"+.@last_unique_id$+"'", .@AccountId2); for(.@i=0;.@i<getarraysize(.@AccountId2);.@i++){ query_sql("SELECT `value` FROM `acc_reg_num` WHERE `account_id` = '"+.@AccountId2[.@i]+"' AND `key` = '#LastDailyReward'",.@MacCheck2); if(.@t < (.@MacCheck2 + .MinWait)){ message strcharinfo(0),"[Daily Rewards]: Rewards are limited to 1 per computer sorry."; end; } } } .@i = (gettime(7) * 365 * 24 * 60) + (gettime(8) * 24 * 60) + (gettime(3) * 60) + gettime(2); if(.@i >= (#LastDailyReward + .MinWait) && .Rest && !#DROverweight){ message strcharinfo(0),"[Daily Rewards]: To collect reward you must remain logged in for "+ .Rest +" minutes"; sleep2 1000 + .Rest * 60000; } if(.@i >= (#LastDailyReward + .MinWait)){ if(checkvending() & 2 && .Mode & 64){ message strcharinfo(0),"[Daily Rewards]: Venders cannot recive rewards."; end; } if(.@i < #LastDailyReward + .MaxWait) #DRewardCon += 1; else #DRewardCon = 1; if(#DRewardCon >= getarraysize(.Rewards$)){ if(.Reset) #DRewardCon = 1; else .@g = getarraysize(.Rewards$)-1; } else .@g = #DRewardCon; explode(.@XT$,.Rewards$[.@g],","); for(.@x = 0; .@x < getarraysize(.@XT$); .@x++) .@TT[.@x] = atoi(.@XT$[.@x]); if(.Mode & 1 && .@TT[4] > 0){ for(.@x = 4; .@x <= getarraysize(.@TT) - 1 ; .@x += 2){ .@itms[getarraysize(.@itms)] = .@TT[.@x]; .@qnts[getarraysize(.@qnts)] = .@TT[.@x + 1]; } if(checkweight2(.@itms,.@qnts)){ for(.@x = 0; .@x < getarraysize(.@itms) && .@x < getarraysize(.@qnts); .@x++){ if(.Mode & 32) getitembound .@itms[.@x], .@qnts[.@x], .Bound_Mode; else getitem .@itms[.@x], .@qnts[.@x]; } #DROverweight = 0; } else { message strcharinfo(0),"[Daily Rewards]: You can not carry the prizes, please use storage and type @relog."; if(#DRewardCon) #DRewardCon -= 1; #DROverweight = 1; end; } } if(.Mode & 16) cutin .Cutins$[#DRewardCon],4; if(.Mode & 2){ if(.@TT[0]){ Zeny += .@TT[0]; message strcharinfo(0),"[Daily Rewards]: Recieved "+ .@TT[0] +"z"; } if(.@TT[1]){ setd getd(.Points$[0]),getd(.Points$[0]) + .@TT[1]; message strcharinfo(0),"[Daily Rewards]: Recieved "+ .@TT[1] +" "+.Points$[1]; } } if(.Mode & 4 && (.@TT[3] || .@TT[4])) getexp .@TT[3], .@TT[4]; if(.Mode & 8){ for(.@x = 0; .@x < getarraysize(.BuffInfo); .@x += 4){ if(#DRewardCon % .BuffInfo[.@x + 1] == 0) sc_start .BuffInfo[.@x], .BuffInfo[.@x + 2] * 60000, .BuffInfo[.@x + 3]; } } message strcharinfo(0),"[Daily Rewards]: You have collected your daily reward, for "+callfunc("F_InsertPlural",#DRewardCon,"day")+" now."; #LastDailyReward = (gettime(7) * 365 * 24 * 60) + (gettime(8) * 24 * 60) + (gettime(3) * 60) + gettime(2) - .Rest; end; } OnNextCmnd: if(!.@i) .@i = (gettime(7) * 365 * 24 * 60) + (gettime(8) * 24 * 60) + (gettime(3) * 60) + gettime(2) - .Rest; if(#LastDailyReward + .MinWait - .@i < 0){ message strcharinfo(0),"[Daily Rewards]: Your rewards should be available."; } else { .@days = (#LastDailyReward + .MinWait - .@i) / 60 / 24; .@hours = ((#LastDailyReward + .MinWait - .@i) / 60) % 24; .@mins = (#LastDailyReward + .MinWait - .@i) % 60; message strcharinfo(0),"[Daily Rewards]: You have "+ ((.@days) ? .@days +" Days " : "") + ((.@hours) ? .@hours +" Hours " : "") + ((.@mins) ? .@mins +" Minutes " : "") +"till your next reward."; if(.Mode & 128){ if(#DRewardCon + 1 >= getarraysize(.Rewards$)){ if(.Reset) .@DRewardCon = 1; else .@g = getarraysize(.Rewards$)-1; } else .@g = #DRewardCon + 1; cutin .Cutins$[.@g],4; } } end; OnFixCmnd: #LastDailyReward = (gettime(7) * 365 * 24 * 60) + (gettime(8) * 24 * 60) + (gettime(3) * 60) + gettime(2); message strcharinfo(0),"[Daily Rewards]: Next reward has be forcively reset."; .@days = .MinWait / 60 / 24; .@hours = .MinWait / 60 % 24; .@mins = .MinWait % 60; message strcharinfo(0),"[Daily Rewards]: You have "+ ((.@days) ? .@days +" Days " : "") + ((.@hours) ? .@hours +" Hours " : "") + ((.@mins) ? .@mins +" Minutes " : "") +"till your next reward."; end; OnInit: // Basic Settings // 1: Item | 2: Points | 4: Exp // 8: Gain Buffs Every X Consecutive Days logged in // 16: Show Cutins | 32: Bound Items // 64: No Rewards ffor Autotraders // 128: Show Next Day Cutin // (a bit value, e.g. 3 = Items & Points from Multi) .Mode = 1|2|4|8|16|64; // Which if IP limit Enabled or not // 0 = Disable | 1 = Enable .IPCheck = 1; // Which if (Mac Address) limit Enabled or not [You would need External application like Gepard Shield for that] // 0 = Disable | 1 = Enable .MacCheck = 0; // Item Binding Mode // Bound_Account : Account Bound item // Bound_Guild : Guild Bound item // Bound_Party : Party Bound item // Bound_Char : Character Bound item .Bound_Mode = Bound_Account; // To disable the command '@loginreward' comment the next lines // * Needs extra commands for typos bindatcmd("relog",strnpcinfo(3)+"::OnLoginCmnd",0,99); bindatcmd("collectreward",strnpcinfo(3)+"::OnLoginCmnd",0,99); bindatcmd("dailyreward",strnpcinfo(3)+"::OnLoginCmnd",0,99); bindatcmd("collectdaily",strnpcinfo(3)+"::OnLoginCmnd",0,99); bindatcmd("nextreward",strnpcinfo(3)+"::OnNextCmnd",0,99); // GM Command to fix the negative time till reward issue // #fixreward <playername> // * Needs extra commands for typos bindatcmd("fixreward",strnpcinfo(3)+"::OnFixCmnd",99,99); // Minimum minutes between collecting daily reward // Day: 22*60 - 24*60 // Week: 10080 .MinWait = 1320; // Minutes before losing the consecutive reward // Day: 48*60 - 50*60 // Week: 20160 .MaxWait = 3000; // What to do upon reaching last day defined // [0] Repeat last day // [1] Restart at 1 .Reset = 1; // Number of mins after logging before collecting prize .Rest = 0; // Point Type // [0] Points earned // [1] Point name in mes setarray .Points$,"#KAFRAPOINTS","K-Points"; // Consecutive Days Buff // Each buff contains 4 variables (32 Total Max) // <Type>,<Days>,<Duration>,<Rate>, // Buff 1 // <Type>,<Days>,<Duration>,<Rate>, // Buff 2 // ...; // // Example: 188,7,45,3 // -Every 7th consecutive day logged in Player gains +3 Str for 45 mins // // Type is 188, which references which SC_ to use, SC_INCSTR in this example // -For a full list of SC_ visit the db/const.txt // Days is days buff is applied, in this example 7, so every 7th day, 14,21,28.... // Duration is buff duration is Minuits, in this example 45 mins // Rate is buff strength, in this example player gains 3 Str setarray .BuffInfo ,260,2,360,1 // Life Insurance for 360 Mins Every 2nd Day ,198,3,120,10 // +10% Hp for 120 Mins Every 3th Day ,196,5,120,25 // +25 Flee for 120 Mins Every 5th Day ,257,7,240,50; // +50% Exp for 240 Mins Every 7th Day // Daily Prize items (max 128 days): // "<Zeny>,<Points>,<BaseExp>,<JobExp>,<itemID-1>,<amount-1>,<itemID-2>,<amount-2>...etc", // Day 1 // "<Zeny>,<Points>,<BaseExp>,<JobExp>,<itemID-1>,<amount-1>,<itemID-2>,<amount-2>...etc" // Day 2 // ...; // Total length of any days string must be 255 or shorter // * If players login longer than the last set // day, they will keep getting the last prize. setarray .Rewards$[1], "0,0,0,0,503,5,506,5", // Day 1: 5 White Potion + 5 Green Potion "100", // Day 2: 100 Zeny "0,0,0,0,501,5", // Day 3: 5 Red Potion "0,0,0,0,503,5,506,5", // Day 4: 5 White Potion + 5 Green Potion "100", // Day 5: 100 Zeny "0,0,0,0,501,5", // Day 6: 5 Red Potion "1000", // Day 7: 100 Zeny "1000", // Day 8: 100 Zeny "0,0,0,0,503,5,506,5"; // Day 9: 5 White Potion + 5 Green Potion // Cutin Array // Shows a cuting for each date // setarray .Cutins$[1], "kafra_01", "kafra_02", "kafra_03", "kafra_04", "kafra_05", "kafra_06", "kafra_07", "kafra_08", "kafra_09"; end; }
  15. Yes but I want this pk off to pvp maps too not just for town. Do you how to enable it to pvp maps? So they cant attack each other on pvp maps or pk maps
  16. No error but the problem is if your pk state is OFF they still attack/hit you on pk maps.
  17. The @pk plugin from Dastgir is not working on pkmode 1. Do you now how to fix that? This is the plugin from Dastgir @pk.c
  18. Need help to make this compatible for Hercules. Check the diff/patch attachment. Thank you! pk_mod_rA_r16215.PATCH
  19. No error but the zeny cost is not working!
  20. We are requesting to update your @pk
  21. I need this too! Bump for this
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