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ScriptingPhailure

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Everything posted by ScriptingPhailure

  1. Yea, I looked into it. Glad I'm on the right track but how would I go about implementing the option to add holy,undead,dark etc elements to blacksmith crafted weapons and increasing ranker bonus for alchemist potions? /-- Katana <-- BS_TWOHANDSWORD & 35 Iron, 15 Horrendous Mouth 1116,1,100,1,998,35,958,15 Taking from the produce DB, the blacksmith skill when forging a katana calls to item 1116. But blacksmith weapons have no slots. So Where would I be able to adjust this? Like if a Very Very strong Ice katana was made: It's clearly not a premade weapon in the item db because the skill calls for the item id of 1116 (normal katana with 3 slots) So where is it calling the info from and being stored? Edit: So I think I found where the info is being called from: for(i=0,sc=0,ele=0;i<3;i++){ //Note that qty should always be one if you are using these! int j; if( slot[i]<=0 ) continue; j = pc->search_inventory(sd,slot[i]); if (j == INDEX_NOT_FOUND) continue; if( slot[i]==ITEMID_STAR_CRUMB ) { pc->delitem(sd, j, 1, 1, DELITEM_NORMAL, LOG_TYPE_PRODUCE); // FIXME: is this the correct reason flag? sc++; } if( slot[i] >= ITEMID_FLAME_HEART && slot[i] <= ITEMID_GREAT_NATURE && ele == 0 ) { static const int ele_table[4]={3,1,4,2}; pc->delitem(sd, j, 1, 1, DELITEM_NORMAL, LOG_TYPE_PRODUCE); // FIXME: is this the correct reason flag? ele=ele_table[slot[i]-994]; } } But I still have no idea how to change the star crumb bonus from +5 to a different value. I would also like to add different items that give a different bonus, like less weight, more aspd, unbreakable quality and etc.
  2. Getting back into RO after a 4 year hiatus. I just wanted to know if there's a way to change the effects or add to player made items such as blacksmith made weapons. For example make it possible to increase the damage per star crumb used on a very, very strong elemental weapon or Add the ability to add darkness, holy, undead, and ghost elemental to a player forged weapon. Also the ability to increase ranker bonus, for example making alchemist on the top 10 have a larger healing bonus per potion they make. Any help would be appreciated.
  3. I had no idea this was possible, Wow.
  4. Any errors in console? Try changing the last close to close2
  5. Interesting, but this looks like a server side issues at this point. I mean it's spitting out errors at the panel.
  6. Is there a way to increase the maximum allowed values for the item db? The cap seems to be at 32768. If there is a way, is there some sort of drawback to doing so?
  7. Try: dicastes01,206,179,3 script Informações 100,{ mes "[GM]"; mes "Olá, sou o GM do jogo."; mes "Eu tenho a autoridade necessária para fazer o que for preciso.."; mes "Você deve estar atrás de informações sobre o servidor, certo?"; switch(select("- Mercado Negro. :- Horários da WoE. :- Quem são os GMs. :Cancelar")) { case 1: next; mes "Vou te levar até lá."; warp "dicastes01", 117, 169; close; case 2: next; mes "Os horários da WoE são baseados no HORÁRIO DE BRASÍLIA! - Horários: QUINTA WOE 1.0 DE 20:00 ATÉ 21:00, SEXTA WOE 2.0 DE 20:00 ATÉ 21:00, SÁBADO WOE 2.0 DE 20:00 ATÉ 21:00, DOMINGO WOE 1.0 DE 20:00 ATÉ 21:00"; mes "Esses são os horários e dias da Guerra do Emperium do servidor Ragna Blast!"; mes "Vou te levar até o Point da WoE."; next; warp "dicastes01", 252, 256; close; case 3: next; mes "Os GMs do server, usam uam roupa parecida com a minha. Nesse mesmo estilo."; mes "TODOS ELES USAM [GM] no nome! De tanto os jogadores não são habilitados a usar [GM] no nome de seu personagem."; mes "Só acredite no GM, se ele tiver uma roupa como a minha, e tiver o nome IDÊNTICO como o da lista a seguir:"; next; mes "[GM]Prontera"; mes "[GM]Payon"; mes "[GM]Geffen"; mes "[GM]Morroc"; mes "E só. Somente esses."; mes "para mais informações, acesse WWW.RAGNABLAST.TK"; close; case 4: close; }}
  8. What is the name of this script? And is it in the scripts_custom.conf?
  9. I didn't test it but the one I posted in the code box should work you were missing a } at the end. can you post a copy of your scripts_custom.conf?
  10. You're missing a few ;'s and some "'s but here: dicastes01,206,179,3 script Informações 2492,{ mes "[GM]"; mes "Olá, sou o GM do jogo."; mes "Eu tenho a autoridade necessária para fazer o que for preciso.."; mes "Você deve estar atrás de informações sobre o servidor, certo?"; switch(select("- Mercado Negro. :- Horários da WoE. :- Quem são os GMs. :Cancelar")){ case1: next; mes "Vou te levar até lá.";warp "dicastes01", 117, 169; close; case2: next; mes "Os horários da WoE são baseados no HORÁRIO DE BRASÍLIA! - Horários: QUINTA WOE 1.0 DE 20:00 ATÉ 21:00, SEXTA WOE 2.0 DE 20:00 ATÉ 21:00, SÁBADO WOE 2.0 DE 20:00 ATÉ 21:00, DOMINGO WOE 1.0 DE 20:00 ATÉ 21:00"; mes "Esses são os horários e dias da Guerra do Emperium do servidor Ragna Blast!"; mes "Vou te levar até o Point da WoE.";warp "dicastes01", 252, 256; close; case 3: next; mes "Os GMs do server, usam uam roupa parecida com a minha. Nesse mesmo estilo."; mes "TODOS ELES USAM [GM] no nome! De tanto os jogadores não são habilitados a usar [GM] no nome de seu personagem."; mes "Só acredite no GM, se ele tiver uma roupa como a minha, e tiver o nome IDÊNTICO como o da lista a seguir:"; next; mes "[GM]Prontera"; mes "[GM]Payon"; mes "[GM]Geffen"; mes "[GM]Morroc"; mes "E só. Somente esses."; mes "para mais informações, acesse WWW.RAGNABLAST.TK"; close; case 4: close; } } Also did you make adjustments to your scripts_custom.conf?
  11. Love your no help for the lazy banner.

  12. Do you have any custom mobs to show? I'm very interested in custom mobs.
  13. I wondering if it was possible for you guys to add a feature in configs that adjusts the bonus that player blacksmith forged weapons get per starcrumb and/or ranker status. I ask due to the fact that no one bothers with player blacksmith forged weapons anymore as the sage converters are a far cheaper alternative. I thought by boosting the bonus from +10 attack per crumb and +20 attack for ranker to something more it would convince players to actually give more incentive to get forged weapons instead. *face palm* I just realized this should go into the suggestions section. Sorry.
  14. Oh it's decompiled already then, awesome, Thanks.
  15. How do I know if my lub file is not already decompiled and simply renamed from a lua to a lub? If it isn't how do I decompile a lub? Sorry for asking but I couldn't find the details on the wiki and I don't know how to add custom items on the newer clients.
  16. Is there a way to only enable it's use in a town?
  17. Always with the green hair.

  18. So the new world includes maps called "bifrost field" and such. Does it actually have a rainbow flaming bridge like in norse myths?
  19. Does this now open the login window or did they give up on that?
  20. A while back I was told this was supposed to be the new novice ground or something. Has kro officially implemented npcs for this building yet?
  21. Can you access it anywhere or only in town? If it's accessible anywhere that feels a little lazy. I would prefer an npc.
  22. The fact that stuff works that didn't before is a very noticeable difference.
  23. I'm an sql newb so everything is in 1 schema, both logs and main. Also yes, I did run in from descending to ascending.
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