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Kuroyama

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Everything posted by Kuroyama

  1. It is located in your hercules npc folder: https://github.com/HerculesWS/Hercules/blob/stable/npc/custom/quests/hunting_missions.txt
  2. Hi herc, this may be super dumb question but does anyone know how to solve this? Recently the monsters names are showing after the count/number of monster to be hunt But now, its something like this. I don't exactly quite know what happen, so I am here hoping for a help. Thank you in advance!
  3. I dunno where to post this concern so Imma post it here. As the title says, frost asura. I don't quite get it if this is normal behavior or abnormal. Whenever someone is frosted (equipped with Ghostring or Deviling), and you asura them by any chance. The damage will be doubled. How to remove that 100% asura chance additional damage on frosted character? Searched somewhere and found an same concern:
  4. Hi Herc! Good day. Does anyone has a solution for this error for autoattack? I already did a search everywhere but no good answer at all. I'm receiving a sprite error when auto attack is on and you enter portal or you warped out... Everything is good and working except this sprite error when warping. Missing File :¿ÁÅä¹öÆнºÆ® PS: I searched up anywhere, even on recent and updated data files and so but unlucky to find a fix for this. Related Concerns/Topics:
  5. Looked here already, thanks for the reference btw. This one is what I meant to ask for help, Thank you @Kuya Jeo, didn't know that its just simple "if(strcharinfo(3) == "new_1-1")" will do. Thank you so much!
  6. Hi herc, just want to have a little help request. if this script code is for mapflag town if (!getmapflag(strcharinfo(3), MF_TOWN)) { message strcharinfo(0), "You may only use @sleep in towns."; end; } what will be the script to check or getmap for certain map like new_1-1 that's all. thank you in advance!
  7. Here, it has sc_end. What happening only is when you decard the certain shoes with eddga, after successfully decarding, the endure is still there
  8. I don't have any, only the tidal shoes.
  9. After decarding the shoes with eddga card, the endure status is still on. How to get rid of this?
  10. Anyone mind to help? It supposed to be skill failed for every weapon except bow right. PS: Latest SVN revision Having the same problem: https://rathena.org/board/topic/98099-disable-weapons-on-some-skills/?do=findComment&comment=278473
  11. Is there anyway to disable or dispell certain skill in certain map? Like I want to automatically dispell the blessing buffed by whenever the player warped or enter in new_1-1. That's all thank you.
  12. So my snipers weapon has been damaged by WS buff (and stripped by stalker), his weapon has been unequipped but he can still use sharpshooting skill How to make sharpshooting skill failed when the player has no equipped weapon?
  13. Kuroyama

    FCP Strip

    Hi Hercules, can someone help me regarding this concern. I would like to make the strip skills by stalker be refreshed by FCP. For example: player 1 stripped by player 2, player 1 will just cast FCP to himself and the strip skill will gone.
  14. Any idea regarding this? ET is always kicking people inside even tho time hasn't not reached or its not that limit yet. I'm using default and latest endless tower script.
  15. Hi, I did remove the parenthesis but the problem now is no one can warp in the map now except the first person who entered the map.
  16. Already set the soul linker to 100, But I'd realize that db isn't reading this one, I tried to remove it and there's no error and I found out that Herc is reading this one: any possible fix for this?
  17. Is this a warm warning ms. @AnnieRuru?
  18. So I use the ./char-server, ./login-server and ./map-server and the server has run successful but whenever I exit the putty, the server also close. Unlike using ./athena-start start, even you close the putty, the server will remain running. How to make them run even tho the putty is closed? Even the gdb ./map-server run is closing whenever I exit putty.
  19. This script is no dual on the same map using last_unique_id of gepard. The problem is, it's having variable error. Need to refine the script, anyone? - script dual_client -1,{ OnInit: setarray .@map$[0], "prt_fild08","prt_fild01"; // yours maps no dual for ( .@i = 0; .@i < getarraysize( .@map$ ); .@i++ ) { if ( !getmapflag( .@map$[.@i], mf_loadevent ) ) { setmapflag .@map$[.@i], mf_loadevent; } } .map_list$ = implode( .@map$, "|" ); .@count = query_sql( "select `login`.`last_unique_id`, `char`.`name`, `char`.`char_id` from `login` left join `char` on `char`.`account_id`=`login`.`account_id` where `char`.`online`=1", .@last_uid$, .@name$, .@char_id ); for ( .@i = 0; .@i < .@count; .@i++ ) { getmapxy .@map$, .@x, .@y, 0, .@name$[.@i]; if ( !compare( .map_list$, .@map$ ) ) continue; .@size = 0; .@variable$ = ".uid_"+ .@last_uid$[.@i] +"$"; if ( getd( .@variable$ ) != "" ) { .@size = getarraysize( getd( .@variable$ ) ); for ( .@j = 0; .@j < .@size; .@j++ ) { getmapxy .@map2$, .@x, .@y, 0, getd( .@variable$ +"["+ .@j +"]" ); if ( .@map$ == .@map2$ ) { warpchar "SavePoint",0,0, .@char_id[.@i]; message .@name$[.@i], "No dual account on this map."; break; } } } if ( .@j == .@size ) { setd .@variable$ +"["+ .@size +"]", .@name$[.@i]; } } end; OnPCLoadMapEvent: if ( !compare( .map_list$, strcharinfo(3) ) ) end; .@map$ = strcharinfo(3); .@myname$ = strcharinfo(0); .@variable$ = ".uid_"+ get_unique_id() +"$"; .@size = getarraysize( getd( .@variable$ ) ); for ( .@j = 0; .@j < .@size; .@j++ ) { if ( .@myname$ == getd( .@variable$ +"["+ .@j +"]" ) ) { .@is_in = 1; continue; } getmapxy .@map2$, .@x, .@y, 0, getd( .@variable$ +"["+ .@j +"]" ); .@compare = compare( .map_list$, .@map2$ ); if ( !.@compare ) { .@tmp$ = .@variable$ +"["+ .@j +"]"; deletearray getd( .@tmp$ ), 1; .@size--; } else if ( .@map$ == .@map2$ ) { warpchar "SavePoint",0,0, getcharid(0); message .@myname$, "No dual account on this map."; end; } } if ( !.@is_in ) { setd .@variable$ +"["+ .@size +"]", .@myname$; } end; }
  20. Just wanna send a feedback ms @AnnieRuru. first spawn works, however. After thanatos dies, it won't spawn anymore in the next random time.
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