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frenzmu06

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  1. Upvote
    frenzmu06 got a reaction from Ragno in Ragnarok Episode Timeline   
    idk if this helps, just saw it awhile ago
     
    http://eurorechner.npage.de/update-overview.html
  2. Upvote
    frenzmu06 got a reaction from llbranco in About the new MOTD.txt   
    i use something like this
     
    //====================================================//= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ '__/ __| | | | |/ _ / __|//= | | | | __/ | | (__| |_| | | __/__ //= _| |_/___|_| ___|__,_|_|___||___///= //= http://herc.ws/board/ //====================================================// run when any character logs in, attached to them.- script HerculesMOTD -1,{//=================================================================// Put you Server Name//=================================================================set @server_name$,"screamRO";//=================================================================// Put you Website and Forum //=================================================================set @server_forum$,"www.screamRO.ragnarok.so";//=================================================================// Put you WOE Times//=================================================================set @server_woe$,"Everyday 6-7 PM (WoE Classic)";//=================================================================// Put you GMT Times//=================================================================set @server_gmt$,"GMT +8";//=================================================================// STOP EDIT BELOW HERE, IF YOU DON'T KNOW//=================================================================if (getgmlevel() >=90) goto admin;if (getgmlevel() >=60) goto master; dispbottom "[ "+@server_name$+" ]"; if (sex == 1) {dispbottom "Hello!" + strcharinfo(0) + ", Welcome to "+@server_name$+"";} else {dispbottom "Hello!" + strcharinfo(0) + ", Welcome to "+@server_name$+""; }; dispbottom "The GM Team wish you a lot of fun on our server and meet new friends."; dispbottom "[ Information ]---------------------------------------------------------------------"; dispbottom "Website : "+@server_forum$+""; dispbottom "[ Reminder ]-------------------------------------------------------------------------"; dispbottom "-PLEASE TAKE CARE OF YOUR ACCOUNTS !!"; dispbottom "-Do not give your ID and password to Anyone including GM."; dispbottom "-Do not use any third party programs."; dispbottom "-Do not scam."; dispbottom "-Please report any bugs you find."; dispbottom "[ War Of Emperium ]-----------------------------------------------------------------"; dispbottom @server_woe$; dispbottom "[ Server Status ]-------------------------------------------------------------------"; dispbottom "Time: [" + gettime(3) + " : " + gettime(2) + " : " + gettime(1) + "] Date: [" + gettime(5) + " / " + gettime(6) + " / " + gettime(7) + "] [ "+@server_gmt$+" ]"; dispbottom "There are currently [ "+ getusers(1) +" ] Player/s Online"; close;master: dispbottom "[ "+@server_name$+" ]"; dispbottom "Welcome to "+@server_name$+", Game Master " + strcharinfo(0) + " [ GM LV " +getgmlevel()+ " ]"; dispbottom "Read Here Ever Time You Login"; dispbottom "[ Information ]---------------------------------------------------------------------"; dispbottom "Website : "+@server_forum$+""; dispbottom "[ :+: Warning :+: ]-------------------------------------------------------------------------"; dispbottom "-Do not Give any items to the player without My Permission."; dispbottom "-Do not Start PVP/GVG at town without My Permission."; dispbottom "-Do not Start Guild war without my permission."; dispbottom "-Do not Spam the Mobs in the game without My Permission."; dispbottom "-Do not Ask Any player Id,Password and Item."; dispbottom "-Do Not Scam Player."; dispbottom "-Do Not abuse your @commands."; dispbottom "-Please make sure you follow all the Rules and don't break any Rule."; dispbottom "If you Break Any Rule, Administrator will take Action."; dispbottom "[ :+: Server Status :+: ]-------------------------------------------------------------------"; dispbottom "Time: [" + gettime(3) + " : " + gettime(2) + " : " + gettime(1) + "] Date: [" + gettime(5) + " / " + gettime(6) + " / " + gettime(7) + "] [ "+@server_gmt$+" ]"; dispbottom "There are currently [ "+ getusers(1) +" ] Player/s Online"; close;admin: dispbottom "[ "+@server_name$+" ]"; dispbottom "Welcome to "+@server_name$+", Administrator " + strcharinfo(0) + " [ GM LV " +getgmlevel()+ " ]"; dispbottom "[ Information ]---------------------------------------------------------------------"; dispbottom "Website : "+@server_forum$+""; dispbottom "[ War Of Emperium ]--------------------------------------------------------------"; dispbottom @server_woe$; dispbottom "[ Server Status ]-------------------------------------------------------------------"; dispbottom "Time: [" + gettime(3) + " : " + gettime(2) + " : " + gettime(1) + "] Date: [" + gettime(5) + " / " + gettime(6) + " / " + gettime(7) + "] [ "+@server_gmt$+" ]"; dispbottom "There are currently [ "+ getusers(1) +" ] Player Online"; close;}
  3. Upvote
    frenzmu06 got a reaction from jaBote in Whenever I use this script, I'd become stone curse.   
    change:
    SC_CONCENTRATE to SC_CONCENTRATION
    SC_INCREASEAGI to SC_INC_AGI
  4. Upvote
    frenzmu06 reacted to malufett in Introducing Hercules Renewal Challenge   
    Hercules Renewal Updates
     
    Ladies and Gentlemen Hercules Development Team Proudly present you Official Ragnarok Renewal Mechanics/Systems that is now available in Hercules....
     
     
    What Renewal updates do we have?
     
    RE PHYSICAL ATK SYSTEM
    -RE EDP support.
    -Mob ATK support
    -RE DEF reduction support
    NOTE:It is functional however there are still some missing piece that needs to be discovered
     
    RE MAGICAL ATK SYSTEM
    -Mob MATK support
    -RE MDEF support
    NOTE:It is functional however there are still some missing piece that needs to be discovered
     
    RE CASTING SYSTEM
    -Fully functional casting formula derived/based from kRO
    -Skill bonuses support
     
    RE ASPD SYSTEM
    -Full support for skill bonuses
    -Support for item bonuses
     
    RE STATUS SYSTEM
    -Accurate batk, hit, flee, def, mdef & etc formula for MOBS and PC
     
    RE SKILLS
    -Such as CR_ACIDDEMONSTRATION, ASC_BREAKER and etc.
    -3rd jobs skills
    NOTE:This is huge but I can say we already have almost half of it
     
    2013 kRO Updates
    we already have some of the new skills implemented
    GC_DARKCROW RA_UNLIMIT GN_ILLUSIONDOPING RK_DRAGONBREATH_WATER RK_LUXANIMA NC_MAGMA_ERUPTION WM_FRIGG_SONG SO_ELEMENTAL_SHIELD SR_FLASHCOMBO SC_ESCAPE AB_OFFERTORIUM WL_TELEKINESIS_INTENSE LG_KINGS_GRACE ALL_FULL_THROTTLE And a lot lot lot more to be added...
     
     
    And now we challenge you to compare our current system to official servers and we guarantee a good satisfaction but PLLEEASE if you find bugs, discrepancy and other anomaly just drop by our  Bug Tracker and we will immediately take appropriate action to serve you most..
     
    commit
     
    SPECIAL THANKS!
    To Awesome Yommy for the AWESOME support, resources, methods and techniques. To Rytech for the KG/OB skill info To Kyeme, Mecheiru, Angezerous & others for RE info and tips And lastly to you as a member of Hercules
  5. Upvote
    frenzmu06 reacted to Jguy in rAthena devs/staff/members on Hercules   
    Hello,
     
    While we do not mind that rAthena developers, staff members and regular members register an account, post or send PM's on our forums, we do not take kindly to 'rAthena is better because x y and z' posts, or anything promoting rAthena as a superior emulator because of such and such. There is no such post on rAthena made by a Hercules staff member about Hercules and we intend to keep it that way, we would appreciate the same respect.
     
    Those who do not follow this simple clause listed above will have their post(s) deleted and/or hidden from view. Repeat offenders will be suspended from our forum with no further warnings or post manipulation.
     
    We do not appreciate, nor welcome drama here. While criticism is welcome in the form of 'why doesn't Hercules have such and such a feature', drama and belittling a project (hercules or not) will not be tolerated. This is a collaboration, not a drama infested 12 year old's contest.
     
    Thank you.
  6. Upvote
    frenzmu06 got a reaction from Judas in KRO 2013 Client Release   
    that is what rocred for
  7. Upvote
    frenzmu06 reacted to Ind in Someone know why rAthena is offline since 14 day   
    drama and hate speech are not welcome here on hercules.
    To rAthena staff: you're more than welcome to join us or remain as a community member if you wish to, however if you're here to crap around, get lost. I'll not allow hate speech and/or drama to take place in Hercules, our staff has been advised to delete such posts on sight.
  8. Upvote
    frenzmu06 reacted to Ind in Hanbok & Costumes Update   
    Hanbok & Costumes Update

    So What?~!little time ago I started to implement it as Shakto brought the topic up in IRC, I started to work on it from scratch thanks to Yommy for providing me with all ids, and while doing so I found the cause to Bug #7067, and thats what this topic is actually about, to let you know what changed with that bug being fixed. Changes Applying costumes can no longer be done with setoption (update your item/scripts!), it must be done via status change (check item #2776 change on the commit) With Habok being implemented, @mount2 (new mounts) are now working again for 2013 and newer clients. @costumeSince @job doesn't work with costumes I had to create a new command, with it you can go in and out wedding, xmas, summer and hanbok. Hanbok Hanbok's sprite is the one in the picture above, it is only available in 2013 and newer clients. Hanbok also has received its own 'ignore palette' config, as other costumes possess. conf/battle/client.conf// Do not display cloth colors for the Hanbok costume?
    // Set this to yes if your cloth palettes pack doesn't has Hanbok palettes (or has less than the other jobs)
    hanbok_ignorepalette: no Link~u!Commit
  9. Upvote
    frenzmu06 got a reaction from Judas in Hanbok & Costumes Update   
    another update which significantly will blow your hercules experience! lol
     
    upside: @costume command; another step on 2013 client
     
    downside: insanely outrageous horrible gaylooking sprite for male!
     
     
     
     
     
     
     
    just trolling
     
    good job Ind
  10. Upvote
    frenzmu06 reacted to Ind in Hercules April 22 Patch   
    Hercules April 22 Patch
    Hello~! - What?!
    1st, most of these things were meant to be released separately but as I started to work with them one thing hooked up to another and I ended up deciding to get all out at once No second today! The all-long, all-mighty list
    New Map Zone DB Updates Added New "All" Zone, easy way to add modifiers to all maps in the game. Automatically inherited by all existent zones. Added new zone setting disabled_commands, can disable any command in any zone "command-name: min-group-lv" also supports min group level to override, to enable back a command disabled by inheritance just use "command-name: 0" Added new zone setting skill_damage_cap (as requested by the community), can cap any skill damage to any range of unit types, and also a new core config "HMAP_ZONE_DAMAGE_CAP_TYPE" that controls how the cap is applied (before or after modifiers) New target-type support (used by skill_damage_cap and disabled_skills): PET (special thanks to frenzmu06 for bringing it up!), CLONE and MOB_BOSS Added support to ids! item and skill ids may now be employed in all sections of the file in the place of item/skill names Detailed Map Zone DB Update Hercules Channel System Update Added a IRC bridge as requested by the community, allows users outside of the game (but in a irc network e.g. thru mobile/cel app) to communicate with anyone in-game that is within a specific #channel, and vice-versa Detailed Channel System Update Added Beret and Yommy's suggestion on cash shop file format, also added support for item ids Added Ryuuzaki's kafra point support to the new cashshop Updated map-server's save_setting, added new option: 128, to save buyingstore transactions on the fly Revisited bindatcmd feature, dropped level support, added group level support and added a new flag capable of deciding whether calls to that command should be logged in the atcommand log. Performance Improvement Added a in-memory list to store existent shops (saves iterating through all online players) Modified searchstore to use said db above, making its queries faster Improved pc_groups processing, decreased runtime ram usage by a about 1mb. Improved @command log processing through groups, now caching the state (no longer does dbmap lookup). Improved atcommand.conf file processing (was doing a extra lookup instead of using atcommand_exists already-performed lookup result) Improved atcommand's help file processing (no more lookups! string is now cached directly in the atcommandinfo struct of each command) and data management Improved @help's processing: dropped the huge config file lookup and replaced by using the caches. Improved atcommand logging, added option to not log specific commands (so you dont waste log room with stuff such as @iteminfo/@mobinfo/etc) -- atcommand.conf nolog group Sightly improved zone inheritance processing. Speeded up mvp drop processing Speeded up item log processing Speeded up mob item drop processing Misc With map_zone_db's new clone support, flag 0x8000 (no-clone-use) in the skill db was dropped With map_zone_db's new way to block commands, mapflag nogo was dropped. Fixed a number of discrepancies between unsigned and signed variables in many packets. Fixed loading messages for exp_db, attr_fix, statpoint, mob_chat_db, mob_pouch, mob_branch, mob_classchange, mob_boss, mob_poring and item_group_db pets from gms who cant drop items no longer can loot items (prevents exploit where gm kills something, pet loots, then drops and action is not logged nor blocked). Fixed combo bonuses that used getrefine on weapons/cards that affect weapons. Added @searchstore as to offer same availability to gms as @auction/@mail does Improved 2013 client charselect procedure, all thanks to Yommy! Links~!
    Commit
  11. Upvote
    frenzmu06 reacted to Ind in 2013 Ragexe Area   
    FIXEEEED THE CART PROBLEM! SPECIAL THANKS TO JUDAS STREUSEL <3
    will be in the repository within the hour

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