themon
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nice update @Neo 1 question why did your patcher only work after I deleted this inside 2013-12-30aRagexe.exe using hxd [cbox]PCEI....ÑRÑRð.½.ðñ¼.....Ô5..b...§Xù..sö¬ttK)†o.(..¦y7S6]U..ý.ËMú¡MéÕÍ¢|.‹-'Ÿ£’.:.5†¿Ý.¥¥±.hˆžÿyæ§. é.÷«=“]Så´..¾6HOžpn..7N-}A¥pÁ·..u€¤Í4à–¦ÏET.ŠƒoƒCq:Ý”Ï{Siýpî.êÜ.›“ .p¾…®w.%‘²}D.SÈôõpœÛÊ/¿”ü¬ÀÎ5‘LoŧlC²ïàxâÜÀÿ€.Ü@ÀÕ·¦{‹A+×+½¹=/m÷¡Þˆå!.œ›Iê–.ä2AÄUY$›ãW¥íöJdI£Ÿ.É®ÜþÌUä..…!5í#`ŽÂõnàý..{ûëBš.hO£-Ç¥J‚.°bbú.w.æb5•î†¡bݳ.2 ö²vwæê*ìG`t˪ú..®.cÝÄ÷°ÿ.¨.lUúßÃ/n.~tewß |EÔo‘Zv®›»ðëFñ9h..ßÂ.‘Ýá.„ûú|. .ϱó.’±.WÜY±£úýƒ†Ç¾!.9ô3YÉZk‡..*.§2¯«#—.;Cò…pj.û½¦H‡íÁ&™¼~§ÓC.æªÑ].-Ê·y`s;.@.œÅ©Âækt[~ù`L.GdCG«ß¸.u]^.ó‹AÍǹ.üQ¼ÊŽTYF»ìz_ÎßL~˜#|÷Øíõ.V¤.Ú9¶=UÝê.Oú=—ßohïqã{—‹Á6²¿*&hã.U¶žëFq. /ø²ßýy}©ÍÛ¬ø"b.üßÜr#mýo.ÇãßQÔŽ..u¨Â.2.ÛyY†Úü.Ä€r%à{ïHþDJ¤uÊÇf‰ª‡ëÞ¯ü±..`..ç.›¼”ÿk.*.0 ¾i.r.’pYÊÌ/ˆJºú+‡æ¶þb(G.šc..ÇNXw÷.<`rÔØ9ù.ù).>|ek|¸.ÜólEȶ:i.§ƒÊüop°®]PïµiÁ.á¥:íHÍÜ6ñuâ<“°Ú÷øs¦§Ô2Q<Æ·UÃùXðG|r_RÌ.SÛìXšÄ“ž>Á.Ò¾÷ýÆ›ŸÀæߧ.žæPï7ØßšQ÷.ŒÞ'ñ¹¿èMt,?MàÂ&†3.t[ìüÊ:ej?§x.)•§t{š~ÖÛ^!Ý1A´•».g;þi·‰í..5ÿ.5YWÌ .“¾Yo랢‘a0k¥Gì;XŽhœ+ýÂ.‰xSò—Ï·ü|Tb.뜫),zÈ.ôüJûá!¯˜$÷Mñ¯ß7..Z.µYÅc-MñrFŸÒõšVä¹Â~X.Äf0®.Ï.ãÀ×.§Ü!.çcÏ|:Ó»ŠûÕ0nRæwÚ·Ÿ‡eS_Sü¸...Y.)«ÓêÕ@..°.½@nû.6DpÐS•Ð@þ¾ÐãâZÏ..r-OåöæJ[7.îñ..q_“8ë„.dûå!‘Èî±a2a.Ÿr×@.hzKX.ª.æ..v¤...rÛ.3lÒM.Ç»..{*ßØ+zùº÷. 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Y†5ñjžniI¾a$.ëË..J0}͸.Œ¦(¹µ>ãôš—‘q.ãZÅ“.[ºûd.¨Üº˜MLBUÔRÒRðå..ðÓ..rÞÈ.ðÕE.ðåà.8ܼ..Ni.œ”±((..F.cAsm.#±ò„L·ÕL[E€×ÐYìq.ç=B.Cë.9J¹zSµ´hM.[/cbox]
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@Cydh are you going to transfer from Rathena to Hercules too? http://rathena.org/board/user/5421-cydh/
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Taal Volcano, Tagaytay, Philippines
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58 58 58 56 49 49 49 = XXXVIII = 38
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will this have an update of recent commit on the main hercules board like the hercules master? to know what revision we are downloading and how can I contribute this http://herc.ws/board/topic/4017-new-cashshop-buttons-translated/ to your project
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[cbox]Index: conf/battle/battle.conf =================================================================== --- conf/battle/battle.conf (revision 17156) +++ conf/battle/battle.conf (working copy) @@ -141,3 +141,10 @@ // range. For example, Sonic Blow requires a 2 cell distance before autocasting is allowed. // This setting also affects autospellwhenhit. autospell_check_range: no + +// [Cydh] +// If you want to player can't warp, go, recalled, relog on battle for a while +// You can use this to give them delay +// Battle means while player attacking, using skills, receiving damage +// Delay in milisecond +prevent_warponbattle: 5000 Index: conf/msg_conf/map_msg.conf =================================================================== --- conf/msg_conf/map_msg.conf (revision 17156) +++ conf/msg_conf/map_msg.conf (working copy) @@ -1409,5 +1409,8 @@ // @skillid (extension) 1398: -- Displaying first %d partial matches: +// warpgo delay +1399: You must wait %.1f sec. before %s. + //Custom translations import: conf/import/msg_conf.txt Index: src/map/atcommand.c =================================================================== --- src/map/atcommand.c (revision 17156) +++ src/map/atcommand.c (working copy) @@ -379,6 +379,7 @@ unsigned short mapindex; short x = 0, y = 0; int16 m = -1; + int diff_tick, tick = gettick(); //warp on battle nullpo_retr(-1, sd); @@ -392,6 +393,14 @@ return -1; } + //warp on battle + if((diff_tick = DIFF_TICK(sd->canwarp_tick,tick)) > 0 && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) + { + sprintf(atcmd_output, msg_txt(1555), diff_tick/1000., command); + clif_displaymessage(fd, atcmd_output); + return -1; + } + mapindex = mapindex_name2id(map_name); if (mapindex) m = map_mapindex2mapid(mapindex); @@ -1676,6 +1685,7 @@ int town; char map_name[MAP_NAME_LENGTH]; int16 m; + int diff_tick, tick = gettick(); //warp on battle const struct { char map[MAP_NAME_LENGTH]; @@ -1730,6 +1740,14 @@ return 0; } + //warp on battle + if((diff_tick = DIFF_TICK(sd->canwarp_tick,tick)) > 0 && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) + { + sprintf(atcmd_output, msg_txt(1555), diff_tick/1000., command); + clif_displaymessage(fd, atcmd_output); + return -1; + } + memset(map_name, '0', sizeof(map_name)); memset(atcmd_output, '0', sizeof(atcmd_output)); @@ -2669,6 +2687,7 @@ * *------------------------------------------*/ ACMD_FUNC(recall) { + int diff_tick, tick = gettick(); //warp on battle struct map_session_data *pl_sd = NULL; nullpo_retr(-1, sd); @@ -2684,6 +2703,14 @@ return -1; } + //warp on battle + if((diff_tick = DIFF_TICK(sd->canwarp_tick,tick)) > 0 && !pc_has_permission(pl_sd, PC_PERM_WARP_ANYWHERE)) + { + sprintf(atcmd_output, msg_txt(1555), diff_tick/1000., "recall this player"); + clif_displaymessage(fd, atcmd_output); + return -1; + } + if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { clif_displaymessage(fd, msg_txt(81)); // Your GM level doesn't authorize you to preform this action on the specified player. Index: src/map/battle.c =================================================================== --- src/map/battle.c (revision 17156) +++ src/map/battle.c (working copy) @@ -5898,6 +5898,7 @@ { "skill_trap_type", &battle_config.skill_trap_type, 0, 0, 1, }, { "item_restricted_consumption_type", &battle_config.item_restricted_consumption_type,1, 0, 1, }, { "max_walk_path", &battle_config.max_walk_path, 17, 1, MAX_WALKPATH, }, + { "prevent_warponbattle", &battle_config.prevent_warponbattle, 10000, 0, INT_MAX, }, //warp on battle }; #ifndef STATS_OPT_OUT /** Index: src/map/battle.h =================================================================== --- src/map/battle.h (revision 17156) +++ src/map/battle.h (working copy) @@ -486,6 +486,8 @@ int skill_trap_type; int item_restricted_consumption_type; int max_walk_path; + + int prevent_warponbattle; //warp on battle } battle_config; void do_init_battle(void); Index: src/map/pc.c =================================================================== --- src/map/pc.c (revision 17156) +++ src/map/pc.c (working copy) @@ -982,6 +982,7 @@ sd->cantalk_tick = tick; sd->canskill_tick = tick; sd->cansendmail_tick = tick; + sd->canwarp_tick = tick; //warp on battle for(i = 0; i < MAX_SKILL_LEVEL; i++) sd->spirit_timer = INVALID_TIMER; @@ -6505,6 +6506,7 @@ elemental_set_target(sd,src); sd->canlog_tick = gettick(); + sd->canwarp_tick = gettick() + battle_config.prevent_warponbattle; //warp on battle } /*========================================== @@ -6842,6 +6844,11 @@ //Reset "can log out" tick. if( battle_config.prevent_logout ) sd->canlog_tick = gettick() - battle_config.prevent_logout; + + //warp on battle + if( battle_config.prevent_warponbattle ) + sd->canwarp_tick = gettick() - battle_config.prevent_warponbattle; + return 1; } Index: src/map/pc.h =================================================================== --- src/map/pc.h (revision 17156) +++ src/map/pc.h (working copy) @@ -216,6 +216,7 @@ unsigned int cansendmail_tick; // [Mail System Flood Protection] unsigned int ks_floodprotect_tick; // [Kill Steal Protection] unsigned int bloodylust_tick; // bloodylust player timer [out/in re full-heal protection] + unsigned int canwarp_tick; //delay for player when warp after attacking, receving damage, or using skill. //warp on battle struct { short nameid; Index: src/map/skill.c =================================================================== --- src/map/skill.c (revision 17156) +++ src/map/skill.c (working copy) @@ -7276,6 +7276,8 @@ int dx[9]={-1, 1, 0, 0,-1, 1,-1, 1, 0}; int dy[9]={ 0, 0, 1,-1, 1,-1,-1, 1, 0}; int j = 0; + int diff_tick, tick = gettick(); //warp on battle + char output[CHAT_SIZE_MAX]; //warp on battle struct guild *g; // i don't know if it actually summons in a circle, but oh well. ;P g = sd?sd->state.gmaster_flag:guild_search(status_get_guild_id(src)); @@ -7287,6 +7289,13 @@ if ((dstsd = g->member.sd) != NULL && sd != dstsd && !dstsd->state.autotrade && !pc_isdead(dstsd)) { if (map[dstsd->bl.m].flag.nowarp && !map_flag_gvg2(dstsd->bl.m)) continue; + //warp on battle + if((diff_tick = DIFF_TICK(sd->canwarp_tick,tick)) > 0 && !pc_has_permission(dstsd, PC_PERM_WARP_ANYWHERE)) + { + sprintf(output, msg_txt(1555), diff_tick/1000., "get called by EMERGENCY CALL"); + clif_displaymessage(dstsd->fd, output); + continue; + } if(map_getcell(src->m,src->x+dx[j],src->y+dy[j],CELL_CHKNOREACH)) dx[j] = dy[j] = 0; pc_setpos(dstsd, map_id2index(src->m), src->x+dx[j], src->y+dy[j], CLR_RESPAWN); Index: src/map/unit.c =================================================================== --- src/map/unit.c (revision 17156) +++ src/map/unit.c (working copy) @@ -1368,6 +1368,9 @@ else skill_castend_id(ud->skilltimer,tick,src->id,0); + if(sd) //warp on battle + sd->canwarp_tick = gettick() + battle_config.prevent_warponbattle; + return 1; } @@ -1505,6 +1508,10 @@ ud->skilltimer = INVALID_TIMER; skill_castend_pos(ud->skilltimer,tick,src->id,0); } + + if(sd) //warp on battle + sd->canwarp_tick = gettick() + battle_config.prevent_warponbattle; + return 1; } @@ -1586,6 +1593,9 @@ unit_stop_attack(src); return 0; } + //warp on battle + if(battle_config.prevent_warponbattle) + sd->canwarp_tick = gettick() + battle_config.prevent_warponbattle; } if( battle_check_target(src,target,BCT_ENEMY) <= 0 || !status_check_skilluse(src, target, 0, 0) ) { unit_unattackable(src); @@ -1879,7 +1889,14 @@ struct block_list *bl; bl = map_id2bl(id); if(bl && unit_attack_timer_sub(bl, tid, tick) == 0) + { + //warp on battle + TBL_PC* sd = (TBL_PC*)bl; + if(sd && battle_config.prevent_warponbattle) + sd->canwarp_tick = gettick() + battle_config.prevent_warponbattle; + unit_unattackable(bl); + } return 0; } [/cbox]
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http://upaste.me/3fba1032375599418
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Haven't run a server in four years, where do I start?!
themon replied to AvalonBright's question in General Server Support
test this https://www.mediafire.com/folder/6xqxlxdx7leth/Ragnarok Main folder https://www.mediafire.com/folder/sqrrrqa797mre/GRF FILES this is my ready made https://www.mediafire.com/folder/hg3wqu9a1cc7w/ready made -
what do you mean? have you try to change your system time in your computer? its just the same with your server time
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2013 Ragexe and Diff (Up to date 2013-08-07)
themon replied to Shakto's topic in Client-Side Releases
http://herc.ws/board/topic/2905-nemo-client-patcher/ -
2013 Ragexe and Diff (Up to date 2013-08-07)
themon replied to Shakto's topic in Client-Side Releases
I'm currently using 2013-12-30aRagexe.exe but still apply the same diff all the time [cbox]64 @ Bug Fix (Recommended) 33 Always Call SelectKoreaClientInfo() (Recommended) 51 Ascii & Arial on All Langtypes (Recommended) 97 Cancel to Login Window (Recommended) 8 Custom Window Title 9 Disable 1rag1 type parameters (Recommended) 15 Disable HShield (Recommended) 14 Disable Hallucination Wavy Screen (Recommended) 61 Disable Packet Encryption (Recommended) 13 Disable Ragexe Filename Check (Recommended) 34 Enable /showname (Recommended) 68 Enable 64k Hairstyle 205 Enable Monster tables 49 Enable Multiple GRFs (Recommended) 24 Fix Camera Angles (Recommended) 71 Ignore Missing File Error 72 Ignore Missing Palette Error 204 Increase Attack Display 28 Increase Headgear ViewID 32 Increase Zoom Out Max 36 Read msgstringtable.txt (Recommended) 37 Read questid2display.txt (Recommended) 38 Remove Gravity Ads (Recommended) 39 Remove Gravity Logo (Recommended) 73 Remove Hourly Announce (Recommended) 84 Remove Serial Display (Recommended) 40 Restore Login Window (Recommended) 44 Translate Client (Recommended) 45 Use Custom Aura Sprites 48 Use Plain Text Descriptions (Recommended) 47 Use Ragnarok Icon[/cbox] -
2013 Ragexe and Diff (Up to date 2013-08-07)
themon replied to Shakto's topic in Client-Side Releases
now I'm really confuse??? all I can see is a banana what is that sabaro folder? is that system folder or data folder? did you diff your client to read lua before lub? iteminfo.lua must be in your system folder -
2013 Ragexe and Diff (Up to date 2013-08-07)
themon replied to Shakto's topic in Client-Side Releases
try mine and check if you still get the same problem https://www.mediafire.com/folder/hg3wqu9a1cc7w/ready%20made and post your data.ini -
nope don't work
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thanks! Mhalicot now how can I make it to be use as an item? Id: 7224 AegisName: "Stone_Of_Intelligence" Name: "Stone of Sage" Type: 11 Buy: 0 Weight: 10 Script: <" itemskill "@homfriendly",1000; ">
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is that existing? where to find it?
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is there a gm command or skill to increase intimacy of Homunculus or pet? like example Id: 7224 AegisName: "Stone_Of_Intelligence" Name: "Stone of Sage" Type: 11 Buy: 0 Weight: 10 Script: <" itemskill "PET_INTIMATE",91000; "> or gm command @h_intimate 1000 @p_intimate 1000
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hey im using 2013 ragexe then i am trying to add more items i put the item and collection in the right place then i add the sprites in their right location then in my luafiles/datainfo i have accessoryid.lua and accessoryid.lub and accename.lua and accename.lub i add the item on that 4 file in accename.lua and lub i add [ACCESSORY_IDs.ACCESSORY_Heart_Ring] = "Heart_Ring", in accessoryid.lua and lub i add ACCESSORY_Heart_Ring = 1004, then i my itemdb2 i add Id: 26000 AegisName: "Heart_Ring" Name: "Heart Ring" Type: 5 Buy: 10 Weight: 15 Def: 0 Upper: 63 Loc: 4096 View: 1004 }, { but when i @item it fails no items is being made accessoryid ACCESSORY_BUSHY_MOUSTACHE = 1004, did you add this ACCESSORY_Heart_Ring = 1004, or edit ACCESSORY_BUSHY_MOUSTACHE = 1004,? if you add it maybe that is the conflict . or maybe try to add this also in your accname_eng.lub [ACCESSORY_IDs.ACCESSORY_Heart_Ring] = "_Heart_Ring", check mine http://upaste.me/7db810081a2f77a99 http://upaste.me/3c5c10082dcf35d8c http://upaste.me/2085100798c5d45e1
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Zeny to Coins then Coins to zenny script
themon replied to HisokaMachi's question in Script Requests
Ez2 Lotto - http://upaste.me/f5fb10071bd5efa7d KENO Lotto - http://upaste.me/9cd410072d49faa6c Hourlybonus - http://upaste.me/940d10073b1c45b33 rpsroulette (Modified) - http://upaste.me/ab9d1007434439758 zenytocash - http://upaste.me/5e9910075dcab451c Reserve NPC - http://upaste.me/63fd10076f22feab8 not originally mine. just modified some script -
I notice that in 20131230 Ragexe client the item color coding is gone. now its back in the old times. plain black and the name of the item only change red if its broken. is this normal for this client?
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clif.h enum CASH_SHOP_TABS { CASHSHOP_TAB_NEW = 0, CASHSHOP_TAB_POPULAR = 1, CASHSHOP_TAB_LIMITED = 2, CASHSHOP_TAB_RENTAL = 3, CASHSHOP_TAB_PERPETUITY = 4, CASHSHOP_TAB_BUFF = 5, CASHSHOP_TAB_RECOVERY = 6, CASHSHOP_TAB_ETC = 7, CASHSHOP_TAB_SPECIAL = 8, //Discounted Items CASHSHOP_TAB_MAX, }; [cbox]//==================================================== //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ '__/ __| | | | |/ _ / __| //= | | | | __/ | | (__| |_| | | __/__ //= _| |_/___|_| ___|__,_|_|___||___/ //= //= http://herc.ws/board/ //================= More Information ================= //= http://herc.ws/board/topic/367-introducing-cash-shop-support/ //==================================================== // This file handles the entire Cashshop. You can simply // add in any amount of items you like within each category. // Please keep in mind that the Cashshop does not work // with ragexere clients. // Categories can be empty or even missing, but, if // present, their names must be kept as cat_, where // is a valid tab index, as descripbed in 'enum // CASH_SHOP_TABS' in clif.c (normally 0 through 7) //==================================================== cash_shop: ( { cat_0: { //New Apple:100 ID531:250 } cat_1: { //Popular ID513:100 Banana_Juice:250 } cat_2: { //Limited Grape:100 ID533:250 } cat_3: { //Rental ID515:100 Carrot_Juice:250 } cat_4: { //Permanent Green_Herb:100 ID510:250 } cat_5: { //Scroll ID501:100 ID502:250 } cat_6: { //Usable White_Potion:150 Blue_Potion:500 } cat_7: { //Other ID909:400 ID907:500 } cat_8: { //Special ID909:400:10 //10% discount ID907:500:15 //15% discount } } )[/cbox]
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that is still experimental in Nemo. but its good to know that you fix your problem. try to download from this 18-12-2013 => http://www.mediafire...2-18bRagexe.rar 23-12-2013 => http://www.mediafire...2-23cRagexe.rar 30-12-2013 => http://www.mediafire...2-30aRagexe.zip and diff it with Nemo. and just add the packet data that Yommy post earlier and put it in srcmappackets.h
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File Name: New CashShop Buttons Translated File Submitter: themon File Submitted: 19 Jan 2014 File Category: Maps & Textures 특가 - Special Offer or Special - that's the new Discount button in the cash shop 수량갱신 - Update Quantity or Quantity Update Click here to download this file