themon
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themon got a reaction from Vorpal in Ragnarok 2013 Client - Back up Files
Here's my 2013 client
2013-08-07aRagexe Full Client by Themon - Ready Made
Ragnarok Main Folder - gravityro
Grf Files - gravityro
Ragnarok Patcher Lite - gravityro
Tortoise SVN and GIT Installer - for updating and patching server
MySql Installer - for ragnarok database
Old and New Client and Diff - Sakexe, Ragexe and RagexeRE
Ragnarok Servers - hercules server
Custom Skins
Loading Skin
favorite script
Ragnarok Tools - assorted ragnarok tools
New!! Bank System - English Texture (Preview)
NEW!!! 2013-08-14aRagexe Full Client by Themon - Trial Only (Post any packet error)
Packets.h for 2013-08-14aRagexe Client
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themon got a reaction from kerbiii in Disconnected
here to try to finish your problem
try this
[cbox]http://www.mediafire.com/download/zgqtdr27j3apt5r/2013-08-07aRagexe_English_Bifrost_quest.exe[/cbox]
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themon reacted to Zezicla in other item db;s
http://spriterepository.com/index.php?/topic/1150-hercules-item-db-file-structure-overhaul/
check this out mby we should use it ??
+ this ??
https://github.com/rathena/rathena/commit/bd2503e279c8e01e7f3314a4a544900fec47800e
https://github.com/rathena/rathena/commit/735567737e4030f9b3cf7874334eded78f60230e
https://github.com/rathena/rathena/commit/fef6307cf0f48938de9790e81282e748e206c74e
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themon reacted to Angelmelody in Post your Picture!
QQ is me --->ET
and recent photo take off my head gear
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themon got a reaction from rufflez in 2013-08-14aRagexe.exe Packet Data
add to Packets.h
[cbox]#if PACKETVER >= 20130814
packetKeys(0x23A23148,0x0C41420E,0x53785AD7); /* Thanks to THEMON */
packet(0x0368,19,clif->pWantToConnection,2,6,10,14,18);
packet(0x093A,5,clif->pWalkToXY,2);
packet(0x088A,6,clif->pTickSend,2);
packet(0x0959,18,clif->pPartyBookingRegisterReq,2,4,6);
packet(0x0947,10,clif->pUseSkillToId,2,4,6);
packet(0x0202,8,clif->pMoveToKafra,2,4);
packet(0x0873,8,clif->pMoveFromKafra,2,4);
packet(0x0887,10,clif->pUseSkillToPos,2,4,6,8);
packet(0x0874,7,clif->pActionRequest,2,6);
packet(0x0926,6,clif->pTakeItem,2);
packet(0x095F,6,clif->pDropItem,2,4);
packet(0x0937,6,clif->pGetCharNameRequest,2);
packet(0x0281,26,clif->pFriendsListAdd,2);
packet(0x088c,5,clif->pChangeDir,2,4);
packet(0x0927,26,clif->pPartyInvite2,2);
#endif
[/cbox]
add to Mmo.h
[cbox]#ifndef PACKETVER
#define PACKETVER 20130814
#endif // PACKETVER
#ifndef DISABLE_PACKETVER_RE
// Comment the following line if your client is NOT ragexeRE (required because of conflicting packets in ragexe vs ragexeRE).
//#define PACKETVER_RE
#endif // DISABLE_PACKETVER_RE[/cbox]
2013-08-14aRagexe.exe Client by Themon.rar
Please test this Client
Please post if you get some error
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themon got a reaction from anacondaq in Introducing rAthena to Hercules database converters.
Now more user will switch from rathena to hercules. +1
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themon reacted to Mumbles in what is the color coding of item stand for?
The last time I checked, colour-coding signified hidden socket enchantments or broken equipment.
Knife - 1 hidden socket
Knife - 2 hidden sockets
Knife - 3 hidden sockets
Knife - 4 hidden sockets
Knife - broken
What's a "hidden socket?"
A hidden socket is a socket (commonly known as a "card slot") that has been enchanted and/or is not shown on the client data as having that many enchantable sockets. For example, if you have a Knife [0] with a card or enchantment, its name may turn lime or turquoise. These types of items are usually obtained by faulty/deliberate scripts that enchant into nonexistent sockets or an outdated slotcounttable.txt in your data folder or GRF.
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themon got a reaction from N e s s in 2013-08-07aRagexe Full Client by Themon
Update!!
already done uploading 2013-08-07aRagexe Full Client by Themon (Fixed the µµµÏ_³².act error that causes for client to crash)
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themon got a reaction from N e s s in 2013-08-07aRagexe Full Client by Themon
just replace µµµÏ_³².act inside your hercules.grf files with the file I attached.
later I will try to update
2013-08-07aRagexe Full Client by ThemonµµµÏ_³².rar
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themon got a reaction from anacondaq in Introducing Bank Support
For now Im just gonna use this button that I make
basic_interface.rar
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themon got a reaction from Alderan in Ragnarok 2013 Client - Back up Files
Here's my 2013 client
2013-08-07aRagexe Full Client by Themon - Ready Made
Ragnarok Main Folder - gravityro
Grf Files - gravityro
Ragnarok Patcher Lite - gravityro
Tortoise SVN and GIT Installer - for updating and patching server
MySql Installer - for ragnarok database
Old and New Client and Diff - Sakexe, Ragexe and RagexeRE
Ragnarok Servers - hercules server
Custom Skins
Loading Skin
favorite script
Ragnarok Tools - assorted ragnarok tools
New!! Bank System - English Texture (Preview)
NEW!!! 2013-08-14aRagexe Full Client by Themon - Trial Only (Post any packet error)
Packets.h for 2013-08-14aRagexe Client
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themon got a reaction from Vanquiser in Ragnarok 2013 Client - Back up Files
added .inf done
and beside its included in the Main folder download
Ragnarok Main Folder
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themon got a reaction from Vanquiser in Ragnarok 2013 Client - Back up Files
new update!
added:
2013-08-07aRagexe Full Client by Themon - Ready Made
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themon got a reaction from anacondaq in 2013 Ragexe and Diff (Up to date 2013-08-07)
http://www.mediafire.com/folder/ivfidqkhb6qdd/Ragnarok_2013_client
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themon got a reaction from GameOnhost in 2013-08-07aRagexe Full Client by Themon
undiff ragexe.exe client
http://www.mediafire.com/folder/euir9g9639zwt/Ragexe_client
xdiff
http://www.mediafire.com/folder/6ohplj7jbldm6/Ragexe_xdiff_files
ragexe.exe patched already
http://www.mediafire.com/folder/4a91k17mnr8f9/Ragnarok_Client_Patched
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themon reacted to jaBote in MVP Announcer
The script works, you just forgot first line spaces are actually tabs:
- script Sample -1,{ OnInit: setarray .Maps$[0],"prontera","payon","geffen"; .mob_id = 1002; end; OnMinute00: .random_index = rand(getarraysize(.Maps$)); monster .Maps$[.random_index],0,0,getmonsterinfo(.mob_id,0),.mob_id,1,strnpcinfo(1)+"::OnKill"; announce getmonsterinfo(.mob_id,0)+ " has been spawned on map " +.Maps$[.random_index],0; end; OnKill: announce getmonsterinfo(.mob_id,0)+ " has been killed and will spawn again at " +(gettime(3)+1)+ ":" +gettime(2)+ " " +(gettime(3)+1>11?"PM":"AM"),0; end;}
Yeah, it's an MvP (or whichever mob you want to spawn, this one is in fact a poring) each hour, on a random city. If you want to add more monsters and maps there please use my script modification of Patskie's:
- script Sample -1,{ OnInit: setarray .Maps$[0],"prontera","payon","geffen","aldebaran"; // Add more map names here following this syntax (up to 128) setarray .mob_ids[0], 1002,1031,1062,1090,1096,1120,1388,1582,1613,1836,1894; // Add more mob IDs here following this syntax (up to 128) end; OnMinute00: .random_map = rand(getarraysize(.Maps$)); .random_mob = rand(getarraysize(.mob_ids)); monster .Maps$[.random_map],0,0,getmonsterinfo(.mob_ids[.random_mob],0),.mob_ids[.random_mob],1,strnpcinfo(3)+"::OnKill"; announce getmonsterinfo(.mob_ids[.random_mob],0)+ " has been spawned on map " +.Maps$[.random_map],0; end; OnKill: announce getmonsterinfo(.mob_ids[.random_mob],0)+ " has been killed and will spawn again at " +(gettime(3)+1)+ ":" +gettime(2)+ " " +(gettime(3)+1>11?"PM":"AM"),0; end;} -
themon reacted to Patskie in MVP Announcer
Every hour spawn time :
- script Sample -1,{ OnInit: setarray .Maps$[0],"prontera","payon","geffen"; .mob_id = 1002; end; OnMinute00: .random_index = rand(getarraysize(.Maps$)); monster .Maps$[.random_index],0,0,getmonsterinfo(.mob_id,0),.mob_id,1,strnpcinfo(1)+"::OnKill"; announce getmonsterinfo(.mob_id,0)+ " has been spawned on map " +.Maps$[.random_index],0; end; OnKill: announce getmonsterinfo(.mob_id,0)+ " has been killed and will spawn again at " +(gettime(3)+1)+ ":" +gettime(2)+ " " +(gettime(3)+1>11?"PM":"AM"),0; end;} -
themon got a reaction from gidzdlcrz in Ragnarok 2013 Client - Back up Files
Here's my 2013 client
2013-08-07aRagexe Full Client by Themon - Ready Made
Ragnarok Main Folder - gravityro
Grf Files - gravityro
Ragnarok Patcher Lite - gravityro
Tortoise SVN and GIT Installer - for updating and patching server
MySql Installer - for ragnarok database
Old and New Client and Diff - Sakexe, Ragexe and RagexeRE
Ragnarok Servers - hercules server
Custom Skins
Loading Skin
favorite script
Ragnarok Tools - assorted ragnarok tools
New!! Bank System - English Texture (Preview)
NEW!!! 2013-08-14aRagexe Full Client by Themon - Trial Only (Post any packet error)
Packets.h for 2013-08-14aRagexe Client
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themon got a reaction from Mhalicot in [Request] Complete Mob Sprite
try getting the old data.grf here
http://ratemyserver.net/index.php?page=download_kROLinks
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themon got a reaction from Mhalicot in [Translation] I don't know if this info could help?
I hope this could help translating msgstringtable.txt and other files that need to be translated to English !!
this is how you can manually translate msgstringtable and other to english
for my example lets use the msgstringtable.txt
step 1: open msgstringtable.txt
step 2: search for the Cp1252 text you want to translate
ex. ¼ö·®°»½ÅÀÌ ÇÊ¿äÇÕ´Ï´Ù# <-- copy this Cp1252 text format
step 3: download and extract RoUnicode.zip
step 4: create a new folder and inside that new folder create new untitled.txt file
step 5: rename the untitled.txt and paste the Cp1252 text format that you copied and use it as the new filename of untitled.txt
step 6: open RoUnicode.jar and search for the new folder you created and the press "To Korean"
¼ö·®°»½ÅÀÌ ÇÊ¿äÇÕ´Ï´Ù# <-- Cp1252 text format will change to 수량갱신이 필요합니다# <-- Korean text
step 7: highlight and rename 수량갱신이 필요합니다# but just copy the new korean file name
step 8: go to http://translate.google.com/ and paste the korean file name that you copy earlier "수량갱신이 필요합니다#"
step 9: translate from Korean to English
수량갱신이 필요합니다# <-- Korean text
Quantity update is required # <-- English Text
step 10: copy the English Text and overwrite the Cp1252 text inside the msgstringtable.txt
step 11: repeat step 2 till you translate all Cp1252 text to English Text and then save
RoUnicode.zip
msgstringtable Themon.txt
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themon reacted to shenhuyong in LuaDec for Lua 5.1.4 (A Easy and Super Powerful Lub->Lua Decompiler)
Hello everyone, now we can decompile 5.1.4 lub files to lua file by ourslaves.
LuaDec for Lua 5.1.4, it's a easy and super powerful Lub->Lua decompiler, and it's a offline tool not like this one http://herc.ws/board/topic/2241-lub-lua-decompilernow-online/.
step 1: Copy you lub file to the root directory.
step 2: Using the notepad to edit “RUN ME.bat”, change the lub file's name as you copyied
example: luadec accessoryid.lub > accessoryid.lua
step 3: Save “RUN ME.bat” and close the notepad, run “RUN ME.bat”, you can find a decompiled lua file appear in the root directory.
Download link:
http://herc.ws/board/files/file/52-luadec-for-lua-514-a-easy-and-super-powerful-lub-lua-decompiler/
Source code:
http://code.google.com/p/luadec/
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themon reacted to Mumbles in Humonculus Evolver?
Give this a try: http://herc.ws/board/topic/2439-utility-homunculus-evolution/
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themon reacted to Mumbles in Homunculus Evolution
Utility: Homunculus Evolution
As per themon's request: http://herc.ws/board/topic/2426-humonculus-evolver/
Description:
Allows players to evolve their homunculus in exchange for a catalyst and a fee. If the player has a fully evolved homunculus, an option to mutate it into a Homunculus S will be given if the setting is enabled.
Please see the configuration settings under the 'OnInit' label to see what you can change. Do NOT modify the homunculus settings unless you have custom IDs/homunculi.
This script is optimised solely for Hercules emulators.
Download:
https://github.com/datmumbles/Scripts/raw/master/util/homevo.txt
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themon got a reaction from Mumbles in Pawn Shop
Great Job!!!!! VIA
Thanks for making this script available I hope this can be enjoyed by other players too. cause I know I will.
Via deserve a +10
this is the reason why I switch from Rathena to Hercules because of people like you Via and your quick response to my request.
I hope you can Improve my other script cause im just a noob in script making. I just get to try the script and try to understand what it do and make my own npc. some of the script that I made is just from Euphy script. like Keno.txt and Ez2.txt idea from lottery.txt, soulbuff.txt from healer.txt, reserve.txt from resetnpc.txt, hourlybonus.txt idea from giftnpc.txt, just added some idea on Euphy rpsroulette.txt, this two script is the only script that I think that I made since this is just my training script the chansave.txt and zenytocash.txt
keno.txt
Ez2.txt
SoulBuff.txt
reserve.txt
hourlybonus.txt
rpsroulette.txt
chansave.txt
zenytocash.txt