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Angelisk

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Everything posted by Angelisk

  1. I guess it's newer clients feature, not sure.
  2. Hello, I would like to know where in the client side the effects are stored. There is a new effect used in the map 1@jtb that look like a fog, and I can see it in latest Hercules using 2014 client in my friend's server, but if I try it in my server using 2012-04-10 client and old data seems the effect looking was different and I end up bugging the whole thing. So I would like to know if it's possible to add it manually on the data or if it's related to the client version. Thx in advance
  3. lol what happened to your resolution line? it gone? and why this line? " "backgroundworkers" : true"
  4. LOL Gravity map editor doesn't fully support water, Hahha, but WOW it have many tools.
  5. "C:/# 17 Mei 2014/Ragnarok Online/Server/# 28 Mei 2014/Client/ro.grf" the path should not countain "#" ... Here I even took out the spaces. Look: { "resolution" : [ 1680, 1050 ], "data" : { "ropath" : "C:/Users/Patricia/data", "grfs" : [ "C:/Users/Patricia/data.grf" ] }, "moveconsole" : true, "defaultmap" : "prontera"}
  6. xeNium I guess "#" counts as weird character... in my case "!" counted. @edit Also the "change username at control panel" mentioned was cause my username had a strange character ( í ), so it's for exclusive cases only...
  7. File Name: Library Room - Indoor File Submitter: Angelisk File Submitted: 14 May 2014 File Category: Maps & Textures :!: Angel's Arts - Mapping Project :!: To view all my works click on the link above. (guides you at my Facebook page) This map was developed on purpose of being a library (divided in 3 parts: entrance, west library room and east library room. Any desired changes are by your own. You can use this map for whatever you want. The sale of this map is prohibited (since it's being released for free). Let the credits on the map if you do not perform major changes (only visible on map editor / not apparent for players). Don't entitle yourself as the author of this content. Redistribution in other communities is free as long as the credits are placed. Thanks, Angel. Facebook: Angel's Arts Mapping Project. rAthena profile: Angelisk brAthena profile: Angelisk - link down TSR profile: Angelisk R.O. Services profile: Angel Click here to download this file
  8. Version 1.0

    196 downloads

    :!: Angel's Arts - Mapping Project :!: To view all my works click on the link above. (guides you at my Facebook page) This map was developed on purpose of being a library (divided in 3 parts: entrance, west library room and east library room. Any desired changes are by your own. You can use this map for whatever you want. The sale of this map is prohibited (since it's being released for free). Let the credits on the map if you do not perform major changes (only visible on map editor / not apparent for players). Don't entitle yourself as the author of this content. Redistribution in other communities is free as long as the credits are placed. Thanks, Angel. Facebook: Angel's Arts Mapping Project. rAthena profile: Angelisk brAthena profile: Angelisk - link down TSR profile: Angelisk R.O. Services profile: Angel
  9. Very self explanatory title huh? At the current moment I'm working on a Dice Event. This event consist in: Players use the command @dice (which have the same effect of /dice with the dice rolling and showing result) and keeping themselves or being kicked out from the event depending on result (there are many rounds, the one who remains most rounds will be the winner). The event itself is already scripted, except for the "map interaction" porcentage. - screenshot for reference What I'm requesting is a script that uses a 'for' or 'while' (or something with the same effect) that grab the 1st guy to enter the map (trough the command @event) and leave him in 'xzc yxc coord', the next guy will be placed in 'xck ysx coord', and so on... (all coordinates are static, just need a huge list for that), until it reaches 84 players (because there are 84 dices on the map) or the time limit (5 mins) is reached. (something fully efficient/no missing parts or bugs - like auto reseting the counter after the event and so) I'll add your script in the base event script and place your credits there; Also the map and the script will be shared with all commu (Hercules and rA) - with your credits in download description. You can even upload it by yourself. The only thing you shouldn't do is to remove other people credit (since you will have the map and the full script in hands before we upload it, as you wish). P.S.: I'm going to work in some more events, so if you want to script a bit more or have your own script/idea and want a map for it, post it here or PM-me and I'll do my best to create a map for a great package of events that we can share here. P.S.2: If you decide to work on it please leave a message here telling us, because I'll post this request also on rA community. @edit map finished , here is the previous version: Thank you, Angel CREDITS: Event script: Rhina Map design: Angel
  10. Yes, a lot of features came on Paid Version, although this is well know around these days. Since it's cheap ($25 for lifetime license besides $200 from harmony) a good alternative as a GameGuard. Their website support 2 languages, Portuguese and English: (Please when u see it, remove the link =P)
  11. Now IG is paid, but 3months ago it isn't @edit But still you can find unpaid version on google
  12. Uhh maybe... Could u share your rsw, gnd and gat files?... Anyway this is too small since the max map size is 225x ... It will look reaaaally small in-game... but I would like to give a try ^^ @edit Forgot to say, Good Work dude
  13. I tought Harmony didn't too.... Anyway, that was just a suggestion.
  14. Oh, understood, in this case makes sense...
  15. I think this is a RO contribution from KeyWorld , take a look
  16. infront, this is the most up to date emulator at the momment I thnk
  17. I think IG (Internal Guard) should be in the "client protection" list Their websites: *Removed*
  18. Sorry? >.< Congratz Hercules!
  19. open the file invek.rsw on BrowEdit, then "Save as... => prontera" Remember to do it on rev 586.
  20. Ooh, so beautiful!!! Amazing work dude!
  21. File Name: VIP Room - Indoor File Submitter: Angelisk File Submitted: 18 Nov 2013 File Category: Maps & Textures :!: Angel's Arts - Mapping Project :!: To view all my works click on the link above (guides you at my Facebook page). This map was developed on purpose of being a vip room (divided in 3 parts: entrance(1st floor), living room(2nd floor) and suite(2nd floor)). Any desired changes are by your own. You can use this map for whatever you want. The sale of this map is prohibited (since it's being released for free). Let the credits on the map if you do not perform major changes (only visible on map editor / not apparent for players). Don't entitle yourself as the author of this content. Redistribution in other communities is free as long as the credits are placed. Thanks, Angel. Facebook: Angel's Arts Mapping Project. rAthena profile: Angelisk brAthena profile: Angelisk - link down TSR profile: Angelisk R.O. Services profile: Angel Click here to download this file
  22. Version 1.1.1

    455 downloads

    :!: Angel's Arts - Mapping Project :!: To view all my works click on the link above (guides you at my Facebook page). This map was developed on purpose of being a vip room (divided in 3 parts: entrance(1st floor), living room(2nd floor) and suite(2nd floor)). Any desired changes are by your own. You can use this map for whatever you want. The sale of this map is prohibited (since it's being released for free). Let the credits on the map if you do not perform major changes (only visible on map editor / not apparent for players). Don't entitle yourself as the author of this content. Redistribution in other communities is free as long as the credits are placed. Thanks, Angel. Facebook: Angel's Arts Mapping Project. rAthena profile: Angelisk brAthena profile: Angelisk - link down TSR profile: Angelisk R.O. Services profile: Angel
  23. File Name: Support Room (Hallway included) - Indoor File Submitter: Angelisk File Submitted: 10 Nov 2013 File Category: Maps & Textures :!: Angel's Arts - Mapping Project :!: To view all my works click on the link above (guides you at my Facebook page). This map was developed on purpose of being a support room (with a hallway that leads the user there included). Any desired changes are by your own. You can use this map for whatever you want. The sale of this map is prohibited (since it's being released for free). Let the credits on the map if you do not perform major changes (only visible on map editor / not apparent for players). Don't entitle yourself as the author of this content. Redistribution in other communities is free as long as the credits are placed. Thanks, Angel. Facebook: Angel's Arts Mapping Project. rAthena profile: Angelisk brAthena profile: Angelisk - link down TSR profile: Angelisk R.O. Services profile: Angel Click here to download this file
  24. yours is better than mine ,my chinglish-->" I am sorry three!" ,"people mountain people sea" D= a lot of google translate before topic release. In my case portuglish. Nice photo from SAO >.<, cute!
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