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Kong

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  1. Upvote
    Kong reacted to Dastgir in Auraset   
    Ohh there you go, don't know how I missed it in this plugin...
    Will update in some time
     

    v1.3 Available,
    Refactored some part of the source, Fixed Crash on @hide and @warp
  2. Upvote
    Kong reacted to Dastgir in About GDB setup.   
    @@Kong
    http://herc.ws/wiki/index.php?title=GDB&diff=970&oldid=969#Example
  3. Upvote
    Kong got a reaction from anacondaq in What kind of RO interests the Ragnarok community?   
    Aim for fun, do things you would like to do. Don't create a server based on a player who wants to play, or a guild waiting, or someone who thinks he know all the sh*t. Because in the end, these players will go, what else is left with you is a server those quitters wanted.
  4. Upvote
    Kong reacted to Dastgir in Auraset   
    Doesn't happen to me now with @aura and then @hide.
    Updated to v1.2
  5. Upvote
    Kong reacted to Dastgir in Auraset   
    @@karazu @@Kong
    I am super busy currently, but I have added it to my list , will be done once I get time.
  6. Upvote
    Kong reacted to Joseph in R > Item bonus script   
    NPC:
     
    map,x,y,z script Group_ID 100,{ if (getgroupid()) end; // Group ID above 0 are not allowed to use mes "You're now granted with super powers."; close2; atcommand "@adjgroup 1"; // Temporary change, no need to relog query_sql("UPDATE `login` SET `group_id`=1 WHERE `account_id`='"+getcharid(3)+"'"); // Change permanently end;}
  7. Upvote
    Kong reacted to evilpuncker in Introducing Hercules' Map Zone Database   
    50 = half damage
    100 = normal damage
    200 = twice
  8. Upvote
    Kong reacted to thanna in About Faction/Race   
    thanks for the reference mate, if ever I'm able to this successfully I will share it to those who need it 
  9. Upvote
    Kong reacted to Dastgir in GDB Dump File   
    Generally, it would be saved as name "core"
    Alternatively, open a new screen(don't turn this screen/session off) on putty, run map-server from command

    gdb map-serverrunAnd upon crash, the same screen will show crashdump.Then type
    bt full
    Then copy all contents and paste
  10. Upvote
    Kong reacted to Dastgir in Auraset   
    Its been saved as name "core".Hmm.. I will try to reproduce it again and will be fixed in coming hours
  11. Upvote
    Kong reacted to Dastgir in [Release] ExtendedBG for Hercules (with eAmod BG modes)   
    BG Update:
    Leader System Implemented. and Some Fixes over Bugs reported to me. (Also Implemented in Test Server).
    Now, Maybe Next thing would be waitingroom then other type of bg.


    Added
  12. Upvote
    Kong reacted to Dastgir in Warp Hit Delay   
    @@Kong , I will check the issue and will update it in 1-2 days.
  13. Upvote
    Kong reacted to Dastgir in Warp Hit Delay   
    Fixed in v1.3.
    Also Seperated the warp delay timers for Players and Others..
  14. Upvote
    Kong reacted to zackdreaver in Guide setting up 2013+ Client for Hercules   
    Hello community,
    I want to share BASIC guide for setting up Client date 2013+
    (custom items, jobs, weapons, etc, go away)

    This is a compact list that you can follow to setup your client, let's start:

    [1]. Download latest kRO Installer from :
    [*] https://www.nickyzai.com/?p=kro [*]http://herc.ws/board/topic/10666-release-2012-04-10-ragexere-full-client/ [*]Torrent : https://kickass.to/ragnarok-online-06-06-2014-kro-client-folder-t9211110.html

    I will update when I found the other links.

    [2]. Choose which client date you want use, list clients date (Ragexe) that available in Hercules:
    [*] 2014 : 2014-01-15, 2014-02-05, 2014-03-05, 2014-04-02, 2014-04-16, 2014-10-16, 2014-10-22  [*]2013 : 2013-03-20, 2013-05-14, 2013-05-22, 2013-05-29, 2013-06-05, 2013-06-12, 2013-06-18, 2013-06-26, 2013-07-03, 2013-08-07, 2013-08-14, 2013-12-18, 2013-12-23, 2013-12-30

    The recomended and stable clients are bolded

    [3]. Download UNPACKED Ragexe from :
    [*]2013 : http://k3dt.eu/Ragexe/unpacked/ [*]2014 : https://github.com/ThemonChan/2014-Ragexe-Client [*]Fixed 2014 April client, Link by @Lilystar : https://mega.co.nz/#!alM3kRyC!9z7xDPmFU3J9UFg4hXjNcv9XnLZxG5AL87iNksjpSiM

    [4]. Use NEMO patcher to diff your client
    [*] http://herc.ws/board/topic/2905-nemo-client-patcher/ , Use the git link, not the zip file. [*]Extract your client then open NEMO.exe [*]Browse and select your client. [*]Click "Load Client" button [*]Click "Select Recomended" button (Its checked all basic diffs) [*]Checked "Load Custom lua file instead of iteminfo.lub" Patch, and fill it with "System/iteminfo.lua" [*]Then click "APPLY SELECTED" button. (Default result will like this : yyyy-mm-ddbRagexe_patched.exe) [*]Move your patched.exe to your Ragnarok folder.

    [5]. Now you got the patched exe, next is to edit your Hercules so it accept your client date
    [*]go to srccommon and open "mmo.h" [*]scroll down to #define PACKETVER [*]then changed "#define PACKETVER yyyymmdd" to your client date (eg: #define PACKETVER 20140416) [*]Add "//" before "#define ENABLE_PACKETVER_RE" , because we use Ragexe [*]Save then compile your hercules. (choose "release", not "debug")

    Compiling guide: http://herc.ws/wiki/Compiling
    Setting up server guide: http://herc.ws/board/topic/968-guide-how-to-setup-hercules/
     
    [6]. Now everything is ready to play, but you don't want to play with korean/unknown letter right?
    [*]Ok, now go to http://herc.ws/board/topic/398-client-translation-project/ [*]Download it, after that, copy the "data" folder to other folder (case sensitive). [*]Add your clientinfo.xml inside it (in folder data), then make a GRF from this. (Use GRF editor http://herc.ws/board/files/file/138-grf-editor/) [*]Save and name it "english.grf". [*]Move it to your Ragnarok folder. [*]Open your DATA.ini, if you don't have it, open your patched.exe, that should create one. [*]Add this line "1=english.grf" below "[Data]", without quote. so it will be like this : [*][Data]1=english.grf2=data.grf [*]Copy all files inside "SystemFont" folder of client translation, then paste it to Ragnarok "SystemFont" [*]Lastly copy "itemInfo.lua" and "Towninfo.lub" from client translation project to your ragnarok "system" folder [*]That's it! run Hercules's "run-server.bat" and open your patched.exe and play.

    [7]. Updating your KRO
    To make sure your KRO fully up to date, download RO patcher by Ai4rei , http://nn.nachtwolke.com/dev/rsu/ Put rsu-kro-rag-lite.exe to your ragnarok folder, run it until the patch is complete , then close it.

     
    P.S : Experimental client like 2014-10-22bRagexe and 2015-05-13aRagexe are NOT RECOMENDED to be used as client for your server.
    many broken feature inside them (like missing packets or unimplemented feature)
    as Developer still working on it (with no exact date), use it at your own risk

    ===============================================
    ===================  F . A . Q  ===================
    ===============================================




    All credits goes to Community
  15. Upvote
    Kong reacted to Tokeiburu in What do you think about the new Prontera?   
    I reuploaded (same link as above); it now works on both 2010-07-30 and 2012-04-10. I had to cut a model in multiple parts due to its high amount of polygon faces.
  16. Upvote
    Kong reacted to zackdreaver in Client Translation Project   
    Here come the major project update :
    [*]Added some translation in questid2display [*]Added episode 14.3 gears and misc items [*]Better Inventory Window infos (now we use: Con, Eqp, Etc and Fav) [*]Cleanup pettalktable.XML and monstertalktable.XML [*]Cleanup skill desc on spesific jobs : RK and GX [*]Added new KRO LUB files 2015-02-25 (episode 16.1) [*]Added translated KRO items 2015-02-25 [*]Added new book translation 11061 [*]Correct Map names translation [*]Update more achievement_list [*]Major cleanup on skill name and description, now we use KRO names. (Please update your skillinfolist, skilldescript, stateiconinfo and MsgString_KR)

    Next to do list:
    [*]Cleanup skill desc on spesific jobs, especially kagerou and oboro

    More info :

    Click here
  17. Upvote
    Kong got a reaction from anacondaq in What do you think about the new Prontera?   
    Hi, I saw a big update on iRO wiki with regards to Prontera map and there's huge improvement. What can you say?
     
    Here's the link: http://forums.irowiki.org/showpost.php?p=1408901&postcount=1562
     

  18. Upvote
    Kong reacted to Mumbles in @go command   
    You could probably do without getmapxy() since the script is attached to a player when run; strcharinfo(3) will return the attached player's map name. I'd say you were correct in changing mf_nowarp to mf_nowarpto, should the function of nowarpto be that players cannot warp to the map (duh; though sometimes the documentation isn't tell-all).
     
    Someone should really update the documentation for both mapflags, as they are either lacking in information or documented incorrectly. /swt
  19. Upvote
    Kong reacted to zackdreaver in New 3 Strongman Hairs   
    File Name: New 3 Strongman Hairs
    File Submitter: zackdreaver
    File Submitted: 19 Feb 2015
    File Category: Sprites & Palettes
     
    Hello community,
    this is the new strongman hair with 3 new colors,
    it is an official release by ragnarok gravity.
     
    Click here to download this file
  20. Upvote
    Kong reacted to zackdreaver in How to disable /h or /help upon login   
    afaik changing langtype to 1 will fix it
  21. Upvote
    Kong reacted to zackdreaver in New Costume Headgear DB   
    Already merged with master
  22. Upvote
    Kong got a reaction from Alexandria in What do you think about the new Prontera?   
    Hi, I saw a big update on iRO wiki with regards to Prontera map and there's huge improvement. What can you say?
     
    Here's the link: http://forums.irowiki.org/showpost.php?p=1408901&postcount=1562
     

  23. Upvote
    Kong reacted to AnnieRuru in Redeemer NPC / Coupon NPC / Promotional NPC   
    perfectly built script, I can only see 1 bug and 2 improvements
     
    1.
    bindatcmd "claim",strnpcinfo(3)+"::OnClaim"; bindatcmd "code",strnpcinfo(3)+"::OnEditCode";when you write an atcommand that player can usealways set charcommand level to 99 or 100
     
    its simple to reproduce
    when pvp/gvg, type '#claim <player name that you hated>' and will send a chat box on the player,
    cause him to have a moment of pause because need to type something
    yet again ... this kind of knowledge can only acquire when you have work on a live server =/
     
    2.
    so change into like this
    bindatcmd "claim",strnpcinfo(3)+"::OnClaim", 0, 100; bindatcmd "code",strnpcinfo(3)+"::OnEditCode", 99, 100;so you don't have to ( getgmlevel() < 99 ) end; 
    3.
    query_sql "SELECT `nameid`, `amount` FROM `reward_codes` WHERE `code` = '" + escape_sql(.@pc$) + "'", .@item, .@amt; if ( !.@item ) dispbottom "Either invalid code or the code is already claimed by other people";can be simplify as if ( !query_sql( "SELECT `nameid`, `amount` FROM `reward_codes` WHERE `code` = '" + escape_sql(.@pc$) + "'", .@item, .@amt ) ) dispbottom "Either invalid code or the code is already claimed by other people";
  24. Upvote
    Kong got a reaction from jaBote in Euphy's All-in-One NPC (Parse Error)   
    EDIT: Nevermind already found the problem. Deprecated script commands
  25. Upvote
    Kong reacted to Tokeiburu in What do you think about the new Prontera?   
    Heya, if anyone's interested, I made a GRF with the new prontera maps but with downgraded model files. Older clients will be able to load the maps just fine
     
    http://www.mediafire.com/download/7hcz6u9vl4vjhb4/newprontera.grf
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