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OmarAcero

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Posts posted by OmarAcero


  1. Someone could teach me to make compatible emulator with exes 2015-10 to more  .... currently only it supports exe 2015-05 ... what files of src i can edit for exaple : mmo.h... packets.h .. units.c ...?

     
    I have the emulator hercules, last year and I 'm updating manually.... with the commits in the github  ^_^
     
    Thank you for your help... 
     
     
     

  2. You mean to :   :wacko:  ... nothing happens T-T,

     

    // --   job_db1.txt ----JobID,Weight,HPFactor,HPMultiplicator,SPFactor,Unarmed,Dagger,1HSword,2HSword,1HSpear,2HSpear,1HAxe,2HAxe,1HMace,2HMace(unused),Rod,Bow,Knuckle,Instrument,Whip,Book,Katar,Revolver,Rifle,Gatling Gun,Shotgun,Grenade Launcher,Fuuma Shuriken,2HStaff,Shield

     


    // Novice

    0,    20000,0    ,500  ,100  ,440  ,590  ,610  ,2000 ,2000 ,2000 ,540  ,2000 ,540  ,540  ,690  ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,690  ,0


  3. Yo apoyo con soporte sin necesidad de mansiones ni renombres y como yo hay muchos aquí en la comunidad mientras todos nos apoyemos entre si, va ser bien dificil que esta muera :P

     

    hmmm Y cuanto al emulador,  la verdad que no he tenido problemas si hay algo que ajustar se ajusta, si hay algo que mejorar uno mismo lo mejora por algo es un emulador gratuito, si ves en las noticias día a día se van poniendo las mejoras.

     

    El cliente que uses ya es criterio de cada uno, aquí en los foros de hercules sugieren cuales podrían ser los mas estables, en cuanto a mi he usado clientes 2010, 2011 , 2012 , 2013 , 2014 y hasta el ultimo que uso actualmente 2015 y no he tenido mas inconvenientes de los que previamente he leído en el foro.  

     

    Ahora consejo seria: Para prevenir errores o para evitarlos, siempre diffen sus propios exes por uno mismo, con la finalidad de buscar su propia comodidad y no usar tantos parches al momento de diffear solo los necesarios. Lo digo por experiencia.


  4. *** You review these Steps***

     

    1.- SKILL  RANGES

    • Player Skills
      • Slots available: 5020 skills (mmo.h::MAX_SKILL)
      • From: 0
      • To: 5019 (max. to 5019)


    Note: mmo.h::MAX_SKILL is 5020, if using ID more than 5019, ID will be invalid for player's skill, or can use the values more than 5019 but need to add the src/common/mmo.h #define MAX_SKILL value. (the current MAX_SKILL is kind of waste space! Even in Renewal, skill is less than 200)

     

    2.- EDIT SRC.

    yourserver/src/map/skill.h =          YOU_SKILL = 5020,

    yourserver/src/map/skill.c =        Case YOU_SKILL;

    yourserver/src/map/battle.c   = Case YOU_SKILL: skillratio += 10*(skill_lv-1); break;

     

    3.- LUA FILES.

    a) skillinfolist.lub

    [sKID.YOU_SKILL] = {
    "YOU_SKILL";
    SkillName = "Custom skill",
    MaxLv = 10,
    SpAmount = {8, 8, 8, 8, 8, 15, 15, 15, 15, 15},
    bSeperateLv = true,
    AttackRange = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}
    },
     

    b )  skillid.lub

     YOU_SKILL = 5020,

     

    c) skilldescript.lub

      [sKID.YOU_SKILL] = {
        "Custom skill",
    "Max Level: 10",
    "Skill Form: ^FF0000Offensive^000000",
    "Target: ^777777Enemy^000000",
    "Description: ^777777Hit an enemy with crushing force.",
    "If the Fatal Blow skill is learned, Bash will have",
    "an added ^702180Stun^777777 effect at level 6 and higher.^000000",
    "[Lv 1]: ^777777130% ATK^000000",
    "[Lv 2]: ^777777160% ATK^000000",
    "[Lv 3]: ^777777190% ATK^000000",
    "[Lv 4]: ^777777220% ATK^000000",
    "[Lv 5]: ^777777250% ATK^000000",
    "[Lv 6]: ^777777280% ATK^000000",
    "[Lv 7]: ^777777310% ATK^000000",
    "[Lv 8]: ^777777340% ATK^000000",
    "[Lv 9]: ^777777370% ATK^000000",
    "[Lv 10]: ^777777400% ATK^000000"
      },

     

    4.- TEXTURE

     a) data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/item/YOU_SKILL.bmp


  5. Thx Friends, I solved, I will set them an example... All parches accepted...

     

     

    2 Chat Flood Allow
    8 Custom Window Title
    9 Disable 1rag1 type parameters (Recommended)
    14 Disable Hallucination Wavy Screen (Recommended)
    19 Enable Title Bar Menu
    24 Fix Camera Angles (Recommended)
    28 Increase Headgear ViewID
    31 Increase Zoom Out 75%
    33 Always Call SelectKoreaClientInfo() (Recommended)
    37 Read questid2display.txt (Recommended)
    38 Remove Gravity Ads (Recommended)
    39 Remove Gravity Logo (Recommended)
    40 Restore Login Window (Recommended)
    44 Translate Client (Recommended)
    45 Use Custom Aura Sprites
    47 Use Ragnarok Icon
    48 Use Plain Text Descriptions (Recommended)
    49 Enable Multiple GRFs (Recommended)
    50 Skip License Screen
    53 Use Ascii on All Langtypes (Recommended)
    64 @ Bug Fix (Recommended)
    68 Enable 64k Hairstyle
    71 Ignore Missing File Error
    72 Ignore Missing Palette Error
    84 Remove Serial Display (Recommended)
    88 Allow space in guild name
    90 Enable DNS Support (Recommended)
    97 Cancel to Login Window (Recommended)

    //--Optionals---//
    34 Enable /showname (Recommended)
    42 Skip Resurrection Buttons
    73 Remove Hourly Announce (Recommended)
    74 Increase Screenshot Quality
    102 Fix Tetra Vortex
    201 Enable Custom Homunculus
    205 Enable Monster tables

     

     

    Note:  Diff "enable custom job" is the error.


  6. If pet intimacy is Loyal or Cordial  and you want your pet a bonus,   you have edit -->  db/pet_db.txt

     

    Example 1:  The Chikorita Pet  grants you Bonus Heal when the owner have less 80% hp and 5% damage in DemiHuman

    3210,CHIKORITA,Chikorita,729,22669,0,537,80,20,20,100,250,5,3500,100,0,1002,1000,1000,5000,{ petskillsupport 28,15,5,80,100;},{bonus2 bAddRace,RC_DemiHuman,5;}

     

    Example 2:  The Thanatos pet, grants you Bonus  MaxHP 10% and 5% damage in DemiHuman

    1708,THANATOS,Thanatos,729,22668,0,537,80,20,20,100,250,5,3500,100,0,1002,1000,1000,5000,{ },{ bonus bMaxHP,10; bonus2 bAddRace,RC_DemiHuman,5; }

     

    Example 3: The pet Pikachu gives bonus, of attack the lightning bolt  skill when the owner is attacked or the owner attacks its enemy...

    3263,PIKACHU,Pikachu,729,22732,0,537,80,20,20,100,250,5,3500,100,0,1002,1000,1000,5000,{ petskillattack 20,10,5,0;},{bonus2 bAddRace,RC_DemiHuman,5;}

     

    Note 1: you have to edit the second field of the parenthesis, if you grant passive bonuses. If you want only give bonus action to support or attack you have to edit the first field of theparenthesis.

     

    Note 2: if you have placed the custom pet in the mob_db2, you have to edit the file pet_db or pet_db2. If you have placed your custom pet in mob_db then you can edit files pet_db.

     

    Example:  My --> db/mob_db2.txt

    3210,CHIKORITA,Chikorita,Chikorita,90,500,0,0,0,0,1,1,100,99,1,1,1,1,1,1,0,0,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0

    3263,PIKACHU,Pikachu,Pikachu,90,500,0,0,0,0,1,1,100,99,1,1,1,1,1,1,0,0,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0

     

    As some I've only seen seen that the bonus is activated intimacy loyal

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