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Everything posted by Neo-Mind
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<p>what error are you facing when trying to patch.</p> <p>EDIT: Oops never mind saw the error in first post. try removing/renaming those _allow files and see.</p>
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Update: Added Use Official Cloth Palettes patch. Just a heads up. If you are using Enable Custom Jobs patch its already independent of servicetype so don't use this patch in that case.
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Update: Added Enable Flag Emoticons patch. The patch takes an input file now which you can use for specifying which ctrl+number combination shows which flag. If a number is not specified, it will show nothing. I have already added a file called flags.txt with the default settings. You can use it directly or for reference.
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Update: 1) Have added the bifrost quest translation now (credits to Boom for the translation that fits). 2) Browse button have been added for easier selection for file as input to Load Custom Quest Lua/Lub patch. @rosfus the Register button was intended to open kRO's webpage for registering in older clients. In new clients login window was brought back to the new ones so you can expect bugs like these. I am planning on two options for the Register button (dunno when i will get time to work on those.) 1) Patch to enable it and you can specify the website to open (in essence a proper register button). 2) Patch to hide it.
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Closed connection from 'ip address'
Neo-Mind replied to Valiente's question in General Server Support
Closed connection from <ip address> message is normal in login server (since the connection is only needed during the initial process once you connect to char server , login server disconnects). check your character server / map server when the failed to connect message appears. Usually when this happens it is caused due to packet issues .. if that is the case try switching on/off disable packet encryption. -
Update: 1) Changed Font selection Window - added preview sections for selected font. 2) Added patch "Load Custom Quest Lua/Lub" request by ossi0110 - Enables loading of custom lua files in quest folder for use in quest window. (Ossi can you put in the details of what all to edit in relation to that) The patch takes a text file as input which should contain the list of all files to load. For e.g. If i wish to load => luafiles514/lua files/quest/LocalQuest/local_myquest_list.lub and luafiles514/lua files/quest/LocalQuest/QuestInfo/l_myquests_list.lub text file should contain. LocalQuest/local_myquest_listLocalQuest/QuestInfo/l_myquests_list Have you tried "Ascii & Arial on All Langtypes"
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mrlongshen actually you can only specify the font names... bold & italics etc is chosen by the client. Even in the WeeDiff patcher it was same way. I have updated Nemo to accept only font names now to avoid confusion. Shikazu has already made a DLL importer. won't it be redundant to have a patch which loads custom dll?
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did you try changing the patches.
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can you post the client and the patchlist.log ?
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Actually the plan is to support all clients but yes already WeeDiff is there for 2012 so I am not too concerned for older clients right now. Ofcourse you can post any bugs you find. I have added Custom Font patch. Test it out and let me know. Also Increase Attack Display patch has been fixed.
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EDIT: Thank you chrome for double posting that !!
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Update: Fixed bug in Increase Attack display (thanks mrlongshen for informing the bug) Removed Debug message from Custom Job patch (thanks ossi for pointing it out) and yes the rar file is also updated. themon what all patches did you use?
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Update: 1) Added 2 Patches - Enable Custom Jobs, Enable Monster Info (check Ind's blog) 2) Fixed some bugs. I believe DNS support patch is functional now if its not please let me know. I have updated the rar file in the first post to the latest files, so you can download that or you know checkout from the repository Alright. so Please list down any and all patches you are getting crashes/freezes etc with along with the client date. ill check Increase attack display . title bar delay looks more like a system specific issue rather than the patch hmm.
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so it is for resizing mobs ? you can do the same with a lua script in actor2 itself . but nice work considering this was made when only actor was around (i'm guessing ) oh and in case you were wondering here is the script :
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off topic question: what converter? Only issue i see is that you would need to fix the file parsing part - im not saying its easy but it doesn't look too difficult
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Update: Cancel to Login Window bug has been fixed. thanks for bringing it to my attention. Please update from repository. Issue with the msgstringtable is not related to the patches. It is because of a missing line in msgstringtable.txt apparently also missing in official table as well. You can use ossi0110's msgstringtable - it has most of the bugs fixed and text translated to english (well there could be grammatic errors i guess but atleast its not gibberish) kyeme i checked both spacing in guild name & custom shield patches both are working for me. I am using 2013-08-07 as well.
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its alive ... its alive... and i can already see many people dying and cribbing.
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1) hmm odd those two shouldn't conflict. are you sure your msgstringtable.txt is proper? have you used it before with xdiff? ill check it out. 2) well its possible the patch that worked for earlier client isn't working for this one. ok ill look into this. 3) well like i said it is experimental since i just followed the logic used in weediff. would be better if someone can confirm on this.
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change the packet keys used in WPE free.
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Also a diff for creating your custom clientinfo.xml and data.ini name.. yea i was waiting for a proper replace message for bifrost. we need a message thats is maximum 845 characters long. The one you suggested is longer than that (77 characters extra ). As for DATA.ini i have provided 8 character space extra after DATA.ini so if you want you can modify it till 8 extra characters . One other thing i am planning to do is to accept the ini file name as input. ill look into the custom clientinfo.xml thing
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those patches were supposed to be used if you want new encryption keys to be added. I am not sure how it was implemented in the patcher though ( i think shakto intended it to be a string - he asked me to put up a new type for inputs and i was too lazy then ). I have provided option for hex string in my new patcher. try using that
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Update: 1) Allow chat flood has been modified to accept only till 127 (max chat is actually supposed to be a byte so values from 128-256 get considered as negative numbers). 2) So what if you want no limits? I have added a new patch which removes the chat limitation itself . @kyeme - i will look into the rest today when i get home. EDIT: please check out from the repository. I didn't get time to make a new rar yet.
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Update: Added Enable Custom Shields and Force Send Client Hash patches (Would be great if someone checks this one - I have tagged it as Experimental for time being) Ill need to look into how ForceClientHashPacket is implemented (wew that was a mouthful) looks like there was a bug with replacing dword i have fixed it now. I'll update the repo today with all the updated stuff. Thank you. Found another bug on "Allow chat flood" when I set to 255, I cant type anything. And "Allow space in guild name" is not working also.. Im using 2013-08-07 ragexe Alright ill look into that was it working for you with the xdiff file? I just checked for that client date and the changes made by the patch are same as xdiff file. @neo yes sir, its work well on xdiff. i have try use 2013.05.22 and 2013.08.07a, i can bypass and the sso login not works. hmm weird can you post the patched client here. i wonder what is wrong. I welcome any suggestions for the interface .
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Update: 1) Fixed issue with Custom Window Title Patch 2) Added two patches - Increase Attack Display & Enable Custom Homunculus. 3) Added a debug setup for easy debugging of patches - details will come later was it working for you with the xdiff file? I just checked for that client date and the changes made by the patch are same as xdiff file. yes it is. I tried it out.