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Neo-Mind

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Everything posted by Neo-Mind

  1. jRO has live action NPCs? xD
  2. Hmm which all patches did you use? Send me the patchlist My guess is its because load custom dll and disable Hshield patch both mess around with the import table. So even if you uncheck it some of the changes might still be there causing the client to stop loading some dlls. Why not just stop checking the patch itself? If you are using a profile just save it without the patch checked and re-load profile. It should work now. Bump on this sir? I'll check on this today.
  3. If my memory serves right that client doesn't support lua files. i.e. Everything is hardcoded in the client (hence the need for xray). how come you are using such an old client?
  4. hmm there should not be anything different on the client with the two versions. which patches do you use.
  5. did u pull the latest one? It should have been fixed now.
  6. Try it now. Had a bug in the HShield patch modification
  7. Happy Birthday Olrox. may you have an amazing year ahead.
  8. Update: 1) Bug with msgstringtable extraction has been fixed. It should theoretically never cause an issue again. 2) File Inputs now have a optional Editor Window so you can directly make your list files when opening the patcher. Check it out with the patch mentioned below. 3) "Use Custom DLL" patch has been added (no its not the same one as Load Custom DLL from Wee Diff). This one modifies the Import Table itself similar to how LordPE does it. All you need is a file with the dll names and functions to import written in a tree style manner (Check the dlls.txt in the Input folder for details)
  9. Update: Added "Use Custom Icon" Patch. Now you can specify the icon file directly in the patch instead of modifying later with reshacker tool. The icon file should have a 32x32 8Bpp (256 colors) image inside to replace the original with. Patch will report if the icon file is not usable.
  10. Sitting position wont have a seperate sprite. It looks like that job was never meant to sit down xD
  11. ah i was wondering why u were still using lua files when you can just put them in js format nice updates
  12. Generally the specification is given as <Base Exp Rate>/<Job Exp Rate>/<Drop rate>. Ofcourse there are exceptions if you see a server with the specification say 6x/6x/10x, It means Base Exp rate is 6 times that of official, Similarly Job Exp rate is 6 times and Drop rate is 10 times. Sometimes you also see 1k/1k/1k or something of the sort without the x, here also even though the x is omitted it still means the same i.e. 1k = 1000 times the official rate.
  13. you can try using PEEK (link in my signature). If the client is proper you can find the length file in the Output folder once you run the client through PEEK. Yommy left RO sadly
  14. hmm i guess multiple layer is not supported for weapon sprites?
  15. Aeomin you should consider putting Thor patcher in a repository like Github. People can update easier & faster xD
  16. which one is the 13th image? it should have appeared in front by default (since i can see the glove body should be in the background).
  17. Interesting info Ai4rei. It looks like the latest unprotected client is 2014-04-16 Ragexe.exe
  18. No I am not dead...just yet . I do check the topic from time to time. Most queries are getting answered by others already - mostly because they are related to the data files rather than the client itself. I realize i haven't done much updates here lately. Not much to update anyways (I have not seen a new client since Feb 2014 guess k3dT is also busy). Well i have been looking into some of the patch requests mentioned + got busy irl & EndlessRO. Hopefully I will be back in full swing by this weekend.
  19. hmm I tried it with a 2013-12-23c Ragexe Client. But i got the "No match for hot-patch" error as well.
  20. what do u mean not supported? oO we are using Feb 2014 client patched using NEMO for EndlessRO.
  21. Yea I forgot to remove that debug message. but the patch should work fine. Anyways I have removed it now. I added a fix for the crashing in service selection window. Also the last patched client filename and output filename is saved and restored on relaunch. check now. can you check now it might be related to what mleo1 was getting.
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