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Everything posted by EriNa_KillerSoul
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Thx emistry <3
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I getting this error at my CMD [Warning]: sv_unescape_c: empty escape sequenceckTower.txt[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> )[Warning]: sv_unescape_c: empty escape sequence[Debug]: parse_simpleexpr: unexpected length 0 after unescape ("" -> ) This is my script // Clock Tower- script ControlReloj -1,{ end;OnInit: if( gettime(3) >= 7 && gettime(3) < 19 ) day; else night; end;OnClock0000:OnClock0100:OnClock0200:OnClock0300:OnClock0400:OnClock0500:OnClock0600:OnClock0700:OnClock0800:OnClock0900:OnClock1000:OnClock1100: set .Sufijo$, "a.m."; goto L_Bells; end;OnClock1200:OnClock1300:OnClock1400:OnClock1500:OnClock1600:OnClock1700:OnClock1800:OnClock1900:OnClock2000:OnClock2100:OnClock2200:OnClock2300: set .Sufijo$, "p.m."; goto L_Bells; end; L_Bells: set .Count, 0; set .Hour, gettime(3); if( .Hour == 7 ) day; if( .Hour == 19 ) night; if( .Hour > 12 ) set .NHour, .Hour - 12; else if( .Hour == 0 ) set .NHour, 12; else set .NHour, .Hour; announce "[EFOM Academy Clock Tower - " + .NHour + " " + .Sufijo$ + "]",0,0x00CCFF; initnpctimer; end;OnTimer1000:OnTimer3000:OnTimer5000:OnTimer7000:OnTimer9000:OnTimer11000:OnTimer13000:OnTimer15000:OnTimer17000:OnTimer19000:OnTimer21000:OnTimer23000: soundeffectall "waveffectef_angelus.wav",0,"prontera"; soundeffectall "waveffectef_angelus.wav",0,"morocc"; soundeffectall "waveffectef_angelus.wav",0,"payon"; soundeffectall "waveffectef_angelus.wav",0,"aldebaran"; soundeffectall "waveffectef_angelus.wav",0,"geffen"; soundeffectall "waveffectef_angelus.wav",0,"izlude"; soundeffectall "waveffectef_angelus.wav",0,"louyang"; soundeffectall "waveffectef_angelus.wav",0,"eclage"; soundeffectall "waveffectef_angelus.wav",0,"amatsu"; soundeffectall "waveffectef_angelus.wav",0,"comodo"; soundeffectall "waveffectef_angelus.wav",0,"yuno"; soundeffectall "waveffectef_angelus.wav",0,"alberta"; soundeffectall "waveffectef_angelus.wav",0,"lighthalzen"; soundeffectall "waveffectef_angelus.wav",0,"gonryun"; soundeffectall "waveffectef_angelus.wav",0,"ayothaya"; soundeffectall "waveffectef_angelus.wav",0,"hugel"; soundeffectall "waveffectef_angelus.wav",0,"rachel"; soundeffectall "waveffectef_angelus.wav",0,"sanctum"; soundeffectall "waveffectef_angelus.wav",0,"sl_mall01"; soundeffectall "waveffectef_angelus.wav",0,"sl_mall02"; set .Count, .Count + 1; if( .Count >= .NHour ) { stopnpctimer; set .Count, 0; } end;}
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Extended Vending System UPDATED rev14395! by Lilith
EriNa_KillerSoul replied to quesoph's topic in Source Releases
Thanks!I'm waiting for this one EDIT I got this when compile vending.c: In function 'vending_purchasereq':vending.c:255: warning: 'item_name' may be used uninitialized in this function -
[c o l l e c t i o n] Adel's Sprites 2nd Generation
EriNa_KillerSoul replied to Adel's topic in Spriting & Palette Showcase
So cute /lv -
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Thx for the release
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I paste before this line /** * Fills the reference of available commands in atcommand DBMap **/ and paste this below ACMD_DEF(costume), ACMD_DEF(afk),
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atcommand.c: In function 'atcommand_afk':atcommand.c:9444: warning: implicit declaration of function 'trade_tradeack'atcommand.c:9452: warning: implicit declaration of function 'clif_authfail_fd'atcommand.c:9485: warning: implicit declaration of function 'clif_displaymessage'atcommand.c: In function 'atcommand_basecommands':atcommand.c:9752: warning: initialization from incompatible pointer type I got this when compile
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Nice..../slur
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Happy Birthday Emistry
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OMG!!!AWESOME!!!
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[REQUEST] Npc zeny convert to coin
EriNa_KillerSoul replied to madtoyz's question in Script Requests
http://pastebin.com/GXGXhUBs -
Nice map...love it!
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Use xantara flux cp
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switch(select("Rune Knight:High Wizard:Arch Bishop:Ranger:Mechanic:Guillotine Cross:Royal Guard:Sorcerer:Sura:Minstrel/Wanderer:Genetic:Shadow Chaser")) High wizard? Whoa, thanks for pointing that out. Forgot to swap that name out in that menu. Updated and fixed; thanks! Heh...no problem...I like this script...useful...keep up good work /no1
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[Showcase] Prontera 2 from RO2 - Fully Reworked
EriNa_KillerSoul replied to keough's topic in Map Showcase
wah...nice...10/10 -
switch(select("Rune Knight:High Wizard:Arch Bishop:Ranger:Mechanic:Guillotine Cross:Royal Guard:Sorcerer:Sura:Minstrel/Wanderer:Genetic:Shadow Chaser")) High wizard?
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Welcome
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Same...not working EDIT : Its working after I try diff another option
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Hello.. How to remove that chinese font? I use shakto's msgstringtable.txt. My client 2013-03-20ragexe. I change from "Do you agree?" to "Ready to choose your destiny?"
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Client 2013-03-20 Problem
EriNa_KillerSoul replied to EriNa_KillerSoul's question in Client-Side Support
haha...by renaming one by one -
Client 2013-03-20 Problem
EriNa_KillerSoul replied to EriNa_KillerSoul's question in Client-Side Support
try rename the lua files to lub. I already solved it. Only left the NO MSG when create characters -
Please Implement the Magic scroll, Mental Potion, etc. .
EriNa_KillerSoul replied to kyeme's topic in Approved
+1