PrntScrn
Members-
Content Count
66 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
Staff Applications
Calendar
Everything posted by PrntScrn
-
KRO É a mesma coisa que o data.grf do BRO?
-
20131223 Alguém poderia me ajudar nessa resolução? É não entendi muitos tópicos Americanos, eu não sei se eles fazem seu próprio hexed e não sei aonde encontrar. Bom eu queria uma saber quais pasta e arquivos um 20131223ragexe precisa pra rodar. Se alguém upasse uma pasta data 20131223 com o 20131223ragexe para me tirar mais intendimento seria uma boa.
-
Obrigaddo mesmo amigo, isso me deu uma esperança. vlw mesmo
-
Eu queria saber se tem como converter a db do rAthena para o modelo de db do hercules.
-
Hum... Vou ver como instala um hexed 2013, obrigado pela dica.
-
Eu quero saber porque esses valores não mudam, mesmo mudando nas conf o delay de delet não abaixa e apenas almenta Por exemplo eu coloquei assim: Char_Server // Amount of time in seconds by which the character deletion is delayed.// Default: 86400 (24 hours)// NOTE: Requires client 2010-08-03aragexeRE or newer.char_del_delay: 0 E ficou 1 mês e alguns dias Então coloquei assim // Amount of time in seconds by which the character deletion is delayed.// Default: 86400 (24 hours)// NOTE: Requires client 2010-08-03aragexeRE or newer.char_del_delay: 86400 E os valores continuaram de 1 mês E depois coloquei assim// Amount of time in seconds by which the character deletion is delayed.// Default: 86400 (24 hours)// NOTE: Requires client 2010-08-03aragexeRE or newer.char_del_delay: 172800 Ficaram 2 meses. Ou seja o delay não abaixa apenas almenta mesmo colocando "-1" ele não diminui. Eu uso ragreexe20120410
-
Hercules, dúvidas de transferências de SQL
PrntScrn replied to PrntScrn's question in Suporte a Terceiros
Eu ja fiz e não dá erro, apenas aplique as tabelas sql da pasta update que forem solicitadas e pronto! Muito Obrigado, irei fazer os que vocês me falaram. vlw -
Boa Tarde, estou disposto a me transferir para o hercules, mas ñ quero voltar pro 0 , ou seja quero me informar, se eu posso transferir a tabela sql cronus em que estar todas os itens dos player para o hercules. Se ambas são compatíveis. E outra coisa seria que a itemdb é diferente não entendo nada porque estar em inglês e o formato é diferente e se a db do cronus é compatível com a tal.
-
attributes -5 ----------------------------------------Homunculos
PrntScrn replied to PrntScrn's question in Source Support
Hercules in the distribution is the problem too, is getting 99 99 9 and the right is getting 99 99 25, or indicate me where I can be by modifying the amount of points to distribute. -
Opa, obrigado pela resposta c: Ah, pelo que eu entendi da GNU GPL da para vender versões que você fez alterações como o eAmod, então tecnicamente eles podem vender ele, é uma sacanagem, mas eles podem. Está no preambulo da GPL v3 (que é usada pelo emulador) Se eu tivesse em condições eu compraria a Eamod Mas Deixa Queto
-
attributes -5 ----------------------------------------Homunculos
PrntScrn replied to PrntScrn's question in Source Support
VRS OF CRONUS. The homunclos are not uploading or with the commands it passes the level 0. -
Mas eu preciso de uma Batleground expansiva, ou seja apos inciar a batalha ela permite outros entrarem tambem. e essa é de "BG_Expansiva_By_x_Twilight". Eu estou precisando serin, serin
-
Problema BattleGround
PrntScrn replied to Kaze's question in Soporte y peticiones sobre Scripts/Bases de Datos
Ejemplo: original bat_room,253,97,4 script Registro::Fl1R_Guillaume 418,{ end;OnInit: waitingroom "Estação de Batalha 3 Jogadores",3,"Flavius_BG1::OnGuillaumeJoin",1; end;OnEnterBG: set $@FlaviusBG1_id1, waitingroom2bg("bat_b01",390,10,"Flavius_BG1::OnGuillaumeQuit",""); end;}bat_room,253,74,0 script Registro::Fl1R_Croix 414,{ end;OnInit: waitingroom "Estação de Batalha 3 Jogadores",3,"Flavius_BG1::OnCroixJoin",1; end;OnEnterBG: set $@FlaviusBG1_id2, waitingroom2bg("bat_b01",10,290,"Flavius_BG1::OnCroixQuit",""); end;}// Battleground Engine Cambios Si tu amigo se batleground expasiva pasarme por mensaje privado? -
attributes -5 ----------------------------------------Homunculos
PrntScrn posted a question in Source Support
How do I fix this: I want to make: 99 99 25 ------------------------------------------------------------------------------------------------------------------------------------------------------------------ homunclos The homunculus are not uploading even if I type the command to level. -
Friend I played afk folder like you said in hercules and the same error happened.
- 152 replies
-
- afk atcommand
- @afk
-
(and 2 more)
Tagged with:
-
c:documents and settingsgustavodesktopherculessrccommoncbasetypes.h(86): fatal error C1083: Cannot open include file: 'inttypes.h': No such file or directory
- 152 replies
-
- afk atcommand
- @afk
-
(and 2 more)
Tagged with:
-
Erro : #ifndef _CBASETYPES_H_#define _CBASETYPES_H_/* +--------+-----------+--------+---------+ * | ILP32 | LP64 | ILP64 | (LL)P64 | * +------------+--------+-----------+--------+---------+ * | ints | 32-bit | 32-bit | 64-bit | 32-bit | * | longs | 32-bit | 64-bit | 64-bit | 32-bit | * | long-longs | 64-bit | 64-bit | 64-bit | 64-bit | * | pointers | 32-bit | 64-bit | 64-bit | 64-bit | * +------------+--------+-----------+--------+---------+ * | where | -- | Tiger | Alpha | Windows | * | used | | Unix | Cray | | * | | | Sun & SGI | | | * +------------+--------+-----------+--------+---------+ * Taken from http://developer.apple.com/macosx/64bit.html *///////////////////////////////////////////////////////////////////////////// basic include for all basics// introduces types and global functions////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// setting some defines on platforms//////////////////////////////////////////////////////////////////////////#if (defined(__WIN32__) || defined(__WIN32) || defined(_WIN32) || defined(_WIN64) || defined(_MSC_VER) || defined(__BORLANDC__)) && !defined(WIN32)#define WIN32#endif#if defined(__MINGW32__) && !defined(MINGW)#define MINGW#endif#if (defined(__CYGWIN__) || defined(__CYGWIN32__)) && !defined(CYGWIN)#define CYGWIN#endif// __APPLE__ is the only predefined macro on MacOS#if defined(__APPLE__)#define __DARWIN__#endif// 64bit OS#if defined(_M_IA64) || defined(_M_X64) || defined(_WIN64) || defined(_LP64) || defined(_ILP64) || defined(__LP64__) || defined(__ppc64__)#define __64BIT__#endif#if defined(_ILP64)#error "this specific 64bit architecture is not supported"#endif// debug mode#if defined(_DEBUG) && !defined(DEBUG)#define DEBUG#endif// debug function name#ifndef __NETBSD__#if __STDC_VERSION__ < 199901L# if __GNUC__ >= 2# define __func__ __FUNCTION__# else# define __func__ ""# endif#endif#endif// disable attributed stuff on non-GNU#if !defined(__GNUC__) && !defined(MINGW)# define __attribute__(x)#endif//////////////////////////////////////////////////////////////////////////// portable printf/scanf format macros and integer definitions// NOTE: Visual C++ uses <inttypes.h> and <stdint.h> provided in /3rdparty//////////////////////////////////////////////////////////////////////////#ifdef __cplusplus#define __STDC_CONSTANT_MACROS#define __STDC_FORMAT_MACROS#define __STDC_LIMIT_MACROS#endif#include <inttypes.h>#include <stdint.h>#include <limits.h>// temporary fix for bugreport:4961 (unintended conversion from signed to unsigned)// (-20 >= UCHAR_MAX) returns true// (-20 >= USHRT_MAX) returns true#if defined(__FreeBSD__) && defined(__x86_64)#undef UCHAR_MAX#define UCHAR_MAX ((unsigned char)0xff)#undef USHRT_MAX#define USHRT_MAX ((unsigned short)0xffff)#endif// ILP64 isn't supported, so always 32 bits?#ifndef UINT_MAX#define UINT_MAX 0xffffffff#endif//////////////////////////////////////////////////////////////////////////// Integers with guaranteed _exact_ size.//////////////////////////////////////////////////////////////////////////typedef int8_t int8;typedef int16_t int16;typedef int32_t int32;typedef int64_t int64;typedef int8_t sint8;typedef int16_t sint16;typedef int32_t sint32;typedef int64_t sint64;typedef uint8_t uint8;typedef uint16_t uint16;typedef uint32_t uint32;typedef uint64_t uint64;#undef UINT8_MIN#undef UINT16_MIN#undef UINT32_MIN#undef UINT64_MIN#define UINT8_MIN ((uint8) UINT8_C(0x00))#define UINT16_MIN ((uint16)UINT16_C(0x0000))#define UINT32_MIN ((uint32)UINT32_C(0x00000000))#define UINT64_MIN ((uint64)UINT64_C(0x0000000000000000))#undef UINT8_MAX#undef UINT16_MAX#undef UINT32_MAX#undef UINT64_MAX#define UINT8_MAX ((uint8) UINT8_C(0xFF))#define UINT16_MAX ((uint16)UINT16_C(0xFFFF))#define UINT32_MAX ((uint32)UINT32_C(0xFFFFFFFF))#define UINT64_MAX ((uint64)UINT64_C(0xFFFFFFFFFFFFFFFF))#undef SINT8_MIN#undef SINT16_MIN#undef SINT32_MIN#undef SINT64_MIN#define SINT8_MIN ((sint8) INT8_C(0x80))#define SINT16_MIN ((sint16)INT16_C(0x8000))#define SINT32_MIN ((sint32)INT32_C(0x80000000))#define SINT64_MIN ((sint32)INT64_C(0x8000000000000000))#undef SINT8_MAX#undef SINT16_MAX#undef SINT32_MAX#undef SINT64_MAX#define SINT8_MAX ((sint8) INT8_C(0x7F))#define SINT16_MAX ((sint16)INT16_C(0x7FFF))#define SINT32_MAX ((sint32)INT32_C(0x7FFFFFFF))#define SINT64_MAX ((sint64)INT64_C(0x7FFFFFFFFFFFFFFF))//////////////////////////////////////////////////////////////////////////// Integers with guaranteed _minimum_ size.// These could be larger than you expect,// they are designed for speed.//////////////////////////////////////////////////////////////////////////typedef long int ppint;typedef long int ppint8;typedef long int ppint16;typedef long int ppint32;typedef unsigned long int ppuint;typedef unsigned long int ppuint8;typedef unsigned long int ppuint16;typedef unsigned long int ppuint32;//////////////////////////////////////////////////////////////////////////// integer with exact processor width (and best speed)//////////////////////////////#include <stddef.h> // size_t#if defined(WIN32) && !defined(MINGW) // does not have a signed size_t//////////////////////////////#if defined(_WIN64) // native 64bit windows platformtypedef __int64 ssize_t;#elsetypedef int ssize_t;#endif//////////////////////////////#endif////////////////////////////////////////////////////////////////////////////////////////////////////////// pointer sized integers//////////////////////////////////////////////////////////////////////////typedef intptr_t intptr;typedef uintptr_t uintptr;//////////////////////////////////////////////////////////////////////////// Add a 'sysint' Type which has the width of the platform we're compiled for.//////////////////////////////////////////////////////////////////////////#if defined(__GNUC__) #if defined(__x86_64__) typedef int64 sysint; typedef uint64 usysint; #else typedef int32 sysint; typedef uint32 usysint; #endif#elif defined(_MSC_VER) #if defined(_M_X64) typedef int64 sysint; typedef uint64 usysint; #else typedef int32 sysint; typedef uint32 usysint; #endif#else #error Compiler / Platform is unsupported.#endif//////////////////////////////////////////////////////////////////////////// some redefine of function redefines for some Compilers//////////////////////////////////////////////////////////////////////////#if defined(_MSC_VER) || defined(__BORLANDC__)#define strcasecmp stricmp#define strncasecmp strnicmp#define strncmpi strnicmp#define snprintf _snprintf#if defined(_MSC_VER) && _MSC_VER < 1400#define vsnprintf _vsnprintf#endif#else#define strcmpi strcasecmp#define stricmp strcasecmp#define strncmpi strncasecmp#define strnicmp strncasecmp#endif#if defined(_MSC_VER) && _MSC_VER > 1200#define strtoull _strtoui64#define strtoll _strtoi64#endif// keyword replacement#ifdef _MSC_VER// For MSVC (windows)#define inline __inline#define forceinline __forceinline#define ra_align(n) __declspec(align(n))#else// For GCC#define forceinline __attribute__((always_inline)) inline#define ra_align(n) __attribute__(( aligned(n) ))#endif// Directives for the (clang) static analyzer#ifdef __clang__#define analyzer_noreturn __attribute__((analyzer_noreturn))#else#define analyzer_noreturn#endif/////////////////////////////// for those still not building c++#ifndef __cplusplus//////////////////////////////// boolean types for C#if !defined(_MSC_VER) || _MSC_VER >= 1800// MSVC doesn't have stdbool.h yet as of Visual Studio 2012 (MSVC version 17.00)// but it will support it in Visual Studio 2013 (MSVC version 18.00)// http://blogs.msdn.com/b/vcblog/archive/2013/07/19/c99-library-support-in-visual-studio-2013.aspx// GCC and Clang are assumed to be C99 compliant#include <stdbool.h> // bool, true, false, __bool_true_false_are_defined#endif // ! defined(_MSC_VER) || _MSC_VER >= 1800#ifndef __bool_true_false_are_defined// If stdbool.h is not available or does not define thistypedef char bool;#define false (1==0)#define true (1==1)#define __bool_true_false_are_defined#endif // __bool_true_false_are_defined//////////////////////////////#endif // not __cplusplus////////////////////////////////////////////////////////////////////////////////////////////////////////// macro tools#ifdef swap // just to be sure#undef swap#endif// hmm only ints?//#define swap(a, { int temp=a; a=b; b=temp;} // if using macros then something that is type independent//#define swap(a, ((a == || ((a ^= , (b ^= a), (a ^= ))// Avoid "value computed is not used" warning and generates the same assembly code//#define swap(a, if (a != ((a ^= , (b ^= a), (a ^= )// but is vulnerable to 'if (foo) swap(bar, baz); else quux();', causing the else to nest incorrectly.#define swap(a, do { if ((a) != () { (a) ^= (; ( ^= (a); (a) ^= (; } } while(0)#if 0 //to be activated soon, more tests needed on how VS works with the macro above#ifdef WIN32#undef swap#define swap(a,__asm { __asm mov eax, dword ptr [a] __asm cmp eax, dword ptr [b] __asm je _ret __asm xor eax, dword ptr [b] __asm mov dword ptr [a], eax __asm xor eax, dword ptr [b] __asm mov dword ptr [b], eax __asm xor eax, dword ptr [a] __asm mov dword ptr [a], eax __asm _ret: }#endif#endif#define swap_ptr(a, do { if ((a) != () (a) = (void*)((intptr_t)(a) ^ (intptr_t)(); ( = (void*)((intptr_t)(a) ^ (intptr_t)(); (a) = (void*)((intptr_t)(a) ^ (intptr_t)(); } while(0)#ifndef max#define max(a, (((a) > () ? (a) : ()#endif#ifndef min#define min(a, (((a) < () ? (a) : ()#endif//////////////////////////////////////////////////////////////////////////// should not happen#ifndef NULL#define NULL (void *)0#endif//////////////////////////////////////////////////////////////////////////// number of bits in a byte#ifndef NBBY#define NBBY 8#endif//////////////////////////////////////////////////////////////////////////// path separator#if defined(WIN32)#define PATHSEP ''#define PATHSEP_STR ""#elif defined(__APPLE__) && !defined(__MACH__)// __MACH__ indicates OS X ( http://sourceforge.net/p/predef/wiki/OperatingSystems/ )#define PATHSEP ':'#define PATHSEP_STR ":"#else#define PATHSEP '/'#define PATHSEP_STR "/"#endif//////////////////////////////////////////////////////////////////////////// Has to be unsigned to avoid problems in some systems// Problems arise when these functions expect an argument in the range [0,256[ and are fed a signed char.#include <ctype.h>#define ISALNUM(c) (isalnum((unsigned char)(c)))#define ISALPHA(c) (isalpha((unsigned char)(c)))#define ISCNTRL(c) (iscntrl((unsigned char)(c)))#define ISDIGIT(c) (isdigit((unsigned char)(c)))#define ISGRAPH(c) (isgraph((unsigned char)(c)))#define ISLOWER(c) (islower((unsigned char)(c)))#define ISPRINT(c) (isprint((unsigned char)(c)))#define ISPUNCT(c) (ispunct((unsigned char)(c)))#define ISSPACE(c) (isspace((unsigned char)(c)))#define ISUPPER(c) (isupper((unsigned char)(c)))#define ISXDIGIT(c) (isxdigit((unsigned char)(c)))#define TOASCII(c) (toascii((unsigned char)(c)))#define TOLOWER(c) (tolower((unsigned char)(c)))#define TOUPPER(c) (toupper((unsigned char)(c)))//////////////////////////////////////////////////////////////////////////// length of a static array#define ARRAYLENGTH(A) ( sizeof(A)/sizeof((A)[0]) )//////////////////////////////////////////////////////////////////////////// Make sure va_copy exists#include <stdarg.h> // va_list, va_copy(?)#if !defined(va_copy)#if defined(__va_copy)#define va_copy __va_copy#else#define va_copy(dst, src) ((void) memcpy(&(dst), &(src), sizeof(va_list)))#endif#endif//////////////////////////////////////////////////////////////////////////// Use the preprocessor to 'stringify' stuff (convert to a string).// example:// #define TESTE blabla// QUOTE(TESTE) -> "TESTE"// EXPAND_AND_QUOTE(TESTE) -> "blabla"#define QUOTE(x) #x#define EXPAND_AND_QUOTE(x) QUOTE(x)//////////////////////////////////////////////////////////////////////////// Set a pointer variable to a pointer value.#ifdef __cplusplustemplate <typename T1, typename T2>void SET_POINTER(T1*&var, T2* p){ var = static_cast<T1*>(p);}template <typename T1, typename T2>void SET_FUNCPOINTER(T1& var, T2 p){ char ASSERT_POINTERSIZE[sizeof(T1) == sizeof(void*) && sizeof(T2) == sizeof(void*)?1:-1];// 1 if true, -1 if false union{ T1 out; T2 in; } tmp;// /! WARNING casting a pointer to a function pointer is against the C++ standard tmp.in = p; var = tmp.out;}#else#define SET_POINTER(var,p) ((var) = (p))#define SET_FUNCPOINTER(var,p) ((var) = (p))#endif#endif /* _CBASETYPES_H_ */
- 152 replies
-
- afk atcommand
- @afk
-
(and 2 more)
Tagged with:
-
try this. if you are using VS2010/VS2009/vs2013 or whatsoever and you are failing to compile because of platform issue. this is what you need to do. That would open with the compiler I would click with right click properties and in General and put the 100 vrs?
- 152 replies
-
- afk atcommand
- @afk
-
(and 2 more)
Tagged with:
-
ok. My mistake was time to recompile gave error in the version of the platform touset.
- 152 replies
-
- afk atcommand
- @afk
-
(and 2 more)
Tagged with:
-
Alguem poderia reproduzir esse comando em ptBR porque eu não entendi as soluções dos problemas. Aqui deu erro de dll e eu uso compilador 2010 c++ e deu erro ao compilar o arquivos afk.sln
- 152 replies
-
- afk atcommand
- @afk
-
(and 2 more)
Tagged with:
-
Meu Npc n esta dando os valores de bg para os ganhadores ele so entrega pra todo como se todos tivesse perdido a mesma quantidade
-
Vou pagar tudo e criar como no exemplo a cima prq n sei como configura isso. Assim nasceria que nem O Belzebub em 12 em 12 hras 2@nyd,200,326,200,320 boss_monster Sombra de Nidhogg 2022,1,43200000,600000,1
-
Obrigado galera pela atenção vou tentar fazer isso agora Tipo o nidhog como quest ele tem respaw aq ? ne npc/pre/dungeon/nid_dun.txt n tem ele
-
Hello, please keep your reply in English as this is the English section of the boards. Thank you ok
-
Está faltando o npc e as configurações de tal.... Ou seja se for colocar uma pasta npc coloca tudo la dentro no so um script sem o npc