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PrntScrn

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Everything posted by PrntScrn

  1. KRO É a mesma coisa que o data.grf do BRO?
  2. 20131223 Alguém poderia me ajudar nessa resolução? É não entendi muitos tópicos Americanos, eu não sei se eles fazem seu próprio hexed e não sei aonde encontrar. Bom eu queria uma saber quais pasta e arquivos um 20131223ragexe precisa pra rodar. Se alguém upasse uma pasta data 20131223 com o 20131223ragexe para me tirar mais intendimento seria uma boa.
  3. Obrigaddo mesmo amigo, isso me deu uma esperança. vlw mesmo
  4. Eu queria saber se tem como converter a db do rAthena para o modelo de db do hercules.
  5. Hum... Vou ver como instala um hexed 2013, obrigado pela dica.
  6. Eu quero saber porque esses valores não mudam, mesmo mudando nas conf o delay de delet não abaixa e apenas almenta Por exemplo eu coloquei assim: Char_Server // Amount of time in seconds by which the character deletion is delayed.// Default: 86400 (24 hours)// NOTE: Requires client 2010-08-03aragexeRE or newer.char_del_delay: 0 E ficou 1 mês e alguns dias Então coloquei assim // Amount of time in seconds by which the character deletion is delayed.// Default: 86400 (24 hours)// NOTE: Requires client 2010-08-03aragexeRE or newer.char_del_delay: 86400 E os valores continuaram de 1 mês E depois coloquei assim// Amount of time in seconds by which the character deletion is delayed.// Default: 86400 (24 hours)// NOTE: Requires client 2010-08-03aragexeRE or newer.char_del_delay: 172800 Ficaram 2 meses. Ou seja o delay não abaixa apenas almenta mesmo colocando "-1" ele não diminui. Eu uso ragreexe20120410
  7. Eu ja fiz e não dá erro, apenas aplique as tabelas sql da pasta update que forem solicitadas e pronto! Muito Obrigado, irei fazer os que vocês me falaram. vlw
  8. Boa Tarde, estou disposto a me transferir para o hercules, mas ñ quero voltar pro 0 , ou seja quero me informar, se eu posso transferir a tabela sql cronus em que estar todas os itens dos player para o hercules. Se ambas são compatíveis. E outra coisa seria que a itemdb é diferente não entendo nada porque estar em inglês e o formato é diferente e se a db do cronus é compatível com a tal.
  9. Hercules in the distribution is the problem too, is getting 99 99 9 and the right is getting 99 99 25, or indicate me where I can be by modifying the amount of points to distribute.
  10. Opa, obrigado pela resposta c: Ah, pelo que eu entendi da GNU GPL da para vender versões que você fez alterações como o eAmod, então tecnicamente eles podem vender ele, é uma sacanagem, mas eles podem. Está no preambulo da GPL v3 (que é usada pelo emulador) Se eu tivesse em condições eu compraria a Eamod Mas Deixa Queto
  11. VRS OF CRONUS. The homunclos are not uploading or with the commands it passes the level 0.
  12. Mas eu preciso de uma Batleground expansiva, ou seja apos inciar a batalha ela permite outros entrarem tambem. e essa é de "BG_Expansiva_By_x_Twilight". Eu estou precisando serin, serin
  13. Ejemplo: original bat_room,253,97,4 script Registro::Fl1R_Guillaume 418,{ end;OnInit: waitingroom "Estação de Batalha 3 Jogadores",3,"Flavius_BG1::OnGuillaumeJoin",1; end;OnEnterBG: set $@FlaviusBG1_id1, waitingroom2bg("bat_b01",390,10,"Flavius_BG1::OnGuillaumeQuit",""); end;}bat_room,253,74,0 script Registro::Fl1R_Croix 414,{ end;OnInit: waitingroom "Estação de Batalha 3 Jogadores",3,"Flavius_BG1::OnCroixJoin",1; end;OnEnterBG: set $@FlaviusBG1_id2, waitingroom2bg("bat_b01",10,290,"Flavius_BG1::OnCroixQuit",""); end;}// Battleground Engine Cambios Si tu amigo se batleground expasiva pasarme por mensaje privado?
  14. How do I fix this: I want to make: 99 99 25 ------------------------------------------------------------------------------------------------------------------------------------------------------------------ homunclos The homunculus are not uploading even if I type the command to level.
  15. Friend I played afk folder like you said in hercules and the same error happened.
  16. c:documents and settingsgustavodesktopherculessrccommoncbasetypes.h(86): fatal error C1083: Cannot open include file: 'inttypes.h': No such file or directory
  17. Erro : #ifndef _CBASETYPES_H_#define _CBASETYPES_H_/* +--------+-----------+--------+---------+ * | ILP32 | LP64 | ILP64 | (LL)P64 | * +------------+--------+-----------+--------+---------+ * | ints | 32-bit | 32-bit | 64-bit | 32-bit | * | longs | 32-bit | 64-bit | 64-bit | 32-bit | * | long-longs | 64-bit | 64-bit | 64-bit | 64-bit | * | pointers | 32-bit | 64-bit | 64-bit | 64-bit | * +------------+--------+-----------+--------+---------+ * | where | -- | Tiger | Alpha | Windows | * | used | | Unix | Cray | | * | | | Sun & SGI | | | * +------------+--------+-----------+--------+---------+ * Taken from http://developer.apple.com/macosx/64bit.html *///////////////////////////////////////////////////////////////////////////// basic include for all basics// introduces types and global functions////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// setting some defines on platforms//////////////////////////////////////////////////////////////////////////#if (defined(__WIN32__) || defined(__WIN32) || defined(_WIN32) || defined(_WIN64) || defined(_MSC_VER) || defined(__BORLANDC__)) && !defined(WIN32)#define WIN32#endif#if defined(__MINGW32__) && !defined(MINGW)#define MINGW#endif#if (defined(__CYGWIN__) || defined(__CYGWIN32__)) && !defined(CYGWIN)#define CYGWIN#endif// __APPLE__ is the only predefined macro on MacOS#if defined(__APPLE__)#define __DARWIN__#endif// 64bit OS#if defined(_M_IA64) || defined(_M_X64) || defined(_WIN64) || defined(_LP64) || defined(_ILP64) || defined(__LP64__) || defined(__ppc64__)#define __64BIT__#endif#if defined(_ILP64)#error "this specific 64bit architecture is not supported"#endif// debug mode#if defined(_DEBUG) && !defined(DEBUG)#define DEBUG#endif// debug function name#ifndef __NETBSD__#if __STDC_VERSION__ < 199901L# if __GNUC__ >= 2# define __func__ __FUNCTION__# else# define __func__ ""# endif#endif#endif// disable attributed stuff on non-GNU#if !defined(__GNUC__) && !defined(MINGW)# define __attribute__(x)#endif//////////////////////////////////////////////////////////////////////////// portable printf/scanf format macros and integer definitions// NOTE: Visual C++ uses <inttypes.h> and <stdint.h> provided in /3rdparty//////////////////////////////////////////////////////////////////////////#ifdef __cplusplus#define __STDC_CONSTANT_MACROS#define __STDC_FORMAT_MACROS#define __STDC_LIMIT_MACROS#endif#include <inttypes.h>#include <stdint.h>#include <limits.h>// temporary fix for bugreport:4961 (unintended conversion from signed to unsigned)// (-20 >= UCHAR_MAX) returns true// (-20 >= USHRT_MAX) returns true#if defined(__FreeBSD__) && defined(__x86_64)#undef UCHAR_MAX#define UCHAR_MAX ((unsigned char)0xff)#undef USHRT_MAX#define USHRT_MAX ((unsigned short)0xffff)#endif// ILP64 isn't supported, so always 32 bits?#ifndef UINT_MAX#define UINT_MAX 0xffffffff#endif//////////////////////////////////////////////////////////////////////////// Integers with guaranteed _exact_ size.//////////////////////////////////////////////////////////////////////////typedef int8_t int8;typedef int16_t int16;typedef int32_t int32;typedef int64_t int64;typedef int8_t sint8;typedef int16_t sint16;typedef int32_t sint32;typedef int64_t sint64;typedef uint8_t uint8;typedef uint16_t uint16;typedef uint32_t uint32;typedef uint64_t uint64;#undef UINT8_MIN#undef UINT16_MIN#undef UINT32_MIN#undef UINT64_MIN#define UINT8_MIN ((uint8) UINT8_C(0x00))#define UINT16_MIN ((uint16)UINT16_C(0x0000))#define UINT32_MIN ((uint32)UINT32_C(0x00000000))#define UINT64_MIN ((uint64)UINT64_C(0x0000000000000000))#undef UINT8_MAX#undef UINT16_MAX#undef UINT32_MAX#undef UINT64_MAX#define UINT8_MAX ((uint8) UINT8_C(0xFF))#define UINT16_MAX ((uint16)UINT16_C(0xFFFF))#define UINT32_MAX ((uint32)UINT32_C(0xFFFFFFFF))#define UINT64_MAX ((uint64)UINT64_C(0xFFFFFFFFFFFFFFFF))#undef SINT8_MIN#undef SINT16_MIN#undef SINT32_MIN#undef SINT64_MIN#define SINT8_MIN ((sint8) INT8_C(0x80))#define SINT16_MIN ((sint16)INT16_C(0x8000))#define SINT32_MIN ((sint32)INT32_C(0x80000000))#define SINT64_MIN ((sint32)INT64_C(0x8000000000000000))#undef SINT8_MAX#undef SINT16_MAX#undef SINT32_MAX#undef SINT64_MAX#define SINT8_MAX ((sint8) INT8_C(0x7F))#define SINT16_MAX ((sint16)INT16_C(0x7FFF))#define SINT32_MAX ((sint32)INT32_C(0x7FFFFFFF))#define SINT64_MAX ((sint64)INT64_C(0x7FFFFFFFFFFFFFFF))//////////////////////////////////////////////////////////////////////////// Integers with guaranteed _minimum_ size.// These could be larger than you expect,// they are designed for speed.//////////////////////////////////////////////////////////////////////////typedef long int ppint;typedef long int ppint8;typedef long int ppint16;typedef long int ppint32;typedef unsigned long int ppuint;typedef unsigned long int ppuint8;typedef unsigned long int ppuint16;typedef unsigned long int ppuint32;//////////////////////////////////////////////////////////////////////////// integer with exact processor width (and best speed)//////////////////////////////#include <stddef.h> // size_t#if defined(WIN32) && !defined(MINGW) // does not have a signed size_t//////////////////////////////#if defined(_WIN64) // native 64bit windows platformtypedef __int64 ssize_t;#elsetypedef int ssize_t;#endif//////////////////////////////#endif////////////////////////////////////////////////////////////////////////////////////////////////////////// pointer sized integers//////////////////////////////////////////////////////////////////////////typedef intptr_t intptr;typedef uintptr_t uintptr;//////////////////////////////////////////////////////////////////////////// Add a 'sysint' Type which has the width of the platform we're compiled for.//////////////////////////////////////////////////////////////////////////#if defined(__GNUC__) #if defined(__x86_64__) typedef int64 sysint; typedef uint64 usysint; #else typedef int32 sysint; typedef uint32 usysint; #endif#elif defined(_MSC_VER) #if defined(_M_X64) typedef int64 sysint; typedef uint64 usysint; #else typedef int32 sysint; typedef uint32 usysint; #endif#else #error Compiler / Platform is unsupported.#endif//////////////////////////////////////////////////////////////////////////// some redefine of function redefines for some Compilers//////////////////////////////////////////////////////////////////////////#if defined(_MSC_VER) || defined(__BORLANDC__)#define strcasecmp stricmp#define strncasecmp strnicmp#define strncmpi strnicmp#define snprintf _snprintf#if defined(_MSC_VER) && _MSC_VER < 1400#define vsnprintf _vsnprintf#endif#else#define strcmpi strcasecmp#define stricmp strcasecmp#define strncmpi strncasecmp#define strnicmp strncasecmp#endif#if defined(_MSC_VER) && _MSC_VER > 1200#define strtoull _strtoui64#define strtoll _strtoi64#endif// keyword replacement#ifdef _MSC_VER// For MSVC (windows)#define inline __inline#define forceinline __forceinline#define ra_align(n) __declspec(align(n))#else// For GCC#define forceinline __attribute__((always_inline)) inline#define ra_align(n) __attribute__(( aligned(n) ))#endif// Directives for the (clang) static analyzer#ifdef __clang__#define analyzer_noreturn __attribute__((analyzer_noreturn))#else#define analyzer_noreturn#endif/////////////////////////////// for those still not building c++#ifndef __cplusplus//////////////////////////////// boolean types for C#if !defined(_MSC_VER) || _MSC_VER >= 1800// MSVC doesn't have stdbool.h yet as of Visual Studio 2012 (MSVC version 17.00)// but it will support it in Visual Studio 2013 (MSVC version 18.00)// http://blogs.msdn.com/b/vcblog/archive/2013/07/19/c99-library-support-in-visual-studio-2013.aspx// GCC and Clang are assumed to be C99 compliant#include <stdbool.h> // bool, true, false, __bool_true_false_are_defined#endif // ! defined(_MSC_VER) || _MSC_VER >= 1800#ifndef __bool_true_false_are_defined// If stdbool.h is not available or does not define thistypedef char bool;#define false (1==0)#define true (1==1)#define __bool_true_false_are_defined#endif // __bool_true_false_are_defined//////////////////////////////#endif // not __cplusplus////////////////////////////////////////////////////////////////////////////////////////////////////////// macro tools#ifdef swap // just to be sure#undef swap#endif// hmm only ints?//#define swap(a, { int temp=a; a=b; b=temp;} // if using macros then something that is type independent//#define swap(a, ((a == || ((a ^= , (b ^= a), (a ^= ))// Avoid "value computed is not used" warning and generates the same assembly code//#define swap(a, if (a != ((a ^= , (b ^= a), (a ^= )// but is vulnerable to 'if (foo) swap(bar, baz); else quux();', causing the else to nest incorrectly.#define swap(a, do { if ((a) != () { (a) ^= (; ( ^= (a); (a) ^= (; } } while(0)#if 0 //to be activated soon, more tests needed on how VS works with the macro above#ifdef WIN32#undef swap#define swap(a,__asm { __asm mov eax, dword ptr [a] __asm cmp eax, dword ptr [b] __asm je _ret __asm xor eax, dword ptr [b] __asm mov dword ptr [a], eax __asm xor eax, dword ptr [b] __asm mov dword ptr [b], eax __asm xor eax, dword ptr [a] __asm mov dword ptr [a], eax __asm _ret: }#endif#endif#define swap_ptr(a, do { if ((a) != () (a) = (void*)((intptr_t)(a) ^ (intptr_t)(); ( = (void*)((intptr_t)(a) ^ (intptr_t)(); (a) = (void*)((intptr_t)(a) ^ (intptr_t)(); } while(0)#ifndef max#define max(a, (((a) > () ? (a) : ()#endif#ifndef min#define min(a, (((a) < () ? (a) : ()#endif//////////////////////////////////////////////////////////////////////////// should not happen#ifndef NULL#define NULL (void *)0#endif//////////////////////////////////////////////////////////////////////////// number of bits in a byte#ifndef NBBY#define NBBY 8#endif//////////////////////////////////////////////////////////////////////////// path separator#if defined(WIN32)#define PATHSEP ''#define PATHSEP_STR ""#elif defined(__APPLE__) && !defined(__MACH__)// __MACH__ indicates OS X ( http://sourceforge.net/p/predef/wiki/OperatingSystems/ )#define PATHSEP ':'#define PATHSEP_STR ":"#else#define PATHSEP '/'#define PATHSEP_STR "/"#endif//////////////////////////////////////////////////////////////////////////// Has to be unsigned to avoid problems in some systems// Problems arise when these functions expect an argument in the range [0,256[ and are fed a signed char.#include <ctype.h>#define ISALNUM(c) (isalnum((unsigned char)(c)))#define ISALPHA(c) (isalpha((unsigned char)(c)))#define ISCNTRL(c) (iscntrl((unsigned char)(c)))#define ISDIGIT(c) (isdigit((unsigned char)(c)))#define ISGRAPH(c) (isgraph((unsigned char)(c)))#define ISLOWER(c) (islower((unsigned char)(c)))#define ISPRINT(c) (isprint((unsigned char)(c)))#define ISPUNCT(c) (ispunct((unsigned char)(c)))#define ISSPACE(c) (isspace((unsigned char)(c)))#define ISUPPER(c) (isupper((unsigned char)(c)))#define ISXDIGIT(c) (isxdigit((unsigned char)(c)))#define TOASCII(c) (toascii((unsigned char)(c)))#define TOLOWER(c) (tolower((unsigned char)(c)))#define TOUPPER(c) (toupper((unsigned char)(c)))//////////////////////////////////////////////////////////////////////////// length of a static array#define ARRAYLENGTH(A) ( sizeof(A)/sizeof((A)[0]) )//////////////////////////////////////////////////////////////////////////// Make sure va_copy exists#include <stdarg.h> // va_list, va_copy(?)#if !defined(va_copy)#if defined(__va_copy)#define va_copy __va_copy#else#define va_copy(dst, src) ((void) memcpy(&(dst), &(src), sizeof(va_list)))#endif#endif//////////////////////////////////////////////////////////////////////////// Use the preprocessor to 'stringify' stuff (convert to a string).// example:// #define TESTE blabla// QUOTE(TESTE) -> "TESTE"// EXPAND_AND_QUOTE(TESTE) -> "blabla"#define QUOTE(x) #x#define EXPAND_AND_QUOTE(x) QUOTE(x)//////////////////////////////////////////////////////////////////////////// Set a pointer variable to a pointer value.#ifdef __cplusplustemplate <typename T1, typename T2>void SET_POINTER(T1*&var, T2* p){ var = static_cast<T1*>(p);}template <typename T1, typename T2>void SET_FUNCPOINTER(T1& var, T2 p){ char ASSERT_POINTERSIZE[sizeof(T1) == sizeof(void*) && sizeof(T2) == sizeof(void*)?1:-1];// 1 if true, -1 if false union{ T1 out; T2 in; } tmp;// /! WARNING casting a pointer to a function pointer is against the C++ standard tmp.in = p; var = tmp.out;}#else#define SET_POINTER(var,p) ((var) = (p))#define SET_FUNCPOINTER(var,p) ((var) = (p))#endif#endif /* _CBASETYPES_H_ */
  18. try this. if you are using VS2010/VS2009/vs2013 or whatsoever and you are failing to compile because of platform issue. this is what you need to do. That would open with the compiler I would click with right click properties and in General and put the 100 vrs?
  19. ok. My mistake was time to recompile gave error in the version of the platform touset.
  20. Alguem poderia reproduzir esse comando em ptBR porque eu não entendi as soluções dos problemas. Aqui deu erro de dll e eu uso compilador 2010 c++ e deu erro ao compilar o arquivos afk.sln
  21. Meu Npc n esta dando os valores de bg para os ganhadores ele so entrega pra todo como se todos tivesse perdido a mesma quantidade
  22. PrntScrn

    NidRod

    Vou pagar tudo e criar como no exemplo a cima prq n sei como configura isso. Assim nasceria que nem O Belzebub em 12 em 12 hras 2@nyd,200,326,200,320 boss_monster Sombra de Nidhogg 2022,1,43200000,600000,1
  23. PrntScrn

    NidRod

    Obrigado galera pela atenção vou tentar fazer isso agora Tipo o nidhog como quest ele tem respaw aq ? ne npc/pre/dungeon/nid_dun.txt n tem ele
  24. Hello, please keep your reply in English as this is the English section of the boards. Thank you ok
  25. Está faltando o npc e as configurações de tal.... Ou seja se for colocar uma pasta npc coloca tudo la dentro no so um script sem o npc
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