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Content Count
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Joined
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Days Won
21
Posts posted by Emistry
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// Old Tuxedo and Wedding Dress, will display the outfit when worn.//==================================================================//2338,Wedding_Dress,Wedding Dress,5,43000,,500,,0,,0,0xFFFFFFFE,7,0,16,,0,1,0,{},{ setoption Option_Wedding,1; },{ setoption Option_Wedding,0; }//7170,Tuxedo,Tuxedo,5,43000,,10,,0,,0,0xFFFFFFFE,7,1,16,,0,1,0,{},{ setoption Option_Wedding,1; },{ setoption Option_Wedding,0; }
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bonus bAtkEle,n; Gives the player's attacks element n n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison, 6=Holy, 7=Dark, 8=Spirit, 9=Undead
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have you reload the data/settings after you edit it ?
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that's why i said dont use itemskill....
if you want to create unlimited fly wing...use "warp" command instead of "itemskill"
use this instead..
501,Red_Potion,Red Potion,11,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ warp strcharinfo(3),0,0; },{},{}
a red potion that can teleport you unlimited time...
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1 thing that rAthena dont have...
Hercules support custom ideas / suggestions .....
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make sure you didnt added any NOEXP mapflag into these maps.
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// Item drop rates (Note 2)item_drop_common_max: 10000item_drop_heal_max: 10000item_drop_use_max: 10000item_drop_equip_max: 10000item_drop_card_max: 10000item_drop_mvp_max: 10000item_drop_add_max: 10000item_drop_treasure_max: 10000
dont touch these if you are unsure with these....these will limit the drops rate...
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the idea of item type 11 is not refer to unlimit usage....it's originally set for those item that used as skill ...like skill scrolls and etc..
i am trying to tell you that the concept in your mind about item type 11 = unlimit usage is WRONG...
if you want to create unlimited fly wing...use "warp" command instead of "itemskill"
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item type 11 doesnt refer to "Unlimit Usage"
doc/item_db.txt
11 Usable with delayed consumption (item is lost from inventory after selecting a target, for use with skills and pet lures)
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// The rate at which cards are droppeditem_rate_card: 500000item_rate_card_boss: 200000item_drop_card_min: 1item_drop_card_max: 10000My boss card drop is now 20% but when i change normal drop to 1000000 it's 50% i cant make it higher too maximum 50%!make sure you reload the setting after you change it...
use both @rates and @mi to check these rates....
ensure
item_drop_card_max: 10000
have the correct value....10000 = 100%
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@jabote
any array that declared without specify the index number ... will alway start at 0 ...
@TS
for the script problems... i believe you should change close to end .....
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show your WOE schedule .....
OnAgitEnd: set $castle_claimed, 0; // everytime woe ends the variable resets end;
this part alway reset ... every woe end...so you have to re-create this part to only remove / reset certain castles reward ....
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show your script..
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Yeah..thx Ind and other for the hardwork...this is great ~
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Happy Birthday ~
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Thanks for the input~
It seems that I overthought it.. I was wondering if there was sth. like race2, you know like Goblins, Orc etc...
we got these too..
bonus2 bAddRace2,n,x; Increase damage by x% vs. enemies of race n (Check db/mob_race2_db.txt) y: 0=Don't show damage 1=Show damagebonus2 bSubRace2,n,x; Damage x% reduction from enemies of race n (Check db/mob_race2_db.txt)
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just use killmonster command to kill all mvp during the startup / reloading server...
brian already did 1...and if i am not mistaken...it's your topic there...
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Unified Server Launcher
in Rejected
Posted
actually ..if you just wish to track error mesages...you can remove / disable these console from displaying those "general status/information" ..
you can remove all these information too ... which you rarely take a look on it or ignored it.
most of the time the console will just display saving information ...
for your idea displaying tabbing these console... just get another launcher that have GUI... like powlauncher..and etc.. there are a few of these obtainable through the webs.
personally i would rather open these console separately ... having another launcher to launch these will just consume a little bit more of my laptop memory ~