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AnnieRuru

Script Developers
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Everything posted by AnnieRuru

  1. me vote no ... hahaha anyways, about your report this topic is about adding a new mapflag and the other topic is about adding a new config for the map zones different stuffs so, I guess this one most likely getting a no ... but that configuration one are more likely to be accept because rathena already has something very similar https://github.com/rathena/rathena/blob/master/conf/battle/items.conf#L91
  2. I been supporting scripting question on both forums so I can compare rathena instance system is indeed easier to write both also can create new maps ... rathena is easier to do this ... they have instance_db.txt to make everything simple but hercules one can attach the map to the guild ... which allows for new ideas IOT_GUILD allows for whole new ideas ... like guild dungeon, guild castle ... etc etc for this, rathena can't even do this, because they default to party based, forcing the player to form a party 2nd thing about rathena is they removed the instace_set_timeout which is kinda an outrages move it should be configure in npc scripting so I can make a map for the time limit to be rent dynamically eg : rathena time limit is configured at instance_db.txt, where as hercules can use instance_set_timeout script command to change the time to the *input script command
  3. yes but ... I just found out rathena already has this config https://github.com/rathena/rathena/blob/master/conf/battle/items.conf#L91 hmm ... well it doesn't unequipped disabled card, so ... might as well update it in that topic I mean
  4. I have never encounter this issuethough most likely its your script issue ... try post the script or send into my PM
  5. pull request that's it ? https://github.com/HerculesWS/Hercules/pull/330 for the other one ... its quite tough ... it got 2 problems that needs time to tackle with https://github.com/rathena/rathena/blob/master/conf/battle/items.conf#L91 I just realized rathena already have something similar ... so we should get to do the same
  6. https://github.com/HerculesWS/Hercules/blob/master/conf/logs.conf#L82 change to 2 ... I mean 1 ... LOL
  7. just add if ( playerattached() ) close;inside the lend: label already fixed in previous post
  8. MUAHAHAHAHAHA !! for so many months nobody noticed this bug I messed up the , it should be [k] everyone should download the new one fix in noitem_20140828
  9. my 1st impression is that ... why not just use my setbgid ? just setbgid the whole party into battleground team without having to use waitingroom . . . try thishttp://upaste.me/309471 though, not only this script uses older techniques, those custom stuffs are too unoptimized that will be a lot of time needed if I want to rewrite everything from scratch so ... just stick with it
  10. just add.. && getmapflag( strcharinfo(3), mf_pvp ) && ...in the condition block. . . shouldn't you configure the OnClock by yourself ?OnTue2000 ... something like this also can
  11. prontera,156,184,5 script kjhsdfksjf 100,{ getskilllist; for ( .@i = 0; .@i < @skilllist_count; .@i++ ) { dispbottom @skilllist_id[.@i] +" -> "+ @skilllist_lv[.@i] +" ["+ @skilllist_flag[.@i] +"]"; if ( !@skilllist_flag[.@i] ) .@skillpoints += @skilllist_lv[.@i]; } dispbottom .@skillpoints +" vs "+ skillpointcount(); end;}try this. . . I just tested that you'll get the berserk skill back when you become job level 50 as rune knightso there isn't a bug on the skill points calculation but that bug report stand because berserk skill has no job level requirement as rune knight, only in lord knight
  12. if you mean plugin version ... yeah it got some error when compile just include timer.h will do just fix'em
  13. oh man ... that one ... really put a shame on my country
  14. just tested skillpointcount() and it doesn't calculate basic skill and quest skill while getskilllist added everything up and its kinda hard to tell what you mean true skill points how to tell that player changed job at job level 45 ? I think just give 1 extra skill point to all rune knights on the server ?
  15. try this plugin http://upaste.me/7ba18d tested with prontera,155,186,7 script kldjhfksdjhf 100,{ dispbottom Zeny +" "+ bank_vault();}honestly ... developer should added a constant for this variable ...
  16. just wondering ... how many people actually miss me ? XD
  17. no ... setmapflag in script.c isBUILDIN_DEF(setmapflag,"si?"),which only allow 2 parametersits better to leave it as mapflags as mine can support up to 50 items . . . no, custom mod should stay custom ... this is not an official feature. . . probably no ... there is currently no known way to add mapflags through plugin. . . and ... update the patch
  18. probably http://herc.ws/board/topic/4875-sleep/ I just added the line #include "../common/timer.h"and it runs well and .... don't multi post(within 24 hours) ... use the edit button I'll merge your posts
  19. [Warning]: script error in file 'npc/custom1/zzz.txt' line 33 column 9 parse_syntax: use of deprecated keyword (use 'case' instead). 30: @style_value = getlook( .look_type[@style] ); 31: deletearray .@blacklist; 32: switch( @style ){* 33: Case 0: .@blacklist$ = ","+getd( ".blacklist_hairstyle_"+Sex+"$" )+","; break; ~~~~~~~~^ 34: Case 1: .@blacklist$ = ","+getd( ".blacklist_haircolor_"+Sex+"$" )+","; break; 35: Case 2: .@blacklist$ = ","+getd( ".blacklist_cloth_"+Sex+"$" )+","; break; 36: default: break;[Error]: script error in file 'npc/custom1/zzz.txt' line 33 column 9 parse_line: expect command, missing function name or calling undeclared function 30: @style_value = getlook( .look_type[@style] ); 31: deletearray .@blacklist; 32: switch( @style ){* 33: Case 0: .@blacklist$ = ","+getd( ".blacklist_hairstyle_"+Sex+"$" )+","; break; ~~~~~~~~^ 34: Case 1: .@blacklist$ = ","+getd( ".blacklist_haircolor_"+Sex+"$" )+","; break; 35: Case 2: .@blacklist$ = ","+getd( ".blacklist_cloth_"+Sex+"$" )+","; break; 36: default: break;
  20. int pc_dropitem(struct map_session_data *sd,int n,int amount)find this function and then check that particular itemsd->status.inventory[n].card[0] and so on is a mvp card or not should be just a few lines and I don't have enough time recently to write stuffs
  21. ahh ... now this sentence looks interesting makes me remember there's also a bug when warp a character then setwall can cause client to crash which also doesn't happen often http://rathena.org/board/topic/89525- btw move to script support and solved, its more like a support topic
  22. I remember I done something like this before, but has to careful about stacking for example, this custume setlook into something else and there is also a battleground script uses setlook to differentiate the team ( I think its this script -> http://rathena.org/board/topic/75477-custom-bg/?p=176806 ) so, the player can join in the battleground, wear this costume, after battleground finished, unequip the costume now the player will be having the red/blue color costume which should be only available for the battleground you have to find some way to make them unequip before joining the event
  23. not bad, keyworld made this mod before in eathena http://www.eathena.ws/board/index.php?s=&showtopic=270771&view=findpost&p=1482575 but I don't see any copy-paste element here how about adding another *setdir ? http://rathena.org/board/topic/91278-make-newly-created-character-face-forward/?p=239171
  24. and also the *openmail https://github.com/HerculesWS/Hercules/blob/master/npc/other/mail.txt but wait, why you want to disable it ? is there some kind of bug ? if using langtype 0, it working fine ... euphy's woe setter script uses mailbox to send the reward ..
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