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Hadeszeus

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Posts posted by Hadeszeus


  1. Using Ubuntu :( Also changed void* to char*
     

    make[1]: Entering directory `/root/Desktop/Hercules/src/map'        CC      status.cIn file included from ../common/conf.h:8:0,                 from status.h:9,                 from status.c:8:status.c: In function ‘status_calc_pc_’:../common/../common/cbasetypes.h:425:34: error: ‘struct map_session_data’ has no member named ‘HERC__zeroed_block_BEGIN’ #define ZEROED_BLOCK_POS(x) (&(x)->HERC__zeroed_block_BEGIN)                                  ^status.c:2185:9: note: in expansion of macro ‘ZEROED_BLOCK_POS’  memset(ZEROED_BLOCK_POS(sd), 0, ZEROED_BLOCK_SIZE(sd));         ^../common/../common/cbasetypes.h:426:83: error: ‘struct map_session_data’ has no member named ‘HERC__zeroed_block_BEGIN’ #define ZEROED_BLOCK_SIZE(x) ((char*)&((x)->HERC__zeroed_block_END) - (char*)&((x)->HERC__zeroed_block_BEGIN) + sizeof((x)->HERC__zeroed_block_END))                                                                                   ^status.c:2185:34: note: in expansion of macro ‘ZEROED_BLOCK_SIZE’  memset(ZEROED_BLOCK_POS(sd), 0, ZEROED_BLOCK_SIZE(sd));                                  ^make[1]: *** [obj_sql/status.o] Error 1make[1]: Leaving directory `/root/Desktop/Hercules/src/map'make: *** [map_sql] Error 2

  2. Hi can I request this please. A simple hack to make all MISSED ATTACK to a MONSTER only to become 1 instead of MISSED?

    For example my weapon is enchanted with water property when attack water monster I got 1 damage instead of missed?

     

     

    Thank you!


  3.  

    When looting an item let say MVP drops item or cards players in the party can't get the items it says "You cannot loot this item" then after wards someone able to loot it, this is really weird. :D

    Some setting on my server.

    Announce Item with 0.01% drop rate.

    Thank yoU!

    /me sheds light on the topic.

    DONE. he he

     

    Back to topic.

    Maybe you have ks protection on, and player using it? (ks=kill steal),

     

    Edit:

    Or maybe settings on conf/battle/drops.conf

    item_first_get_time, and several other options, they might have higher values, which prevent other users to loot it.

     

     

    Hahaha Dast thank you for the reply.

     

    I never touch any setting in drop.conf also KS is disabled.

     

    // How long does it take for an item to disappear from the floor after it is dropped? (in milliseconds)flooritem_lifetime: 60000// Grace time during which only the person who did the most damage to a monster can get the item? (in milliseconds)item_first_get_time: 3000// Grace time during which only the first and second person who did the most damage to a monster can get the item? (in milliseconds)// (Takes effect after item_first_get_time elapses)item_second_get_time: 1000// Grace time during which only the first, second and third person who did the most damage to a monster can get the item? (in milliseconds)// (Takes effect after the item_second_get_time elapses)item_third_get_time: 1000// Grace time to apply to MvP reward items when the Most Valuable Player can't get the prize item and it drops on the ground? (in milliseconds)mvp_item_first_get_time: 10000// Grace time for the first and second MvP so they can get the item? (in milliseconds)// (Takes effect after mvp_item_first_get_time elapses)mvp_item_second_get_time: 10000// Grace time for the first, second and third MvP so they can get the item? (in milliseconds)// (Takes effect after mvp_item_second_get_time elapses)mvp_item_third_get_time: 2000

     

    Maybe you will have the idea on this scenario. It happens in an instance.

     

    1. Party instance of 10 ( Item shared is ON)

    2. MVP Card dropped and the MVP PLAYER NAME announce that he got the card since I enable the setting to announce 0.01% drop rate.

    3. But according to the PARTY the MVP Player can't get the MVP CARD even the rest of the member. They get an error message "You cannot loot this item"

    4. Then afterwards one of the player in the party was able to get the MVP Card straight to his inventory.

     

     

    Any thoughts? :D

     



  4. I'm cloning some of the mobs using 3000 ID and UP and add it to mob_avail.txt, everything works fine but I got the following warning message when starting my server.

     

    [Warning]: script_set_constant2: Attempted to overwrite existing constant 'GHOSTRING' (old value=1120, new value=3188).
    [Warning]: script_set_constant2: Attempted to overwrite existing constant 'INCUBUS' (old value=1374, new value=3189).
    [Warning]: script_set_constant2: Attempted to overwrite existing constant 'SUCCUBUS' (old value=1370, new value=3190).
    [Warning]: script_set_constant2: Attempted to overwrite existing constant 'MINI_DEMON' (old value=1292, new value=3191).
     
    Is this okay? or how to ignore this?
     
     
     

  5.  

    Sir Mhalicot, please update the plugin if you have time  :meow:  :thx:

    I nearly forgot this update. thanks for informing me.. tomorrow I have a business trip will try if I can update it by that time..

     

    Thank you. Waited for this to happen.

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