Dastgir
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Everything posted by Dastgir
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Haha, its been 5 days i think. Taking 5 Days for HDD Rebuilding?? its too much.
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Or just upload the file, and we may help you.
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*changebase <job ID number>{,<account ID>};This command will change a character's appearance to that of the specified jobclass. Nothing but appearance will change.The command will run for the invoking character unless an account ID is given. changebase Job_Novice; // Changes player to Novice sprite. changebase Class; // Changes player back to default sprite.
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[Material] Cliente Renewall de M45T3R v1.3 +543 paletas universales
Dastgir replied to Hideki's topic in Otras publicaciones
Hercules doesn't use packet_db.txt now. -
In New Clients, the chatwndinfo is copied to(and readed from) /savedata folder instead of /data/luafiles514/lua files/chatwndinfo/
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You can just use luac5.1.4.exe to compile it to lub.
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How to fix my Extended Vending System
Dastgir replied to justin008's question in General Server Support
http://herc.ws/board/topic/365-extended-vending-system-181by-lilith/?p=2536 -
This one I guess is google translate, we provide best translation for the items + items from other server. Yes, we are more ahead from this.
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Well the suggestion is good, bcoz it do not have array, that means no limit to 128. I suggest to have both, the current one and the one that is suggested.
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query_sql and loop is good for everyone i guess, well anyways, in both the cases there is a loop, just difference is the format.
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Well the translation project contains all translated files, maybe check grf, files might not have been written.
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Maybe your client doesn't read lua. try converting the lua to lub.
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I don't think we can add custom effect(We need to edit the client). For Effect list: you can prefer: https://github.com/HerculesWS/Hercules/blob/master/doc/effect_list.txt There's alot of nice effects.
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Also As I guess, It will cost much bandwidth + more ram usage. think, 1)When someone moves cursor to item , it sends packet to server, server gets item_id and sends item name for each cursor point.(If server have 20+ players, think, 1 player moves cursor to item 100's of times.) 2)When someone right click on item, it send packet to server to get info, server gets item_id and sends item description for each click.(Player checks description soo many times. Using much bandwidth) It can be done, but because kRO have unicoded name, we should have that to get update from kRO without repacking of grf to change name in english and etc........
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Hello, Since I haven't seen this topic in Hercules, I am posting This. This is Patch site of kRO: ftp://ragnarok.nowcdn.co.kr:20021/Patch No Login Required. About iRO, I have seen it nowhere around all the boards of emulator.... Here is iRO patch site: ftp://patch2.playragnarok.com/patch No Login Required.
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- patch site
- kro patch
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(and 3 more)
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Updated to r4-r6: Added Missing files and updated itemInfo.lua for missing kRO items. Updated HelpMsgString.lua 2013 Client also supported, (Replace "LuaFiles514lua filesquest2013" to "LuaFiles514lua filesquest") r9: Updated Quests (Translation) Please report missing translation.
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Anyways this is not 2013 client support topic, but let me clarify to MStream that I am using use data folder first , it works fine. no error anywhere.(Just hoping to get multiple grf soon.) this is about client side translation, I will be adding files soon.
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Thanks. Ohh it seems now they have item compare feature, nice. Why in mine Hshield doesn't appear on background too and my client is running? There's only 2-3 lines more in msgstringtable of 2013.
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See the inventory window, maybe its hardcoded in the client.
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Hello Yommy & Beret & Judas & Hemagx & Michieru & M45T3R & Virtue & Vali & Zopokx & pr3p & malufett & Hemagx &nanakiwurtz,I am Dastgir
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We can have files for 2013 too. @edit I am done with translation for 2013 client too, tested it and working fine, 2013 Client Preview: http://imageshack.us/g/824/20132j.jpg/
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Ohh its my editor mistake, not taking all charaters. Do you know any good conflict editor? 1>clif.c(570): warning C4244: '=' : conversion from 'int16' to 'char', possible loss of data 1>clif.c(571): warning C4244: '=' : conversion from 'int16' to 'char', possible loss of data This warning is still there.
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1>status.c(6248): error C2039: 'pc_luk_sc_def' : is not a member of 'Battle_Config' 1> battle.h(84) : see declaration of 'Battle_Config' sc_def += (battle_config.pc_max_sc_def - sc_def)* status->luk/battle_config.pc_luk_sc_def; else 1>status.c(6264): error C2039: 'mob_luk_sc_def' : is not a member of 'Battle_Config' 1> battle.h(84) : see declaration of 'Battle_Config' sc_def += (battle_config.mob_max_sc_def - sc_def)* status->luk/battle_config.mob_luk_sc_def; else 1>clif.c(570): warning C4244: '=' : conversion from 'int16' to 'char', possible loss of data 1>clif.c(571): warning C4244: '=' : conversion from 'int16' to 'char', possible loss of data p.PosDir[0] = sd->bl.x; p.PosDir[1] = sd->bl.y; in void clif_authok(struct map_session_data *sd) Using VC++ 2010
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sorry, typo mistake yes, 2012-04-10
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Its shown in client 2012-04-10 when using reshacker (Maybe theres some command line to activate that)