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Posts posted by Beret
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I got back to this http://herc.ws/board/topic/153-system-change-slot/ a couple hours ago, and I wrote the remaining part..and then I just realized afterwards I was missing a key part of it...I don't know whats the packet to notify the client the operation was successful T_T at the current stage it receives the request, processes it, but the change isnt noticeable till you refresh/relog D:<
Do you know this I'm looking for?
Have these, maybe help.
0x28d
struct PACKET_CH_REQ_IS_VALID_CHARNAME {/* this+0x0 */ short PacketType/* this+0x2 */ unsigned long dwAID/* this+0x6 */ unsigned long dwGID/* this+0xa */ char szCharName[24]}
0x28e
struct PACKET_HC_ACK_IS_VALID_CHARNAME {/* this+0x0 */ short PacketType/* this+0x2 */ short sResult}
0x28f
struct PACKET_CH_REQ_CHANGE_CHARNAME {/* this+0x0 */ short PacketType/* this+0x2 */ unsigned long dwGID}
0x290
struct PACKET_HC_ACK_CHANGE_CHARNAME {/* this+0x0 */ short PacketType/* this+0x2 */ short sResult}
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In hercules has the rename, this system to change slot hercules has ?
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Thanks Ind, can close.
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How do I use the rename char ?
Hercules Renewal
in Repository News
Posted
Very good. Do you plan to do something in help.txt ? If the lines are aligned in the txt file in game are all misaligned