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Beret

High Council
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Posts posted by Beret


  1. I was seeing this group system and noticed that hercules does not have this system, it works as follows:

    1. Use the "/recruit" command to bring up the party booking creation window.
    2. Choose desired classes, level, leveling area and roles. A maximum of 6 different classes can be selected at once.

     

     

         300px-PartyCreationWindow.png

    1. After hitting OK, a new "Searching" window will appear. To modify your listing, hit the modify button.All players of the chosen class receive a message in game that was requested a group request.
    2. Once you are finished putting together your party, hit the cancel button to close the listing.

     

    4ln6s7.jpg

    Finding a Party

    1. Click on the "Booking" button underneath the character infobox or use the "/booking" command.

     

     

        400px-PartyBook.png

     

     

    1. Input desired parameters and hit "Search".
    2. A list of available parties will appear, and you can contact the person who created the listing.

     

        400px-ContactParty.png


  2. this should've been a bug report, but regardless oo I'll be fixing this (thanks to yommy who found out the cause :3), it should be in a upcomming commit of mine

     

    Still using help.txt will get scruffy going does not have any way to change this file to be correct in game:

     

     

     

    0: prontera        2: geffen1: morocc          3: payon

     

    Usually it pops up all wrong in the game, even though he aligns the txt file.


  3. i dont know what you're talking about, can you take a screenshot?

     

    I saw this a long time an a video of will, for example, blessing the parchment item comes with the image of skill blessing, I tried to find the video more I could not if I find post here.

     

    Blessing.png


  4. Things aren't so they adapt to change.

    Ex: Have an emulator that works in the way that I know, another works differently modified, which I use, the logic is what I do know work.

    This does not mean that the emulator does not need to suffer modifications, on the contrary, what ind made so far look great, more my point of view about packages is different.

  5. its already in the repository

     

     

    Leveraging ind customers equal or above  2012-06-18 to equip dagger in kagero takes crash, this why gravity removed support of daggers to kagero.

     

     

    When in 2013 from the debug client in char-server.

     

    1sjmed.png


  6. Can it be that this function is related to cash items, aka "random boxes"? Looks pretty much the same how it works on officials. Would explain why i didn't get any big rare items for some time after i got it from the box.

     

     

    Yes this applies to cash items also, we have never seen anyone in official servers drop 2 items that are rare, the explanation is this delay that has when you win the item 1x.


  7. I have some information.

     

    random1 will make the value of cnt leave random. Example: cnt = 5, will come out of 1 to 5 itens.

     

    Hour is a delay type that the item can get out again. Example: can only win yggdrasil of 5 in 5 minutes.

     

    Onair and guild do not know yet.

     

    probability Here is a chance to leave the item 1 = 0.01

     

     

     

     

    {name = "must", item = "Red_Bag", cnt = 3, hour = 0, onair = false, guid = true, probability= 1};

     

    must gain item is fixed. Example: cnt = 5 get 5 items.

     

     

    {name = "random2", item = "Egrade_Coin", cnt = 2, hour = 0, onair = false, guid = false, probability= 200};

     

    Radom2 still do not know.


  8.  

     

    Thanks ind knew that you were able to.

    I have a suggestion couldn't use a conf file example.
     
     
    New: ({	/* new itens cash shop */		New_itens: {		Item_name1		Item_name2		Item_name3		Item_name4		Item_name5	}

     

     

    whats wrong with the one we have now? o_O The file will have less lines and is less crowded. With this new one, you're just crowding the file with un-needed lines and space.

     

     

    Only a segment of the aegis.  :)

     

    t_shop_type={        SIMPLE_CASH_NEW                 = 0,        SIMPLE_CASH_POPULAR     = 1,        SIMPLE_CASH_LIMITED     = 2,        SIMPLE_CASH_RENTAL              = 3,        SIMPLE_CASH_PERPETUITY  = 4,        SIMPLE_CASH_BUFF                = 5,        SIMPLE_CASH_RECOVERY    = 6,        SIMPLE_CASH_ETC                 = 7,};t_item_price ={        {t_shop_type.SIMPLE_CASH_NEW,   "Boarding_Halter_Box",39},        {t_shop_type.SIMPLE_CASH_POPULAR,       "Boarding_Halter_Box",39},        {t_shop_type.SIMPLE_CASH_LIMITED,       "Token_Of_Siegfried_Box",25},        {t_shop_type.SIMPLE_CASH_RENTAL,        "Boarding_Halter_Box",39},                {t_shop_type.SIMPLE_CASH_PERPETUITY,    "Leaf_Cat_Box",159},                {t_shop_type.SIMPLE_CASH_BUFF,          "Str_Dish_Box",10},        {t_shop_type.SIMPLE_CASH_BUFF,          "Agi_Dish_Box",10},        {t_shop_type.SIMPLE_CASH_BUFF,          "Int_Dish_Box",10},        {t_shop_type.SIMPLE_CASH_BUFF,          "Dex_Dish_Box",10},        {t_shop_type.SIMPLE_CASH_BUFF,          "Luk_Dish_Box",10},        {t_shop_type.SIMPLE_CASH_BUFF,          "Vit_Dish_Box",10},                {t_shop_type.SIMPLE_CASH_RECOVERY,      "Small_Life_Potion_Box50",129},                {t_shop_type.SIMPLE_CASH_ETC,   "Enriched_Elunium_Box",15},        {t_shop_type.SIMPLE_CASH_ETC,   "Enriched_Oridecon_Box",15},};
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