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Posts posted by Tio Akima
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hello I wonder if all the mounts are working?
mounts of Monk;
mounts of archer;
mounts of wizard...
etc...
I tried to get the mount of the monk ... I could not.
example:
this mounts ->
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HiiHow to make the sprite player disappears while using a skill, and after finishing the skill, to sprite (the player) appears again ????It has some skills in the rag that produce this effectThe sprite player disappears during the skill, and then appears.thanks
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Helloi changed the skill lightningbolt so she no longer point click.Thus, the player has the possibility of making mistakes the skill:20,9,8,2,4,0,0,10,1:2:3:4:5:6:7:8:9:10,yes,0,0,0,magic,0, MG_LIGHTNINGBOLT,Lightning BoltBut by doing this, changing "enemy" to "place"The casting time occurs, but nothing happens (Neither damage nor the skill or anything).It must change into more somewhere else?Gracie! -
There might be more errors at startup, that you haven't applied XYZ sql update.
Apply those updates from sql-files/upgrades
Yes I understand.I did not do any updates to the SQL tables.how should I do?just upload all the tables that are in the "sql-files / upgrades" ?? -
Hello, I updated my amulador to version 20311I compiled.Now, when I log in, I'm having this error.DB ErrorI update the database?How to fix this error?thank you -
Something like this?
find in battle.c -
struct Damage battle_calc_attack
Add the following right before #ifdef HMAP_ZONE_DAMAGE_CAP_TYPE
if(target && !skill_id && attack_type == BF_WEAPON && bl->type == BL_PC){ npc->event((TBL_PC*)src,"CalcBasicAttack::OnBasicAttack",0);}
And then make an npc :
- script CalcBasicAttack -1,{end;OnBasicAttack: @attackcount++; if(@attackcount == 10) { // Dance for me. }}
Just a rough idea , I haven't tested this.
hi Smokexyz
Where is "dance for me" should I replace the skill to be cast?
if not there, where I'm going to set the skill to be cast?
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Skill basic atackWhat code to count how many basic attacks were hit on the enemy?I want to make a skill that after 10 basic attacks, he bid a skill.thanks -
@Tio Akihama
you could try to check how it is done in other skills that have a AoE effect and try to replicate that.
I tried looking in many other skills ... but none of them could understand how to make ...My idea is to do a skill similar to kamehameha ...That is, a burst of energy that damages all monsters in front of me (straight) ... But not figured out how damaging these straight cellsI looked for example, Skill Stormgust from Wizzbecause their damage is in area ... but nothing.most skills in Ragnarok are '' point click "=/ -
Hello ..how to make a damage skill in area?I want to make a skill similar to kamehameha with damage to area. -
Thank you very much IND. *0*
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Is this server advert or project?
Kinda confused
sorry for the lack of information
Yes. Now I'm confused too. It looks more like a project instead so I'll be moving it until you have proper information to advertise.hi!
I'm finishing the work of the website
When you finish I post here.
I will update the post with server informationthis is a server using Herc. but it is still offI'm finishing -
Looks good! Good luck!
hiiii Mysteriouss very thanksss!!!
Please add your websites btw.
hi!
I'm finishing the work of the websiteWhen you finish I post here.@@Aeromesi Yes, the future is precisely this idea.make everything DBZ! : Dbut still lack a lot .. And really is a lot of work all that. -
Looks good! Good luck!
hiiii Mysteriouss very thanksss!!!
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Based server in dragon ball z brings epic battles, characters from Akira Toriyama universe and a history linked to ragnarok.The world is being thoroughly customized.The most epic ragnamod!new sprites, new maps, new races, new monsters, new MVP's, new quests, new items, new Skillslink videos:Info
- Max lvl: 255 (provisório)
- Max stats: 200
- Max ASPD: 197
- All Drops: 40%
- Drops Cards MVP: 0,01%Event
- martial arts tournament
- Z martial arts tournament (Cell Game)
- battle of base - 5 vs 5
- Earth Invasion- War Z
and moremore videos: -
how to make an item to enable a particular skill ...?to remove the item, the skill disappears.thanks -
hiI'm trying to make a passive skillA skill passive to do the followingAfter hitting some normal blows, he hit a stronger blow!accompanied by this strong blow,it would have an effect that I'm doing.Releasing the effect is simple, just use the command clif-> SpecialEffect ()but calculate this time is the problemI just want to produce a stronger blow and an explosion effect after a series of blows.Not necessarily need an exact count!It may be a variance ... I do not know.A skills that approaches this idea is the skill Double Attack. (Thief) ... or even the skill Triple Attack (Monk / Champion)I do not know how they calculate the time of action of these skills.But the main idea is this:produce a stronger hit and an explosion effect after a series of blows. -
hellosome custom skills I'm doing, are based on ASPDwhich condition if to calculate my ASPD?If my ASPD is greater than:If my ASPD is less than:Or my ASPD equalsthanks -
Hello,I want to edit the skill Body Relocation MONK / CHAMPIONThe original works for you by clicking somewhere on the ground, the character moves quickly to this place.Instead move, I want to get him Warpe to this place.However, on one condition: He Warpa only if the ASPD is above 189Someone with this knowledge? -
seems like you forgot to re-compile your emulator, since it is still trying to find the .txt file instead of .conf file
I am even a distracted!I forgot to recompile the emulatorsorry about thatsolved -
yes, I saw it.I then rename my file?Because the emulator is not finding -
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I've watched Olrox using 3D models for subsituir the 2D sprites of classesIt is possible to replace all 2D sprites (classes) for 3D models?for example, putting a 3D model for the Monk classif possible, how to do it?Or perhaps use another route, using a 3D monster and the player take on this way ... I do not know, can be a way forward ...thanks -
here it opens just fine, try reinstalling poedit or maybe try to open the pot file directly with poedit (abrir com...) instead of using "Criar Nova Tradução"
thank you, did it and decided.I used the "Open as" (abrir como...)thanks evilpuncher -
I was unable to generate a .po fileCan anyone share a .po file for me to translate to any other language?thanks evilpuncher
But still with the same problem as always:because these errors when I try to create a translation?
all mounts working?
in Source Support
Posted
thanks