luis.seifert
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Everything posted by luis.seifert
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Por favor amigo, dê uma olhada nesse tópico: http://herc.ws/board/topic/8163-item-custom-sprite-erro/
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Thank you mery much Dastgir, i will test it latter! Some players are mad with me because they can't see the +stats on alt+q, now i can made them happy
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Pergunta: usa iteminfo.lub? iteminfo.lub [30720] = { unidentifiedDisplayName = "", unidentifiedResourceName = "", unidentifiedDescriptionName = { }, identifiedDisplayName = "Anjo da Morte", identifiedResourceName = "anjo_da_morte", identifiedDescriptionName = { }, slotCount = 0, ClassNum = 0 }, accname.lub[ACCESSORY_IDs.anjo_da_morte] = "_anjo_da_morte", accessoryid.lubanjo_da_morte = 1720, item_db2(30720, 'Anjo_da_Morte', 'Anjo da Morte', 5, 100, 10, 100, 0, NULL, 0, 0, 0, 4294967295, 7, 2, 512, 0, NULL, NULL, 1, 1720, NULL, NULL, NULL, NULL), só lembrando que devias ter postado em alguma sessão de gráficos ou client-side, não tem nada com database a sua dúvida
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@Dastgir bAtkRate and bMatkRate doesn't change the stats, but takes effect on the damage done.if you want to change states, you can use bAtk and bMatk can i use bAtk with +%?
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[Custom battlegrounds] is it possible?
luis.seifert replied to leloush's question in Source Requests
Annie, this is already fixed! eAmod did it, why hercules wouldn't do? -
Try to use atcommand "@refresh"; Not sure if works.
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Hello guys! Box of thunder id 12028 http://ratemyserver.net/index.php?iname=12028&page=item_db&quick=1&isearch=Search{ sc_start SC_SpeedUp0,20000,0; },{},{} how it is on hercules item_db https://raw.githubusercontent.com/HerculesWS/Hercules/master/db/pre-re/item_db.confScript: <" sc_start SC_MOVHASTE_HORSE,20000,0; "> Question: Why it is not one of those? bonus bSpeedRate,n; Moving speed + n% (only the highest among all is applied)bonus bSpeedAddRate,n; Moving speed + n% Thank you and sorry for my english.
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[Resolvido] Problema com comando recovery
luis.seifert replied to luis.seifert's question in Suporte a Script
Obrigado pela ajuda pixel, mas acabei resolvendo meu problema de uma outra forma, como era pra battleground eu usei o seguinte e funcionou: recovery BG, 3, $@red; recovery BG, 3, $@blue; Agradeço a ajuda. -
Olá comunidade! Estou tentando usar um comando chamado: *areapercentheal "<mapname>",<x1>,<y1>,<x2>,<y2>,<hp>,<sp>; estou usando ele assim: areapercentheal "guild_vs3",0,0,500,500,100,100; mas mesmo assim ele não cura ninguém! Uso o hercules de 25/05/14 Existe meio de curar um personagem pelo account_id ou todos de um mapa? Obrigado!
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Olá, gostaria que soubessem que sou grato a todos vocês que ajudam aqueles que não são tão iluminados nas artes do emulador e do cliente desse nosso jogo cheio de problema chamado ragnarok. Mas antes que me tomem por preguiçoso ou por BR como me disseram, gostaria que atentassem ao meu post original: Já procurei alterar o quest_db.txt e o questid2display.txt Diga, se a resposta do pixel foi a resposta pronta, qual foi a resposta correta?
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Caro JulioCF, saberia me dizer o que aconteceu com a skill perfurar em espiral? Os pré requisitos dela no pre-re requerem perícia com lança lv10, mas na sua data e na de todo mundo eu encontro que o requisito é lv5 para pericia. O que seria correrto no renewal, tens alguma informação sobre isso?
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Quest da loira do banheiro, de Brasilis.
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Caro JulioCF, o problema persiste mesmo utilizando a sua data. Obrigado pelo suporte.
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Perdão pelo post duplicado, pensei que seria melhor ter um em inglês e outro em português, para abranger o suporte. Uma subpasta da pasta data? Parece complicado.
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Olá meus amigos da comunidade hercules. Estou tendo uma série de problemas com meu hexed de 20100730! Gostaria de saber se é possível o uso da aba quests nesse client, pois estou tentando e não consigo! Já procurei alterar o quest_db.txt e o questid2display.txt O que será que estou deixando passar? Obrigado!
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Something about 2012, check for the latest hexed that harmony support, i think its the better call for you.
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The solution was: Lua Files incompatible, just replace for another luafiles compatible with the hexed. Mods, close please ^^
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Hello everyone! I got another problem now hexed 20100730 does anyone know how to set the name of the quest and description?? already tried changing quest_db.txt and questid2display.txt Thanks for your help ^^
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How to fix this untranslated Skill timer
luis.seifert replied to nuna's question in Client-Side Support
stateicon.lub Hope it works for you. -
Hello guys! My Hexed is 2010 07 30 and i got some problems here with those buttons: They simple does not work! I can have acess to skills and stats only with ctrl s and ctrl hotkeys. There is a solution? Thanks!
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[Problem with custom weapon] Does not equip on novice.
luis.seifert posted a question in Client-Side Support
Hello guys! I got some problems here with my custom weapon, I'm trying to add some custom weapon for super novice and it was simple at the begginin, but now i dont know what to do. Assuming that its all correct with my sprite folder, equip_job is set to 1, (also when i set it to 4294967295 i got the same problem, but can equip it with any other class) Thanks for your help, will be there all the time to try any solution my client is : 20120612-
- super novice
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iteminfo.lua [18104] = { unidentifiedDisplayName = "", unidentifiedResourceName = "", unidentifiedDescriptionName = { }, identifiedDisplayName = "Punhos Celestes", identifiedResourceName = "Punhos_Celestes", identifiedDescriptionName = { }, slotCount = 4, ClassNum = 103 }, dataspriteÀΰ£Á·¸ùÅ© dataluafiles514lua filesdatainfoweapontable.lua Weapon_IDs = { WEAPONTYPE_Punhos_Celestes = 103, WeaponNameTable = { [Weapon_IDs.WEAPONTYPE_Punhos_Celestes] = "_Punhos_Celestes", Expansion_Weapon_IDs = { [Weapon_IDs.WEAPONTYPE_Punhos_Celestes] = Weapon_IDs.WEAPONTYPE_KNUKLE, If you follow these for your katar, everything will be ok. Also, change: [Weapon_IDs.WEAPONTYPE_DragonFang_Katar] = WEAPONTYPE_CATARRH, to [Weapon_IDs.WEAPONTYPE_DragonFang_Katar] = Weapon_IDs. WEAPONTYPE_CATARRH,
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Thanks for Annie and char0 for the help, I think it's solved for me. with the source modifications sugested by char0, you will respawn at the team coordinates with no life when you click in "back to respawn point" .
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Thanks for the answer jaBote, mapflag was the first thing that i tested. Check my mapflag: //guild_vs4 mapflag battleground 2guild_vs4 mapflag nosave SavePointguild_vs4 mapflag nowarpguild_vs4 mapflag nowarptoguild_vs4 mapflag noteleportguild_vs4 mapflag nomemoguild_vs4 mapflag nopenaltyguild_vs4 mapflag nobranchguild_vs4 mapflag noicewall Tested with the battleground and without it. I'm starting to think that is some configuration in the battleground script or something apart. and npc/mapflag/gvg.txt //guild_vs4 mapflag gvg
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Hello folks, i'm tryning to make this happen in battleground: - when you die you still dead for 10 seconds, then you are ressurrected in the same spot that you have died what actually happen: - insta respawn in the spawn coordinates of team. Thanks for the help. /kis also, i'm using AnnieRuru custom BG script... OnRedDead: .bluescore++; announce ""+strcharinfo(0)+" morreu", bc_map; // just a test to see if its attached message ""+strcharinfo(0),"Espere 10 segundos para ser revivido!"; bg_updatescore "guild_vs4",.redscore,.bluescore; sleep2 10000; percentheal 100,100; end; I know that is missing the ressurrect command, this is whats scares me, I don't know how and why he is getting alive alone.