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Black Box

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Everything posted by Black Box

  1. { Id: 13456 AegisName: "longsword" Name: "Long Sword" Type: 4 Buy: 20 Weight: 1350 Atk: 135 Range: 1 Slots: 1 Job: 0x000654E2 Loc: 2 WeaponLv: 4 EquipLv: 5 View: 2 ( change the value into 98 ) Script: <" bonus bAtk,pow(min(getrefine(),15),2); "> }, friend, no worked! something else to try? if you want to test the sprite: https://mega.co.nz/#!8xdkVZSD!e1OkEjSIABRZSfzBzVhkm8jAnF7nJJTObcxqhTVYMQM { Id: 13456 AegisName: "longsword" Name: "Long Sword" Type: 4 Buy: 20 Weight: 1350 Atk: 135 Range: 1 Slots: 1 Job: 0x000654E2 Loc: 2 WeaponLv: 4 EquipLv: 5 View: 2 ( change the value into 98 ) Script: <" bonus bAtk,pow(min(getrefine(),15),2); "> }, Noo. Not really , view for weapons are all clientside.Serverside view for weapon tell its type, whether its bow/sword/dagger/etc. something else to try? if you want to test the sprite: https://mega.co.nz/#!8xdkVZSD!e1OkEjSIABRZSfzBzVhkm8jAnF7nJJTObcxqhTVYMQM I will try with another weapon...
  2. You are missing add some wav? What you suggest I try?
  3. I followed this tutorial: http://herc.ws/wiki/index.php?title=Custom_weapons&diff=974&oldid=973#Example But, when I attack a monster with custom weapon gives error in client. At this time the weapon appears, but soon after comes the crash. See my settings: item_db2.conf iteminfo.lub Sprite: weapontable.lub The sprites are inserted correctly. Just missing this part of the crash because the rest is working.
  4. How increase the amount of skills of the homunculus? The objective is insert many custom skills for homunculus.
  5. how to adjust the browser resolution? because when i click the link in-game the browser need to be resized with mouse resizer and maximize, is there any way to maximize a default resolution for the ragnarok browser?
  6. Thank you this is working. Yes I live in salt lake city. where I find topics relating to tags in the client?. I don't know, but I got those info at a text file in my PC that may be helpful: mes "go to <NAVI>[Hat Maker]<INFO>izlude,131,148,</INFO></NAVI> to make hats"; the [Hat Maker] will be clickable in the client and make a navigation to the npc. also it works with the browser too mes "You can <URL>Google<INFO>http://www.google.com/</INFO></URL> anything";clicking Google will open the browsermes "<ITEMLINK>HIIII Im valk shield<INFO>2115</INFO></ITEMLINK>"; Thank you very much! Can Closed.
  7. Thank you this is working. Yes I live in salt lake city. where I find topics relating to tags in the client?.
  8. A hexed can read and display a url in the game? example of what I'm wondering: mes "http://www.google.com"; close; I learned that the hexed supports read url'se display the page within the game as this is possible? and how to proceed? image:
  9. setwall '-' I search on ...
  10. I would love to know if you can put Porings in a custom map and not allow players to attack these Porings !!! Thank you
  11. Hello guys today I have a problem in adding custom skills for homunculus. The ids of the ability of the homunculus begins 8001 and ends 8043. I added a custom skill with id 8044 placing this custom skill in homun_skill_tree.txt and it worked 100%, but when I add another custom skill in homun_skill_tree.txt with id 8045 does not she appears. Strongly suspect that the emulator has a limit on the ids of the homunculus skills. I would like to know how to increase this number id so I can add more custom skill for homunculus... I have tried to increase in: src -> common -> mmo.h tried in:
  12. I'll do it this weekend because modification has been considerably complicated
  13. Thank've outlined best... Please delete this topic I will post in the correct area to improve it
  14. even as I raise here? // src/common/mmo.h #define MAX_HOMUNSKILL 43 I want to add more custom to my homunculus skills and would like to know how far I can increase that amount. If I increase from 43 to 100 could add more skills in homun_skill_tree.txt?
  15. problem solved may close !!!!!!!!!!!!!!!
  16. I wonder how do I add skills as the mage firebolt for custom homunculus for example. observation: my custom homunculus already works perfectly
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