Black Box
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Posts posted by Black Box
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I followed this tutorial:
http://herc.ws/wiki/index.php?title=Custom_weapons&diff=974&oldid=973#Example
But, when I attack a monster with custom weapon gives error in client.
At this time the weapon appears, but soon after comes the crash.
See my settings:
item_db2.conf
{ Id: 13456 AegisName: "longsword" Name: "Long Sword" Type: 4 Buy: 20 Weight: 1350 Atk: 135 Range: 1 Slots: 1 Job: 0x000654E2 Loc: 2 WeaponLv: 4 EquipLv: 5 View: 2 Script: <" bonus bAtk,pow(min(getrefine(),15),2); ">},
{
Id: 13456
AegisName: "longsword"
Name: "Long Sword"
Type: 4
Buy: 20
Weight: 1350
Atk: 135
Range: 1
Slots: 1
Job: 0x000654E2
Loc: 2
WeaponLv: 4
EquipLv: 5
View: 2 ( change the value into 98 )
Script: <"
bonus bAtk,pow(min(getrefine(),15),2);
">
},
friend, no worked!
something else to try?
if you want to test the sprite: https://mega.co.nz/#!8xdkVZSD!e1OkEjSIABRZSfzBzVhkm8jAnF7nJJTObcxqhTVYMQM
Noo. Not really , view for weapons are all clientside.
{I followed this tutorial: http://herc.ws/wiki/index.php?title=Custom_weapons&diff=974&oldid=973#Example But, when I attack a monster with custom weapon gives error in client. At this time the weapon appears, but soon after comes the crash. See my settings: item_db2.conf
{ Id: 13456 AegisName: "longsword" Name: "Long Sword" Type: 4 Buy: 20 Weight: 1350 Atk: 135 Range: 1 Slots: 1 Job: 0x000654E2 Loc: 2 WeaponLv: 4 EquipLv: 5 View: 2 Script: <" bonus bAtk,pow(min(getrefine(),15),2); ">},
Id: 13456
AegisName: "longsword"
Name: "Long Sword"
Type: 4
Buy: 20
Weight: 1350
Atk: 135
Range: 1
Slots: 1
Job: 0x000654E2
Loc: 2
WeaponLv: 4
EquipLv: 5
View: 2 ( change the value into 98 )
Script: <"
bonus bAtk,pow(min(getrefine(),15),2);
">
},
Serverside view for weapon tell its type, whether its bow/sword/dagger/etc.
something else to try?
if you want to test the sprite: https://mega.co.nz/#!8xdkVZSD!e1OkEjSIABRZSfzBzVhkm8jAnF7nJJTObcxqhTVYMQM
I will try with another weapon...
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Maybe weapon/monster have some wav played upon victory/death? And you miss that was?
You are missing add some wav?
What you suggest I try?
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I followed this tutorial:
http://herc.ws/wiki/index.php?title=Custom_weapons&diff=974&oldid=973#Example
But, when I attack a monster with custom weapon gives error in client.
At this time the weapon appears, but soon after comes the crash.
See my settings:
item_db2.conf
{ Id: 13456 AegisName: "longsword" Name: "Long Sword" Type: 4 Buy: 20 Weight: 1350 Atk: 135 Range: 1 Slots: 1 Job: 0x000654E2 Loc: 2 WeaponLv: 4 EquipLv: 5 View: 2 Script: <" bonus bAtk,pow(min(getrefine(),15),2); ">},
iteminfo.lub
[13456] = { unidentifiedDisplayName = "Long Sword", unidentifiedResourceName = "longsword", unidentifiedDescriptionName = { "test.", "test" }, identifiedDisplayName = "Long Sword", identifiedResourceName = "longsword", identifiedDescriptionName = { "test.", "test" }, slotCount = 2, ClassNum = 98 },
Sprite:
weapontable.lub
WEAPONTYPE_longsword = 98 [Weapon_IDs.WEAPONTYPE_longsword] = "_longsword" [Weapon_IDs.WEAPONTYPE_longsword] = Weapon_IDs.WPCLASS_WEAPONTYPE_SWORD
The sprites are inserted correctly. Just missing this part of the crash because the rest is working.
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How increase the amount of skills of the homunculus? The objective is insert many custom skills for homunculus.
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I didn't quite understood your english (are u really from USA? xD), but I guess you are searching for the following:
mes "You can <URL>Google<INFO>http://www.google.com/</INFO></URL> anything";
Thank you this is working. Yes I live in salt lake city.where I find topics relating to tags in the client?.I don't know, but I got those info at a text file in my PC that may be helpful:
mes "go to <NAVI>[Hat Maker]<INFO>izlude,131,148,</INFO></NAVI> to make hats"; the [Hat Maker] will be clickable in the client and make a navigation to the npc. also it works with the browser too mes "You can <URL>Google<INFO>http://www.google.com/</INFO></URL> anything";clicking Google will open the browsermes "<ITEMLINK>HIIII Im valk shield<INFO>2115</INFO></ITEMLINK>";
Thank you very much! Can Closed.
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I didn't quite understood your english (are u really from USA? xD), but I guess you are searching for the following:
mes "You can <URL>Google<INFO>http://www.google.com/</INFO></URL> anything";
Thank you this is working. Yes I live in salt lake city.where I find topics relating to tags in the client?. -
A hexed can read and display a url in the game?example of what I'm wondering:mes "http://www.google.com";close;I learned that the hexed supports read url'se display the page within the game as this is possible? and how to proceed?image: -
I would love to know if you can put Porings in a custom map and not allow players to attack these Porings !!! Thank you
setwall '-'
I search on ...
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I would love to know if you can put Porings in a custom map and not allow players to attack these Porings !!! Thank you
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Hello guys today I have a problem in adding custom skills for homunculus. The ids of the ability of the homunculus begins 8001 and ends 8043. I added a custom skill with id 8044 placing this custom skill in homun_skill_tree.txt and it worked 100%, but when I add another custom skill in homun_skill_tree.txt with id 8045 does not she appears. Strongly suspect that the emulator has a limit on the ids of the homunculus skills. I would like to know how to increase this number id so I can add more custom skill for homunculus...
I have tried to increase in:
src -> common -> mmo.h
#define MAX_HOMUNSKILL 80 // original 43
// but failed to appear for skill was without the homunculu
tried in:
#define HM_SKILLRANGEMIN 755 //750 original#define HM_SKILLRANGEMAX HM_SKILLRANGEMIN + MAX_HOMUNSKILL#define MC_SKILLRANGEMIN HM_SKILLRANGEMAX + 1//but failed to appear for skill was without the homunculuCan someone help me? -
Hello,
If you have time.. Please post or comment the information on how you fix your problem for others reference.. Thanks..
Int'l Moderator,
Mhalicot
I'll do it this weekend because modification has been considerably complicated
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Hello Jolteo,
Please provide more detailed information on your topic.. no one can help you if they don't know exactly what you want or what you talking about.
Int'l Moderator,
Mhalicot
Thank've outlined best...
Please delete this topic I will post in the correct area to improve it
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even as I raise here?
// src/common/mmo.h
#define MAX_HOMUNSKILL 43
I want to add more custom to my homunculus skills and would like to know how far I can increase that amount.If I increase from 43 to 100 could add more skills in homun_skill_tree.txt? -
problem solved may close !!!!!!!!!!!!!!!
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I wonder how do I add skills as the mage firebolt for custom homunculus for example.
observation: my custom homunculus already works perfectly
Crash in Custom Weapon
in Client-Side Support
Posted
thanks friend, i go wait.