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raPalooza~

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  1. Upvote
  2. Upvote
    raPalooza~ got a reaction from top1 in Increase monster attack & skill damage rate on map   
    A while ago i've made a source modification that did exacly that!
    I was using this to create a setmapflag command to increase mobpower on an instance, creating somekind of "Greater Rift" from Diablo, with infinity dificulty scale depending on the level that the player have already cleared.
    Example( instance level30 = mobpower 3000% ).

    I used the jexp/bexp mapflag as a base, as it is 100% on all non-set maps, and then i've called the mapflag values on the mob_spawn(mob.c);
         int m = md->bl.m; if( map->list[m].mobpower != 100){ md->level = md->level * map->list[m].mobpower/100; md->status.max_hp = (md->status.max_hp * map->list[m].mobpower)/100; md->status.max_sp = (md->status.max_sp * map->list[m].mobpower)/100; md->status.hp = (md->status.hp * map->list[m].mobpower)/100; md->status.sp = (md->status.sp * map->list[m].mobpower)/100; md->status.str = (md->status.str * map->list[m].mobpower)/10 md->status.batk = (md->status.batk * map->list[m].mobpower)/100; md->status.rhw.atk= (md->status.rhw.atk * map->list[m].mobpower)/100;; md->status.rhw.atk2= (md->status.rhw.atk2 * map->list[m].mobpower)/100; md->status.lhw.atk= (md->status.rhw.atk * map->list[m].mobpower)/100;; md->status.lhw.atk2= (md->status.rhw.atk2 * map->list[m].mobpower)/100; } md->attacked_id = 0; md->target_id = 0; md->move_fail_count = 0; I've lost all the source files ;ooo.
    I know that's not a tutorial, but i hope it gives you a good start or inspiration.

    ;]
  3. Upvote
    raPalooza~ got a reaction from PhalanX in Modern DamageFont   
    File Name: Modern DamageFont
    File Submitter: raPalooza~
    File Submitted: 19 Aug 2015
    File Category: Sprites & Palettes
     
    Modern DamageFont
    The ugliness of the original ragnarok font cannot be described...(screen shot for comparison)
    And after years of playing and messing with ragnarok, i havent seen a single sprite edit of the damage font...
    So here it is!!!
     
    By modificating the resolution of the damage sprite and sizing it down in the act file, we are able to get better resolution ;OO
    and with that work on detailed effects on the ragnarok font
     
    Feel free to use the modification. Hope to inspire more damage modifications!
    *It goes very well with my last two uploads, I know it has been a while since I show up, so....
    **Try it out it look Beautiful!
     

    raPzLight Skin Renewal 1.0
    Category: Other Graphics Last Updated Jul 14 2014 02:57 AM  
     

    Modern Prontera [ Free Clean Map ] 1.0
    Category: Maps & Textures Last Updated Jul 12 2014 12:15 PM  
     
    Click here to download this file
  4. Upvote
    raPalooza~ got a reaction from Grimmjow in Modern DamageFont   
    File Name: Modern DamageFont
    File Submitter: raPalooza~
    File Submitted: 19 Aug 2015
    File Category: Sprites & Palettes
     
    Modern DamageFont
    The ugliness of the original ragnarok font cannot be described...(screen shot for comparison)
    And after years of playing and messing with ragnarok, i havent seen a single sprite edit of the damage font...
    So here it is!!!
     
    By modificating the resolution of the damage sprite and sizing it down in the act file, we are able to get better resolution ;OO
    and with that work on detailed effects on the ragnarok font
     
    Feel free to use the modification. Hope to inspire more damage modifications!
    *It goes very well with my last two uploads, I know it has been a while since I show up, so....
    **Try it out it look Beautiful!
     

    raPzLight Skin Renewal 1.0
    Category: Other Graphics Last Updated Jul 14 2014 02:57 AM  
     

    Modern Prontera [ Free Clean Map ] 1.0
    Category: Maps & Textures Last Updated Jul 12 2014 12:15 PM  
     
    Click here to download this file
  5. Upvote
    raPalooza~ got a reaction from Tokeiburu in Modern DamageFont   
    File Name: Modern DamageFont
    File Submitter: raPalooza~
    File Submitted: 19 Aug 2015
    File Category: Sprites & Palettes
     
    Modern DamageFont
    The ugliness of the original ragnarok font cannot be described...(screen shot for comparison)
    And after years of playing and messing with ragnarok, i havent seen a single sprite edit of the damage font...
    So here it is!!!
     
    By modificating the resolution of the damage sprite and sizing it down in the act file, we are able to get better resolution ;OO
    and with that work on detailed effects on the ragnarok font
     
    Feel free to use the modification. Hope to inspire more damage modifications!
    *It goes very well with my last two uploads, I know it has been a while since I show up, so....
    **Try it out it look Beautiful!
     

    raPzLight Skin Renewal 1.0
    Category: Other Graphics Last Updated Jul 14 2014 02:57 AM  
     

    Modern Prontera [ Free Clean Map ] 1.0
    Category: Maps & Textures Last Updated Jul 12 2014 12:15 PM  
     
    Click here to download this file
  6. Upvote
    raPalooza~ got a reaction from Neo-Mind in Modern DamageFont   
    File Name: Modern DamageFont
    File Submitter: raPalooza~
    File Submitted: 19 Aug 2015
    File Category: Sprites & Palettes
     
    Modern DamageFont
    The ugliness of the original ragnarok font cannot be described...(screen shot for comparison)
    And after years of playing and messing with ragnarok, i havent seen a single sprite edit of the damage font...
    So here it is!!!
     
    By modificating the resolution of the damage sprite and sizing it down in the act file, we are able to get better resolution ;OO
    and with that work on detailed effects on the ragnarok font
     
    Feel free to use the modification. Hope to inspire more damage modifications!
    *It goes very well with my last two uploads, I know it has been a while since I show up, so....
    **Try it out it look Beautiful!
     

    raPzLight Skin Renewal 1.0
    Category: Other Graphics Last Updated Jul 14 2014 02:57 AM  
     

    Modern Prontera [ Free Clean Map ] 1.0
    Category: Maps & Textures Last Updated Jul 12 2014 12:15 PM  
     
    Click here to download this file
  7. Upvote
    raPalooza~ got a reaction from Ehwaz in Modern DamageFont   
    File Name: Modern DamageFont
    File Submitter: raPalooza~
    File Submitted: 19 Aug 2015
    File Category: Sprites & Palettes
     
    Modern DamageFont
    The ugliness of the original ragnarok font cannot be described...(screen shot for comparison)
    And after years of playing and messing with ragnarok, i havent seen a single sprite edit of the damage font...
    So here it is!!!
     
    By modificating the resolution of the damage sprite and sizing it down in the act file, we are able to get better resolution ;OO
    and with that work on detailed effects on the ragnarok font
     
    Feel free to use the modification. Hope to inspire more damage modifications!
    *It goes very well with my last two uploads, I know it has been a while since I show up, so....
    **Try it out it look Beautiful!
     

    raPzLight Skin Renewal 1.0
    Category: Other Graphics Last Updated Jul 14 2014 02:57 AM  
     

    Modern Prontera [ Free Clean Map ] 1.0
    Category: Maps & Textures Last Updated Jul 12 2014 12:15 PM  
     
    Click here to download this file
  8. Upvote
    raPalooza~ got a reaction from depomguss in WASD Movement.   
    Well, i'm that guy that stay a whole year away from ragnarok and then comes back with a crazy idea!

    So the ideia is to make ragnarok a little more like those new called "action RPG" with a hack'n'slash feel to it, for example making Tyr auto cast in front of you without clicking, or making JupterThunder also go in a straigt line you're facing.

    But first of all, create a WASD movement...(or arrow keys) x_x

    I begun with a custom skill that moves the player 1 step at time, but as it doesn't record the "hold down" function, it's not effective (also used the skill level for the direction)
     
    case ALL_ARROWKEYS: { if (skill_lv == 1 ) { x = src->x + 1; y = src->y + 0;} else if(skill_lv == 2 ){ x = src->x - 1; y = src->y + 0;} else if(skill_lv == 3 ) { x = src->x + 0; y = src->y + 1;} else if(skill_lv == 4 ) { x = src->x + 0; y = src->y - 1;} if(map->getcell(src->m,x,y,CELL_CHKREACH)) { unit->walktoxy(&sd->bl, x, y, 4); } }  also thought about a custom dll that sends the arrow keys as a packet but i dont even know where to start nor if its possible.
     
    Any suggestions?
  9. Upvote
    raPalooza~ got a reaction from Miнαєl in [Guide] Removing "Battleground" and "Navigation" buttons   
    The "Battleground" and the "Navigation" buttons are somehow useless for our clients, so i'm going to show you how to remove them from the client, keep in mind that this Technic is a little hackish as it consist in changing the HEX value, misleading the image information for those buttons.

    Needed:
    [*] HxD ( Or some other HEX editor ) [*]Your patched client ( Tested on 08.07a )

    Search and replace the following Hex values to hide the buttons:

    Navigation:
    Search:
    [cbox]5C 62 74 6E 5F 4E 61 76 69 67 61 74 69 6F 6E[/cbox]
    Replace
    [cbox]5F 62 74 6E 5F 4E 61 76 69 67 61 74 69 6F 6E[/cbox]

    Battleground:
    Search:
    [cbox]5C 62 74 6E 5F 62 61 74 74 6C 65 5F 66 69 65 6C 64[/cbox]
    Replace
    [cbox]5F 62 74 6E 5F 62 61 74 74 6C 65 5F 66 69 65 6C 64[/cbox]

    Replacing the first 5C for a 5F is what i'm doing.


    What it does?
    It changes the image path, so the client do not reach and load the buttons.

    It goes well with the skin that I've released, where i hided the navigation from the menu for a better fit.

    raPzLight Skin Renewal 1.0
    Category: Other Graphics Last Updated Jul 14 2014 02:57 AM




    That's it yall.  
  10. Upvote
    raPalooza~ got a reaction from Tsuuu in Modern Prontera [ Free Clean Map ]   
    File Name: Modern Prontera [ Free Clean Map ]
    File Submitter: raPalooza~
    File Submitted: 12 Jul 2014
    File Category: Maps & Textures
     
    Modern Prontera
    Finally a clean good looking prontera ! ;p
     
    Those broken rooftops from prontera were annoying the s* out of me! hahahaha
    So i decided to transport some textures and objects from another maps in order to give a clean modern look to prontera.
    ( a fountain? let's put a huge freaking statue ) XD
     
    Feel free to use it as you want. (texture only for example)
    Files is packed inside a GRF ready to go.(japafoldernames)
    (obs: planning on releasing other versions)
     
    Click here to download this file
  11. Upvote
    raPalooza~ got a reaction from Ehwaz in raPzLight Skin Renewal   
    File Name: raPzLight Skin Renewal
    File Submitter: raPalooza~
    File Submitted: 13 Jul 2014
    File Category: Other Graphics
     
    raPzLight Skin Renewal
    clean looking skin for clients 08.07a
     
    I've spent a year on making this skin, gathering ideas and trying them out.
    keep in mind that i do not own all those textures, some of them are taken from other skins like Phieti Renewal
     
    Some features:
    Custom Bank Window
    Custom Battleground Buttons
    Custom Compare Equipment Background
    Updated Guild Creation Buttons
    Installation:
    Extract the folder raPzLight inside the skin folder.
    Ingame, select raPzLight inside the skin dropdown menu under video configuration.
    Fell free to comment ideas and bugs for the next version.
     
    I cant remember the name of all the skins i used to credit the authors, sorry ;/
     
    Click here to download this file
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