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luizragna

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  1. Like
    luizragna got a reaction from CDER in NPC   
    Search the command *getmapxy in the doc/scripts_commands.txt
  2. Like
    luizragna got a reaction from CDER in NPC   
    Try add to get the same item when he is used. For example, Fly Wing
    add this line in the fly wing
    getitem Wing_Of_Fly, 1;  
    The full item + script:
     
    { Id: 601 AegisName: "Wing_Of_Fly" Name: "Fly Wing" Type: "IT_DELAYCONSUME" Buy: 60 Weight: 50 BuyingStore: true Script: <"itemskill AL_TELEPORT,1; getitem Wing_Of_Fly, 1; "> },  
  3. Like
    luizragna got a reaction from Megazord in Custom Unit HP Bar System   
    Hello guys, i'm making a custom hp bar system for mob units.
    The command show the HP of the mob for all players in the map.
     
    I am using the cutin command, the problem is that I do not think so many files are necessary. In the case 1 image for each percentage of hp I would like your opnion and help to improve this system and make it lighter.
    Test yourselves :).
     
    HP Bar System:
    payon,147,229,4 script Test#HPbar 1_F_MARIA,{ if (.HP_Bar == 0) { .HP_Bar = 1; .mobGID = monster ("payon",148,226,"[T] HP Test",POPORING,1,strnpcinfo(0)+"::OnDie"); setunitdata .mobGID,UDT_MAXHP,4000; setunitdata .mobGID,UDT_HP,4000; [email protected] = getunits(BL_PC, [email protected], false, "payon"); for ([email protected] = 0; [email protected] < [email protected]; [email protected]++) addtimer(0,strnpcinfo(0)+"::OnHPBar", [email protected][[email protected]]); } end; OnDie: .HP_Bar = 0; end; OnHPBar: .U_MAXHP = getunitdata (.mobGID,UDT_MAXHP); while (.HP_Bar != 0) { .U_HP = getunitdata (.mobGID,UDT_HP); .P_HP = (.U_HP*100)/.U_MAXHP; cutin(""+.P_HP+"", 1); sleep2 100; } cutin("0", 1); sleep2 5000; //Delay to hide HP Bar cutin("", 255); end; }  







     
    Donwload of the data folder files: HP Bar System (2018-06-26).rar
  4. Like
    luizragna got a reaction from CDER in Custom Unit HP Bar System   
    Hello guys, i'm making a custom hp bar system for mob units.
    The command show the HP of the mob for all players in the map.
     
    I am using the cutin command, the problem is that I do not think so many files are necessary. In the case 1 image for each percentage of hp I would like your opnion and help to improve this system and make it lighter.
    Test yourselves :).
     
    HP Bar System:
    payon,147,229,4 script Test#HPbar 1_F_MARIA,{ if (.HP_Bar == 0) { .HP_Bar = 1; .mobGID = monster ("payon",148,226,"[T] HP Test",POPORING,1,strnpcinfo(0)+"::OnDie"); setunitdata .mobGID,UDT_MAXHP,4000; setunitdata .mobGID,UDT_HP,4000; [email protected] = getunits(BL_PC, [email protected], false, "payon"); for ([email protected] = 0; [email protected] < [email protected]; [email protected]++) addtimer(0,strnpcinfo(0)+"::OnHPBar", [email protected][[email protected]]); } end; OnDie: .HP_Bar = 0; end; OnHPBar: .U_MAXHP = getunitdata (.mobGID,UDT_MAXHP); while (.HP_Bar != 0) { .U_HP = getunitdata (.mobGID,UDT_HP); .P_HP = (.U_HP*100)/.U_MAXHP; cutin(""+.P_HP+"", 1); sleep2 100; } cutin("0", 1); sleep2 5000; //Delay to hide HP Bar cutin("", 255); end; }  







     
    Donwload of the data folder files: HP Bar System (2018-06-26).rar
  5. Like
    luizragna got a reaction from zikoziz in Custom Unit HP Bar System   
    Hello guys, i'm making a custom hp bar system for mob units.
    The command show the HP of the mob for all players in the map.
     
    I am using the cutin command, the problem is that I do not think so many files are necessary. In the case 1 image for each percentage of hp I would like your opnion and help to improve this system and make it lighter.
    Test yourselves :).
     
    HP Bar System:
    payon,147,229,4 script Test#HPbar 1_F_MARIA,{ if (.HP_Bar == 0) { .HP_Bar = 1; .mobGID = monster ("payon",148,226,"[T] HP Test",POPORING,1,strnpcinfo(0)+"::OnDie"); setunitdata .mobGID,UDT_MAXHP,4000; setunitdata .mobGID,UDT_HP,4000; [email protected] = getunits(BL_PC, [email protected], false, "payon"); for ([email protected] = 0; [email protected] < [email protected]; [email protected]++) addtimer(0,strnpcinfo(0)+"::OnHPBar", [email protected][[email protected]]); } end; OnDie: .HP_Bar = 0; end; OnHPBar: .U_MAXHP = getunitdata (.mobGID,UDT_MAXHP); while (.HP_Bar != 0) { .U_HP = getunitdata (.mobGID,UDT_HP); .P_HP = (.U_HP*100)/.U_MAXHP; cutin(""+.P_HP+"", 1); sleep2 100; } cutin("0", 1); sleep2 5000; //Delay to hide HP Bar cutin("", 255); end; }  







     
    Donwload of the data folder files: HP Bar System (2018-06-26).rar
  6. Upvote
    luizragna reacted to vykimo in XPRO : cross platform client   
    I'm not sure if I'm right to post here, I hesitated a lot by fear of being reprimanded. But I'm convinced the project worths to be known and don't be lost in oblivion... So that's why I venture to post, so please forgive me if crowdfunding is not allowed. I try to be fair as much in this demarche.
    So, now let's explain the project :
    XPRO
    https://intro.vykimo.com/
    I. PRINCIPLE
    Based on the project RoBrowser by KeyWorld (a RO client on web browser). XPRO is the project to update RoBrowser and to bring it into Mobile devices.

    XPRO goal is to fully support this following exe version (latest version supported by rAthena): 2018-06-20aRagexe.

    This project is very huge and it's currently the most advanced custom RO client ever made. And it has the main advantage to be cross platform (Windows, Linux, MacOS, Android supported) and very lightweight (ressources can be downloaded only when needed by the game engine).
     
    II. MORE INFOS
    You can find more infos on progress on my personnal website : https://vykimo.com/ (menu : zerobrowser)
    Screen Example :

     
    Watch it live - Playthrough in Orc Dungeon :
     
     
    UPDATE 10/12/2019
    BETA TEST :
    I made 3 days of "real condition" tests with a team of 3 advanced players.

    It was successfull, feedbacks were great and they only reported a few bugs in order to play "normally" on a RO server. What a good step !
    In parallel, I talked with @Functor about possible Gepard Shield support in XPRO. But as you probably know, including Gepard Shield into Robrowser/AndRO opens a door in your server for bots. And we don't want to break his shield, so I'll work on my own encryption method. It'll be available later on...
     
    UPDATE 03/01/2020
    iOS version is out ! For the first time ever, you'll be able to play Ragnarok on iPhone and iPad !
     
    Infos will come asap, stay tuned  
  7. Upvote
    luizragna reacted to AnnieRuru in How to setup OFFLINE server for personal development use   
    Make your (offline) RO server in more than 5 hours - pun intended
    Hercules Link
    This Guide is intended for
    - Windows users
    windows sux, but 90% of the community still using windows, so I am targeting the majority of the members here
    - You want to contribute something back to the community
    if you just want to have fun by yourself, of course it's fine to use that 5 minute instant noodle guide
    BUT if you want to contribute to the community, you have to use LATEST server and software available
    ... which makes this guide outdated very fast
     
    Prelude: Determine your Windows Operating System type
    a. Windows Key -> Right Click on My Computer -> Select Properties
    https://github.com/AnnieRuru/customs/blob/master/server setup/prelude-1.png

    b. Determine your Operating System type
    I'm using Windows 7 Ultimate 64-bit system
    https://github.com/AnnieRuru/customs/blob/master/server setup/prelude-2.png
     
    Step 1: Download and Install TortoiseGit

    1a. Download TortoiseGit
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 1a.png
     
    1b. Installation
    next... next... next.. next... next.. next.. Install !!!
     
    1c. Create 2 new folders
    1 for Hercules, 1 for rAthena
    Right-click -> TortoiseGit -> Clone
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 1c.png
     
    1d. Download git 2.20.1
    you'll get this warning message
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 1d.png
    Open Git for Windows Website, Download it
    next... next... next.. next... next.. next.. Install !!!
     
    1e. Reposition git.exe
    This time go to TortoiseGit -> Settings
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 1e.png
    General tab -> Git.exe path
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 1e2.png
    C:\Program Files\Git\bin  
    1f. Download Hercules and rAthena
    Right Click on the folder, TortoiseGit -> Clone
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 1f.png
    https://github.com/HerculesWS/Hercules https://github.com/rathena/rathena  
    Problems might encounter during Step 1c,
    when it ask for a git.exe, you have to go to that git for windows site, and download that thing
    Problems might encounter during Step 1e,
    sometimes even though you have already install git2.20.1.exe, but it still couldn't find the git.exe file
    to solve it, Right-click -> TortoiseGit -> Settings, you get a warning, Click Ignore, then follow Step 1e
     
    Step 2: Download and Install Microsoft Visual Studio 2017
    Step 2a. Download Microsoft Visual Studio
    https://visualstudio.microsoft.com/downloads/
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 2a.png
     
    Step 2b. Downloading ...
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 2b.png
     
    Step 2c. Click Install Visual Studio Community 2017
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 2c.png
     
    Step 2d. Load Hercules Project
    Double click Hercules-15.sln
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 2d.png
    it says missing Windows 10 SDK 10.0.15063 ...
     
    Step 2e. Install individual component
    you can either let Visual Studio do its magic, or ...
    manually go to visual studio downloader ... click modify
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 2e.png
    then select the component to install manually
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 2e2.png
     
    Step 2f. Load rAthena Project
    Do the same thing by double clicking rAthena.sln,
    but this time rAthena project needs Windows 8.1 SDK and Windows Universal CRT SDK
     
    Both emulator has been compiled
     
    Problems might encounter during Step 2c
    if using Windows 7/8, after the download is complete, it install a windows update that might crash all the programs in your operating system
    this Parasite MUST be remove !!
    To do this, go to Control Panel -> Program and Features
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 2g.png
    Click View Install Update tab
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 2g1.png
    then find KB2882822 and remove this parasite from your computer immediately before restarting your computer
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 2g2.png
    IF you are the unlucky soul and you can't start any .exe file .... there's still a fix
    Restart the computer in Safe Mode ...
    many answer around the Internet tells you to press F8 when Windows Logo shows up, but this doesn't work for me, I have USB keyboard
    so I found another method ... run System Configuration
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 2h.png
    Select the [Boot] tab, then select Safe Mode.
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 2h2.png
    this will make your windows always restart in safe mode until you turn it off
    then follow the above process, uninstall that windows update, deselect safe mode, restart computer again, now it should be back to normal
     
    Problems might encounter during Step 2f
    During compiling, if you see this in your Visual Studio
    fatal error C1083: Cannot open include file: 'corecrt.h': No such file or directory this means you are missing a component Windows Universal CRT SDK
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 2f.png
     
    Step 3: Download and Install MySQL 8.0
    Step 3a: Download MySQL 8.0
    https://dev.mysql.com/downloads/mysql/
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 3a.png
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 3a2.png
    actually, you can just click this -> https://dev.mysql.com/downloads/file/?id=480824
    I have 64-bit operating system, but this 32-bit installer works fine for me
     
    Step 3b. Install MySQL 8.0
    Select Custom
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 3b1.png
    We only need 2 products, MySQL 8.0 and MySQL Workbench
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 3b2.png
    Ready to Install
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 3b3.png
    next... next.. Execute !! next.. next.. next..
    Account and Roles, type "1234" as password
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 3b4.png
    click [Check]... next... next.. next... DONE !!
     
    Step 3c. Run MySQL Workbench
    Welcome to MySQL Workbench
    Double click the icon -> Click Connect
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 3c.png
     
    Step 3d. Create a Schema
    Right click at the left side of the window
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 3d.png
    and create a Database call Hercules. Remember change charset/collation to utf8
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 3d2.png
     
    Step 3e. Install SQL Script for Hercules
    Set Hercules as default Schema
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 3e.png
    load hercules/sql-files/main.sql file
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 3e2.png
    copy into Query field, then Press Execute button
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 3e3.png
    repeat the same process again for log.sql file
     
    Step 3f. Install SQL Script for rAthena
    Set rAthena as default Schema
    install rAthena/sql-files/main.sql and the log.sql
     
    Problems might encounter during Step 3e.
    If you got a warning message that `ipbanlist` table creation failed, this has been reported -> hercules & rAthena
    that's why now we can only use utf8 charset
     
    Step 4: Connect MySQL to Hercules and rAthena
    Step 4a. Connect Hercules to MySQL
    Copy paste the import-tmpl folder, and rename it into import
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 4a.png
    then open each individual files and modify each one of them
    conf/import/char_server.conf
    char_configuration: { // Server name, use alternative character such as ASCII 160 for spaces. // NOTE: Do not use spaces or any of these characters which are not allowed in // Windows filenames \/:*?"<>| // ... or else guild emblems won't work client-side! server_name: "Hercules" // Information related to inter-server behavior inter: { // Server Communication username and password. userid: "qwer" passwd: "asdf" // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: "127.0.0.1" // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: "127.0.0.1" } pincode: { enabled: false } } conf/import/map-server.conf
    map_configuration: { // Information related to inter-server behavior inter: { // Interserver communication passwords, set in the login server database userid: "qwer" passwd: "asdf" // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. map_ip: "127.0.0.1" // Character Server IP // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. char_ip: "127.0.0.1" } } conf/global/sql_connections.conf
    sql_connection: { // [INTER] You can specify the codepage to use in your mySQL tables here. // (Note that this feature requires MySQL 4.1+) //default_codepage: "" // [LOGIN] Is `userid` in account_db case sensitive? //case_sensitive: false // For IPs, ideally under linux, you want to use localhost instead of 127.0.0.1. // Under windows, you want to use 127.0.0.1. If you see a message like // "Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)" // and you have localhost, switch it to 127.0.0.1 db_hostname: "127.0.0.1" db_port: 3306 db_username: "root" db_password: "1234" db_database: "hercules" //codepage:"" }  
    Step 4b. Change s1/p1 inter server connection password
    since hercules server hates you for using s1/p1, I change it into qwer/asdf then
    Here's how to do it ... Open MySQL Workbench, double click your current running MySQL connection
    Type "SELECT * FROM `login`;" , edit the field s1/p1, then click [Apply]
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 4b2.png
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 4b3.png
     
    Step 4c. connect rAthena to MySQL
    Copy paste the import-tmpl folder, and rename it into import
    then open each individual files and modify each one of them
    conf/import/char-conf.txt
    // Server name, use alternative character such as ASCII 160 for spaces. // NOTE: Do not use spaces or any of these characters which are not allowed in // Windows filenames \/:*?"<>| // ... or else guild emblems won't work client-side! server_name: rAthena // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: 127.0.0.1 // The character server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. bind_ip: 127.0.0.1 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: 127.0.0.1 // NOTE: Requires client 2011-03-09aragexeRE or newer. // A window is opened before you can select your character and you will have to enter a pincode by using only your mouse. // Default: yes pincode_enabled: no conf/import/inter-conf.txt
    // MySQL Login server login_server_ip: 127.0.0.1 login_server_port: 3306 login_server_id: root login_server_pw: 1234 login_server_db: rathena login_codepage: login_case_sensitive: no ipban_db_ip: 127.0.0.1 ipban_db_port: 3306 ipban_db_id: root ipban_db_pw: 1234 ipban_db_db: rathena ipban_codepage: // MySQL Character server char_server_ip: 127.0.0.1 char_server_port: 3306 char_server_id: root char_server_pw: 1234 char_server_db: rathena // MySQL Map Server map_server_ip: 127.0.0.1 map_server_port: 3306 map_server_id: root map_server_pw: 1234 map_server_db: rathena // MySQL Log Database log_db_ip: 127.0.0.1 log_db_port: 3306 log_db_id: root log_db_pw: 1234 log_db_db: rathena log_codepage: log_login_db: loginlog conf/import/login_conf.txt
    // The login server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. bind_ip: 127.0.0.1 conf/import/map_conf.txt
    // Character Server IP // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. char_ip: 127.0.0.1 // The map server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. bind_ip: 127.0.0.1 // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. map_ip: 127.0.0.1  
    Note: you can do the same for rAthena, change s1/p1 into qwer/asdf. rAthena doesn't *BEEP* when you use s1/p1 though
    simply add this line in both conf/import/char-conf.txt and conf/import/map_conf.txt then change it in MySQL Workbench
    // Server Communication username and password. userid: s1 passwd: p1  
    Read Also: What is Import folder, just scroll down to the bottom and read it
     
     
    Before going into next step, I want to stress enough and make sure you can get your server to connect to MySQL
    so try running run-server.bat to connect your hercules --OR-- rathena server to MySQL
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 4.5.png
    if you can't do it right, Open a New Topic in General Server Support
     
     
    problem might encounter during this step
    [SQL]: Client does not support authentication protocol requested by server; consider upgrading MySQL client This happens if you have previous version of MySQL installed on your computer, and upgrade into MySQL 8.0
    to fix this issue, run MySQL command line Client from start menu
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 4.5a.png
    then run these 2 commands seperately
    ALTER USER 'root'@'localhost' IDENTIFIED WITH mysql_native_password BY '1234'; FLUSH PRIVILEGES; https://github.com/AnnieRuru/customs/blob/master/server setup/Step 4.5b.png
     
    5. Download latest KRO Client and client translation files
    Step 5a. Download latest KRO from
    http://herc.ws/board/topic/15592-collection-official-full-clients-latest-kro/
    https://rathena.org/board/topic/106413-kro-full-client-2018-08-13-includes-bgm-rsu/ <-- I pick this
     
    // ========== THIS PART IS CONTROVERSIAL ===== BUT IT WORKS FOR ME ========
    Step 5b. Create another 2 folders
    let's name it Asheraf and zackdreaver ... the author of making client translation
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 5b.png
    then download their translation files by git clone them
    https://github.com/Asheraf/Translation https://github.com/zackdreaver/ROenglishRE  
    Step 5c. Download GRF Editor
    http://www.mediafire.com/file/aflylbhblrzpz0h/GRF+Editor+v1.8.2.7.zip <-- author forgot to update in that topic, mediafire link is latest one
     
    Step 5d. Compile GRF Editor
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 5d.png
    double click GRFEditor.sln
     
    Step 5e. Open GRF Editor file
    Navigate to the directory  \GRF Editor Sources v1.8.2.7\GRF Editor\GRFEditor\bin\Release and open GRF Editor.exe
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 5e.png
    I also wondering why the author makes the execution files hide so deep inside
     
    Step 5f. Drag the data folder from Asheraf client translation to new.grf
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 5f.png
    then save it as Asheraf.grf
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 5f2.png
     
    Step 5g. Repeat the process for zackdreaver translation
    Close Grf. New -> Grf, Drag the data folder from zackdreaver/Ragnarok/data to new.grf, then save it as zackdreaver.grf
     
    Now you have learn how to pack your own grf. You should have 2 new grf in client folder
     
    Step 5h. open data.ini in your ragnarok client and edit DATA.INI
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 5h.png
    [Data] 1=Asheraf.grf 2=zackdreaver.grf 3=rdata.grf 4=data.grf  
    Step 5i. Replace Asheraf/system folder into client/system folder
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 5i.png
     
    // ========== CONTROVERSIAL PART ENDS HERE ===== I'm sure many client experts having your doubts why I do like this ========
     
    A lot of problems can appear in this step, these problems also recent and changes with every client
     
    6. Create your own patch client
    Step 6a. Download latest nemo
    create another folder name nemo
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 6a.png
    then git clone from this site
    https://gitlab.com/4144/Nemo  
    Step 6b. Find a suitable client patches
    http://nemo.herc.ws/downloads/
    Since I download KRO 20180813, I chose 2018-06-20eRagexeRe
     
    Step 6c. Open nemo.exe
    Click Browse to select your downloaded client patch, then select Load Client
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 6c.png
     
    Step 6d. Use Recommend Settings
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 6d.png
    1. forget the "Always call SelectKoreaClientInfo" error
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 6d1.png
    2. DATA.INI
    3. system/itemInfo_Sak.lub <--- note: the Capital letter of Info_Sak ... nemo doesn't auto-detect capital letters
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 6d3.png
    4. Always Load Korea ExternalSetting lua files
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 6d4.png
    5. Read Data Folder first
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 6d5.png
    6. Apply Selected
    Step 6e. Copy 2018-06-20eRagexeRE_patched.exe to the KRO client folder
     
     
    By this step, you should be able to load your own hexed client without throwing any error
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 6.5.png
    if you having problem in this Step 5 & 6, Open a New Topic in Client Support
     
    FINAL STEP - change PACKEVER
    #define PACKETVER 20180620  
    Hercules -> src\common\mmo.h
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 7a.png
     
    rAthena ->
    src\config\packets.hpp <--- original directory, don't edit here
    src\custom\defines_pre.hpp
    https://github.com/AnnieRuru/customs/blob/master/server setup/Step 7b.png
     
    Then Compile for a Final time
     
     
    After thought, there are still some minor annoyance and adjustment
    client/data/msgstringtable.txt (unpack it or just put at client/data/ folder)
    line 3262 Smooth# line 3458 There was an error when loading the data account settings. (Please restart to retry.)# change them into just a #
     
    Frequently Asked Question:
    Change Renewal into Pre-Renewal
    Hercules -> src/config/renewal.h
    rAthena -> src/config/renewal.hpp
     
    This guide will be feature and pin only for a few months ... while it last .... I guess
  8. Upvote
    luizragna got a reaction from fourxhackd in Where can I translate this?   
    Solved!
     
    Go to the GRF with your translations and go to that path:
    [GRF]/data/luafiles514/lua files/skillinfoz/SkillTreeView.lub Find something like this:
    JobSkillTab.ChangeSkillTabName(JOBID.JT_NOVICE, "1st", "2nd", "3rd") JobSkillTab.ChangeSkillTabName(JOBID.JT_NINJA, "1st", "2nd", "3rd") JobSkillTab.ChangeSkillTabName(JOBID.JT_GUNSLINGER, "1st", "2nd", "3rd") JobSkillTab.ChangeSkillTabName(JOBID.JT_SUPERNOVICE, "1st", "2nd", "3rd") JobSkillTab.ChangeSkillTabName(JOBID.JT_TAEKWON, "1st", "2nd", "3rd") JobSkillTab.ChangeSkillTabName(JOBID.JT_STAR, "1st", "2nd", "3rd") JobSkillTab.ChangeSkillTabName(JOBID.JT_LINKER, "1st", "2nd", "3rd") JobSkillTab.ChangeSkillTabName(JOBID.JT_STAR2, "1st", "2nd", "3rd") JobSkillTab.ChangeSkillTabName(JOBID.JT_DO_SUMMONER, "Summoner") JobSkillTab.ChangeSkillTabName(JOBID.JT_DO_SUMMONER_B, "Summoner") Rewrite the string as you want.
  9. Upvote
    luizragna reacted to Tio Akima in [Showcase] Gaia - The Enchanted Village   
    Bonjour!
    I finished another map of the Gaia Series, totally customized, and with that touch of fantasy.
    The Enchanted Village!
    The idea of this map is to be the main city of the Gaia project, an idealized instance created by TioAkima, where there will be PVP, dungeons, fiefdoms, items, NPCs, Mobs, VIP Room, etc ... All this theme.
    (Below are some prints and video of the Map)
    One more touch of fantasy of TioAkima ...


     

     

     

     

     
    VIDEO SHOWING THE MAP MORE DETAIL
    LOOK THE MOVIE!
    Leets'rooock
     
     
    For those who have not seen yet, the PVP with the same theme, Look the video!
    LOOK THE MOVIE! GO!
    Leets'plaaaaaaaay guys
    This is GAIA PVP
     
     
    End!
    Thanks
     
  10. Upvote
  11. Upvote
    luizragna got a reaction from gilbertobitt in Where and how to translate server capacity information   
    data/msgstringtable.txt
    lines 3262 to 3265
  12. Upvote
    luizragna reacted to SyncMaster in [Showcase] 3D Bijuu Shukaku Animated   
  13. Upvote
    luizragna reacted to sikiro in Where can i add trigger for my custom label? (OnUseSkillEvent)   
    why not just use a plugin. 
     
     
  14. Upvote
    luizragna got a reaction from matheus00123 in [Help] - Client 2018 + date - doubt!   
    Eu estou usando este client:
    Full client 2018-08-13: https://ro.industrial-illusions.net/files/
     
    E este hexed:
    Just hexed 2018-06-20ragexeRE : http://www.mediafire.com/file/ddfcqbc84ls65d2/2018-06-20d+RE.rar
  15. Upvote
    luizragna reacted to matheus00123 in [Help] - Client 2018 + date - doubt!   
    Vlw amigo,
     
    Até que esse cleinte eu ja tenho, vou baixar o hexed e testa ala em casa e ja edito aqui.
     
    Obrigado.
  16. Upvote
    luizragna got a reaction from OmarAcero in Someone have this client 2018-06-20eRagexeRE?   
    Full client 2018-08-13: https://ro.industrial-illusions.net/files/
    Just hexed 2018-06-20ragexeRE : http://www.mediafire.com/file/ddfcqbc84ls65d2/2018-06-20d+RE.rar
  17. Upvote
    luizragna got a reaction from Quazi in Custom Unit HP Bar System   
    Hello guys, i'm making a custom hp bar system for mob units.
    The command show the HP of the mob for all players in the map.
     
    I am using the cutin command, the problem is that I do not think so many files are necessary. In the case 1 image for each percentage of hp I would like your opnion and help to improve this system and make it lighter.
    Test yourselves :).
     
    HP Bar System:
    payon,147,229,4 script Test#HPbar 1_F_MARIA,{ if (.HP_Bar == 0) { .HP_Bar = 1; .mobGID = monster ("payon",148,226,"[T] HP Test",POPORING,1,strnpcinfo(0)+"::OnDie"); setunitdata .mobGID,UDT_MAXHP,4000; setunitdata .mobGID,UDT_HP,4000; [email protected] = getunits(BL_PC, [email protected], false, "payon"); for ([email protected] = 0; [email protected] < [email protected]; [email protected]++) addtimer(0,strnpcinfo(0)+"::OnHPBar", [email protected][[email protected]]); } end; OnDie: .HP_Bar = 0; end; OnHPBar: .U_MAXHP = getunitdata (.mobGID,UDT_MAXHP); while (.HP_Bar != 0) { .U_HP = getunitdata (.mobGID,UDT_HP); .P_HP = (.U_HP*100)/.U_MAXHP; cutin(""+.P_HP+"", 1); sleep2 100; } cutin("0", 1); sleep2 5000; //Delay to hide HP Bar cutin("", 255); end; }  







     
    Donwload of the data folder files: HP Bar System (2018-06-26).rar
  18. Upvote
    luizragna got a reaction from w0wZukuBg in [Showcase] Four Battle Books   
    Awesome!!
  19. Upvote
    luizragna reacted to w0wZukuBg in [Showcase] Four Battle Books   
    ... I have long had an idea to make a location like a pop-up book ... to tell a story ...
    ... now I have a book ... even 4 ... and I'll tell the story  let's seat and listen to ...
    .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.
    The Legend of the Great, Wise and Four Battle Books
    The legend has it that a long time ago a great, but very lonely wizard lived away from people who thought about creating four magic books of elemental magic: earth, wind, fire and water. Ordinary people feared his wonders as a fire, tried to address only the most hopeless cases and always walked around his house, but the great magician believed that thanks to his books people would learn to live in harmony with magic and in harmony with nature. He hoped that with the help of these books people would learn to control nature, use resources wisely, and he himself would receive the post of chief wizard of Rune-Midgard and become a respected man. Half a century of life, he spent writing his main manuscript. And then came the day when he created and endowed all four books with power, and set out on his journey to the king. On his way to the capital, he met a poor sage, who also went to the palace to present to the king amazing boots-speeders, capable of allowing him to instantly survey his huge possessions (these boots were even sewn specially to the size of the king's feet!). All day, the sage imagined what a great reward from the king would be for the invention of speedboots, and our great wizard only smiled back, because he knew that one pair of boots could not eclipse the glory of his manuscripts. And the sage walked and thought to himself that boots-speed are a reward at a time, but with magic books, more wealth will come out. And then came the evening. The sage waited until the great magician fell asleep, and, that is, pulled out the wizard's books and ran as quickly as he could to his native capital, the city of Juno. There, in the guild of sages, he, dressing his boots-speeders on his hands for agility, spent the whole night casting spells on empty scrolls to copy the texts of incantations from the books of the great magician. Gathering a heavy bag of parchment, he rushed all the way to Alberta town to his familiar influential merchant. This trader did not understand anything about magic, but he knew perfectly well where to make money. At first he did not want to get up for a long time (especially for a man wearing speed boots!), then he did not want to go to open the door, but as soon as he heard that there was a big gain, he himself dragged the sage to his house and closed all the doors and shutters . The merchant had a network of his shops and tents all around the Rune-Midgard, so he immediately sent a servant to order the sending of scrolls of magic in the morning as an exclusive to his stores (and especially valuable ordered to put in premium ones). To the sage he gave for start a large bag of gold coins and promised to reward him with a bunch of money and a new pair of good boots when their business is working. On that and decided. And he was not mistaken with new shoes. When the wise man reached the great wizard in the morning and returned his books to the place, the once shining polished boots-speed skates turned into scrapes and rags that are not capable of overtaking even Mi Gao. The great wizard did not notice anything, and for a week they walked together, as if nothing had happened, arguing about which of them would receive the title of chief magician from the king. Only when the gleaming gates appeared on the horizon, the wise man reported that he was heading to Izlude port to see his old friend and give in to the first visit to the wizard, because the sage was firmly convinced of his own victory. In fact, he wanted to hurry to hire a ship, ready to go to Alberta, take his share stake from the merchant and hide away from the wizard. The great magician said goodbye to the sage and headed across the pavement of the capital straight to the palace, clutching the books in his hands. Imagine his surprise when he saw the strange magic scrolls that had clogged the tents of Prontera. People around were discussing new-fangled scrolls, children were running around and playing with small lightning. The pleasant girl-saleswoman cheerfully invited him to try the magic of the scrolls and offered one for the trial. As soon as he touched the paper, the great wizard recognized his incantations and realized that the whole matter of his life had been stolen! But by whom?! In a fit of anger, he tore up the ill-fated scroll, and rushed for the dishonest sage. He knew that this wise man would not wear the speedboots, because they did not fit the size of his legs, but to be sure, the great wizard gathered air around him, and the wind lifted him above the ground, sweeping away everything in his path. So the magic of the wind became the magic of a hurricane. Flying over Izlude town, the great wizard noticed his old wise friend walking along the dock to the ship, which was about to sail. Then the great wizard took the power of the earth in his hands and began to destroy the white stones of the quay. So the magic of the earth became the magic of stone. The dishonest sage, seeing that the abyss was about to open, put on the remnants of the short boots-speeders, and barely had time to scatter and jump to the deck of the hastily raising anchor ship. Then the great wizard summoned the ghosts of the sea and froze the water around him to stop the ship. So the magic of water turned into the magic of ice. Having reached the ship, the great wizard began to search the cabins and in the last of them he found the sage, who was shaking in a corner, hovering in fear, "O great magician, now I see how powerful you are! If I had at least a little of your mind, it would never have occurred to me to steal from you! I was poor and dishonorable, and now I am rich and again dishonorable! Please take all the gold, just leave me alone!" With these words, the sage tossed a bag of coins to the great wizard. In his hands the coins were heated up to white and the fire spilled on the planks of the ship, so the magic of fire turned into the magic of lava. Returning through the air, the great wizard observed the terrible results of magic, he wanted to give to people. The flaming ship, the ice spikes that grew on the surface of the sea, the destroyed port of Izlude town, and the roofs of houses that had been torn down by the hurricane. He was horrified and broken, people pointing at him and shouting, "What is this awful wizard? Why did you cause us all this horror? We send an eternal curse on you, as you directed your magic against us!" So the great wizard became a terrible wizard. From that moment, now, wherever people notice his magic, he was always rebuffed and expelled from the settlement. From grief, he went mad and disappeared from the human eyes in the wild forests among the orcs, who became his only close demi-human creatures. From his books, people were left with only scattered scrolls with a bit of knowledge, copies of which are carefully stored in the Library of Juno and tirelessly reprinted by the sages word for word. Unfortunately the mystery of the boots-speed skates died with that wise man. It is rumored that sometimes the terrible wizard steals lost travelers with his magic and imprisons them in his magic books, forcing them to fight with each other for the sake of the orcs' pleasure. Although this story happened a long time ago, but even now if someone else enters these forests... no, no, he will go back... and she will go back... sure...
    .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.
    b_book1

    b_book2

    b_book3

    b_book4

    Please rate it  if the maps are good enough
  20. Upvote
    luizragna reacted to Dastgir in How i can count gray slots in equipment?   
    This:

    [email protected] = 4 - getiteminfo(ID, ITEMINFO_SLOTS);
  21. Upvote
    luizragna got a reaction from JulioCF in Custom Unit HP Bar System   
    Hello guys, i'm making a custom hp bar system for mob units.
    The command show the HP of the mob for all players in the map.
     
    I am using the cutin command, the problem is that I do not think so many files are necessary. In the case 1 image for each percentage of hp I would like your opnion and help to improve this system and make it lighter.
    Test yourselves :).
     
    HP Bar System:
    payon,147,229,4 script Test#HPbar 1_F_MARIA,{ if (.HP_Bar == 0) { .HP_Bar = 1; .mobGID = monster ("payon",148,226,"[T] HP Test",POPORING,1,strnpcinfo(0)+"::OnDie"); setunitdata .mobGID,UDT_MAXHP,4000; setunitdata .mobGID,UDT_HP,4000; [email protected] = getunits(BL_PC, [email protected], false, "payon"); for ([email protected] = 0; [email protected] < [email protected]; [email protected]++) addtimer(0,strnpcinfo(0)+"::OnHPBar", [email protected][[email protected]]); } end; OnDie: .HP_Bar = 0; end; OnHPBar: .U_MAXHP = getunitdata (.mobGID,UDT_MAXHP); while (.HP_Bar != 0) { .U_HP = getunitdata (.mobGID,UDT_HP); .P_HP = (.U_HP*100)/.U_MAXHP; cutin(""+.P_HP+"", 1); sleep2 100; } cutin("0", 1); sleep2 5000; //Delay to hide HP Bar cutin("", 255); end; }  







     
    Donwload of the data folder files: HP Bar System (2018-06-26).rar
  22. Upvote
    luizragna reacted to HyperSonic2097 in Failed to create an instance (help to install a script)   
    No, i have forgot this! Thanks
  23. Upvote
    luizragna reacted to meko in Script command execute for all players in the server?   
    [email protected] = getunits(BL_PC, [email protected], false); for ([email protected] = 0; [email protected] < [email protected]; [email protected]) { addtimer(0, "MyNPC::OnMyEvent", [email protected][[email protected]]); } end; OnMyEvent: command(); // <= here  
    buf if you only want to revive everyone you can simply do this:
    recovery();  
  24. Upvote
    luizragna reacted to meko in Script command execute for all players in the server?   
    @luizragna in Hercules v2018.06.03 we added support for global lookups with getunits() so there is no need to supply a map. Just update your Hercules installation to v2018.06.03 or a newer version.
  25. Upvote
    luizragna got a reaction from JulioCF in item que toque um som quando atacar   
    Você também pode usar a label custom OnAttackMob:
    https://forum.cronus-emulator.com/files/file/1355-custom-label-onattackmob-3-variáveis-especiais/
    Ai usa os comandos playsound e o rand()
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