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unknown

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  1.  

    Problem signature:
      Problem Event Name: APPCRASH
      Application Name: wRO.exe
      Application Version: 0.0.0.0
      Application Timestamp: 519acb0c
      Fault Module Name: wRO.exe
      Fault Module Version: 0.0.0.0
      Fault Module Timestamp: 519acb0c
      Exception Code: c0000005
      Exception Offset: 000304f3
      OS Version: 6.1.7600.2.0.0.256.1
      Locale ID: 1124
      Additional Information 1: 0a9e
      Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
      Additional Information 3: 0a9e
      Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

    what did you do or did you add? or even you change?


  2. Eclage Episode 9.1

     

    View of the World Link:

    http://translate.googleusercontent.com/translate_c?depth=2&hl=en&rurl=translate.google.com&sl=ja&tl=en&u=http://ragnarokonline.gungho.jp/special/episode/eclage/worldview.html&usg=ALkJrhhs4rxxm4MBEOHO-AA8FbAzHNhiIw

     

    Eclage Information Link:

    http://translate.googleusercontent.com/translate_c?depth=2&hl=en&rurl=translate.google.com&sl=ja&tl=en&u=http://ragnarokonline.gungho.jp/special/episode/eclage/updateguide/information.html&usg=ALkJrhj5WSJG6_Y35YZwvs0JbOkFLRMjVg

     

    Eclage Quest Info Link:

    http://translate.googleusercontent.com/translate_c?depth=2&hl=en&rurl=translate.google.com&sl=ja&tl=en&u=http://ragnarokonline.gungho.jp/special/episode/eclage/updateguide/quest.html&usg=ALkJrhj7uV1R1MIE9ELt6zEiobKIHD-sBg

     

    Eclage Quest Data Book Info Link:

    http://translate.googleusercontent.com/translate_c?depth=2&hl=en&rurl=translate.google.com&sl=ja&tl=en&u=http://ragnarokonline.gungho.jp/special/episode/eclage/databook/quest.html&usg=ALkJrhhC5gdYlIjIgyBkTIccJi5QxmtYgg

     

    Eclage Monster Data Book Link:

    http://translate.googleusercontent.com/translate_c?depth=2&hl=en&rurl=translate.google.com&sl=ja&tl=en&u=http://ragnarokonline.gungho.jp/special/episode/eclage/databook/monster.html&usg=ALkJrhjTItyp9Ogs0SnvdXonaLdimcdu-g

     

    Latest Equipment Link:

    http://translate.googleusercontent.com/translate_c?depth=2&hl=en&rurl=translate.google.com&sl=ja&tl=en&u=http://ragnarokonline.gungho.jp/special/episode/eclage/databook/accessory.html&usg=ALkJrhiP-fNvO1ZzemlBsjKdEoEtibF9RQ

     

    Collect Custume Equipment Link:

    http://translate.googleusercontent.com/translate_c?depth=2&hl=en&rurl=translate.google.com&sl=ja&tl=en&u=http://ragnarokonline.gungho.jp/special/episode/eclage/howtoenjoy/equipment.html&usg=ALkJrhhKRJOPL2KwfruxoKRPBjbSGE56UQ

     

    Enchantment Link:

    http://translate.googleusercontent.com/translate_c?depth=2&hl=en&rurl=translate.google.com&sl=ja&tl=en&u=http://ragnarokonline.gungho.jp/special/episode/eclage/updateguide/enchant.html&usg=ALkJrhhzBDsAYudTUoFEsVHnBlyPhWOb4Q

     

    Item Data Book Link:

    http://translate.googleusercontent.com/translate_c?depth=2&hl=en&rurl=translate.google.com&sl=ja&tl=en&u=http://ragnarokonline.gungho.jp/special/episode/eclage/databook/item.html&usg=ALkJrhhYAJwVf3MCGT-H0VNZWTMLLxVZMQ

     

    Enchanment of the different world Link:

    http://translate.googleusercontent.com/translate_c?depth=2&hl=en&rurl=translate.google.com&sl=ja&tl=en&u=http://ragnarokonline.gungho.jp/special/episode/eclage/ashvacuum/enchant.html&usg=ALkJrhgKLgNFYKZRSLu8I5MMbU-YXtnViQ

     

    Sorry for not posting properly

     

    credits:

    JRO

    unknown(Hercules), simplemhan(rAthena) for the searching the link and

    Google for translating it.


  3. http://herc.ws/wiki/OnClock#Label_Timers

     

    your first post states every 30 minutes, but your example code is every hour.

    so, instead of listing every possible time, you can just use like

    -<tab>script<tab>Annoying Announcer<tab>-1,{OnMinute00:OnMinute30:    announce "I'm very annoying.",bc_all;    end;}

    will announce every 30 minutes

    thats why i give an example of time, i need to activate the event every 30 mins with a gapped of 30mins also so that my other event with occur the same time

    example

     

    poring catcher every 15 mins

    jumper every 30 mins

    disguise every 45 mins

    lucky pick every 60 mins

     

    poring catcher 0015

    jumper 0030

    disguise 0045

    luckypick 0100

     

    poring catcher 0115

    jumper 0130

    disguise 0145

    luckypick 0200

     

    etc

    etc


  4.  

     

    --

    Card: Bonus effec ( + 5 AGI when eqiupped on Armor , + 5 VIT when equipped on Garment ) 

     

    only one effect should work, and depends where it is slotted...

     

    the post is your answer

     

    you said it depends where it is slotted, but you put it also in item which is slotted thats why they are both have effects

     

    yes! it does work, now the problem is"

     

    when you have the "card" for example

     

    Garment with the slotted card, it gives me bonus but when i equipped "Any" armor, i suddenly get 

    the bonus for armor too, even tho i dont have the "card" on that armor,,, get what im trying to say?

     

    my english is bad sorry., :<

    yeah i get what ur saying now, try jaBote script it will work now


  5. --

    Card: Bonus effec ( + 5 AGI when eqiupped on Armor , + 5 VIT when equipped on Garment ) 

     

    only one effect should work, and depends where it is slotted...

     

    the post is your answer

     

    you said it depends where it is slotted, but you put it also in item which is slotted thats why they are both have effects


  6. try this

    { if (getiteminfo(getequipid(EQI_ARMOR),5)==16 && @bgiven == 0) { bonus bAgi,5; set @bgiven,1;} if (getiteminfo(getequipid(EQI_GARMENT),5)==4 && @bgiven == 0) {bonus bVit,5; set @bgiven,1;}  },{},{set @bgiven,0;} 

    note: not yet tested...and the effect now is unstackable...

     

    :meow:

    what do you mean by @bgiven? can you share it master malufett


  7. based on the script i made it will get also the bonus when equip the armor while equipping also the garment.

     

    i think i know what you want,

     

    you want is like this

     

    if i equip the armor, i can have the bonus of that armor also

    but if i equip the garment, i will loss the bonus of the armor and gained the bonus of garment

     

    Am i right?


  8. sorry im wrong again, let me try it

     

    { { if (getiteminfo(getequipid(EQI_ARMOR),5)==16) { bonus bAgi,5; } } { if (getiteminfo(getequipid(EQI_GARMENT),5)==4) { bonus bVit,5; } } }

     

    try this above

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