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hannah

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  1. Si los tienes activados en los archivos de configuracion de npc? Te pasa desde alguna actualización?
  2. Hi, I found this script, how ever i want make this happen only if player login for 1 hour or more and not afk Can anyone helpme on how can i do that? //===== EinherjarRO Scripts ================================== //= Daily Prize, OnPCLoginEvent//===== By: ================================================== //= Stolao//===== Current Version: ===================================== //= 1.59//===== Compatible With: ===================================== //= rAthena SVN//===== Description: ========================================= //= A reward system for players who play more frequently//===== Comments: ============================================//= Maybe Make .MinWait an array mins,days,weeks,months,years;//===== Additional Comments: =================================//= For Older See Forums//= 1.51 Changed set .@g formula and move lower into script//= 1.52 Replace all disbottom -> message//= 1.53 Changed Format to Include minuets instead of just hours//= 1.54 Made Time till next rewards display dynamic//= 1.55 Changed a forgotten .PointType$ -> getd(.@TT[1])//= 1.56 changed .@XT -> .@XT$//= 1.57 Added Atoi where nessisary//= 1.58 Fixed a swapped .@x and .@x+1//= 1.59 Serveral Edit Undocumented to fix//===== Contact Info: ========================================//= [Stolao] //= Email: [email protected]//============================================================- script LOGIN -1,{OnWhisperGlobal:OnLoginCmnd:OnPCLoginEvent: sleep2 1000 + .Rest * 60000; set .@i, (gettime(7) * 365 * 24 * 60) + (gettime(8) * 24 * 60) + (gettime(3) * 60) +gettime(2); if(.@i >= (#LastDailyReward + .MinWait)){ if(.@i < #LastDailyReward + .MaxWait){ set #DRewardCon, #DRewardCon + 1; } else { set #DRewardCon, 1; } set .@g, (#DRewardCon > getarraysize(.Rewards$)) ? (getarraysize(.Rewards$)-1) : #DRewardCon; explode(.@XT$,.Rewards$[.@g],"|"); for(set .@x,0; .@x < getarraysize(.@XT$); set .@x,.@x + 1){ set .@TT[.@x], atoi(.@XT$[.@x]); } if(.Mode & 1 && .@TT[4]){ //[Note]: I need to figure out a checkweight for all items tired atm lol, for now ill leave it missing for(set .@x,4; .@x < getarraysize(.@TT); set .@x,.@x + 2){ getitem .@TT[.@x], .@TT[.@x+1]; message strcharinfo(0),"Recived "+ .@TT[.@x+1] +" "+ getitemname(.@TT[.@x]); } } if(.Mode & 2){ if(.@TT[0]){ set Zeny,Zeny + .@TT[0]; message strcharinfo(0),"Recived "+ .@TT[0] +"z"; } if(.@TT[1]){ setd getd(.Points$[0]),getd(.Points$[0]) + .@TT[1]; message strcharinfo(0),"Recived "+ .@TT[1] +" "+.Points$[1]; } } if(.Mode & 4 && (.@TT[3] || .@TT[4])) getexp .@TT[3], .@TT[4]; if(.Mode & 8){ for(set .@x,0; .@x < getarraysize(.BuffInfo); set .@x,.@x + 4){ if(#DRewardCon % .BuffInfo[.@x + 1] == 0) sc_start .BuffInfo[.@x], .BuffInfo[.@x + 2] * 60000, .BuffInfo[.@x + 3]; } } message strcharinfo(0),"You have collected your daily reward, for "+#DRewardCon+" day"+((#DRewardCon > 1)?"s":"")+" in a row."; set #LastDailyReward, .@i; } else { set .@days,(#LastDailyReward + .MinWait - .@i)/60/24; set .@hours,((#LastDailyReward + .MinWait - .@i)/60)%24; set .@mins,(#LastDailyReward + .MinWait - .@i)%60; message strcharinfo(0),"You have "+ ((.@days) ? .@days +":Days " : "") +""+ ((.@hours) ? .@hours +":Hours " : "") +""+ ((.@mins) ? .@mins +":Minutes " : "") +"till your next reward"; }end;OnInit: //Basic Settings // 1: Item | 2: Points | 4: Exp // 8: Gain Buffs Every X Consecutive Days logged in // (a bit value, e.g. 3 = Items & Points from Multi) set .Mode,1 + 2 + 4 + 8; //To Enable @ Command '@loginreward' unslash next lines // * Needs extra commands for typos bindatcmd("relog" ,"LOGIN::OnLoginCmnd",0,99); //Minimum Minuets Between Collecting Daily Reward // Day: 22*60 - 24*60 // Week: 10080 set .MinWait,1320; //Minuets Before Lose Consecutive Daily Reward // Day: 48*60 - 50*60 // Week: 20160 set .MaxWait,3000; //Number of mins after logging before collecting prize set .Rest,0; //Point Type // [0] Points earned // [1] Point name in mes setarray .Points$,"#KAFRAPOINTS","K-Points"; // Consecutive Days Buff // Each buff contains 4 variables (32 Total Max) // <Type>,<Days>,<Duration>,<Rate>, // Buff 1 // <Type>,<Days>,<Duration>,<Rate>, // Buff 2 // ...; // // Example: 188,7,45,3 // -Every 7th consecutive day logged in Player gains +3 Str for 45 mins // // Type is 188, which references which SC_ to use, SC_INCSTR in this example // -For a full list of SC_ visit the db/const.txt // Days is days buff is applied, in this example 7, so every 7th day, 14,21,28.... // Duration is buff duration is Minuits, in this example 45 mins // Rate is buff strength, in this example player gains 3 Str setarray .BuffInfo ,260,2,360,1 // Life Insurance for 360 Mins Every 2nd Day ,198,3,120,10 // +10% Hp for 120 Mins Every 3th Day ,196,5,120,25 // +25 Flee for 120 Mins Every 5th Day ,257,7,240,50; // +50% Exp for 240 Mins Every 7th Day // Daily Prize items (max 128 days): // "<Zeny>|<Points>|<BaseExp>|<JobExp>|<itemID-1>|<amount-1>|<itemID-2>|<amount-2>...etc", // Day 1 // "<Zeny>|<Points>|<BaseExp>|<JobExp>|<itemID-1>|<amount-1>|<itemID-2>|<amount-2>...etc" // Day 2 // ...; // Total length of any days string must be 255 or shorter // * If players login longer than the last set // day, they will keep getting the last prize. setarray .Rewards$, "100", // Day 1: 100 Zeny "0|0|0|0|501|5", // Day 2: 5 Red Potion "0|0|0|0|503|5|506|5"; // Day 3: 5 White Potion + 5 Green Potionend;}
  3. hannah

    alter language

    I'm not sure, but is not this line? if( battle_config.channel_announces&4 I think is wrong there I'm very very noob on src mod
  4. thanks! i download an older version, i had the 2015
  5. Hello I'm trying to compile this new version (last update repo) but i have some errors Am i doing something wrong? I already try to change debug-> release And i also change the Incremental link -> NO Thanks in advance I attached some screens
  6. I love it!!! Is amazing for some quests or duels or events in certain maps Thanks!
  7. OMG finally thanks! i finally implemented my custom jobs !! <3 love u! D:
  8. Oh i'll try Thanks tons Yommy!
  9. The exe is pre patched... i didnt use any extra mod, Hello Hercules, its been a while here i present a new client, which requires a fully updated kRO and Hercules. https://mega.co.nz/#...smn1ldohBgOXi3I its already patched with some options, which i needed for testing.. ..Disable Ahnlab ..Disable ragexe filename check ..Read msgstringtable ..Read datafolder first NEMO Patcher should work for most things, but there may be some patches that are broken. <3
  10. Eso pasa cuando el puerto ya está usado, debes revisar los puertos que estas usando Saludos
  11. Cual es ese conocido lider europeo?
  12. Is like this ... http://herc.ws/board/topic/7711-achievement-system-script-only/ right??
  13. hannah

    MVp Rank Euphy

    Hi Does anyone have this MVP Rank for Hercules ? http://rathena.org/board/topic/64394-%E2%9C%B0-euphys-scripts-%E2%9C%B0/ And idk i try to change the database query_sql("INSERT "+ "INTO `global_reg_value` (`char_id`,`str`,`value`,`type`,`account"+ "_id`) VALUES ("+ getcharid(0) +",'" + .a00005$[8] + "','1',3,0)"); to query_sql("INSERT "+ "INTO `MVPrank` (`char_id`,`str`,`value`,`type`,`account"+ "_id`) VALUES ("+ getcharid(0) +",'" + .a00005$[8] + "','1',3,0)"); in all the script but i cant make it works idk why, nothing happen on my map server Thanks in advance
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