Bringer
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Bringer reacted to an answer to a question: How much does it cost to maintain a server in 2023?
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// The rate of time it takes to cast a spell (Note 2, 0 = No casting time) casting_rate: 100 // Delay time after casting (Note 2) delay_rate: 0 // Does the delay time depend on the caster's DEX and/or AGI? (Note 1) // Note: On Official servers, neither Dex nor Agi affect delay time delay_dependon_dex: no delay_dependon_agi: yes // Minimum allowed delay for ANY skills after casting (in milliseconds) (Note 1) // Note: Setting this to anything above 0 can stop speedhacks. min_skill_delay_limit: 10 // This delay is the min 'can't walk delay' of all skills. // NOTE: Do not set this too low, if a character starts moving too soon after // doing a skill, the client will not update this, and the player/mob will // appear to "teleport" afterwards. default_walk_delay: 80
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i see the script still incomplete
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Can i ask what is the purpose of this script just card menu or quest for something? @astralprojection@astralprojectio
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Bringer reacted to a post in a topic: Unauthorized AndRO usage by Skyzone Hosting
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pm @Emistry author of that script
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https://github.com/zackdreaver/ROenglishRE/blob/master/Ragnarok/data/luafiles514/lua files/transparentItem/transparentItem.lub
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Bringer reacted to a post in a topic: Dota PVP Ladder
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ohh i see i hope in the feature someone make this script
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Bringer reacted to an answer to a question: KoE Modification
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Hello @AnnieRuru can you add more option for KoE System like Top 10 and Top 3 players Reward 1. Most Valuable Player = Player earn point every kill during KoE Most Valuable Guild = Guild will earn 1 point for every 5 kills from guild members Most Valuable Breaker = Every Break the Emp 1 point will be reset once KoE is Over all players can see Current Record Past KoE Ranking 2. Once KoE is Over Secret Room only Guild Master can access respawn 5 Treasure Box and next respawn another KoE again
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@AnnieRuru can please convert the code on hercules im using 2018-06-21 pre-re setting
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Bringer reacted to a post in a topic: Promotional Code
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sad i'm using now EXE version: 2018-06-21 but problem code not fit on hercules
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Bringer reacted to an answer to a question: gold_rank not working (rathena)
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Bringer reacted to an answer to a question: Advance SQL commands
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hello again i try to convert on rathena but the kill ranking is not working https://pastebin.com/bZyjxMEN
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i will change higher client support of hercules
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pre-re server EXE version : 20131223
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on this link : https://rathena.org/board/topic/119177-src-code-old-asura-spam/#comment-361337 code is from eathena and i'm using rathena as you can see on my video but sometimes there a knockback maybe client version but on hercules slide is gone should be like this
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case MO_EXTREMITYFIST: { //short x, y, i = 2; // Move 2 cells for Issen(from target) struct block_list *mbl = bl; short dir = 0; skill_attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,flag); if( skill_id == MO_EXTREMITYFIST ) { mbl = src; status_set_sp(src, 0, 0); status_change_end(src, SC_EXPLOSIONSPIRITS, INVALID_TIMER); status_change_end(src, SC_BLADESTOP, INVALID_TIMER); #ifdef RENEWAL sc_start(src,src,SC_EXTREMITYFIST2,100,skill_lv,skill_get_time(skill_id,skill_lv)); #endif }else status_set_hp(src, #ifdef RENEWAL max(status_get_max_hp(src)/100, 1) #else 1 #endif , 0); } //Client expects you to move to target regardless of distance { struct unit_data *ud = unit_bl2ud(src); short dx,dy; int i,speed; i = skill_id == MO_EXTREMITYFIST?1:2; //Move 2 cells for Issen, 1 for Asura dx = bl->x - src->x; dy = bl->y - src->y; if (dx < 0) dx-=i; else if (dx > 0) dx+=i; if (dy < 0) dy-=i; else if (dy > 0) dy+=i; if (!dx && !dy) dy++; if (map_getcell(src->m, src->x+dx, src->y+dy, CELL_CHKNOPASS)) { dx = bl->x; dy = bl->y; } else { dx = src->x + dx; dy = src->y + dy; } if(unit_walktoxy(src, dx, dy, 2) && ud) { //Increase can't walk delay to not alter your walk path ud->canmove_tick = tick; speed = status_get_speed(src); for (i = 0; i < ud->walkpath.path_len; i ++) { if(ud->walkpath.path[i]&1) ud->canmove_tick+=7*speed/5; else ud->canmove_tick+=speed; } } } break; can anyone convert this to latest hercules OLD style asura strike Please Move this Topic to SRC Support Section
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ranking base on how many gold you get not kill.. do you have another version for Killed Ranking?