Jump to content

Jedzkie

Script Developers
  • Content Count

    632
  • Joined

  • Days Won

    4

Posts posted by Jedzkie


  1.  

    UPDATE:

     The CORE (Client Object & Related Entities) part have been shifted to CORE.dll and NEMO has been updated to 2.5 (along with some patch fixes of-course)

     

    NEMO now supports CLI & GUI modes (Credits to nanakiwurtz for the CLI idea). 

     

    To use as GUI:

      Just start without any arguments like before - There is a 1-2 second flashing console when opening (care of Windows -_-), but you can ignore that.

      You might notice Test Patches button is missing now. This is because its going to be implemented as a seperate companion tool alongside NEMO

    (which will use CORE.dll as well) later on.

     

    To use as CLI (Console): 

      All debug and error statements will be reported to the console it is run from

     

      NEMO.exe -inputs <input value list file> -patches <patch list file> -inclient <input exe file> -outclient <output exe file>

    [*]The <input value list file> is a csv file with the variables used in Patches assigned to values you want.

     

    For ease of use I have created InputsListTemplate.txt file in Input folder which contains all currently used variables commented out.

    You just need to change the values you want and uncomment the line :)

     

    [*]The <patch list file> follows the format of the .log file that is used in profiles & what is saved in PatchList.log when patch is applied in GUI mode.

    Essentially what is needed is a list of Patch IDs - one per each line (refer _patchlist.qs inside Patches folder to see the IDs).

     

    [*]The <output exe file> is optional. If not provided the <input exe file> suffixed with _patched.exe and used.

    Let me know if there is any confusion or suggestions.

     

    I am also thinking of merging the two list files in Profiles as well as for the Console in future. Any thoughts?

     

    Bump. Still getting issues.


  2. Odd it doesnt crash for me. It did auto close before because the EOT files were not present in data folder/grf. but once i put it there, auto close issue is gone.

    Only problem i see is the window is tiny (I guess i need the old setup.exe to fix that?)

     

    any news? still getting crash, after i type my username and password.


  3. @@Neo Still have gravity error when login.

     

    Patches:

     

    6 Force Send Client Hash Packet (Experimental)
    8 Custom Window Title
    9 Disable 1rag1 type parameters (Recommended)
    13 Disable Ragexe Filename Check (Recommended)
    14 Disable Hallucination Wavy Screen (Recommended)
    15 Disable HShield (Recommended)
    17 Enable Official Custom Fonts
    18 Skip Service Selection Screen
    24 Fix Camera Angles (Recommended)
    28 Increase Headgear ViewID
    33 Always Call SelectKoreaClientInfo() (Recommended)
    34 Enable /showname (Recommended)
    35 Read Data Folder First
    36 Read msgstringtable.txt (Recommended)
    37 Read questid2display.txt (Recommended)
    38 Remove Gravity Ads (Recommended)
    39 Remove Gravity Logo (Recommended)
    41 Disable Nagle Algorithm (Recommended)
    44 Translate Client (Recommended)
    46 Use Normal Guild Brackets
    48 Use Plain Text Descriptions (Recommended)
    49 Enable Multiple GRFs (Recommended)
    50 Skip License Screen
    53 Use Ascii on All Langtypes (Recommended)
    63 Use Official Cloth Palettes
    64 @ Bug Fix (Recommended)
    67 Disable Quake skill effect
    71 Ignore Missing File Error
    72 Ignore Missing Palette Error
    73 Remove Hourly Announce (Recommended)
    204 Increase Attack Display
    74 Increase Screenshot Quality
    205 Enable Monster Tables
    75 Enable Flag Emoticons
    76 Enforce Official Login Background
    213 Disable Help Message on Login (Recommended)
    86 Only First Login Background
    90 Enable DNS Support (Recommended)

  4. UPDATE:

    NEMO now supports dates 2010 - 2015 (There might be a few patches still having bugs with early 2010 clients). And yes the remaining patches that were failing for 2015 client earlier is also fixed. There was a major rewrite required for a lot of the patches so there is a chance i forgot something somewhere. 

     

    Packet Keys are no longer required to be shared for any client - no more annoying change the other key instead warnings will be there. Also Patches that depend on another one will inform you if its not enabled/disabled. For e.g. Cancel To Login Window checks if Restore Login Window is enabled.

     

    Please let me know if you see any issues :) .

     

    @@bgamez23 odd i will check that.

     

    Hi Nemo! Please check this,

     

    Client Crash when i try to diff 2010-06-16 client upon login.

     

    Not working diffs are the FF:

     

    Read data folder (No errors on diff, but not working)

    Enable Custom Jobs (Failed in Step 1 - Some Path references missing)

    Enable Custom Homunculus (Failed in Step 4)

    Use official cloth palettes (Failed in Step 1 - comparison not found)

     

    Regards,


  5. Hi!

     

    How can i make blessing a self cast like angelus and how can i make the effect of it whole map wide? and then, if i cast the skill, all of the players in that map will recieve the buff. Thanks!


  6. Hi!

     

    I recently create a custom buff skills, but my problem is, i can't cast it to players in towns or even in other places unless in pvp map, but the most weirdest part is i can cast it on mobs, can someone tell me where i got the problem? thanks!


  7.  

    Neo could you add support in NEMO:

     

    Color name:

     

    damagekun.png

     

     

    Digits healing:

     

    29en4mh.jpg

     

    Color healing:

     

    oanh91.jpgtop001z.jpg

     

    Colored character name and recoloring item name (based on used slots) are already implemented but not publicly available - no plans for release as of now.

     

    About the Heal digits, there is a packet limitation. From what i learned the heal value is sent using a 16 bit field in the packet  i.e. max value sent/received would be 2^16 = 64k unsigned or 32k signed - Thanks @Haruna for the info.

     

    Coloring the healing digits i can look into that.

     

    @@zackdreaver :icon patch is fixed.

     

     

    Help!!!

     

    Click "Select Recomended" Button it to error

     

    "Cancel to Login Window (Recommended)" >> Not selectable

    attachicon.gifEr1.jpg

     

    "Remove Gravity Ads (Recommended)"  >>  Not selectable

    attachicon.gifEr2.jpg

     

    I've got same problem.

    Using "2014-04-16aRagexe.exe" raw exe

     

    havent checked the 2014 & 2015 clients for bugs yet. I am cleaning up my custom job patch so i can make a guide hopefully :)

     

     

    Neo, i dont know if this is a bug or not, i diffed a 2013-12-30aRagexe client using your updated nemo, but when i try to log in, im getting always gravity error.


  8.  

     

    wow very nice tool almost complete... ;)

    I wish it has a capability of a compiler(where it checks the validity of the script) and a simulator where you can test the script like in-game interaction

     

    :meow:

    +1 

    hello Friend Jedzkie

     

    1 question are you using this one?

     

    can you teach me how to used this? ^_^ its really nice work from latheesan :D

     

    Nope. and FYI, we are not friends.


  9. ok..almost done guys...just need more comments and inputs from you... :no1:

     

    final conf...

    //====================================================//=       _   _                     _           //=      | | | |                   | |          //=      | |_| | ___ _ __ ___ _   _| | ___  ___ //=      |  _  |/ _  '__/ __| | | | |/ _ / __|//=      | | | |  __/ | | (__| |_| | |  __/__ //=      _| |_/___|_|  ___|__,_|_|___||___///=                                                  //=            http://herc.ws/board/                        //====================================================// Premium Service Info Configs//====================================================psi: ({	/* 0 : disable, 1 : enable, 2 : enable + PC Cafe Premium  */	PremiumSvcType: 1  	/* Uncomment to enable */	/*EventPlus:{				BaseEXP: 100		JobEXP: 100		DeathBasePenalty: -10		DeathJobPenalty: -10		DropRate: 100	},*/	PCCafeGrade: (		{ /* 0 */			BaseEXP: 100			JobEXP: 100			DeathBasePenalty: -10			DeathJobPenalty: -10			DropRate: 100		}	),	PCCafeList: (		{			IP: "127.0.0.1"			Grade: 0                        Expiration: "2016-01-01"		}	),	PremiumGradeInfo:(		{			GroupLevel: 0 /* Normal Players */			BaseEXP: 0			JobEXP: 0			DeathBasePenalty: 0			DeathJobPenalty: 0			DropRate: 0			MaxCharSlot: 9			MaxStorage: 300		},		{			GroupLevel: 1 /* VIP 1 */			BaseEXP: 100			JobEXP: 100			DeathBasePenalty: -10			DeathJobPenalty: -10			DropRate: 100			MaxCharSlot: 12			MaxStorage: 600		},		{			GroupLevel: 2 /* VIP 2 */			BaseEXP: 250			JobEXP: 100			DeathBasePenalty: -50			DeathJobPenalty: -50			DropRate: 200			MaxCharSlot: 12			MaxStorage: 600		}	)})

    Screenshot:

    11ayceg.jpg

     

    :meow:

     

    the TPLUS, do you have also configuration for that?


  10. hi all!

     

    since we have already bexp and jexep in our mapflag, there is one more thing we forgot to add also, increase drop rate on mapflag.. if this mapflag is not yet implemented, can someone make it and share to us? but if its already in our emulator, where can i find it.?

     

    Thanks!

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.